Remove trailing spaces
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parent
547960ca71
commit
0a9e080998
10 changed files with 116 additions and 117 deletions
32
src/models.c
32
src/models.c
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@ -792,9 +792,9 @@ void UnloadModel(Model model)
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// Unload materials maps and params
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// NOTE: As the user could be sharing shaders and textures between models,
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// we don't unload the material but just free it's maps and params,
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// we don't unload the material but just free it's maps and params,
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// the user is responsible for freeing models shaders and textures
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for (int i = 0; i < model.materialCount; i++)
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for (int i = 0; i < model.materialCount; i++)
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{
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RL_FREE(model.materials[i].maps);
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RL_FREE(model.materials[i].params);
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@ -817,9 +817,9 @@ void UnloadModelKeepMeshes(Model model)
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{
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// Unload materials maps and params
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// NOTE: As the user could be sharing shaders and textures between models,
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// we don't unload the material but just free it's maps and params,
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// we don't unload the material but just free it's maps and params,
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// the user is responsible for freeing models shaders and textures
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for (int i = 0; i < model.materialCount; i++)
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for (int i = 0; i < model.materialCount; i++)
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{
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RL_FREE(model.materials[i].maps);
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RL_FREE(model.materials[i].params);
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@ -860,7 +860,7 @@ void UnloadMesh(Mesh mesh)
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bool ExportMesh(Mesh mesh, const char *fileName)
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{
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bool success = false;
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if (IsFileExtension(fileName, ".obj"))
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{
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// Estimated data size, it should be enough...
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@ -919,7 +919,7 @@ bool ExportMesh(Mesh mesh, const char *fileName)
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{
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// TODO: Support additional file formats to export mesh vertex data
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}
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return success;
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}
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@ -1310,9 +1310,9 @@ bool IsModelAnimationValid(Model model, ModelAnimation anim)
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Mesh GenMeshPoly(int sides, float radius)
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{
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Mesh mesh = { 0 };
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if (sides < 3) return mesh;
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mesh.vboId = (unsigned int *)RL_CALLOC(DEFAULT_MESH_VERTEX_BUFFERS, sizeof(unsigned int));
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int vertexCount = sides*3;
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@ -1681,7 +1681,7 @@ par_shapes_mesh* par_shapes_create_icosahedron(); // 20 sides polyhedron
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RLAPI Mesh GenMeshSphere(float radius, int rings, int slices)
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{
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Mesh mesh = { 0 };
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if ((rings >= 3) && (slices >= 3))
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{
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mesh.vboId = (unsigned int *)RL_CALLOC(DEFAULT_MESH_VERTEX_BUFFERS, sizeof(unsigned int));
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@ -1725,11 +1725,11 @@ RLAPI Mesh GenMeshSphere(float radius, int rings, int slices)
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RLAPI Mesh GenMeshHemiSphere(float radius, int rings, int slices)
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{
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Mesh mesh = { 0 };
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if ((rings >= 3) && (slices >= 3))
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{
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if (radius < 0.0f) radius = 0.0f;
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mesh.vboId = (unsigned int *)RL_CALLOC(DEFAULT_MESH_VERTEX_BUFFERS, sizeof(unsigned int));
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par_shapes_mesh *sphere = par_shapes_create_hemisphere(slices, rings);
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@ -1771,7 +1771,7 @@ RLAPI Mesh GenMeshHemiSphere(float radius, int rings, int slices)
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Mesh GenMeshCylinder(float radius, float height, int slices)
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{
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Mesh mesh = { 0 };
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if (slices >= 3)
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{
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mesh.vboId = (unsigned int *)RL_CALLOC(DEFAULT_MESH_VERTEX_BUFFERS, sizeof(unsigned int));
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@ -1836,7 +1836,7 @@ Mesh GenMeshCylinder(float radius, float height, int slices)
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Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
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{
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Mesh mesh = { 0 };
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if ((sides >= 3) && (radSeg >= 3))
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{
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mesh.vboId = (unsigned int *)RL_CALLOC(DEFAULT_MESH_VERTEX_BUFFERS, sizeof(unsigned int));
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@ -1884,7 +1884,7 @@ Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
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Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
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{
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Mesh mesh = { 0 };
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if ((sides >= 3) && (radSeg >= 3))
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{
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mesh.vboId = (unsigned int *)RL_CALLOC(DEFAULT_MESH_VERTEX_BUFFERS, sizeof(unsigned int));
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@ -3054,7 +3054,7 @@ static Model LoadOBJ(const char *fileName)
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model.materialCount = materialCount;
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model.materials = (Material *)RL_CALLOC(model.materialCount, sizeof(Material));
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TraceLog(LOG_INFO, "MODEL: model has %i material meshes", materialCount);
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}
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}
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else
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{
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model.meshCount = 1;
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@ -3104,7 +3104,7 @@ static Model LoadOBJ(const char *fileName)
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{
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int mm = attrib.material_ids[af]; // mesh material for this face
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if (mm == -1) { mm = 0; } // no material object..
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// Get indices for the face
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tinyobj_vertex_index_t idx0 = attrib.faces[3 * af + 0];
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tinyobj_vertex_index_t idx1 = attrib.faces[3 * af + 1];
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