Corrected issue with GetFontDefault()
Note for me: Replace All is NOT your friend...
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6 changed files with 32 additions and 32 deletions
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@ -966,7 +966,7 @@ RLAPI void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle dest
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//------------------------------------------------------------------------------------
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// Font loading/unloading functions
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RLAPI Font GetFontDefault()(void); // Get the default Font
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RLAPI Font GetFontDefault(void); // Get the default Font
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RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM)
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RLAPI Font LoadFontEx(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load font from file with extended parameters
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RLAPI CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf); // Load font data for further use
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