[rcore] Clipboard Image Support (#4459)
* [rcore] add 'GetClipboardImage' for windows * [rcore] GetClipboardImage removed some unneeded defines * [rcore] PLATFORM_SDL: create a compatility layer for SDL3 * external: add win32_clipboard.h header only lib * [rcore] using win32_clipboard on platforms rlfw and rgfw * [rcore] fix warnings in SDL3 compatibility layer * Makefile: Allow specifying SDL_LIBRARIES to link, this helps with SDL3 * Makefile: examples makefile now compile others/rlgl_standalone only when TARGET_PLATFORM is PLATFORM_DESKTOP_GFLW * Makefile: examples makefile now compile others/rlgl_standalone only when TARGET_PLATFORM is PLATFORM_DESKTOP_GFLW * [rcore]: PLATFORM_SDL: improve clipboard data retrieval * external: remove unused function from win32_clipboard.h * Makefile: allow for extra flags necessary when compiling for SDL3 * [rcore]: fix string typo * [rcore]: Properly handle NULL dpi passing. As is allowed in SDL2 * external: fix arch finding on win32_clipboard.h to allow compilation on msvc cmake CI * [rcore]: PLATFORM_SDL: Treat monitor as an ID in SDL3 as opposed to an index as in SDL2 * [rcore]: typo
This commit is contained in:
parent
53b929cbfb
commit
00396e3436
9 changed files with 837 additions and 11 deletions
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@ -87,6 +87,8 @@ USE_EXTERNAL_GLFW ?= FALSE
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# WARNING: Library is not included in raylib, it MUST be configured by users
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SDL_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2/include
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SDL_LIBRARY_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2/lib
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SDL_LIBRARIES ?= -lSDL2 -lSDL2main
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# Use Wayland display server protocol on Linux desktop (by default it uses X11 windowing system)
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# NOTE: This variable is only used for PLATFORM_OS: LINUX
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@ -263,9 +265,9 @@ endif
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# Define include paths for required headers: INCLUDE_PATHS
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# NOTE: Some external/extras libraries could be required (stb, easings...)
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#------------------------------------------------------------------------------------------------
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INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
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INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external $(EXTRA_INCLUDE_PATHS)
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# Define additional directories containing required header files
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
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ifeq ($(PLATFORM_OS),BSD)
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INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH) -I/usr/pkg/include -I/usr/X11R7/include
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@ -415,12 +417,12 @@ endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL)
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ifeq ($(PLATFORM_OS),WINDOWS)
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# Libraries for Windows desktop compilation
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LDLIBS = -lraylib -lSDL2 -lSDL2main -lopengl32 -lgdi32
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LDLIBS = -lraylib $(SDL_LIBRARIES) -lopengl32 -lgdi32
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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# Libraries for Debian GNU/Linux desktop compiling
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# NOTE: Required packages: libegl1-mesa-dev
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LDLIBS = -lraylib -lSDL2 -lSDL2main -lGL -lm -lpthread -ldl -lrt
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LDLIBS = -lraylib $(SDL_LIBRARIES) -lGL -lm -lpthread -ldl -lrt
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# On X11 requires also below libraries
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LDLIBS += -lX11
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@ -646,8 +648,12 @@ OTHERS = \
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others/embedded_files_loading \
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others/raylib_opengl_interop \
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others/raymath_vector_angle \
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others/rlgl_compute_shader \
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others/rlgl_standalone
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others/rlgl_compute_shader
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ifeq ($(TARGET_PLATFORM), PLATFORM_DESKTOP_GFLW)
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OTHERS += others/rlgl_standalone
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endif
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CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
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@ -118,6 +118,8 @@ GLFW_LINUX_ENABLE_X11 ?= TRUE
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# WARNING: Library is not included in raylib, it MUST be configured by users
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SDL_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2/include
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SDL_LIBRARY_PATH ?= $(RAYLIB_SRC_PATH)/external/SDL2/lib
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SDL_LIBRARIES ?= -lSDL2 -lSDL2main
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# Determine if the file has root access (only required to install raylib)
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# "whoami" prints the name of the user that calls him (so, if it is the root user, "whoami" prints "root")
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@ -460,7 +462,7 @@ CFLAGS += $(CUSTOM_CFLAGS)
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# Define include paths for required headers: INCLUDE_PATHS
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# NOTE: Several external required libraries (stb and others)
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#------------------------------------------------------------------------------------------------
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INCLUDE_PATHS = -I.
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INCLUDE_PATHS = -I. $(EXTRA_INCLUDE_PATHS)
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# Define additional directories containing required header files
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
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@ -586,7 +588,7 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL)
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LDLIBS += -lX11
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endif
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endif
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LDLIBS += -lSDL2 -lSDL2main
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LDLIBS += $(SDL_LIBRARIES)
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_RGFW)
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ifeq ($(PLATFORM_OS),WINDOWS)
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28
src/config.h
28
src/config.h
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@ -71,6 +71,7 @@
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// Enabling this flag allows manual control of the frame processes, use at your own risk
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//#define SUPPORT_CUSTOM_FRAME_CONTROL 1
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// rcore: Configuration values
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//------------------------------------------------------------------------------------
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#define MAX_FILEPATH_CAPACITY 8192 // Maximum file paths capacity
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@ -272,4 +273,31 @@
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//------------------------------------------------------------------------------------
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#define MAX_TRACELOG_MSG_LENGTH 256 // Max length of one trace-log message
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// Enable partial support for clipboard image, only working on SDL3 or
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// being on both Windows OS + GLFW or Windows OS + RGFW
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#define SUPPORT_CLIPBOARD_IMAGE 1
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#if defined(SUPPORT_CLIPBOARD_IMAGE)
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#ifndef STBI_REQUIRED
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#define STBI_REQUIRED
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#endif
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#ifndef SUPPORT_FILEFORMAT_BMP // For clipboard image on Windows
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#define SUPPORT_FILEFORMAT_BMP 1
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#endif
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#ifndef SUPPORT_FILEFORMAT_PNG // Wayland uses png for prints, at least it was on 22 LTS ubuntu
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#define SUPPORT_FILEFORMAT_PNG 1
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#endif
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#ifndef SUPPORT_FILEFORMAT_JPG
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#define SUPPORT_FILEFORMAT_JPG 1
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#endif
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#ifndef SUPPORT_MODULE_RTEXTURES
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#define SUPPORT_MODULE_RTEXTURES 1
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#endif
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#endif
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#endif // CONFIG_H
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374
src/external/win32_clipboard.h
vendored
Normal file
374
src/external/win32_clipboard.h
vendored
Normal file
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@ -0,0 +1,374 @@
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#if !defined(_WIN32)
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# error "This module is only made for Windows OS"
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#endif
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#ifndef WIN32_CLIPBOARD_
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#define WIN32_CLIPBOARD_
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unsigned char* Win32GetClipboardImageData(int* width, int* height, unsigned long long int *dataSize);
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#endif // WIN32_CLIPBOARD_
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#ifdef WIN32_CLIPBOARD_IMPLEMENTATION
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#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <assert.h>
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// NOTE: These search for architecture is taken from "Windows.h", and it's necessary if we really don't wanna import windows.h
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// and still make it compile on msvc, because import indirectly importing "winnt.h" (e.g. <minwindef.h>) can cause problems is these are not defined.
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#if !defined(_X86_) && !defined(_68K_) && !defined(_MPPC_) && !defined(_IA64_) && !defined(_AMD64_) && !defined(_ARM_) && !defined(_ARM64_) && !defined(_ARM64EC_) && defined(_M_IX86)
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#define _X86_
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#if !defined(_CHPE_X86_ARM64_) && defined(_M_HYBRID)
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#define _CHPE_X86_ARM64_
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#endif
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#endif
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#if !defined(_AMD64_) && !defined(_68K_) && !defined(_MPPC_) && !defined(_X86_) && !defined(_IA64_) && !defined(_AMD64_) && !defined(_ARM_) && !defined(_ARM64_) && (defined(_M_AMD64) || defined(_M_ARM64EC))
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#define _AMD64_
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#endif
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#if !defined(_ARM_) && !defined(_68K_) && !defined(_MPPC_) && !defined(_X86_) && !defined(_IA64_) && !defined(_AMD64_) && !defined(_ARM64_) && !defined(_ARM64EC_) && defined(_M_ARM)
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#define _ARM_
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#endif
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#if !defined(_ARM64_) && !defined(_68K_) && !defined(_MPPC_) && !defined(_X86_) && !defined(_IA64_) && !defined(_AMD64_) && !defined(_ARM_) && !defined(_ARM64EC_) && defined(_M_ARM64)
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#define _ARM64_
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#endif
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#if !defined(_68K_) && !defined(_MPPC_) && !defined(_X86_) && !defined(_IA64_) && !defined(_ARM_) && !defined(_ARM64_) && !defined(_ARM64EC_) && defined(_M_ARM64EC)
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#define _ARM64EC_
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#endif
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#if !defined(_68K_) && !defined(_MPPC_) && !defined(_X86_) && !defined(_IA64_) && !defined(_AMD64_) && !defined(_ARM_) && !defined(_ARM64_) && !defined(_ARM64EC_) && defined(_M_M68K)
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#define _68K_
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#endif
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#if !defined(_68K_) && !defined(_MPPC_) && !defined(_X86_) && !defined(_IA64_) && !defined(_AMD64_) && !defined(_ARM_) && !defined(_ARM64_) && !defined(_ARM64EC_) && defined(_M_MPPC)
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#define _MPPC_
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#endif
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#if !defined(_IA64_) && !defined(_68K_) && !defined(_MPPC_) && !defined(_X86_) && !defined(_M_IX86) && !defined(_AMD64_) && !defined(_ARM_) && !defined(_ARM64_) && !defined(_ARM64EC_) && defined(_M_IA64)
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#define _IA64_
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#endif
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#define WIN32_LEAN_AND_MEAN
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// #include <sdkddkver.h>
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// #include <windows.h>
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// #include <winuser.h>
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#include <minwindef.h>
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// #include <minwinbase.h>
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#ifndef WINAPI
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#if defined(_ARM_)
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#define WINAPI
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#else
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#define WINAPI __stdcall
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#endif
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#endif
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#ifndef WINAPI
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#if defined(_ARM_)
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#define WINAPI
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#else
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#define WINAPI __stdcall
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#endif
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#endif
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#ifndef WINBASEAPI
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#ifndef _KERNEL32_
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#define WINBASEAPI DECLSPEC_IMPORT
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#else
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#define WINBASEAPI
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#endif
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#endif
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#ifndef WINUSERAPI
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#ifndef _USER32_
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#define WINUSERAPI __declspec (dllimport)
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#else
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#define WINUSERAPI
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#endif
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#endif
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typedef int WINBOOL;
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// typedef HANDLE HGLOBAL;
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#ifndef HWND
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#define HWND void*
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#endif
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#if !defined(_WINUSER_) || !defined(WINUSER_ALREADY_INCLUDED)
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WINUSERAPI WINBOOL WINAPI OpenClipboard(HWND hWndNewOwner);
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WINUSERAPI WINBOOL WINAPI CloseClipboard(VOID);
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WINUSERAPI DWORD WINAPI GetClipboardSequenceNumber(VOID);
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WINUSERAPI HWND WINAPI GetClipboardOwner(VOID);
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WINUSERAPI HWND WINAPI SetClipboardViewer(HWND hWndNewViewer);
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WINUSERAPI HWND WINAPI GetClipboardViewer(VOID);
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WINUSERAPI WINBOOL WINAPI ChangeClipboardChain(HWND hWndRemove, HWND hWndNewNext);
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WINUSERAPI HANDLE WINAPI SetClipboardData(UINT uFormat, HANDLE hMem);
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WINUSERAPI HANDLE WINAPI GetClipboardData(UINT uFormat);
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WINUSERAPI UINT WINAPI RegisterClipboardFormatA(LPCSTR lpszFormat);
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WINUSERAPI UINT WINAPI RegisterClipboardFormatW(LPCWSTR lpszFormat);
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WINUSERAPI int WINAPI CountClipboardFormats(VOID);
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WINUSERAPI UINT WINAPI EnumClipboardFormats(UINT format);
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WINUSERAPI int WINAPI GetClipboardFormatNameA(UINT format, LPSTR lpszFormatName, int cchMaxCount);
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WINUSERAPI int WINAPI GetClipboardFormatNameW(UINT format, LPWSTR lpszFormatName, int cchMaxCount);
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WINUSERAPI WINBOOL WINAPI EmptyClipboard(VOID);
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WINUSERAPI WINBOOL WINAPI IsClipboardFormatAvailable(UINT format);
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WINUSERAPI int WINAPI GetPriorityClipboardFormat(UINT *paFormatPriorityList, int cFormats);
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WINUSERAPI HWND WINAPI GetOpenClipboardWindow(VOID);
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#endif
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#ifndef HGLOBAL
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#define HGLOBAL void*
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#endif
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#if !defined(_WINBASE_) || !defined(WINBASE_ALREADY_INCLUDED)
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WINBASEAPI SIZE_T WINAPI GlobalSize (HGLOBAL hMem);
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WINBASEAPI LPVOID WINAPI GlobalLock (HGLOBAL hMem);
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WINBASEAPI WINBOOL WINAPI GlobalUnlock (HGLOBAL hMem);
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#endif
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#if !defined(_WINGDI_) || !defined(WINGDI_ALREADY_INCLUDED)
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#ifndef BITMAPINFOHEADER_ALREADY_DEFINED
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#define BITMAPINFOHEADER_ALREADY_DEFINED
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// Does this header need to be packed ? by the windowps header it doesnt seem to be
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#pragma pack(push, 1)
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typedef struct tagBITMAPINFOHEADER {
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DWORD biSize;
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LONG biWidth;
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LONG biHeight;
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WORD biPlanes;
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WORD biBitCount;
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DWORD biCompression;
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DWORD biSizeImage;
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LONG biXPelsPerMeter;
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LONG biYPelsPerMeter;
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DWORD biClrUsed;
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DWORD biClrImportant;
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} BITMAPINFOHEADER,*LPBITMAPINFOHEADER,*PBITMAPINFOHEADER;
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#pragma pack(pop)
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#endif
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#ifndef BITMAPFILEHEADER_ALREADY_DEFINED
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#define BITMAPFILEHEADER_ALREADY_DEFINED
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#pragma pack(push, 1)
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typedef struct tagBITMAPFILEHEADER {
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WORD bfType;
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DWORD bfSize;
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WORD bfReserved1;
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WORD bfReserved2;
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DWORD bfOffBits;
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} BITMAPFILEHEADER,*LPBITMAPFILEHEADER,*PBITMAPFILEHEADER;
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#pragma pack(pop)
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#endif
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#ifndef RGBQUAD_ALREADY_DEFINED
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#define RGBQUAD_ALREADY_DEFINED
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typedef struct tagRGBQUAD {
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BYTE rgbBlue;
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BYTE rgbGreen;
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BYTE rgbRed;
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BYTE rgbReserved;
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} RGBQUAD, *LPRGBQUAD;
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#endif
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// https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-wmf/4e588f70-bd92-4a6f-b77f-35d0feaf7a57
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#define BI_RGB 0x0000
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#define BI_RLE8 0x0001
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#define BI_RLE4 0x0002
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#define BI_BITFIELDS 0x0003
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#define BI_JPEG 0x0004
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#define BI_PNG 0x0005
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#define BI_CMYK 0x000B
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#define BI_CMYKRLE8 0x000C
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#define BI_CMYKRLE4 0x000D
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#endif
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// https://learn.microsoft.com/en-us/windows/win32/dataxchg/standard-clipboard-formats
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#define CF_DIB 8
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// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setsystemcursor
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// #define OCR_NORMAL 32512 // Normal select
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||||
// #define OCR_IBEAM 32513 // Text select
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||||
// #define OCR_WAIT 32514 // Busy
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||||
// #define OCR_CROSS 32515 // Precision select
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||||
// #define OCR_UP 32516 // Alternate select
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||||
// #define OCR_SIZENWSE 32642 // Diagonal resize 1
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||||
// #define OCR_SIZENESW 32643 // Diagonal resize 2
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// #define OCR_SIZEWE 32644 // Horizontal resize
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||||
// #define OCR_SIZENS 32645 // Vertical resize
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||||
// #define OCR_SIZEALL 32646 // Move
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||||
// #define OCR_NO 32648 // Unavailable
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||||
// #define OCR_HAND 32649 // Link select
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||||
// #define OCR_APPSTARTING 32650 //
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||||
|
||||
|
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//----------------------------------------------------------------------------------
|
||||
// Module Internal Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
|
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static BOOL OpenClipboardRetrying(HWND handle); // Open clipboard with a number of retries
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static int GetPixelDataOffset(BITMAPINFOHEADER bih);
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unsigned char* Win32GetClipboardImageData(int* width, int* height, unsigned long long int *dataSize)
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{
|
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HWND win = NULL; // Get from somewhere but is doesnt seem to matter
|
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const char* msgString = "";
|
||||
int severity = LOG_INFO;
|
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BYTE* bmpData = NULL;
|
||||
if (!OpenClipboardRetrying(win)) {
|
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severity = LOG_ERROR;
|
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msgString = "Couldn't open clipboard";
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||||
goto end;
|
||||
}
|
||||
|
||||
HGLOBAL clipHandle = (HGLOBAL)GetClipboardData(CF_DIB);
|
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if (!clipHandle) {
|
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severity = LOG_ERROR;
|
||||
msgString = "Clipboard data is not an Image";
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goto close;
|
||||
}
|
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|
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BITMAPINFOHEADER *bmpInfoHeader = (BITMAPINFOHEADER *)GlobalLock(clipHandle);
|
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if (!bmpInfoHeader) {
|
||||
// Mapping from HGLOBAL to our local *address space* failed
|
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severity = LOG_ERROR;
|
||||
msgString = "Clipboard data failed to be locked";
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goto unlock;
|
||||
}
|
||||
|
||||
*width = bmpInfoHeader->biWidth;
|
||||
*height = bmpInfoHeader->biHeight;
|
||||
|
||||
SIZE_T clipDataSize = GlobalSize(clipHandle);
|
||||
if (clipDataSize < sizeof(BITMAPINFOHEADER)) {
|
||||
// Format CF_DIB needs space for BITMAPINFOHEADER struct.
|
||||
msgString = "Clipboard has Malformed data";
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||||
severity = LOG_ERROR;
|
||||
goto unlock;
|
||||
}
|
||||
|
||||
// Denotes where the pixel data starts from the bmpInfoHeader pointer
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||||
int pixelOffset = GetPixelDataOffset(*bmpInfoHeader);
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||||
|
||||
//--------------------------------------------------------------------------------//
|
||||
//
|
||||
// The rest of the section is about create the bytes for a correct BMP file
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||||
// Then we copy the data and to a pointer
|
||||
//
|
||||
//--------------------------------------------------------------------------------//
|
||||
|
||||
BITMAPFILEHEADER bmpFileHeader = {0};
|
||||
SIZE_T bmpFileSize = sizeof(bmpFileHeader) + clipDataSize;
|
||||
*dataSize = bmpFileSize;
|
||||
|
||||
bmpFileHeader.bfType = 0x4D42; //https://stackoverflow.com/questions/601430/multibyte-character-constants-and-bitmap-file-header-type-constants#601536
|
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|
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bmpFileHeader.bfSize = (DWORD)bmpFileSize; // Up to 4GB works fine
|
||||
bmpFileHeader.bfOffBits = sizeof(bmpFileHeader) + pixelOffset;
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|
||||
//
|
||||
// Each process has a default heap provided by the system
|
||||
// Memory objects allocated by GlobalAlloc and LocalAlloc are in private,
|
||||
// committed pages with read/write access that cannot be accessed by other processes.
|
||||
//
|
||||
// This may be wrong since we might be allocating in a DLL and freeing from another module, the main application
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// that may cause heap corruption. We could create a FreeImage function
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||||
//
|
||||
bmpData = malloc(sizeof(bmpFileHeader) + clipDataSize);
|
||||
// First we add the header for a bmp file
|
||||
memcpy(bmpData, &bmpFileHeader, sizeof(bmpFileHeader));
|
||||
// Then we add the header for the bmp itself + the pixel data
|
||||
memcpy(bmpData + sizeof(bmpFileHeader), bmpInfoHeader, clipDataSize);
|
||||
msgString = "Clipboad image acquired successfully";
|
||||
|
||||
|
||||
unlock:
|
||||
GlobalUnlock(clipHandle);
|
||||
close:
|
||||
CloseClipboard();
|
||||
end:
|
||||
|
||||
TRACELOG(severity, msgString);
|
||||
return bmpData;
|
||||
}
|
||||
|
||||
static BOOL OpenClipboardRetrying(HWND hWnd)
|
||||
{
|
||||
static const int maxTries = 20;
|
||||
static const int sleepTimeMS = 60;
|
||||
for (int _ = 0; _ < maxTries; ++_)
|
||||
{
|
||||
// Might be being hold by another process
|
||||
// Or yourself forgot to CloseClipboard
|
||||
if (OpenClipboard(hWnd)) {
|
||||
return true;
|
||||
}
|
||||
Sleep(sleepTimeMS);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Based off of researching microsoft docs and reponses from this question https://stackoverflow.com/questions/30552255/how-to-read-a-bitmap-from-the-windows-clipboard#30552856
|
||||
// https://learn.microsoft.com/en-us/windows/win32/api/wingdi/ns-wingdi-bitmapinfoheader
|
||||
// Get the byte offset where does the pixels data start (from a packed DIB)
|
||||
static int GetPixelDataOffset(BITMAPINFOHEADER bih)
|
||||
{
|
||||
int offset = 0;
|
||||
const unsigned int rgbaSize = sizeof(RGBQUAD);
|
||||
|
||||
// biSize Specifies the number of bytes required by the structure
|
||||
// We expect to always be 40 because it should be packed
|
||||
if (40 == bih.biSize && 40 == sizeof(BITMAPINFOHEADER))
|
||||
{
|
||||
//
|
||||
// biBitCount Specifies the number of bits per pixel.
|
||||
// Might exist some bit masks *after* the header and *before* the pixel offset
|
||||
// we're looking, but only if we have more than
|
||||
// 8 bits per pixel, so we need to ajust for that
|
||||
//
|
||||
if (bih.biBitCount > 8)
|
||||
{
|
||||
// if bih.biCompression is RBG we should NOT offset more
|
||||
|
||||
if (bih.biCompression == BI_BITFIELDS)
|
||||
{
|
||||
offset += 3 * rgbaSize;
|
||||
} else if (bih.biCompression == 6 /* BI_ALPHABITFIELDS */)
|
||||
{
|
||||
// Not widely supported, but valid.
|
||||
offset += 4 * rgbaSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// biClrUsed Specifies the number of color indices in the color table that are actually used by the bitmap.
|
||||
// If this value is zero, the bitmap uses the maximum number of colors
|
||||
// corresponding to the value of the biBitCount member for the compression mode specified by biCompression.
|
||||
// If biClrUsed is nonzero and the biBitCount member is less than 16
|
||||
// the biClrUsed member specifies the actual number of colors
|
||||
//
|
||||
if (bih.biClrUsed > 0) {
|
||||
offset += bih.biClrUsed * rgbaSize;
|
||||
} else {
|
||||
if (bih.biBitCount < 16)
|
||||
{
|
||||
offset = offset + (rgbaSize << bih.biBitCount);
|
||||
}
|
||||
}
|
||||
|
||||
return bih.biSize + offset;
|
||||
}
|
||||
#endif // WIN32_CLIPBOARD_IMPLEMENTATION
|
||||
// EOF
|
||||
|
|
@ -58,6 +58,7 @@
|
|||
#if defined(_WIN32)
|
||||
typedef void *PVOID;
|
||||
typedef PVOID HANDLE;
|
||||
#include "../external/win32_clipboard.h"
|
||||
typedef HANDLE HWND;
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#define GLFW_NATIVE_INCLUDE_NONE // To avoid some symbols re-definition in windows.h
|
||||
|
@ -966,6 +967,33 @@ const char *GetClipboardText(void)
|
|||
return glfwGetClipboardString(platform.handle);
|
||||
}
|
||||
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void)
|
||||
{
|
||||
Image image = {0};
|
||||
unsigned long long int dataSize = 0;
|
||||
void* fileData = NULL;
|
||||
|
||||
#ifdef _WIN32
|
||||
int width, height;
|
||||
fileData = (void*)Win32GetClipboardImageData(&width, &height, &dataSize);
|
||||
#else
|
||||
TRACELOG(LOG_WARNING, "Clipboard image: PLATFORM_DESKTOP_GLFW doesn't implement `GetClipboardImage` for this OS");
|
||||
#endif
|
||||
|
||||
if (fileData == NULL)
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data.");
|
||||
}
|
||||
else
|
||||
{
|
||||
image = LoadImageFromMemory(".bmp", fileData, dataSize);
|
||||
}
|
||||
return image;
|
||||
}
|
||||
#endif // SUPPORT_CLIPBOARD_IMAGE
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
|
@ -1898,4 +1926,8 @@ static void JoystickCallback(int jid, int event)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
# define WIN32_CLIPBOARD_IMPLEMENTATION
|
||||
# include "../external/win32_clipboard.h"
|
||||
#endif
|
||||
// EOF
|
||||
|
|
|
@ -664,6 +664,43 @@ const char *GetClipboardText(void)
|
|||
return RGFW_readClipboard(NULL);
|
||||
}
|
||||
|
||||
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
||||
|
||||
#ifdef _WIN32
|
||||
# define WIN32_CLIPBOARD_IMPLEMENTATION
|
||||
# define WINUSER_ALREADY_INCLUDED
|
||||
# define WINBASE_ALREADY_INCLUDED
|
||||
# define WINGDI_ALREADY_INCLUDED
|
||||
# include "../external/win32_clipboard.h"
|
||||
#endif
|
||||
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void)
|
||||
{
|
||||
Image image = {0};
|
||||
unsigned long long int dataSize = 0;
|
||||
void* fileData = NULL;
|
||||
|
||||
#ifdef _WIN32
|
||||
int width, height;
|
||||
fileData = (void*)Win32GetClipboardImageData(&width, &height, &dataSize);
|
||||
#else
|
||||
TRACELOG(LOG_WARNING, "Clipboard image: PLATFORM_DESKTOP_RGFW doesn't implement `GetClipboardImage` for this OS");
|
||||
#endif
|
||||
|
||||
if (fileData == NULL)
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data.");
|
||||
}
|
||||
else
|
||||
{
|
||||
image = LoadImageFromMemory(".bmp", fileData, dataSize);
|
||||
}
|
||||
return image;
|
||||
}
|
||||
#endif // SUPPORT_CLIPBOARD_IMAGE
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
* Custom flag for rcore on target platform -not used-
|
||||
*
|
||||
* DEPENDENCIES:
|
||||
* - SDL 2 (main library): Windowing and inputs management
|
||||
* - SDL 2 or SLD 3 (main library): Windowing and inputs management
|
||||
* - gestures: Gestures system for touch-ready devices (or simulated from mouse inputs)
|
||||
*
|
||||
*
|
||||
|
@ -48,6 +48,10 @@
|
|||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
|
||||
#ifndef SDL_ENABLE_OLD_NAMES
|
||||
#define SDL_ENABLE_OLD_NAMES // Just in case we're on SDL3, we need some in-between compatibily
|
||||
#endif
|
||||
#include "SDL.h" // SDL base library (window/rendered, input, timing... functionality)
|
||||
|
||||
#if defined(GRAPHICS_API_OPENGL_ES2)
|
||||
|
@ -64,6 +68,13 @@
|
|||
#define MAX_CLIPBOARD_BUFFER_LENGTH 1024 // Size of the clipboard buffer used on GetClipboardText()
|
||||
#endif
|
||||
|
||||
#if ((defined(SDL_MAJOR_VERSION) && SDL_MAJOR_VERSION == 3) && (defined(SDL_MINOR_VERSION) && SDL_MINOR_VERSION >= 1))
|
||||
#ifndef PLATFORM_DESKTOP_SDL3
|
||||
#define PLATFORM_DESKTOP_SDL3
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Types and Structures Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
|
@ -227,6 +238,190 @@ static const int CursorsLUT[] = {
|
|||
//SDL_SYSTEM_CURSOR_WAITARROW, // No equivalent implemented on MouseCursor enum on raylib.h
|
||||
};
|
||||
|
||||
|
||||
// SDL3 Migration Layer made to avoid `ifdefs` inside functions when we can.
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
|
||||
// SDL3 Migration:
|
||||
// SDL_WINDOW_FULLSCREEN_DESKTOP has been removed,
|
||||
// and you can call SDL_GetWindowFullscreenMode()
|
||||
// to see whether an exclusive fullscreen mode will be used
|
||||
// or the borderless fullscreen desktop mode will be used
|
||||
#define SDL_WINDOW_FULLSCREEN_DESKTOP SDL_WINDOW_FULLSCREEN
|
||||
|
||||
|
||||
#define SDL_IGNORE false
|
||||
#define SDL_DISABLE false
|
||||
#define SDL_ENABLE true
|
||||
|
||||
// SDL3 Migration: SDL_INIT_TIMER - no longer needed before calling SDL_AddTimer()
|
||||
#define SDL_INIT_TIMER 0x0 // It's a flag, so no problem in setting it to zero if we use in a bitor (|)
|
||||
|
||||
// SDL3 Migration: The SDL_WINDOW_SHOWN flag has been removed. Windows are shown by default and can be created hidden by using the SDL_WINDOW_HIDDEN flag.
|
||||
#define SDL_WINDOW_SHOWN 0x0 // It's a flag, so no problem in setting it to zero if we use in a bitor (|)
|
||||
|
||||
//
|
||||
// SDL3 Migration: Renamed
|
||||
// IMPORTANT:
|
||||
// Might need to call SDL_CleanupEvent somewhere see :https://github.com/libsdl-org/SDL/issues/3540#issuecomment-1793449852
|
||||
//
|
||||
#define SDL_DROPFILE SDL_EVENT_DROP_FILE
|
||||
|
||||
|
||||
const char* SDL_GameControllerNameForIndex(int joystickIndex)
|
||||
{
|
||||
// NOTE: SDL3 uses the IDs itself (SDL_JoystickID) instead of SDL2 joystick_index
|
||||
const char* name = NULL;
|
||||
int numJoysticks = 0;
|
||||
SDL_JoystickID *joysticks = SDL_GetJoysticks(&numJoysticks);
|
||||
if (joysticks) {
|
||||
if (joystickIndex < numJoysticks) {
|
||||
SDL_JoystickID instance_id = joysticks[joystickIndex];
|
||||
name = SDL_GetGamepadNameForID(instance_id);
|
||||
}
|
||||
SDL_free(joysticks);
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
int SDL_GetNumVideoDisplays(void)
|
||||
{
|
||||
int monitorCount = 0;
|
||||
SDL_DisplayID *displays = SDL_GetDisplays(&monitorCount);
|
||||
// Safe because If `mem` is NULL, SDL_free does nothing.
|
||||
SDL_free(displays);
|
||||
|
||||
return monitorCount;
|
||||
}
|
||||
|
||||
|
||||
// SLD3 Migration:
|
||||
// To emulate SDL2 this function should return `SDL_DISABLE` or `SDL_ENABLE`
|
||||
// representing the *processing state* of the event before this function makes any changes to it.
|
||||
Uint8 SDL_EventState(Uint32 type, int state) {
|
||||
|
||||
Uint8 stateBefore = SDL_EventEnabled(type);
|
||||
switch (state)
|
||||
{
|
||||
case SDL_DISABLE: SDL_SetEventEnabled(type, false); break;
|
||||
case SDL_ENABLE: SDL_SetEventEnabled(type, true); break;
|
||||
default: TRACELOG(LOG_WARNING, "Event sate: unknow type");
|
||||
}
|
||||
return stateBefore;
|
||||
}
|
||||
|
||||
void SDL_GetCurrentDisplayMode_Adapter(SDL_DisplayID displayID, SDL_DisplayMode* mode)
|
||||
{
|
||||
const SDL_DisplayMode* currMode = SDL_GetCurrentDisplayMode(displayID);
|
||||
if (currMode == NULL)
|
||||
{
|
||||
TRACELOG(LOG_WARNING, "No current display mode");
|
||||
}
|
||||
else
|
||||
{
|
||||
*mode = *currMode;
|
||||
}
|
||||
}
|
||||
|
||||
// SDL3 Migration: Renamed
|
||||
#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_Adapter
|
||||
|
||||
|
||||
SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
|
||||
{
|
||||
return SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask));
|
||||
}
|
||||
|
||||
// SDL3 Migration:
|
||||
// SDL_GetDisplayDPI() -
|
||||
// not reliable across platforms, approximately replaced by multiplying
|
||||
// SDL_GetWindowDisplayScale() times 160 on iPhone and Android, and 96 on other platforms.
|
||||
// returns 0 on success or a negative error code on failure
|
||||
int SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi) {
|
||||
float dpi = SDL_GetWindowDisplayScale(platform.window) * 96.0;
|
||||
if (ddpi != NULL) *ddpi = dpi;
|
||||
if (hdpi != NULL) *hdpi = dpi;
|
||||
if (vdpi != NULL) *vdpi = dpi;
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Surface *SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth, Uint32 format)
|
||||
{
|
||||
return SDL_CreateSurface(width, height, format);
|
||||
}
|
||||
|
||||
SDL_Surface *SDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
|
||||
{
|
||||
return SDL_CreateSurfaceFrom(width, height, SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask), pixels, pitch);
|
||||
}
|
||||
|
||||
SDL_Surface *SDL_CreateRGBSurfaceWithFormatFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 format)
|
||||
{
|
||||
return SDL_CreateSurfaceFrom(width, height, format, pixels, pitch);
|
||||
}
|
||||
|
||||
int SDL_NumJoysticks(void)
|
||||
{
|
||||
int numJoysticks;
|
||||
SDL_JoystickID *joysticks = SDL_GetJoysticks(&numJoysticks);
|
||||
SDL_free(joysticks);
|
||||
return numJoysticks;
|
||||
}
|
||||
|
||||
|
||||
// SDL_SetRelativeMouseMode
|
||||
// returns 0 on success or a negative error code on failure
|
||||
// If relative mode is not supported, this returns -1.
|
||||
int SDL_SetRelativeMouseMode_Adapter(SDL_bool enabled)
|
||||
{
|
||||
|
||||
//
|
||||
// SDL_SetWindowRelativeMouseMode(SDL_Window *window, bool enabled)
|
||||
// \returns true on success or false on failure; call SDL_GetError() for more
|
||||
//
|
||||
if (SDL_SetWindowRelativeMouseMode(platform.window, enabled))
|
||||
{
|
||||
return 0; // success
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1; // failure
|
||||
}
|
||||
}
|
||||
|
||||
#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_Adapter
|
||||
|
||||
bool SDL_GetRelativeMouseMode_Adapter(void)
|
||||
{
|
||||
return SDL_GetWindowRelativeMouseMode(platform.window);
|
||||
}
|
||||
|
||||
#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_Adapter
|
||||
|
||||
|
||||
int SDL_GetNumTouchFingers(SDL_TouchID touchID)
|
||||
{
|
||||
// SDL_Finger **SDL_GetTouchFingers(SDL_TouchID touchID, int *count)
|
||||
int count = 0;
|
||||
SDL_Finger **fingers = SDL_GetTouchFingers(touchID, &count);
|
||||
SDL_free(fingers);
|
||||
return count;
|
||||
}
|
||||
|
||||
#else // We're on SDL2
|
||||
|
||||
// Since SDL2 doesn't have this function we leave a stub
|
||||
// SDL_GetClipboardData function is available since SDL 3.1.3. (e.g. SDL3)
|
||||
void* SDL_GetClipboardData(const char *mime_type, size_t *size) {
|
||||
TRACELOG(LOG_WARNING, "Getting clipboard data that is not text is only available in SDL3");
|
||||
// We could possibly implement it ourselves in this case for some easier platforms
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // PLATFORM_DESKTOP_SDL3
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Internal Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
|
@ -256,7 +451,12 @@ void ToggleFullscreen(void)
|
|||
{
|
||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
if ((monitor > 0) && (monitor <= monitorCount))
|
||||
#else
|
||||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
#endif
|
||||
{
|
||||
if ((CORE.Window.flags & FLAG_FULLSCREEN_MODE) > 0)
|
||||
{
|
||||
|
@ -279,7 +479,11 @@ void ToggleBorderlessWindowed(void)
|
|||
{
|
||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
if ((monitor > 0) && (monitor <= monitorCount))
|
||||
#else
|
||||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
#endif
|
||||
{
|
||||
if ((CORE.Window.flags & FLAG_BORDERLESS_WINDOWED_MODE) > 0)
|
||||
{
|
||||
|
@ -328,7 +532,11 @@ void SetWindowState(unsigned int flags)
|
|||
{
|
||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
if ((monitor > 0) && (monitor <= monitorCount))
|
||||
#else
|
||||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
#endif
|
||||
{
|
||||
SDL_SetWindowFullscreen(platform.window, SDL_WINDOW_FULLSCREEN);
|
||||
CORE.Window.fullscreen = true;
|
||||
|
@ -387,7 +595,11 @@ void SetWindowState(unsigned int flags)
|
|||
{
|
||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||
if ((monitor > 0) && (monitor <= monitorCount))
|
||||
#else
|
||||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
#endif
|
||||
{
|
||||
SDL_SetWindowFullscreen(platform.window, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
}
|
||||
|
@ -606,7 +818,11 @@ void SetWindowMonitor(int monitor)
|
|||
const int screenWidth = CORE.Window.screen.width;
|
||||
const int screenHeight = CORE.Window.screen.height;
|
||||
SDL_Rect usableBounds;
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // Different style for success checking
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds))
|
||||
#else
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds) == 0)
|
||||
#endif
|
||||
{
|
||||
if (wasFullscreen == 1) ToggleFullscreen(); // Leave fullscreen.
|
||||
|
||||
|
@ -704,6 +920,7 @@ int GetCurrentMonitor(void)
|
|||
{
|
||||
int currentMonitor = 0;
|
||||
|
||||
// Be aware that this returns an ID in SDL3 and a Index in SDL2
|
||||
currentMonitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||
|
||||
return currentMonitor;
|
||||
|
@ -716,7 +933,11 @@ Vector2 GetMonitorPosition(int monitor)
|
|||
if ((monitor >= 0) && (monitor < monitorCount))
|
||||
{
|
||||
SDL_Rect displayBounds;
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds))
|
||||
#else
|
||||
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds) == 0)
|
||||
#endif
|
||||
{
|
||||
return (Vector2){ (float)displayBounds.x, (float)displayBounds.y };
|
||||
}
|
||||
|
@ -844,10 +1065,16 @@ Vector2 GetWindowScaleDPI(void)
|
|||
{
|
||||
Vector2 scale = { 1.0f, 1.0f };
|
||||
|
||||
#ifndef PLATFORM_DESKTOP_SDL3
|
||||
// NOTE: SDL_GetWindowDisplayScale was only added on SDL3
|
||||
// see https://wiki.libsdl.org/SDL3/SDL_GetWindowDisplayScale
|
||||
// TODO: Implement the window scale factor calculation manually.
|
||||
TRACELOG(LOG_WARNING, "GetWindowScaleDPI() not implemented on target platform");
|
||||
#else
|
||||
scale.x = SDL_GetWindowDisplayScale(platform.window);
|
||||
scale.y = scale.x;
|
||||
TRACELOG(LOG_INFO, "WindowScaleDPI is %f", scale.x);
|
||||
#endif
|
||||
|
||||
return scale;
|
||||
}
|
||||
|
@ -877,19 +1104,68 @@ const char *GetClipboardText(void)
|
|||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void)
|
||||
{
|
||||
// Let's hope compiler put these arrays in static memory
|
||||
const char *image_formats[] = {
|
||||
"image/bmp",
|
||||
"image/png",
|
||||
"image/jpg",
|
||||
"image/tiff",
|
||||
};
|
||||
const char *image_extensions[] = {
|
||||
".bmp",
|
||||
".png",
|
||||
".jpg",
|
||||
".tiff",
|
||||
};
|
||||
|
||||
|
||||
Image image = {0};
|
||||
size_t dataSize = 0;
|
||||
void *fileData = NULL;
|
||||
for (int i = 0; i < SDL_arraysize(image_formats); ++i)
|
||||
{
|
||||
// NOTE: This pointer should be free with SDL_free() at some point.
|
||||
fileData = SDL_GetClipboardData(image_formats[i], &dataSize);
|
||||
if (fileData) {
|
||||
image = LoadImageFromMemory(image_extensions[i], fileData, dataSize);
|
||||
if (IsImageValid(image))
|
||||
{
|
||||
TRACELOG(LOG_INFO, "Clipboard image: Got image from clipboard as a `%s` successfully", image_extensions[i]);
|
||||
return image;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data. %s", SDL_GetError());
|
||||
return image;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
SDL_ShowCursor();
|
||||
#else
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
|
||||
#endif
|
||||
CORE.Input.Mouse.cursorHidden = false;
|
||||
}
|
||||
|
||||
// Hides mouse cursor
|
||||
void HideCursor(void)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
SDL_HideCursor();
|
||||
#else
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
|
||||
#endif
|
||||
CORE.Input.Mouse.cursorHidden = true;
|
||||
}
|
||||
|
||||
|
@ -897,7 +1173,13 @@ void HideCursor(void)
|
|||
void EnableCursor(void)
|
||||
{
|
||||
SDL_SetRelativeMouseMode(SDL_FALSE);
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
// SDL_ShowCursor() has been split into three functions: SDL_ShowCursor(), SDL_HideCursor(), and SDL_CursorVisible()
|
||||
SDL_ShowCursor();
|
||||
#else
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
#endif
|
||||
|
||||
platform.cursorRelative = false;
|
||||
CORE.Input.Mouse.cursorHidden = false;
|
||||
|
@ -993,6 +1275,22 @@ const char *GetKeyName(int key)
|
|||
|
||||
static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3
|
||||
int count = 0;
|
||||
SDL_Finger **fingers = SDL_GetTouchFingers(event.touchID, &count);
|
||||
CORE.Input.Touch.pointCount = count;
|
||||
|
||||
for (int i = 0; i < CORE.Input.Touch.pointCount; i++)
|
||||
{
|
||||
SDL_Finger *finger = fingers[i];
|
||||
CORE.Input.Touch.pointId[i] = finger->id;
|
||||
CORE.Input.Touch.position[i].x = finger->x*CORE.Window.screen.width;
|
||||
CORE.Input.Touch.position[i].y = finger->y*CORE.Window.screen.height;
|
||||
CORE.Input.Touch.currentTouchState[i] = 1;
|
||||
}
|
||||
SDL_free(fingers);
|
||||
#else // SDL2
|
||||
|
||||
CORE.Input.Touch.pointCount = SDL_GetNumTouchFingers(event.touchId);
|
||||
|
||||
for (int i = 0; i < CORE.Input.Touch.pointCount; i++)
|
||||
|
@ -1003,6 +1301,7 @@ static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
|||
CORE.Input.Touch.position[i].y = finger->y*CORE.Window.screen.height;
|
||||
CORE.Input.Touch.currentTouchState[i] = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = CORE.Input.Touch.pointCount; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.currentTouchState[i] = 0;
|
||||
}
|
||||
|
@ -1094,16 +1393,26 @@ void PollInputEvents(void)
|
|||
CORE.Window.dropFilepaths = (char **)RL_CALLOC(1024, sizeof(char *));
|
||||
|
||||
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
// const char *data; /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */
|
||||
// Event memory is now managed by SDL, so you should not free the data in SDL_EVENT_DROP_FILE, and if you want to hold onto the text in SDL_EVENT_TEXT_EDITING and SDL_EVENT_TEXT_INPUT events, you should make a copy of it. SDL_TEXTINPUTEVENT_TEXT_SIZE is no longer necessary and has been removed.
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
||||
#else
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.file);
|
||||
SDL_free(event.drop.file);
|
||||
#endif
|
||||
|
||||
CORE.Window.dropFileCount++;
|
||||
}
|
||||
else if (CORE.Window.dropFileCount < 1024)
|
||||
{
|
||||
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
||||
#else
|
||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.file);
|
||||
SDL_free(event.drop.file);
|
||||
#endif
|
||||
|
||||
CORE.Window.dropFileCount++;
|
||||
}
|
||||
|
@ -1112,10 +1421,18 @@ void PollInputEvents(void)
|
|||
} break;
|
||||
|
||||
// Window events are also polled (Minimized, maximized, close...)
|
||||
|
||||
#ifndef PLATFORM_DESKTOP_SDL3
|
||||
// SDL3 states:
|
||||
// The SDL_WINDOWEVENT_* events have been moved to top level events,
|
||||
// and SDL_WINDOWEVENT has been removed.
|
||||
// In general, handling this change just means checking for the individual events instead of first checking for SDL_WINDOWEVENT
|
||||
// and then checking for window events. You can compare the event >= SDL_EVENT_WINDOW_FIRST and <= SDL_EVENT_WINDOW_LAST if you need to see whether it's a window event.
|
||||
case SDL_WINDOWEVENT:
|
||||
{
|
||||
switch (event.window.event)
|
||||
{
|
||||
#endif
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||
{
|
||||
|
@ -1143,14 +1460,23 @@ void PollInputEvents(void)
|
|||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
break;
|
||||
#else
|
||||
default: break;
|
||||
}
|
||||
} break;
|
||||
#endif
|
||||
|
||||
// Keyboard events
|
||||
case SDL_KEYDOWN:
|
||||
{
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
// SDL3 Migration: The following structures have been removed: * SDL_Keysym
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
||||
#else
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.keysym.scancode);
|
||||
#endif
|
||||
|
||||
if (key != KEY_NULL)
|
||||
{
|
||||
|
@ -1175,7 +1501,12 @@ void PollInputEvents(void)
|
|||
|
||||
case SDL_KEYUP:
|
||||
{
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
||||
#else
|
||||
KeyboardKey key = ConvertScancodeToKey(event.key.keysym.scancode);
|
||||
#endif
|
||||
if (key != KEY_NULL) CORE.Input.Keyboard.currentKeyState[key] = 0;
|
||||
} break;
|
||||
|
||||
|
@ -1527,7 +1858,11 @@ int InitPlatform(void)
|
|||
}
|
||||
|
||||
// Init window
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
platform.window = SDL_CreateWindow(CORE.Window.title, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
||||
#else
|
||||
platform.window = SDL_CreateWindow(CORE.Window.title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
||||
#endif
|
||||
|
||||
// Init OpenGL context
|
||||
platform.glContext = SDL_GL_CreateContext(platform.window);
|
||||
|
@ -1611,7 +1946,12 @@ int InitPlatform(void)
|
|||
CORE.Storage.basePath = SDL_GetBasePath(); // Alternative: GetWorkingDirectory();
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifdef PLATFORM_DESKTOP_SDL3
|
||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL3): Initialized successfully");
|
||||
#else
|
||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL): Initialized successfully");
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1011,6 +1011,7 @@ RLAPI Vector2 GetWindowScaleDPI(void); // Get window
|
|||
RLAPI const char *GetMonitorName(int monitor); // Get the human-readable, UTF-8 encoded name of the specified monitor
|
||||
RLAPI void SetClipboardText(const char *text); // Set clipboard text content
|
||||
RLAPI const char *GetClipboardText(void); // Get clipboard text content
|
||||
RLAPI Image GetClipboardImage(void); // Get clipboard image
|
||||
RLAPI void EnableEventWaiting(void); // Enable waiting for events on EndDrawing(), no automatic event polling
|
||||
RLAPI void DisableEventWaiting(void); // Disable waiting for events on EndDrawing(), automatic events polling
|
||||
|
||||
|
|
|
@ -512,6 +512,12 @@ const char *TextFormat(const char *text, ...); // Formatting of tex
|
|||
#define PLATFORM_DESKTOP_GLFW
|
||||
#endif
|
||||
|
||||
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
||||
#if !defined(SUPPORT_FILEFORMAT_BMP) || !defined(STBI_REQUIRED) || !defined(SUPPORT_MODULE_RTEXTURES)
|
||||
#error "To enabled SUPPORT_CLIPBOARD_IMAGE, it also needs SUPPORT_FILEFORMAT_BMP, SUPPORT_MODULE_RTEXTURES and STBI_REQUIRED to be defined. It should have been defined earlier"
|
||||
#endif
|
||||
#endif // SUPPORT_CLIPBOARD_IMAGE
|
||||
|
||||
// Include platform-specific submodules
|
||||
#if defined(PLATFORM_DESKTOP_GLFW)
|
||||
#include "platforms/rcore_desktop_glfw.c"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue