REMOVED: Mipmaps software generation for OpenGL 1.1
As generation is done in software, it's up to the user to do it. `ImageMipmaps()` is already provided for reference.
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1 changed files with 4 additions and 171 deletions
175
src/rlgl.h
175
src/rlgl.h
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@ -990,14 +990,12 @@ static void rlUnloadShaderDefault(void); // Unload default shader
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static char *rlGetCompressedFormatName(int format); // Get compressed format official GL identifier name
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#endif // RLGL_SHOW_GL_DETAILS_INFO
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#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
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#if defined(GRAPHICS_API_OPENGL_11)
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static int rlGenTextureMipmapsData(unsigned char *data, int baseWidth, int baseHeight); // Generate mipmaps data on CPU side
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static unsigned char *rlGenNextMipmapData(unsigned char *srcData, int srcWidth, int srcHeight); // Generate next mipmap level on CPU side
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#endif
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static int rlGetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes (image or texture)
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// Auxiliar matrix math functions
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static Matrix rlMatrixIdentity(void); // Get identity matrix
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static Matrix rlMatrixMultiply(Matrix left, Matrix right); // Multiply two matrices
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static Matrix rlMatrixIdentity(void); // Get identity matrix
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static Matrix rlMatrixMultiply(Matrix left, Matrix right); // Multiply two matrices
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//----------------------------------------------------------------------------------
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// Module Functions Definition - Matrix operations
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@ -3094,45 +3092,6 @@ void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int
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if (((width > 0) && ((width & (width - 1)) == 0)) &&
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((height > 0) && ((height & (height - 1)) == 0))) texIsPOT = true;
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#if defined(GRAPHICS_API_OPENGL_11)
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if (texIsPOT)
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{
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// WARNING: Manual mipmap generation only works for RGBA 32bit textures!
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if (format == RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
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{
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// Retrieve texture data from VRAM
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void *texData = rlReadTexturePixels(id, width, height, format);
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// NOTE: Texture data size is reallocated to fit mipmaps data
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// NOTE: CPU mipmap generation only supports RGBA 32bit data
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int mipmapCount = rlGenTextureMipmapsData(texData, width, height);
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int size = width*height*4;
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int offset = size;
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int mipWidth = width/2;
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int mipHeight = height/2;
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// Load the mipmaps
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for (int level = 1; level < mipmapCount; level++)
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{
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glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA8, mipWidth, mipHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, (unsigned char *)texData + offset);
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size = mipWidth*mipHeight*4;
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offset += size;
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mipWidth /= 2;
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mipHeight /= 2;
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}
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*mipmaps = mipmapCount + 1;
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RL_FREE(texData); // Once mipmaps have been generated and data has been uploaded to GPU VRAM, we can discard RAM data
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TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Mipmaps generated manually on CPU side, total: %i", id, *mipmaps);
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}
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else TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Failed to generate mipmaps for provided texture format", id);
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}
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#endif
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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if ((texIsPOT) || (RLGL.ExtSupported.texNPOT))
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{
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@ -4522,132 +4481,6 @@ static char *rlGetCompressedFormatName(int format)
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#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
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#if defined(GRAPHICS_API_OPENGL_11)
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// Mipmaps data is generated after image data
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// NOTE: Only works with RGBA (4 bytes) data!
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static int rlGenTextureMipmapsData(unsigned char *data, int baseWidth, int baseHeight)
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{
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int mipmapCount = 1; // Required mipmap levels count (including base level)
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int width = baseWidth;
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int height = baseHeight;
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int size = baseWidth*baseHeight*4; // Size in bytes (will include mipmaps...), RGBA only
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// Count mipmap levels required
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while ((width != 1) && (height != 1))
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{
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width /= 2;
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height /= 2;
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TRACELOGD("TEXTURE: Next mipmap size: %i x %i", width, height);
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mipmapCount++;
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size += (width*height*4); // Add mipmap size (in bytes)
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}
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TRACELOGD("TEXTURE: Total mipmaps required: %i", mipmapCount);
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TRACELOGD("TEXTURE: Total size of data required: %i", size);
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unsigned char *temp = RL_REALLOC(data, size);
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if (temp != NULL) data = temp;
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else TRACELOG(RL_LOG_WARNING, "TEXTURE: Failed to re-allocate required mipmaps memory");
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width = baseWidth;
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height = baseHeight;
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size = (width*height*4); // RGBA: 4 bytes
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// Generate mipmaps
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// NOTE: Every mipmap data is stored after data (RGBA - 4 bytes)
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unsigned char *image = (unsigned char *)RL_MALLOC(width*height*4);
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unsigned char *mipmap = NULL;
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int offset = 0;
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for (int i = 0; i < size; i += 4)
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{
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image[i] = data[i];
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image[i + 1] = data[i + 1];
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image[i + 2] = data[i + 2];
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image[i + 3] = data[i + 3];
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}
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TRACELOGD("TEXTURE: Mipmap base size (%ix%i)", width, height);
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for (int mip = 1; mip < mipmapCount; mip++)
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{
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mipmap = rlGenNextMipmapData(image, width, height);
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offset += (width*height*4); // Size of last mipmap
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width /= 2;
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height /= 2;
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size = (width*height*4); // Mipmap size to store after offset
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// Add mipmap to data
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for (int i = 0; i < size; i += 4)
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{
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data[offset + i] = mipmap[i];
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data[offset + i + 1] = mipmap[i + 1];
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data[offset + i + 2] = mipmap[i + 2];
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data[offset + i + 3] = mipmap[i + 3];
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}
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RL_FREE(image);
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image = mipmap;
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mipmap = NULL;
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}
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RL_FREE(mipmap); // free mipmap data
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return mipmapCount;
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}
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// Manual mipmap generation (basic scaling algorithm)
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static unsigned char *rlGenNextMipmapData(unsigned char *srcData, int srcWidth, int srcHeight)
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{
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int x2 = 0;
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int y2 = 0;
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unsigned char prow[4] = { 0 };
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unsigned char pcol[4] = { 0 };
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int width = srcWidth/2;
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int height = srcHeight/2;
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unsigned char *mipmap = (unsigned char *)RL_MALLOC(width*height*4);
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// Scaling algorithm works perfectly (box-filter)
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for (int y = 0; y < height; y++)
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{
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y2 = 2*y;
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for (int x = 0; x < width; x++)
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{
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x2 = 2*x;
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prow[0] = (srcData[(y2*srcWidth + x2)*4 + 0] + srcData[(y2*srcWidth + x2 + 1)*4 + 0])/2;
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prow[1] = (srcData[(y2*srcWidth + x2)*4 + 1] + srcData[(y2*srcWidth + x2 + 1)*4 + 1])/2;
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prow[2] = (srcData[(y2*srcWidth + x2)*4 + 2] + srcData[(y2*srcWidth + x2 + 1)*4 + 2])/2;
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prow[3] = (srcData[(y2*srcWidth + x2)*4 + 3] + srcData[(y2*srcWidth + x2 + 1)*4 + 3])/2;
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pcol[0] = (srcData[((y2 + 1)*srcWidth + x2)*4 + 0] + srcData[((y2 + 1)*srcWidth + x2 + 1)*4 + 0])/2;
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pcol[1] = (srcData[((y2 + 1)*srcWidth + x2)*4 + 1] + srcData[((y2 + 1)*srcWidth + x2 + 1)*4 + 1])/2;
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pcol[2] = (srcData[((y2 + 1)*srcWidth + x2)*4 + 2] + srcData[((y2 + 1)*srcWidth + x2 + 1)*4 + 2])/2;
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pcol[3] = (srcData[((y2 + 1)*srcWidth + x2)*4 + 3] + srcData[((y2 + 1)*srcWidth + x2 + 1)*4 + 3])/2;
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mipmap[(y*width + x)*4 + 0] = (prow[0] + pcol[0])/2;
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mipmap[(y*width + x)*4 + 1] = (prow[1] + pcol[1])/2;
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mipmap[(y*width + x)*4 + 2] = (prow[2] + pcol[2])/2;
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mipmap[(y*width + x)*4 + 3] = (prow[3] + pcol[3])/2;
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}
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}
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TRACELOGD("TEXTURE: Mipmap generated successfully (%ix%i)", width, height);
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return mipmap;
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}
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#endif // GRAPHICS_API_OPENGL_11
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// Get pixel data size in bytes (image or texture)
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// NOTE: Size depends on pixel format
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static int rlGetPixelDataSize(int width, int height, int format)
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