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2 changed files with 13 additions and 13 deletions
11
src/core.c
11
src/core.c
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@ -181,11 +181,10 @@ static uint64_t baseTime; // Base time measure for hi-res timer
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static bool windowShouldClose = false; // Flag to set window for closing
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#endif
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static unsigned int displayWidth, displayHeight; // Display width and height (monitor, device-screen, LCD, ...)
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// Display size-related data
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static unsigned int displayWidth, displayHeight; // Display width and height (monitor, device-screen, LCD, ...)
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static int screenWidth, screenHeight; // Screen width and height (used render area)
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static int renderWidth, renderHeight; // Framebuffer width and height (render area)
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// NOTE: Framebuffer could include black bars
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static int renderWidth, renderHeight; // Framebuffer width and height (render area, including black bars if required)
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static int renderOffsetX = 0; // Offset X from render area (must be divided by 2)
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static int renderOffsetY = 0; // Offset Y from render area (must be divided by 2)
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static bool fullscreen = false; // Fullscreen mode (useful only for PLATFORM_DESKTOP)
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@ -214,7 +213,7 @@ static bool cursorHidden; // Track if cursor is hidden
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#endif
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static Vector2 mousePosition; // Mouse position on screen
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static Vector2 touchPosition[MAX_TOUCH_POINTS]; // Touch position on screen
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static Vector2 touchPosition[MAX_TOUCH_POINTS]; // Touch position on screen
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#if defined(PLATFORM_DESKTOP)
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static char **dropFilesPath; // Store dropped files paths as strings
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@ -226,7 +225,7 @@ static double updateTime, drawTime; // Time measures for update and draw
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static double frameTime; // Time measure for one frame
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static double targetTime = 0.0; // Desired time for one frame, if 0 not applied
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static char configFlags = 0; // Configuration flags (bit based)
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static char configFlags = 0; // Configuration flags (bit based)
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static bool showLogo = false; // Track if showing logo at init is enabled
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//----------------------------------------------------------------------------------
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15
src/rlgl.c
15
src/rlgl.c
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@ -257,9 +257,9 @@ static DrawMode currentDrawMode;
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static float currentDepth = -1.0f;
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static DynamicBuffer lines;
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static DynamicBuffer triangles;
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static DynamicBuffer quads;
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static DynamicBuffer lines; // Default dynamic buffer for lines data
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static DynamicBuffer triangles; // Default dynamic buffer for triangles data
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static DynamicBuffer quads; // Default dynamic buffer for quads data (used to draw textures)
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// Default buffers draw calls
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static DrawCall *draws;
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@ -271,9 +271,10 @@ static int tempBufferCount = 0;
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static bool useTempBuffer = false;
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// Shader Programs
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static Shader defaultShader;
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static Shader standardShader; // Lazy initialization when GetStandardShader()
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static Shader currentShader; // By default, defaultShader
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static Shader defaultShader; // Basic shader, support vertex color and diffuse texture
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static Shader standardShader; // Shader with support for lighting and materials
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// NOTE: Lazy initialization when GetStandardShader()
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static Shader currentShader; // Shader to be used on rendering (by default, defaultShader)
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static bool standardShaderLoaded = false; // Flag to track if standard shader has been loaded
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// Flags for supported extensions
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@ -357,7 +358,7 @@ static void SetStereoView(int eye, Matrix matProjection, Matrix matModelView);
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static void SetShaderLights(Shader shader); // Sets shader uniform values for lights array
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static char *ReadTextFile(const char *fileName);
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static char *ReadTextFile(const char *fileName); // Read chars array from text file
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#endif
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#if defined(RLGL_OCULUS_SUPPORT)
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