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raylib-python-cffi/raylib/build.py

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7.4 KiB
Python

# Copyright (c) 2021 Richard Smith and others
#
# This program and the accompanying materials are made available under the
# terms of the Eclipse Public License 2.0 which is available at
# http://www.eclipse.org/legal/epl-2.0.
#
# This Source Code may also be made available under the following Secondary
# licenses when the conditions for such availability set forth in the Eclipse
# Public License, v. 2.0 are satisfied: GNU General Public License, version 2
# with the GNU Classpath Exception which is
# available at https://www.gnu.org/software/classpath/license.html.
#
# SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
# Assumes raylib, GL, etc are all already installed as system libraries. We dont distribute them.
# Raylib must be installed and compiled with: cmake -DWITH_PIC=ON -DSHARED=ON -DSTATIC=ON ..
# We use /usr/local/lib/libraylib.a to ensure we link to static version
from cffi import FFI
import os
import platform
import sys
import subprocess
import time
def check_raylib_installed():
return subprocess.run(['pkg-config', '--exists', 'raylib'], text=True, stdout=subprocess.PIPE).returncode == 0
def get_the_include_path():
return subprocess.run(['pkg-config', '--variable=includedir', 'raylib'], text=True,
stdout=subprocess.PIPE).stdout.strip()
def get_the_lib_path():
return subprocess.run(['pkg-config', '--variable=libdir', 'raylib'], text=True,
stdout=subprocess.PIPE).stdout.strip()
def pre_process_header(filename):
print("Pre-processing " + filename)
file = open(filename, "r")
filetext = "".join([line for line in file if '#include' not in line])
command = ['gcc', '-CC', '-P', '-undef', '-nostdinc', '-DRL_MATRIX_TYPE',
#'-DRL_QUATERNION_TYPE','-DRL_VECTOR4_TYPE','-DRL_VECTOR3_TYPE','-DRL_VECTOR2_TYPE'
'-DRLAPI=', '-DPHYSACDEF=', '-DRAYGUIDEF=',
'-dDI', '-E', '-']
filetext2 = subprocess.run(command, text=True, input=filetext, stdout=subprocess.PIPE).stdout
filetext3 = filetext2.replace("va_list", "void *")
filetext4 = "\n".join([line for line in filetext3.splitlines() if not line.startswith("#")])
file = open("raylib/"+os.path.basename(filename)+".modified", "w")
file.write(filetext4)
# print(r)
return filetext4
def check_header_exists(file):
if not os.path.isfile(file):
print("\n\n*************** WARNING ***************\n\n")
print(
file + " not found. Build will not contain these extra functions.\n\nPlease copy file from src/extras to " + file + " if you want them.\n\n")
print("**************************************\n\n")
time.sleep(1)
return False
return True
# def mangle(file):
# result = ""
# skip = False
# for line in open(file):
# line = line.strip().replace("va_list", "void *") + "\n"
# if skip:
# if line.startswith("#endif"):
# skip = False
# continue
# if line.startswith("#if defined(__cplusplus)"):
# skip = True
# continue
# if line.startswith("#endif // RAYGUI_H"):
# break
# if line.startswith("#"):
# continue
# if line.startswith("RLAPI"):
# line = line.replace('RLAPI ', '')
# if line.startswith("RAYGUIDEF"):
# line = line.replace('RAYGUIDEF ', '')
# if line.startswith("PHYSACDEF"):
# line = line.replace('PHYSACDEF ', '')
# result += line
# # print(line)
# return result
def build_unix():
if not check_raylib_installed():
raise Exception("ERROR: raylib not found by pkg-config. Please install pkg-config and Raylib.")
raylib_h = get_the_include_path() + "/raylib.h"
rlgl_h = get_the_include_path() + "/rlgl.h"
#raymath_h = get_the_include_path() + "/raymath.h"
if not os.path.isfile(raylib_h):
raise Exception("ERROR: " + raylib_h + " not found. Please install Raylib.")
if not os.path.isfile(rlgl_h):
raise Exception("ERROR: " + raylib_h + " not found. Please install Raylib.")
#if not os.path.isfile(raymath_h):
# raise Exception("ERROR: " + raylib_h + " not found. Please install Raylib.")
ffi_includes = """
#include "raylib.h"
#include "rlgl.h"
"""
raygui_h = get_the_include_path() + "/raygui.h"
if check_header_exists(raygui_h):
ffi_includes += """
#define RAYGUI_IMPLEMENTATION
#define RAYGUI_SUPPORT_RICONS
#include "raygui.h"
"""
physac_h = get_the_include_path() + "/physac.h"
if check_header_exists(physac_h):
ffi_includes += """
#define PHYSAC_IMPLEMENTATION
#include "physac.h"
"""
ffibuilder.cdef(pre_process_header(raylib_h))
ffibuilder.cdef(pre_process_header(rlgl_h))
#ffibuilder.cdef(pre_process_header(raymath_h))
#print("******************************\n\n\n")
#print(pre_process_header(rlgl_h))
if os.path.isfile(raygui_h):
ffibuilder.cdef(pre_process_header(raygui_h))
if os.path.isfile(physac_h):
ffibuilder.cdef(pre_process_header(physac_h))
if platform.system() == "Darwin":
print("BUILDING FOR MAC")
extra_link_args = [get_the_lib_path() + '/libraylib.a', '-framework', 'OpenGL', '-framework', 'Cocoa',
'-framework', 'IOKit', '-framework', 'CoreFoundation', '-framework',
'CoreVideo']
libraries = []
else: #platform.system() == "Linux":
if "arm" in platform.machine():
print("BUILDING FOR RASPBERRY PI")
extra_link_args = [get_the_lib_path() + '/libraylib.a',
'/opt/vc/lib/libEGL_static.a', '/opt/vc/lib/libGLESv2_static.a',
'-L/opt/vc/lib', '-lvcos', '-lbcm_host', '-lbrcmEGL', '-lbrcmGLESv2',
'-lm', '-lpthread', '-lrt']
libraries = []
else: #"x86" in platform.machine():
print("BUILDING FOR LINUX")
extra_link_args = [get_the_lib_path() + '/libraylib.a', '-lm', '-lpthread', '-lGLU', '-lGL',
'-lrt', '-lm', '-ldl', '-lX11', '-lpthread']
libraries = ['GL', 'm', 'pthread', 'dl', 'rt', 'X11']
ffibuilder.set_source("raylib._raylib_cffi", ffi_includes, extra_link_args=extra_link_args,
libraries=libraries)
def build_windows():
print("BUILDING FOR WINDOWS")
ffibuilder.cdef(open("raylib/raylib.h.modified").read())
ffibuilder.cdef(open("raylib/rlgl.h.modified").read())
ffibuilder.cdef(open("raylib/raygui.h.modified").read())
ffibuilder.cdef(open("raylib/physac.h.modified").read())
ffibuilder.set_source("raylib._raylib_cffi", """
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#define RAYGUI_SUPPORT_RICONS
#include "raygui.h"
#define PHYSAC_IMPLEMENTATION
#include "physac.h"
""",
extra_link_args=['/NODEFAULTLIB:MSVCRTD'],
libraries=['raylib', 'gdi32', 'shell32', 'user32', 'OpenGL32', 'winmm'],
include_dirs=['raylib'],
)
ffibuilder = FFI()
if platform.system() == "Windows":
build_windows()
else:
print("not windows, trying Unix build")
build_unix()
if __name__ == "__main__":
ffibuilder.compile(verbose=True)