Text formatting

This commit is contained in:
raysan5 2014-03-16 20:27:58 +01:00
parent 4127638f92
commit 0a71a92eeb

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*
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rrem creates a .rres resource with embedded files and a .h header to access embedded data
Usage example:
1) Create 'resources.rres' and 'resources.h' including 3 files:
rrem image01.png image02.jpg sound03.wav
rrem image01.png image02.jpg sound03.wav
2) In your raylib program, just add at top:
#include "resources.h"
3) When a resource is required, just load it using:
Texture2D mytex = LoadTextureFromRES("resources.rres", RES_image01);
Sound mysound = LoadSoundFromRES("resources.rres", RES_sound03);
Note that you can check resources id names in resources.h file
Have fun! :)
Have fun! :)