Remove trailing spaces
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parent
547960ca71
commit
0a9e080998
10 changed files with 116 additions and 117 deletions
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@ -293,7 +293,7 @@ LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# resource file contains windows executable icon and properties
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LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data
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LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data
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# -Wl,--subsystem,windows hides the console window
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ifeq ($(BUILD_MODE), RELEASE)
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LDFLAGS += -Wl,--subsystem,windows
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@ -350,7 +350,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),OSX)
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# Libraries for OSX 10.9 desktop compiling
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# NOTE: Required packages: libopenal-dev libegl1-mesa-dev
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LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
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LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
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endif
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ifeq ($(PLATFORM_OS),BSD)
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# Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling
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@ -423,7 +423,7 @@ SHAPES = \
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shapes/shapes_draw_ring \
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shapes/shapes_draw_circle_sector \
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shapes/shapes_draw_rectangle_rounded
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TEXTURES = \
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textures/textures_logo_raylib \
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textures/textures_mouse_painting \
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@ -444,7 +444,7 @@ TEXTURES = \
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textures/textures_bunnymark \
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textures/textures_blend_modes \
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textures/textures_draw_tiled
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TEXT = \
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text/text_raylib_fonts \
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text/text_font_spritefont \
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@ -456,7 +456,7 @@ TEXT = \
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text/text_writing_anim \
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text/text_rectangle_bounds \
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text/text_unicode
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MODELS = \
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models/models_animation \
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models/models_billboard \
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@ -474,7 +474,7 @@ MODELS = \
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models/models_yaw_pitch_roll \
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models/models_heightmap \
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models/models_waving_cubes
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SHADERS = \
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shaders/shaders_model_shader \
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shaders/shaders_shapes_textures \
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@ -493,14 +493,14 @@ SHADERS = \
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shaders/shaders_rlgl_mesh_instanced \
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shaders/shaders_multi_sample2d \
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shaders/shaders_rlgl_mesh_instanced
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AUDIO = \
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audio/audio_module_playing \
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audio/audio_music_stream \
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audio/audio_raw_stream \
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audio/audio_sound_loading \
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audio/audio_multichannel_sound
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PHYSICS = \
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physics/physics_demo \
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physics/physics_friction \
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