Add raylib lua examples

This commit is contained in:
raysan5 2016-08-06 11:32:35 +02:00
parent 5f1b4e9474
commit 00c7e54d3c
53 changed files with 4322 additions and 21 deletions

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--
-- raylib [shapes] example - Draw raylib custom color palette
--
-- This example has been created using raylib 1.6 (www.raylib.com)
-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
--
-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
--
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-- Initialization
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local screenWidth = 800
local screenHeight = 450
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib color palette")
SetTargetFPS(60) -- Set target frames-per-second
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-- Main game loop
while not WindowShouldClose() do -- Detect window close button or ESC key
-- Update
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-- TODO: Update your variables here
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-- Draw
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BeginDrawing()
ClearBackground(RAYWHITE)
DrawText("raylib color palette", 28, 42, 20, BLACK)
DrawRectangle(26, 80, 100, 100, DARKGRAY)
DrawRectangle(26, 188, 100, 100, GRAY)
DrawRectangle(26, 296, 100, 100, LIGHTGRAY)
DrawRectangle(134, 80, 100, 100, MAROON)
DrawRectangle(134, 188, 100, 100, RED)
DrawRectangle(134, 296, 100, 100, PINK)
DrawRectangle(242, 80, 100, 100, ORANGE)
DrawRectangle(242, 188, 100, 100, GOLD)
DrawRectangle(242, 296, 100, 100, YELLOW)
DrawRectangle(350, 80, 100, 100, DARKGREEN)
DrawRectangle(350, 188, 100, 100, LIME)
DrawRectangle(350, 296, 100, 100, GREEN)
DrawRectangle(458, 80, 100, 100, DARKBLUE)
DrawRectangle(458, 188, 100, 100, BLUE)
DrawRectangle(458, 296, 100, 100, SKYBLUE)
DrawRectangle(566, 80, 100, 100, DARKPURPLE)
DrawRectangle(566, 188, 100, 100, VIOLET)
DrawRectangle(566, 296, 100, 100, PURPLE)
DrawRectangle(674, 80, 100, 100, DARKBROWN)
DrawRectangle(674, 188, 100, 100, BROWN)
DrawRectangle(674, 296, 100, 100, BEIGE)
DrawText("DARKGRAY", 65, 166, 10, BLACK)
DrawText("GRAY", 93, 274, 10, BLACK)
DrawText("LIGHTGRAY", 61, 382, 10, BLACK)
DrawText("MAROON", 186, 166, 10, BLACK)
DrawText("RED", 208, 274, 10, BLACK)
DrawText("PINK", 204, 382, 10, BLACK)
DrawText("ORANGE", 295, 166, 10, BLACK)
DrawText("GOLD", 310, 274, 10, BLACK)
DrawText("YELLOW", 300, 382, 10, BLACK)
DrawText("DARKGREEN", 382, 166, 10, BLACK)
DrawText("LIME", 420, 274, 10, BLACK)
DrawText("GREEN", 410, 382, 10, BLACK)
DrawText("DARKBLUE", 498, 166, 10, BLACK)
DrawText("BLUE", 526, 274, 10, BLACK)
DrawText("SKYBLUE", 505, 382, 10, BLACK)
DrawText("DARKPURPLE", 592, 166, 10, BLACK)
DrawText("VIOLET", 621, 274, 10, BLACK)
DrawText("PURPLE", 620, 382, 10, BLACK)
DrawText("DARKBROWN", 705, 166, 10, BLACK)
DrawText("BROWN", 733, 274, 10, BLACK)
DrawText("BEIGE", 737, 382, 10, BLACK)
EndDrawing()
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end
-- De-Initialization
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CloseWindow() -- Close window and OpenGL context
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