* complete fog example as both fog and basic lighting need the light system it made sense to seperate it out, there are a few functions from raymath int rlmath.py * added shaders custom uniform * added shaders_texture_waves.py * added shaders_texture_drawing.py * bug fix - unwanted transparent effect! Co-authored-by: codifies <nospam@antispam.com> |
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models | ||
shaders | ||
fudesumi.png | ||
space.png | ||
test.png | ||
texel_checker.png |