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raylib-python-cffi/RPI.rst

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Raspberry Pi
====================
Please use Raspberry Pi OS Bookworm. Bullseye should also work. Older OSes are not tested.
Option 1: Binary wheel
----------------------
We have published binary wheels compiled for 64-bit Raspberry OS Bullseye in X11 mode.
::
python -m pip install --break-system-packages raylib
If it doesn't work, or you're not on Bullseye, or you're 32 bit, or if you want to use Raylib in ``PLATFORM_DRM`` mode, you will need to compile your own raylib. See below.
For full instructions on this, see https://github.com/raysan5/raylib/wiki/Working-on-Raspberry-Pi . If you need help with this ask Raylib.
Option 2: Compile Raylib from source X11 mode
---------------------------------------------
This should work for everyone.
::
sudo apt update
sudo apt install python3-pip cmake libegl1-mesa-dev libgbm-dev libgles2-mesa-dev libdrm-dev libglfw3-dev
git clone https://github.com/raysan5/raylib.git --branch 5.0 --single-branch
cd raylib
mkdir build
rm -rf build/*
cd build
cmake -DPLATFORM="Desktop" -DOPENGL_VERSION=2.1 -DBUILD_EXAMPLES=OFF -DCUSTOMIZE_BUILD=ON -DSUPPORT_FILEFORMAT_JPG=ON -DSUPPORT_FILEFORMAT_FLAC=ON -DWITH_PIC=ON -DCMAKE_BUILD_TYPE=Release ..
make
sudo make install
sudo cp -r ../src/external/glfw/include/GLFW /usr/local/include/
Then have pip compile and install the wheel:
::
python3 -m pip install --break-system-packages setuptools
python3 -m pip install --no-cache-dir --no-binary raylib --upgrade --force-reinstall --break-system-packages raylib==5.0.0.3
Option 3: Compile Raylib from source DRM mode
---------------------------------------------
This seems to work on Raspberry Pi 4. Note you must not be running X11 when you run your programs.
If you have ever installed Raylib or raylib-python-cffi before, remove all traces of it:
::
sudo apt remove raylib raylib-dev libraylib libraylib-dev
sudo rm /usr/local/lib/pkgconfig/raylib.pc
sudo rm -rf /usr/local/lib/libraylib.* /usr/lib/libraylib.*
Remove all GLFW:
::
sudo apt remove libglfw3-dev libglfw3
sudo rm -rf /usr/local/include/GLFW
Build a shared lib version of Raylib in DRM mode and install to /usr:
::
sudo apt update
sudo apt install python3-pip cmake libegl1-mesa-dev libgbm-dev libgles2-mesa-dev libdrm-dev
git clone https://github.com/raysan5/raylib.git --branch 5.0 --single-branch
cd raylib
mkdir build
rm rf build/*
cd build
cmake -DPLATFORM="DRM" -DBUILD_EXAMPLES=OFF -DCUSTOMIZE_BUILD=ON -DSUPPORT_FILEFORMAT_JPG=ON -DSUPPORT_FILEFORMAT_FLAC=ON -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX:PATH=/usr ..
make
sudo make install
Then have pip compile and install the wheel:
::
python3 -m pip install --break-system-packages setuptools
python3 -m pip install --no-cache-dir --no-binary raylib --upgrade --force-reinstall --break-system-packages raylib==5.0.0.3
.. attention::
If you intend to use the Broadcom proprietary Open GL ES 2.0 drivers (the ones installed by Raspbian into ``/opt/vc`` and compiled in Raylib
with ``PLATFORM_RPI``) be aware they not work with Bullseye and have not been tested with the bindings. They will probably
require additional linker arguments to be added to ``build.py``. Suggest you try ``PLATFORM_DRM`` instead.