Corrected issue with text measure on Latin-1 chars
Considering chars inputs come in UTF8 form!
This commit is contained in:
parent
0bacc978c3
commit
1038e79b36
1 changed files with 19 additions and 2 deletions
21
src/text.c
21
src/text.c
|
@ -935,13 +935,30 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
|
||||||
float textHeight = (float)font.baseSize;
|
float textHeight = (float)font.baseSize;
|
||||||
float scaleFactor = fontSize/(float)font.baseSize;
|
float scaleFactor = fontSize/(float)font.baseSize;
|
||||||
|
|
||||||
|
unsigned char letter = 0; // Current character
|
||||||
|
int index = 0; // Index position in sprite font
|
||||||
|
|
||||||
for (int i = 0; i < len; i++)
|
for (int i = 0; i < len; i++)
|
||||||
{
|
{
|
||||||
lenCounter++;
|
lenCounter++;
|
||||||
|
|
||||||
if (text[i] != '\n')
|
if (text[i] != '\n')
|
||||||
{
|
{
|
||||||
int index = GetGlyphIndex(font, (int)text[i]);
|
if ((unsigned char)text[i] == 0xc2) // UTF-8 encoding identification
|
||||||
|
{
|
||||||
|
// Support UTF-8 encoded values from [0xc2 0x80] -> [0xc2 0xbf](¿)
|
||||||
|
letter = (unsigned char)text[i + 1];
|
||||||
|
index = GetGlyphIndex(font, (int)letter);
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
else if ((unsigned char)text[i] == 0xc3) // UTF-8 encoding identification
|
||||||
|
{
|
||||||
|
// Support UTF-8 encoded values from [0xc3 0x80](À) -> [0xc3 0xbf](ÿ)
|
||||||
|
letter = (unsigned char)text[i + 1];
|
||||||
|
index = GetGlyphIndex(font, (int)letter + 64);
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
else index = GetGlyphIndex(font, (unsigned char)text[i]);
|
||||||
|
|
||||||
if (font.chars[index].advanceX != 0) textWidth += font.chars[index].advanceX;
|
if (font.chars[index].advanceX != 0) textWidth += font.chars[index].advanceX;
|
||||||
else textWidth += (font.chars[index].rec.width + font.chars[index].offsetX);
|
else textWidth += (font.chars[index].rec.width + font.chars[index].offsetX);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue