Improved GenImageFontAtlas()
This commit is contained in:
parent
d6f56c0d5c
commit
0e135118fd
4 changed files with 9 additions and 17 deletions
|
@ -965,7 +965,7 @@ RLAPI void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle dest
|
|||
RLAPI Font GetDefaultFont(void); // Get the default Font
|
||||
RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM)
|
||||
RLAPI CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf); // Load font data for further use
|
||||
RLAPI Image GenImageFontAtlas(CharInfo *chars, int fontSize, int charsCount, int packing); // Generate image font atlas using chars info
|
||||
RLAPI Image GenImageFontAtlas(CharInfo *chars, int fontSize, int charsCount, int padding, int packMethod); // Generate image font atlas using chars info
|
||||
RLAPI void UnloadFont(Font font); // Unload Font from GPU memory (VRAM)
|
||||
|
||||
// Text drawing functions
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue