Updated template game library name

This commit is contained in:
raysan5 2016-04-17 11:11:48 +02:00
parent c8a30b262d
commit 0da88ac5c5
2 changed files with 3 additions and 4 deletions

View file

@ -29,8 +29,7 @@
<!-- android:theme="@android:style/Theme.NoTitleBar.Fullscreen" --> <!-- android:theme="@android:style/Theme.NoTitleBar.Fullscreen" -->
<!-- android:screenOrientation="portrait" --> <!-- android:screenOrientation="portrait" -->
<!-- Tell NativeActivity the name of our .so --> <!-- Tell NativeActivity the name of our .so -->
<!--<meta-data android:name="android.app.lib_name" android:value="raylib_game" /> --> <meta-data android:name="android.app.lib_name" android:value="raylib_game" />
<meta-data android:name="android.app.lib_name" android:value="@string/app_name" />
<intent-filter> <intent-filter>
<action android:name="android.intent.action.MAIN" /> <action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" /> <category android:name="android.intent.category.LAUNCHER" />

View file

@ -73,7 +73,7 @@ include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS) include $(CLEAR_VARS)
# Module name # Module name
LOCAL_MODULE := raylibGame LOCAL_MODULE := raylib_game
# Module source files # Module source files
LOCAL_SRC_FILES := basic_game.c LOCAL_SRC_FILES := basic_game.c
@ -95,7 +95,7 @@ LOCAL_STATIC_LIBRARIES := android_native_app_glue raylib openal
# NOTE: It brokes the build, using static library instead # NOTE: It brokes the build, using static library instead
#LOCAL_SHARED_LIBRARIES := openal #LOCAL_SHARED_LIBRARIES := openal
# Build the shared library libraylibGame.so # Build the shared library libraylib_game.so
include $(BUILD_SHARED_LIBRARY) include $(BUILD_SHARED_LIBRARY)
$(call import-module,android/native_app_glue) $(call import-module,android/native_app_glue)