from typing import Any class struct: ... BLEND_ADDITIVE: int BLEND_ADD_COLORS: int BLEND_ALPHA: int BLEND_CUSTOM: int BLEND_MULTIPLIED: int BLEND_SUBTRACT_COLORS: int def BeginBlendMode(int_0: int,) -> None: """void BeginBlendMode(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def BeginDrawing() -> None: """void BeginDrawing(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def BeginMode2D(Camera2D_0: Camera2D,) -> None: """void BeginMode2D(struct Camera2D); CFFI C function from raylib.static._raylib_cffi.lib""" ... def BeginMode3D(Camera3D_0: Camera3D,) -> None: """void BeginMode3D(struct Camera3D); CFFI C function from raylib.static._raylib_cffi.lib""" ... def BeginScissorMode(int_0: int,int_1: int,int_2: int,int_3: int,) -> None: """void BeginScissorMode(int, int, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def BeginShaderMode(Shader_0: Shader,) -> None: """void BeginShaderMode(struct Shader); CFFI C function from raylib.static._raylib_cffi.lib""" ... def BeginTextureMode(RenderTexture_0: RenderTexture,) -> None: """void BeginTextureMode(struct RenderTexture); CFFI C function from raylib.static._raylib_cffi.lib""" ... def BeginVrStereoMode(VrStereoConfig_0: VrStereoConfig,) -> None: """void BeginVrStereoMode(struct VrStereoConfig); CFFI C function from raylib.static._raylib_cffi.lib""" ... CAMERA_CUSTOM: int CAMERA_FIRST_PERSON: int CAMERA_FREE: int CAMERA_ORBITAL: int CAMERA_ORTHOGRAPHIC: int CAMERA_PERSPECTIVE: int CAMERA_THIRD_PERSON: int CUBEMAP_LAYOUT_AUTO_DETECT: int CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE: int CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR: int CUBEMAP_LAYOUT_LINE_HORIZONTAL: int CUBEMAP_LAYOUT_LINE_VERTICAL: int CUBEMAP_LAYOUT_PANORAMA: int def ChangeDirectory(str_0: str,) -> bool: """_Bool ChangeDirectory(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionBoxSphere(BoundingBox_0: BoundingBox,Vector3_1: Vector3,float_2: float,) -> bool: """_Bool CheckCollisionBoxSphere(struct BoundingBox, struct Vector3, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionBoxes(BoundingBox_0: BoundingBox,BoundingBox_1: BoundingBox,) -> bool: """_Bool CheckCollisionBoxes(struct BoundingBox, struct BoundingBox); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionCircleRec(Vector2_0: Vector2,float_1: float,Rectangle_2: Rectangle,) -> bool: """_Bool CheckCollisionCircleRec(struct Vector2, float, struct Rectangle); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionCircles(Vector2_0: Vector2,float_1: float,Vector2_2: Vector2,float_3: float,) -> bool: """_Bool CheckCollisionCircles(struct Vector2, float, struct Vector2, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionLines(Vector2_0: Vector2,Vector2_1: Vector2,Vector2_2: Vector2,Vector2_3: Vector2,Vector2_pointer_4: Any,) -> bool: """_Bool CheckCollisionLines(struct Vector2, struct Vector2, struct Vector2, struct Vector2, struct Vector2 *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionPointCircle(Vector2_0: Vector2,Vector2_1: Vector2,float_2: float,) -> bool: """_Bool CheckCollisionPointCircle(struct Vector2, struct Vector2, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionPointRec(Vector2_0: Vector2,Rectangle_1: Rectangle,) -> bool: """_Bool CheckCollisionPointRec(struct Vector2, struct Rectangle); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionPointTriangle(Vector2_0: Vector2,Vector2_1: Vector2,Vector2_2: Vector2,Vector2_3: Vector2,) -> bool: """_Bool CheckCollisionPointTriangle(struct Vector2, struct Vector2, struct Vector2, struct Vector2); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionRayBox(Ray_0: Ray,BoundingBox_1: BoundingBox,) -> bool: """_Bool CheckCollisionRayBox(struct Ray, struct BoundingBox); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionRaySphere(Ray_0: Ray,Vector3_1: Vector3,float_2: float,) -> bool: """_Bool CheckCollisionRaySphere(struct Ray, struct Vector3, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionRaySphereEx(Ray_0: Ray,Vector3_1: Vector3,float_2: float,Vector3_pointer_3: Any,) -> bool: """_Bool CheckCollisionRaySphereEx(struct Ray, struct Vector3, float, struct Vector3 *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionRecs(Rectangle_0: Rectangle,Rectangle_1: Rectangle,) -> bool: """_Bool CheckCollisionRecs(struct Rectangle, struct Rectangle); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CheckCollisionSpheres(Vector3_0: Vector3,float_1: float,Vector3_2: Vector3,float_3: float,) -> bool: """_Bool CheckCollisionSpheres(struct Vector3, float, struct Vector3, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ClearBackground(Color_0: Color,) -> None: """void ClearBackground(struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ClearDirectoryFiles() -> None: """void ClearDirectoryFiles(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ClearDroppedFiles() -> None: """void ClearDroppedFiles(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ClearWindowState(unsignedint_0: int,) -> None: """void ClearWindowState(unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CloseAudioDevice() -> None: """void CloseAudioDevice(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CloseAudioStream(AudioStream_0: AudioStream,) -> None: """void CloseAudioStream(struct AudioStream); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CloseWindow() -> None: """void CloseWindow(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CodepointToUtf8(int_0: int,int_pointer_1: Any,) -> str: """char *CodepointToUtf8(int, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ColorAlpha(Color_0: Color,float_1: float,) -> Color: """struct Color ColorAlpha(struct Color, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ColorAlphaBlend(Color_0: Color,Color_1: Color,Color_2: Color,) -> Color: """struct Color ColorAlphaBlend(struct Color, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ColorFromHSV(float_0: float,float_1: float,float_2: float,) -> Color: """struct Color ColorFromHSV(float, float, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ColorFromNormalized(Vector4_0: Vector4,) -> Color: """struct Color ColorFromNormalized(struct Vector4); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ColorNormalize(Color_0: Color,) -> Vector4: """struct Vector4 ColorNormalize(struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ColorToHSV(Color_0: Color,) -> Vector3: """struct Vector3 ColorToHSV(struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ColorToInt(Color_0: Color,) -> int: """int ColorToInt(struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def CompressData(unsignedstr_0: str,int_1: int,int_pointer_2: Any,) -> str: """unsigned char *CompressData(unsigned char *, int, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DecompressData(unsignedstr_0: str,int_1: int,int_pointer_2: Any,) -> str: """unsigned char *DecompressData(unsigned char *, int, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DirectoryExists(str_0: str,) -> bool: """_Bool DirectoryExists(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DisableCursor() -> None: """void DisableCursor(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawBillboard(Camera3D_0: Camera3D,Texture_1: Texture,Vector3_2: Vector3,float_3: float,Color_4: Color,) -> None: """void DrawBillboard(struct Camera3D, struct Texture, struct Vector3, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawBillboardRec(Camera3D_0: Camera3D,Texture_1: Texture,Rectangle_2: Rectangle,Vector3_3: Vector3,float_4: float,Color_5: Color,) -> None: """void DrawBillboardRec(struct Camera3D, struct Texture, struct Rectangle, struct Vector3, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawBoundingBox(BoundingBox_0: BoundingBox,Color_1: Color,) -> None: """void DrawBoundingBox(struct BoundingBox, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCircle(int_0: int,int_1: int,float_2: float,Color_3: Color,) -> None: """void DrawCircle(int, int, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCircle3D(Vector3_0: Vector3,float_1: float,Vector3_2: Vector3,float_3: float,Color_4: Color,) -> None: """void DrawCircle3D(struct Vector3, float, struct Vector3, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCircleGradient(int_0: int,int_1: int,float_2: float,Color_3: Color,Color_4: Color,) -> None: """void DrawCircleGradient(int, int, float, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCircleLines(int_0: int,int_1: int,float_2: float,Color_3: Color,) -> None: """void DrawCircleLines(int, int, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCircleSector(Vector2_0: Vector2,float_1: float,float_2: float,float_3: float,int_4: int,Color_5: Color,) -> None: """void DrawCircleSector(struct Vector2, float, float, float, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCircleSectorLines(Vector2_0: Vector2,float_1: float,float_2: float,float_3: float,int_4: int,Color_5: Color,) -> None: """void DrawCircleSectorLines(struct Vector2, float, float, float, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCircleV(Vector2_0: Vector2,float_1: float,Color_2: Color,) -> None: """void DrawCircleV(struct Vector2, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCube(Vector3_0: Vector3,float_1: float,float_2: float,float_3: float,Color_4: Color,) -> None: """void DrawCube(struct Vector3, float, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCubeTexture(Texture_0: Texture,Vector3_1: Vector3,float_2: float,float_3: float,float_4: float,Color_5: Color,) -> None: """void DrawCubeTexture(struct Texture, struct Vector3, float, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCubeV(Vector3_0: Vector3,Vector3_1: Vector3,Color_2: Color,) -> None: """void DrawCubeV(struct Vector3, struct Vector3, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCubeWires(Vector3_0: Vector3,float_1: float,float_2: float,float_3: float,Color_4: Color,) -> None: """void DrawCubeWires(struct Vector3, float, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCubeWiresV(Vector3_0: Vector3,Vector3_1: Vector3,Color_2: Color,) -> None: """void DrawCubeWiresV(struct Vector3, struct Vector3, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCylinder(Vector3_0: Vector3,float_1: float,float_2: float,float_3: float,int_4: int,Color_5: Color,) -> None: """void DrawCylinder(struct Vector3, float, float, float, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawCylinderWires(Vector3_0: Vector3,float_1: float,float_2: float,float_3: float,int_4: int,Color_5: Color,) -> None: """void DrawCylinderWires(struct Vector3, float, float, float, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawEllipse(int_0: int,int_1: int,float_2: float,float_3: float,Color_4: Color,) -> None: """void DrawEllipse(int, int, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawEllipseLines(int_0: int,int_1: int,float_2: float,float_3: float,Color_4: Color,) -> None: """void DrawEllipseLines(int, int, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawFPS(int_0: int,int_1: int,) -> None: """void DrawFPS(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawGrid(int_0: int,float_1: float,) -> None: """void DrawGrid(int, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawLine(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,) -> None: """void DrawLine(int, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawLine3D(Vector3_0: Vector3,Vector3_1: Vector3,Color_2: Color,) -> None: """void DrawLine3D(struct Vector3, struct Vector3, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawLineBezier(Vector2_0: Vector2,Vector2_1: Vector2,float_2: float,Color_3: Color,) -> None: """void DrawLineBezier(struct Vector2, struct Vector2, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawLineBezierQuad(Vector2_0: Vector2,Vector2_1: Vector2,Vector2_2: Vector2,float_3: float,Color_4: Color,) -> None: """void DrawLineBezierQuad(struct Vector2, struct Vector2, struct Vector2, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawLineEx(Vector2_0: Vector2,Vector2_1: Vector2,float_2: float,Color_3: Color,) -> None: """void DrawLineEx(struct Vector2, struct Vector2, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawLineStrip(Vector2_pointer_0: Any,int_1: int,Color_2: Color,) -> None: """void DrawLineStrip(struct Vector2 *, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawLineV(Vector2_0: Vector2,Vector2_1: Vector2,Color_2: Color,) -> None: """void DrawLineV(struct Vector2, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawMesh(Mesh_0: Mesh,Material_1: Material,Matrix_2: Matrix,) -> None: """void DrawMesh(struct Mesh, struct Material, struct Matrix); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawMeshInstanced(Mesh_0: Mesh,Material_1: Material,Matrix_pointer_2: Any,int_3: int,) -> None: """void DrawMeshInstanced(struct Mesh, struct Material, struct Matrix *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawModel(Model_0: Model,Vector3_1: Vector3,float_2: float,Color_3: Color,) -> None: """void DrawModel(struct Model, struct Vector3, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawModelEx(Model_0: Model,Vector3_1: Vector3,Vector3_2: Vector3,float_3: float,Vector3_4: Vector3,Color_5: Color,) -> None: """void DrawModelEx(struct Model, struct Vector3, struct Vector3, float, struct Vector3, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawModelWires(Model_0: Model,Vector3_1: Vector3,float_2: float,Color_3: Color,) -> None: """void DrawModelWires(struct Model, struct Vector3, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawModelWiresEx(Model_0: Model,Vector3_1: Vector3,Vector3_2: Vector3,float_3: float,Vector3_4: Vector3,Color_5: Color,) -> None: """void DrawModelWiresEx(struct Model, struct Vector3, struct Vector3, float, struct Vector3, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawPixel(int_0: int,int_1: int,Color_2: Color,) -> None: """void DrawPixel(int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawPixelV(Vector2_0: Vector2,Color_1: Color,) -> None: """void DrawPixelV(struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawPlane(Vector3_0: Vector3,Vector2_1: Vector2,Color_2: Color,) -> None: """void DrawPlane(struct Vector3, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawPoint3D(Vector3_0: Vector3,Color_1: Color,) -> None: """void DrawPoint3D(struct Vector3, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawPoly(Vector2_0: Vector2,int_1: int,float_2: float,float_3: float,Color_4: Color,) -> None: """void DrawPoly(struct Vector2, int, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawPolyLines(Vector2_0: Vector2,int_1: int,float_2: float,float_3: float,Color_4: Color,) -> None: """void DrawPolyLines(struct Vector2, int, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRay(Ray_0: Ray,Color_1: Color,) -> None: """void DrawRay(struct Ray, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangle(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,) -> None: """void DrawRectangle(int, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleGradientEx(Rectangle_0: Rectangle,Color_1: Color,Color_2: Color,Color_3: Color,Color_4: Color,) -> None: """void DrawRectangleGradientEx(struct Rectangle, struct Color, struct Color, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleGradientH(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,Color_5: Color,) -> None: """void DrawRectangleGradientH(int, int, int, int, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleGradientV(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,Color_5: Color,) -> None: """void DrawRectangleGradientV(int, int, int, int, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleLines(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,) -> None: """void DrawRectangleLines(int, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleLinesEx(Rectangle_0: Rectangle,int_1: int,Color_2: Color,) -> None: """void DrawRectangleLinesEx(struct Rectangle, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectanglePro(Rectangle_0: Rectangle,Vector2_1: Vector2,float_2: float,Color_3: Color,) -> None: """void DrawRectanglePro(struct Rectangle, struct Vector2, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleRec(Rectangle_0: Rectangle,Color_1: Color,) -> None: """void DrawRectangleRec(struct Rectangle, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleRounded(Rectangle_0: Rectangle,float_1: float,int_2: int,Color_3: Color,) -> None: """void DrawRectangleRounded(struct Rectangle, float, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleRoundedLines(Rectangle_0: Rectangle,float_1: float,int_2: int,int_3: int,Color_4: Color,) -> None: """void DrawRectangleRoundedLines(struct Rectangle, float, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRectangleV(Vector2_0: Vector2,Vector2_1: Vector2,Color_2: Color,) -> None: """void DrawRectangleV(struct Vector2, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRing(Vector2_0: Vector2,float_1: float,float_2: float,float_3: float,float_4: float,int_5: int,Color_6: Color,) -> None: """void DrawRing(struct Vector2, float, float, float, float, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawRingLines(Vector2_0: Vector2,float_1: float,float_2: float,float_3: float,float_4: float,int_5: int,Color_6: Color,) -> None: """void DrawRingLines(struct Vector2, float, float, float, float, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawSphere(Vector3_0: Vector3,float_1: float,Color_2: Color,) -> None: """void DrawSphere(struct Vector3, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawSphereEx(Vector3_0: Vector3,float_1: float,int_2: int,int_3: int,Color_4: Color,) -> None: """void DrawSphereEx(struct Vector3, float, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawSphereWires(Vector3_0: Vector3,float_1: float,int_2: int,int_3: int,Color_4: Color,) -> None: """void DrawSphereWires(struct Vector3, float, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawText(str_0: str,int_1: int,int_2: int,int_3: int,Color_4: Color,) -> None: """void DrawText(char *, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextCodepoint(Font_0: Font,int_1: int,Vector2_2: Vector2,float_3: float,Color_4: Color,) -> None: """void DrawTextCodepoint(struct Font, int, struct Vector2, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextEx(Font_0: Font,str_1: str,Vector2_2: Vector2,float_3: float,float_4: float,Color_5: Color,) -> None: """void DrawTextEx(struct Font, char *, struct Vector2, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextRec(Font_0: Font,str_1: str,Rectangle_2: Rectangle,float_3: float,float_4: float,_Bool_5: bool,Color_6: Color,) -> None: """void DrawTextRec(struct Font, char *, struct Rectangle, float, float, _Bool, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextRecEx(Font_0: Font,str_1: str,Rectangle_2: Rectangle,float_3: float,float_4: float,_Bool_5: bool,Color_6: Color,int_7: int,int_8: int,Color_9: Color,Color_10: Color,) -> None: """void DrawTextRecEx(struct Font, char *, struct Rectangle, float, float, _Bool, struct Color, int, int, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTexture(Texture_0: Texture,int_1: int,int_2: int,Color_3: Color,) -> None: """void DrawTexture(struct Texture, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextureEx(Texture_0: Texture,Vector2_1: Vector2,float_2: float,float_3: float,Color_4: Color,) -> None: """void DrawTextureEx(struct Texture, struct Vector2, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextureNPatch(Texture_0: Texture,NPatchInfo_1: NPatchInfo,Rectangle_2: Rectangle,Vector2_3: Vector2,float_4: float,Color_5: Color,) -> None: """void DrawTextureNPatch(struct Texture, struct NPatchInfo, struct Rectangle, struct Vector2, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTexturePoly(Texture_0: Texture,Vector2_1: Vector2,Vector2_pointer_2: Any,Vector2_pointer_3: Any,int_4: int,Color_5: Color,) -> None: """void DrawTexturePoly(struct Texture, struct Vector2, struct Vector2 *, struct Vector2 *, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTexturePro(Texture_0: Texture,Rectangle_1: Rectangle,Rectangle_2: Rectangle,Vector2_3: Vector2,float_4: float,Color_5: Color,) -> None: """void DrawTexturePro(struct Texture, struct Rectangle, struct Rectangle, struct Vector2, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextureQuad(Texture_0: Texture,Vector2_1: Vector2,Vector2_2: Vector2,Rectangle_3: Rectangle,Color_4: Color,) -> None: """void DrawTextureQuad(struct Texture, struct Vector2, struct Vector2, struct Rectangle, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextureRec(Texture_0: Texture,Rectangle_1: Rectangle,Vector2_2: Vector2,Color_3: Color,) -> None: """void DrawTextureRec(struct Texture, struct Rectangle, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextureTiled(Texture_0: Texture,Rectangle_1: Rectangle,Rectangle_2: Rectangle,Vector2_3: Vector2,float_4: float,float_5: float,Color_6: Color,) -> None: """void DrawTextureTiled(struct Texture, struct Rectangle, struct Rectangle, struct Vector2, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTextureV(Texture_0: Texture,Vector2_1: Vector2,Color_2: Color,) -> None: """void DrawTextureV(struct Texture, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTriangle(Vector2_0: Vector2,Vector2_1: Vector2,Vector2_2: Vector2,Color_3: Color,) -> None: """void DrawTriangle(struct Vector2, struct Vector2, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTriangle3D(Vector3_0: Vector3,Vector3_1: Vector3,Vector3_2: Vector3,Color_3: Color,) -> None: """void DrawTriangle3D(struct Vector3, struct Vector3, struct Vector3, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTriangleFan(Vector2_pointer_0: Any,int_1: int,Color_2: Color,) -> None: """void DrawTriangleFan(struct Vector2 *, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTriangleLines(Vector2_0: Vector2,Vector2_1: Vector2,Vector2_2: Vector2,Color_3: Color,) -> None: """void DrawTriangleLines(struct Vector2, struct Vector2, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTriangleStrip(Vector2_pointer_0: Any,int_1: int,Color_2: Color,) -> None: """void DrawTriangleStrip(struct Vector2 *, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def DrawTriangleStrip3D(Vector3_pointer_0: Any,int_1: int,Color_2: Color,) -> None: """void DrawTriangleStrip3D(struct Vector3 *, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EnableCursor() -> None: """void EnableCursor(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EndBlendMode() -> None: """void EndBlendMode(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EndDrawing() -> None: """void EndDrawing(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EndMode2D() -> None: """void EndMode2D(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EndMode3D() -> None: """void EndMode3D(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EndScissorMode() -> None: """void EndScissorMode(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EndShaderMode() -> None: """void EndShaderMode(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EndTextureMode() -> None: """void EndTextureMode(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def EndVrStereoMode() -> None: """void EndVrStereoMode(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ExportImage(Image_0: Image,str_1: str,) -> bool: """_Bool ExportImage(struct Image, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ExportImageAsCode(Image_0: Image,str_1: str,) -> bool: """_Bool ExportImageAsCode(struct Image, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ExportMesh(Mesh_0: Mesh,str_1: str,) -> bool: """_Bool ExportMesh(struct Mesh, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ExportWave(Wave_0: Wave,str_1: str,) -> bool: """_Bool ExportWave(struct Wave, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ExportWaveAsCode(Wave_0: Wave,str_1: str,) -> bool: """_Bool ExportWaveAsCode(struct Wave, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... FLAG_FULLSCREEN_MODE: int FLAG_INTERLACED_HINT: int FLAG_MSAA_4X_HINT: int FLAG_VSYNC_HINT: int FLAG_WINDOW_ALWAYS_RUN: int FLAG_WINDOW_HIDDEN: int FLAG_WINDOW_HIGHDPI: int FLAG_WINDOW_MAXIMIZED: int FLAG_WINDOW_MINIMIZED: int FLAG_WINDOW_RESIZABLE: int FLAG_WINDOW_TOPMOST: int FLAG_WINDOW_TRANSPARENT: int FLAG_WINDOW_UNDECORATED: int FLAG_WINDOW_UNFOCUSED: int FONT_BITMAP: int FONT_DEFAULT: int FONT_SDF: int def Fade(Color_0: Color,float_1: float,) -> Color: """struct Color Fade(struct Color, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def FileExists(str_0: str,) -> bool: """_Bool FileExists(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... GAMEPAD_AXIS_LEFT_TRIGGER: int GAMEPAD_AXIS_LEFT_X: int GAMEPAD_AXIS_LEFT_Y: int GAMEPAD_AXIS_RIGHT_TRIGGER: int GAMEPAD_AXIS_RIGHT_X: int GAMEPAD_AXIS_RIGHT_Y: int GAMEPAD_BUTTON_LEFT_FACE_DOWN: int GAMEPAD_BUTTON_LEFT_FACE_LEFT: int GAMEPAD_BUTTON_LEFT_FACE_RIGHT: int GAMEPAD_BUTTON_LEFT_FACE_UP: int GAMEPAD_BUTTON_LEFT_THUMB: int GAMEPAD_BUTTON_LEFT_TRIGGER_1: int GAMEPAD_BUTTON_LEFT_TRIGGER_2: int GAMEPAD_BUTTON_MIDDLE: int GAMEPAD_BUTTON_MIDDLE_LEFT: int GAMEPAD_BUTTON_MIDDLE_RIGHT: int GAMEPAD_BUTTON_RIGHT_FACE_DOWN: int GAMEPAD_BUTTON_RIGHT_FACE_LEFT: int GAMEPAD_BUTTON_RIGHT_FACE_RIGHT: int GAMEPAD_BUTTON_RIGHT_FACE_UP: int GAMEPAD_BUTTON_RIGHT_THUMB: int GAMEPAD_BUTTON_RIGHT_TRIGGER_1: int GAMEPAD_BUTTON_RIGHT_TRIGGER_2: int GAMEPAD_BUTTON_UNKNOWN: int GESTURE_DOUBLETAP: int GESTURE_DRAG: int GESTURE_HOLD: int GESTURE_NONE: int GESTURE_PINCH_IN: int GESTURE_PINCH_OUT: int GESTURE_SWIPE_DOWN: int GESTURE_SWIPE_LEFT: int GESTURE_SWIPE_RIGHT: int GESTURE_SWIPE_UP: int GESTURE_TAP: int def GenImageCellular(int_0: int,int_1: int,int_2: int,) -> Image: """struct Image GenImageCellular(int, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenImageChecked(int_0: int,int_1: int,int_2: int,int_3: int,Color_4: Color,Color_5: Color,) -> Image: """struct Image GenImageChecked(int, int, int, int, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenImageColor(int_0: int,int_1: int,Color_2: Color,) -> Image: """struct Image GenImageColor(int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenImageFontAtlas(CharInfo_pointer_0: Any,Rectangle_pointer_pointer_1: Any,int_2: int,int_3: int,int_4: int,int_5: int,) -> Image: """struct Image GenImageFontAtlas(struct CharInfo *, struct Rectangle * *, int, int, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenImageGradientH(int_0: int,int_1: int,Color_2: Color,Color_3: Color,) -> Image: """struct Image GenImageGradientH(int, int, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenImageGradientRadial(int_0: int,int_1: int,float_2: float,Color_3: Color,Color_4: Color,) -> Image: """struct Image GenImageGradientRadial(int, int, float, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenImageGradientV(int_0: int,int_1: int,Color_2: Color,Color_3: Color,) -> Image: """struct Image GenImageGradientV(int, int, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenImagePerlinNoise(int_0: int,int_1: int,int_2: int,int_3: int,float_4: float,) -> Image: """struct Image GenImagePerlinNoise(int, int, int, int, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenImageWhiteNoise(int_0: int,int_1: int,float_2: float,) -> Image: """struct Image GenImageWhiteNoise(int, int, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshCube(float_0: float,float_1: float,float_2: float,) -> Mesh: """struct Mesh GenMeshCube(float, float, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshCubicmap(Image_0: Image,Vector3_1: Vector3,) -> Mesh: """struct Mesh GenMeshCubicmap(struct Image, struct Vector3); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshCylinder(float_0: float,float_1: float,int_2: int,) -> Mesh: """struct Mesh GenMeshCylinder(float, float, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshHeightmap(Image_0: Image,Vector3_1: Vector3,) -> Mesh: """struct Mesh GenMeshHeightmap(struct Image, struct Vector3); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshHemiSphere(float_0: float,int_1: int,int_2: int,) -> Mesh: """struct Mesh GenMeshHemiSphere(float, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshKnot(float_0: float,float_1: float,int_2: int,int_3: int,) -> Mesh: """struct Mesh GenMeshKnot(float, float, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshPlane(float_0: float,float_1: float,int_2: int,int_3: int,) -> Mesh: """struct Mesh GenMeshPlane(float, float, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshPoly(int_0: int,float_1: float,) -> Mesh: """struct Mesh GenMeshPoly(int, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshSphere(float_0: float,int_1: int,int_2: int,) -> Mesh: """struct Mesh GenMeshSphere(float, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenMeshTorus(float_0: float,float_1: float,int_2: int,int_3: int,) -> Mesh: """struct Mesh GenMeshTorus(float, float, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GenTextureMipmaps(Texture_pointer_0: Any,) -> None: """void GenTextureMipmaps(struct Texture *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCameraMatrix(Camera3D_0: Camera3D,) -> Matrix: """struct Matrix GetCameraMatrix(struct Camera3D); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCameraMatrix2D(Camera2D_0: Camera2D,) -> Matrix: """struct Matrix GetCameraMatrix2D(struct Camera2D); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCharPressed() -> int: """int GetCharPressed(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetClipboardText() -> str: """char *GetClipboardText(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCodepoints(str_0: str,int_pointer_1: Any,) -> Any: """int *GetCodepoints(char *, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCodepointsCount(str_0: str,) -> int: """int GetCodepointsCount(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCollisionRayGround(Ray_0: Ray,float_1: float,) -> RayHitInfo: """struct RayHitInfo GetCollisionRayGround(struct Ray, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCollisionRayMesh(Ray_0: Ray,Mesh_1: Mesh,Matrix_2: Matrix,) -> RayHitInfo: """struct RayHitInfo GetCollisionRayMesh(struct Ray, struct Mesh, struct Matrix); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCollisionRayModel(Ray_0: Ray,Model_1: Model,) -> RayHitInfo: """struct RayHitInfo GetCollisionRayModel(struct Ray, struct Model); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCollisionRayTriangle(Ray_0: Ray,Vector3_1: Vector3,Vector3_2: Vector3,Vector3_3: Vector3,) -> RayHitInfo: """struct RayHitInfo GetCollisionRayTriangle(struct Ray, struct Vector3, struct Vector3, struct Vector3); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCollisionRec(Rectangle_0: Rectangle,Rectangle_1: Rectangle,) -> Rectangle: """struct Rectangle GetCollisionRec(struct Rectangle, struct Rectangle); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetColor(unsignedint_0: int,) -> Color: """struct Color GetColor(unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetCurrentMonitor() -> int: """int GetCurrentMonitor(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetDirectoryFiles(str_0: str,int_pointer_1: Any,) -> str: """char * *GetDirectoryFiles(char *, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetDirectoryPath(str_0: str,) -> str: """char *GetDirectoryPath(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetDroppedFiles(int_pointer_0: Any,) -> str: """char * *GetDroppedFiles(int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetFPS() -> int: """int GetFPS(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetFileExtension(str_0: str,) -> str: """char *GetFileExtension(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetFileModTime(str_0: str,) -> int: """long GetFileModTime(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetFileName(str_0: str,) -> str: """char *GetFileName(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetFileNameWithoutExt(str_0: str,) -> str: """char *GetFileNameWithoutExt(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetFontDefault() -> Font: """struct Font GetFontDefault(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetFrameTime() -> float: """float GetFrameTime(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGamepadAxisCount(int_0: int,) -> int: """int GetGamepadAxisCount(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGamepadAxisMovement(int_0: int,int_1: int,) -> float: """float GetGamepadAxisMovement(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGamepadButtonPressed() -> int: """int GetGamepadButtonPressed(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGamepadName(int_0: int,) -> str: """char *GetGamepadName(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGestureDetected() -> int: """int GetGestureDetected(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGestureDragAngle() -> float: """float GetGestureDragAngle(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGestureDragVector() -> Vector2: """struct Vector2 GetGestureDragVector(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGestureHoldDuration() -> float: """float GetGestureHoldDuration(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGesturePinchAngle() -> float: """float GetGesturePinchAngle(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGesturePinchVector() -> Vector2: """struct Vector2 GetGesturePinchVector(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetGlyphIndex(Font_0: Font,int_1: int,) -> int: """int GetGlyphIndex(struct Font, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetImageAlphaBorder(Image_0: Image,float_1: float,) -> Rectangle: """struct Rectangle GetImageAlphaBorder(struct Image, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetKeyPressed() -> int: """int GetKeyPressed(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMonitorCount() -> int: """int GetMonitorCount(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMonitorHeight(int_0: int,) -> int: """int GetMonitorHeight(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMonitorName(int_0: int,) -> str: """char *GetMonitorName(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMonitorPhysicalHeight(int_0: int,) -> int: """int GetMonitorPhysicalHeight(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMonitorPhysicalWidth(int_0: int,) -> int: """int GetMonitorPhysicalWidth(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMonitorPosition(int_0: int,) -> Vector2: """struct Vector2 GetMonitorPosition(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMonitorRefreshRate(int_0: int,) -> int: """int GetMonitorRefreshRate(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMonitorWidth(int_0: int,) -> int: """int GetMonitorWidth(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMousePosition() -> Vector2: """struct Vector2 GetMousePosition(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMouseRay(Vector2_0: Vector2,Camera3D_1: Camera3D,) -> Ray: """struct Ray GetMouseRay(struct Vector2, struct Camera3D); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMouseWheelMove() -> float: """float GetMouseWheelMove(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMouseX() -> int: """int GetMouseX(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMouseY() -> int: """int GetMouseY(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMusicTimeLength(Music_0: Music,) -> float: """float GetMusicTimeLength(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetMusicTimePlayed(Music_0: Music,) -> float: """float GetMusicTimePlayed(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetNextCodepoint(str_0: str,int_pointer_1: Any,) -> int: """int GetNextCodepoint(char *, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetPixelColor(void_pointer_0: Any,int_1: int,) -> Color: """struct Color GetPixelColor(void *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetPixelDataSize(int_0: int,int_1: int,int_2: int,) -> int: """int GetPixelDataSize(int, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetPrevDirectoryPath(str_0: str,) -> str: """char *GetPrevDirectoryPath(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetRandomValue(int_0: int,int_1: int,) -> int: """int GetRandomValue(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetScreenData() -> Image: """struct Image GetScreenData(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetScreenHeight() -> int: """int GetScreenHeight(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetScreenToWorld2D(Vector2_0: Vector2,Camera2D_1: Camera2D,) -> Vector2: """struct Vector2 GetScreenToWorld2D(struct Vector2, struct Camera2D); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetScreenWidth() -> int: """int GetScreenWidth(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetShaderLocation(Shader_0: Shader,str_1: str,) -> int: """int GetShaderLocation(struct Shader, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetShaderLocationAttrib(Shader_0: Shader,str_1: str,) -> int: """int GetShaderLocationAttrib(struct Shader, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetSoundsPlaying() -> int: """int GetSoundsPlaying(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetTextureData(Texture_0: Texture,) -> Image: """struct Image GetTextureData(struct Texture); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetTime() -> float: """double GetTime(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetTouchPointsCount() -> int: """int GetTouchPointsCount(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetTouchPosition(int_0: int,) -> Vector2: """struct Vector2 GetTouchPosition(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetTouchX() -> int: """int GetTouchX(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetTouchY() -> int: """int GetTouchY(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetWindowHandle() -> Any: """void *GetWindowHandle(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetWindowPosition() -> Vector2: """struct Vector2 GetWindowPosition(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetWindowScaleDPI() -> Vector2: """struct Vector2 GetWindowScaleDPI(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetWorkingDirectory() -> str: """char *GetWorkingDirectory(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetWorldToScreen(Vector3_0: Vector3,Camera3D_1: Camera3D,) -> Vector2: """struct Vector2 GetWorldToScreen(struct Vector3, struct Camera3D); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetWorldToScreen2D(Vector2_0: Vector2,Camera2D_1: Camera2D,) -> Vector2: """struct Vector2 GetWorldToScreen2D(struct Vector2, struct Camera2D); CFFI C function from raylib.static._raylib_cffi.lib""" ... def GetWorldToScreenEx(Vector3_0: Vector3,Camera3D_1: Camera3D,int_2: int,int_3: int,) -> Vector2: """struct Vector2 GetWorldToScreenEx(struct Vector3, struct Camera3D, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def HideCursor() -> None: """void HideCursor(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageAlphaClear(Image_pointer_0: Any,Color_1: Color,float_2: float,) -> None: """void ImageAlphaClear(struct Image *, struct Color, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageAlphaCrop(Image_pointer_0: Any,float_1: float,) -> None: """void ImageAlphaCrop(struct Image *, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageAlphaMask(Image_pointer_0: Any,Image_1: Image,) -> None: """void ImageAlphaMask(struct Image *, struct Image); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageAlphaPremultiply(Image_pointer_0: Any,) -> None: """void ImageAlphaPremultiply(struct Image *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageClearBackground(Image_pointer_0: Any,Color_1: Color,) -> None: """void ImageClearBackground(struct Image *, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageColorBrightness(Image_pointer_0: Any,int_1: int,) -> None: """void ImageColorBrightness(struct Image *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageColorContrast(Image_pointer_0: Any,float_1: float,) -> None: """void ImageColorContrast(struct Image *, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageColorGrayscale(Image_pointer_0: Any,) -> None: """void ImageColorGrayscale(struct Image *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageColorInvert(Image_pointer_0: Any,) -> None: """void ImageColorInvert(struct Image *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageColorReplace(Image_pointer_0: Any,Color_1: Color,Color_2: Color,) -> None: """void ImageColorReplace(struct Image *, struct Color, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageColorTint(Image_pointer_0: Any,Color_1: Color,) -> None: """void ImageColorTint(struct Image *, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageCopy(Image_0: Image,) -> Image: """struct Image ImageCopy(struct Image); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageCrop(Image_pointer_0: Any,Rectangle_1: Rectangle,) -> None: """void ImageCrop(struct Image *, struct Rectangle); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDither(Image_pointer_0: Any,int_1: int,int_2: int,int_3: int,int_4: int,) -> None: """void ImageDither(struct Image *, int, int, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDraw(Image_pointer_0: Any,Image_1: Image,Rectangle_2: Rectangle,Rectangle_3: Rectangle,Color_4: Color,) -> None: """void ImageDraw(struct Image *, struct Image, struct Rectangle, struct Rectangle, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawCircle(Image_pointer_0: Any,int_1: int,int_2: int,int_3: int,Color_4: Color,) -> None: """void ImageDrawCircle(struct Image *, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawCircleV(Image_pointer_0: Any,Vector2_1: Vector2,int_2: int,Color_3: Color,) -> None: """void ImageDrawCircleV(struct Image *, struct Vector2, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawLine(Image_pointer_0: Any,int_1: int,int_2: int,int_3: int,int_4: int,Color_5: Color,) -> None: """void ImageDrawLine(struct Image *, int, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawLineV(Image_pointer_0: Any,Vector2_1: Vector2,Vector2_2: Vector2,Color_3: Color,) -> None: """void ImageDrawLineV(struct Image *, struct Vector2, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawPixel(Image_pointer_0: Any,int_1: int,int_2: int,Color_3: Color,) -> None: """void ImageDrawPixel(struct Image *, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawPixelV(Image_pointer_0: Any,Vector2_1: Vector2,Color_2: Color,) -> None: """void ImageDrawPixelV(struct Image *, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawRectangle(Image_pointer_0: Any,int_1: int,int_2: int,int_3: int,int_4: int,Color_5: Color,) -> None: """void ImageDrawRectangle(struct Image *, int, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawRectangleLines(Image_pointer_0: Any,Rectangle_1: Rectangle,int_2: int,Color_3: Color,) -> None: """void ImageDrawRectangleLines(struct Image *, struct Rectangle, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawRectangleRec(Image_pointer_0: Any,Rectangle_1: Rectangle,Color_2: Color,) -> None: """void ImageDrawRectangleRec(struct Image *, struct Rectangle, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawRectangleV(Image_pointer_0: Any,Vector2_1: Vector2,Vector2_2: Vector2,Color_3: Color,) -> None: """void ImageDrawRectangleV(struct Image *, struct Vector2, struct Vector2, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawText(Image_pointer_0: Any,str_1: str,int_2: int,int_3: int,int_4: int,Color_5: Color,) -> None: """void ImageDrawText(struct Image *, char *, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageDrawTextEx(Image_pointer_0: Any,Font_1: Font,str_2: str,Vector2_3: Vector2,float_4: float,float_5: float,Color_6: Color,) -> None: """void ImageDrawTextEx(struct Image *, struct Font, char *, struct Vector2, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageFlipHorizontal(Image_pointer_0: Any,) -> None: """void ImageFlipHorizontal(struct Image *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageFlipVertical(Image_pointer_0: Any,) -> None: """void ImageFlipVertical(struct Image *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageFormat(Image_pointer_0: Any,int_1: int,) -> None: """void ImageFormat(struct Image *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageFromImage(Image_0: Image,Rectangle_1: Rectangle,) -> Image: """struct Image ImageFromImage(struct Image, struct Rectangle); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageMipmaps(Image_pointer_0: Any,) -> None: """void ImageMipmaps(struct Image *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageResize(Image_pointer_0: Any,int_1: int,int_2: int,) -> None: """void ImageResize(struct Image *, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageResizeCanvas(Image_pointer_0: Any,int_1: int,int_2: int,int_3: int,int_4: int,Color_5: Color,) -> None: """void ImageResizeCanvas(struct Image *, int, int, int, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageResizeNN(Image_pointer_0: Any,int_1: int,int_2: int,) -> None: """void ImageResizeNN(struct Image *, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageRotateCCW(Image_pointer_0: Any,) -> None: """void ImageRotateCCW(struct Image *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageRotateCW(Image_pointer_0: Any,) -> None: """void ImageRotateCW(struct Image *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageText(str_0: str,int_1: int,Color_2: Color,) -> Image: """struct Image ImageText(char *, int, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageTextEx(Font_0: Font,str_1: str,float_2: float,float_3: float,Color_4: Color,) -> Image: """struct Image ImageTextEx(struct Font, char *, float, float, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ImageToPOT(Image_pointer_0: Any,Color_1: Color,) -> None: """void ImageToPOT(struct Image *, struct Color); CFFI C function from raylib.static._raylib_cffi.lib""" ... def InitAudioDevice() -> None: """void InitAudioDevice(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def InitAudioStream(unsignedint_0: int,unsignedint_1: int,unsignedint_2: int,) -> AudioStream: """struct AudioStream InitAudioStream(unsigned int, unsigned int, unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def InitWindow(int_0: int,int_1: int,str_2: str,) -> None: """void InitWindow(int, int, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsAudioDeviceReady() -> bool: """_Bool IsAudioDeviceReady(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsAudioStreamPlaying(AudioStream_0: AudioStream,) -> bool: """_Bool IsAudioStreamPlaying(struct AudioStream); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsAudioStreamProcessed(AudioStream_0: AudioStream,) -> bool: """_Bool IsAudioStreamProcessed(struct AudioStream); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsCursorHidden() -> bool: """_Bool IsCursorHidden(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsCursorOnScreen() -> bool: """_Bool IsCursorOnScreen(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsFileDropped() -> bool: """_Bool IsFileDropped(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsFileExtension(str_0: str,str_1: str,) -> bool: """_Bool IsFileExtension(char *, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsGamepadAvailable(int_0: int,) -> bool: """_Bool IsGamepadAvailable(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsGamepadButtonDown(int_0: int,int_1: int,) -> bool: """_Bool IsGamepadButtonDown(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsGamepadButtonPressed(int_0: int,int_1: int,) -> bool: """_Bool IsGamepadButtonPressed(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsGamepadButtonReleased(int_0: int,int_1: int,) -> bool: """_Bool IsGamepadButtonReleased(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsGamepadButtonUp(int_0: int,int_1: int,) -> bool: """_Bool IsGamepadButtonUp(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsGamepadName(int_0: int,str_1: str,) -> bool: """_Bool IsGamepadName(int, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsGestureDetected(int_0: int,) -> bool: """_Bool IsGestureDetected(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsKeyDown(int_0: int,) -> bool: """_Bool IsKeyDown(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsKeyPressed(int_0: int,) -> bool: """_Bool IsKeyPressed(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsKeyReleased(int_0: int,) -> bool: """_Bool IsKeyReleased(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsKeyUp(int_0: int,) -> bool: """_Bool IsKeyUp(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsModelAnimationValid(Model_0: Model,ModelAnimation_1: ModelAnimation,) -> bool: """_Bool IsModelAnimationValid(struct Model, struct ModelAnimation); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsMouseButtonDown(int_0: int,) -> bool: """_Bool IsMouseButtonDown(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsMouseButtonPressed(int_0: int,) -> bool: """_Bool IsMouseButtonPressed(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsMouseButtonReleased(int_0: int,) -> bool: """_Bool IsMouseButtonReleased(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsMouseButtonUp(int_0: int,) -> bool: """_Bool IsMouseButtonUp(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsMusicPlaying(Music_0: Music,) -> bool: """_Bool IsMusicPlaying(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsSoundPlaying(Sound_0: Sound,) -> bool: """_Bool IsSoundPlaying(struct Sound); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsWindowFocused() -> bool: """_Bool IsWindowFocused(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsWindowFullscreen() -> bool: """_Bool IsWindowFullscreen(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsWindowHidden() -> bool: """_Bool IsWindowHidden(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsWindowMaximized() -> bool: """_Bool IsWindowMaximized(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsWindowMinimized() -> bool: """_Bool IsWindowMinimized(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsWindowReady() -> bool: """_Bool IsWindowReady(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsWindowResized() -> bool: """_Bool IsWindowResized(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def IsWindowState(unsignedint_0: int,) -> bool: """_Bool IsWindowState(unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... KEY_A: int KEY_APOSTROPHE: int KEY_B: int KEY_BACK: int KEY_BACKSLASH: int KEY_BACKSPACE: int KEY_C: int KEY_CAPS_LOCK: int KEY_COMMA: int KEY_D: int KEY_DELETE: int KEY_DOWN: int KEY_E: int KEY_EIGHT: int KEY_END: int KEY_ENTER: int KEY_EQUAL: int KEY_ESCAPE: int KEY_F: int KEY_F1: int KEY_F10: int KEY_F11: int KEY_F12: int KEY_F2: int KEY_F3: int KEY_F4: int KEY_F5: int KEY_F6: int KEY_F7: int KEY_F8: int KEY_F9: int KEY_FIVE: int KEY_FOUR: int KEY_G: int KEY_GRAVE: int KEY_H: int KEY_HOME: int KEY_I: int KEY_INSERT: int KEY_J: int KEY_K: int KEY_KB_MENU: int KEY_KP_0: int KEY_KP_1: int KEY_KP_2: int KEY_KP_3: int KEY_KP_4: int KEY_KP_5: int KEY_KP_6: int KEY_KP_7: int KEY_KP_8: int KEY_KP_9: int KEY_KP_ADD: int KEY_KP_DECIMAL: int KEY_KP_DIVIDE: int KEY_KP_ENTER: int KEY_KP_EQUAL: int KEY_KP_MULTIPLY: int KEY_KP_SUBTRACT: int KEY_L: int KEY_LEFT: int KEY_LEFT_ALT: int KEY_LEFT_BRACKET: int KEY_LEFT_CONTROL: int KEY_LEFT_SHIFT: int KEY_LEFT_SUPER: int KEY_M: int KEY_MENU: int KEY_MINUS: int KEY_N: int KEY_NINE: int KEY_NULL: int KEY_NUM_LOCK: int KEY_O: int KEY_ONE: int KEY_P: int KEY_PAGE_DOWN: int KEY_PAGE_UP: int KEY_PAUSE: int KEY_PERIOD: int KEY_PRINT_SCREEN: int KEY_Q: int KEY_R: int KEY_RIGHT: int KEY_RIGHT_ALT: int KEY_RIGHT_BRACKET: int KEY_RIGHT_CONTROL: int KEY_RIGHT_SHIFT: int KEY_RIGHT_SUPER: int KEY_S: int KEY_SCROLL_LOCK: int KEY_SEMICOLON: int KEY_SEVEN: int KEY_SIX: int KEY_SLASH: int KEY_SPACE: int KEY_T: int KEY_TAB: int KEY_THREE: int KEY_TWO: int KEY_U: int KEY_UP: int KEY_V: int KEY_VOLUME_DOWN: int KEY_VOLUME_UP: int KEY_W: int KEY_X: int KEY_Y: int KEY_Z: int KEY_ZERO: int LOG_ALL: int LOG_DEBUG: int LOG_ERROR: int LOG_FATAL: int LOG_INFO: int LOG_NONE: int LOG_TRACE: int LOG_WARNING: int def LoadFileData(str_0: str,unsignedint_pointer_1: Any,) -> str: """unsigned char *LoadFileData(char *, unsigned int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadFileText(str_0: str,) -> str: """char *LoadFileText(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadFont(str_0: str,) -> Font: """struct Font LoadFont(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadFontData(unsignedstr_0: str,int_1: int,int_2: int,int_pointer_3: Any,int_4: int,int_5: int,) -> Any: """struct CharInfo *LoadFontData(unsigned char *, int, int, int *, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadFontEx(str_0: str,int_1: int,int_pointer_2: Any,int_3: int,) -> Font: """struct Font LoadFontEx(char *, int, int *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadFontFromImage(Image_0: Image,Color_1: Color,int_2: int,) -> Font: """struct Font LoadFontFromImage(struct Image, struct Color, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadFontFromMemory(str_0: str,unsignedstr_1: str,int_2: int,int_3: int,int_pointer_4: Any,int_5: int,) -> Font: """struct Font LoadFontFromMemory(char *, unsigned char *, int, int, int *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadImage(str_0: str,) -> Image: """struct Image LoadImage(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadImageAnim(str_0: str,int_pointer_1: Any,) -> Image: """struct Image LoadImageAnim(char *, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadImageColors(Image_0: Image,) -> Any: """struct Color *LoadImageColors(struct Image); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadImageFromMemory(str_0: str,unsignedstr_1: str,int_2: int,) -> Image: """struct Image LoadImageFromMemory(char *, unsigned char *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadImagePalette(Image_0: Image,int_1: int,int_pointer_2: Any,) -> Any: """struct Color *LoadImagePalette(struct Image, int, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadImageRaw(str_0: str,int_1: int,int_2: int,int_3: int,int_4: int,) -> Image: """struct Image LoadImageRaw(char *, int, int, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadMaterialDefault() -> Material: """struct Material LoadMaterialDefault(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadMaterials(str_0: str,int_pointer_1: Any,) -> Any: """struct Material *LoadMaterials(char *, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadModel(str_0: str,) -> Model: """struct Model LoadModel(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadModelAnimations(str_0: str,int_pointer_1: Any,) -> Any: """struct ModelAnimation *LoadModelAnimations(char *, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadModelFromMesh(Mesh_0: Mesh,) -> Model: """struct Model LoadModelFromMesh(struct Mesh); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadMusicStream(str_0: str,) -> Music: """struct Music LoadMusicStream(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadMusicStreamFromMemory(str_0: str,unsignedstr_1: str,int_2: int,) -> Music: """struct Music LoadMusicStreamFromMemory(char *, unsigned char *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadRenderTexture(int_0: int,int_1: int,) -> RenderTexture: """struct RenderTexture LoadRenderTexture(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadShader(str_0: str,str_1: str,) -> Shader: """struct Shader LoadShader(char *, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadShaderFromMemory(str_0: str,str_1: str,) -> Shader: """struct Shader LoadShaderFromMemory(char *, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadSound(str_0: str,) -> Sound: """struct Sound LoadSound(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadSoundFromWave(Wave_0: Wave,) -> Sound: """struct Sound LoadSoundFromWave(struct Wave); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadStorageValue(unsignedint_0: int,) -> int: """int LoadStorageValue(unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadTexture(str_0: str,) -> Texture: """struct Texture LoadTexture(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadTextureCubemap(Image_0: Image,int_1: int,) -> Texture: """struct Texture LoadTextureCubemap(struct Image, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadTextureFromImage(Image_0: Image,) -> Texture: """struct Texture LoadTextureFromImage(struct Image); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadVrStereoConfig(VrDeviceInfo_0: VrDeviceInfo,) -> VrStereoConfig: """struct VrStereoConfig LoadVrStereoConfig(struct VrDeviceInfo); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadWave(str_0: str,) -> Wave: """struct Wave LoadWave(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadWaveFromMemory(str_0: str,unsignedstr_1: str,int_2: int,) -> Wave: """struct Wave LoadWaveFromMemory(char *, unsigned char *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def LoadWaveSamples(Wave_0: Wave,) -> Any: """float *LoadWaveSamples(struct Wave); CFFI C function from raylib.static._raylib_cffi.lib""" ... MATERIAL_MAP_ALBEDO: int MATERIAL_MAP_BRDG: int MATERIAL_MAP_CUBEMAP: int MATERIAL_MAP_DIFFUSE: int MATERIAL_MAP_EMISSION: int MATERIAL_MAP_HEIGHT: int MATERIAL_MAP_IRRADIANCE: int MATERIAL_MAP_METALNESS: int MATERIAL_MAP_NORMAL: int MATERIAL_MAP_OCCLUSION: int MATERIAL_MAP_PREFILTER: int MATERIAL_MAP_ROUGHNESS: int MATERIAL_MAP_SPECULAR: int MOUSE_CURSOR_ARROW: int MOUSE_CURSOR_CROSSHAIR: int MOUSE_CURSOR_DEFAULT: int MOUSE_CURSOR_IBEAM: int MOUSE_CURSOR_NOT_ALLOWED: int MOUSE_CURSOR_POINTING_HAND: int MOUSE_CURSOR_RESIZE_ALL: int MOUSE_CURSOR_RESIZE_EW: int MOUSE_CURSOR_RESIZE_NESW: int MOUSE_CURSOR_RESIZE_NS: int MOUSE_CURSOR_RESIZE_NWSE: int MOUSE_LEFT_BUTTON: int MOUSE_MIDDLE_BUTTON: int MOUSE_RIGHT_BUTTON: int def MaximizeWindow() -> None: """void MaximizeWindow(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MeasureText(str_0: str,int_1: int,) -> int: """int MeasureText(char *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MeasureTextEx(Font_0: Font,str_1: str,float_2: float,float_3: float,) -> Vector2: """struct Vector2 MeasureTextEx(struct Font, char *, float, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MemAlloc(int_0: int,) -> Any: """void *MemAlloc(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MemFree(void_pointer_0: Any,) -> None: """void MemFree(void *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MemRealloc(void_pointer_0: Any,int_1: int,) -> Any: """void *MemRealloc(void *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MeshBinormals(Mesh_pointer_0: Any,) -> None: """void MeshBinormals(struct Mesh *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MeshBoundingBox(Mesh_0: Mesh,) -> BoundingBox: """struct BoundingBox MeshBoundingBox(struct Mesh); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MeshTangents(Mesh_pointer_0: Any,) -> None: """void MeshTangents(struct Mesh *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def MinimizeWindow() -> None: """void MinimizeWindow(); CFFI C function from raylib.static._raylib_cffi.lib""" ... NPATCH_NINE_PATCH: int NPATCH_THREE_PATCH_HORIZONTAL: int NPATCH_THREE_PATCH_VERTICAL: int def OpenURL(str_0: str,) -> None: """void OpenURL(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: int PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: int PIXELFORMAT_COMPRESSED_DXT1_RGB: int PIXELFORMAT_COMPRESSED_DXT1_RGBA: int PIXELFORMAT_COMPRESSED_DXT3_RGBA: int PIXELFORMAT_COMPRESSED_DXT5_RGBA: int PIXELFORMAT_COMPRESSED_ETC1_RGB: int PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA: int PIXELFORMAT_COMPRESSED_ETC2_RGB: int PIXELFORMAT_COMPRESSED_PVRT_RGB: int PIXELFORMAT_COMPRESSED_PVRT_RGBA: int PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: int PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: int PIXELFORMAT_UNCOMPRESSED_R32: int PIXELFORMAT_UNCOMPRESSED_R32G32B32: int PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: int PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: int PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: int PIXELFORMAT_UNCOMPRESSED_R5G6B5: int PIXELFORMAT_UNCOMPRESSED_R8G8B8: int PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: int def PauseAudioStream(AudioStream_0: AudioStream,) -> None: """void PauseAudioStream(struct AudioStream); CFFI C function from raylib.static._raylib_cffi.lib""" ... def PauseMusicStream(Music_0: Music,) -> None: """void PauseMusicStream(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def PauseSound(Sound_0: Sound,) -> None: """void PauseSound(struct Sound); CFFI C function from raylib.static._raylib_cffi.lib""" ... def PlayAudioStream(AudioStream_0: AudioStream,) -> None: """void PlayAudioStream(struct AudioStream); CFFI C function from raylib.static._raylib_cffi.lib""" ... def PlayMusicStream(Music_0: Music,) -> None: """void PlayMusicStream(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def PlaySound(Sound_0: Sound,) -> None: """void PlaySound(struct Sound); CFFI C function from raylib.static._raylib_cffi.lib""" ... def PlaySoundMulti(Sound_0: Sound,) -> None: """void PlaySoundMulti(struct Sound); CFFI C function from raylib.static._raylib_cffi.lib""" ... def RestoreWindow() -> None: """void RestoreWindow(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ResumeAudioStream(AudioStream_0: AudioStream,) -> None: """void ResumeAudioStream(struct AudioStream); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ResumeMusicStream(Music_0: Music,) -> None: """void ResumeMusicStream(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ResumeSound(Sound_0: Sound,) -> None: """void ResumeSound(struct Sound); CFFI C function from raylib.static._raylib_cffi.lib""" ... SHADER_LOC_COLOR_AMBIENT: int SHADER_LOC_COLOR_DIFFUSE: int SHADER_LOC_COLOR_SPECULAR: int SHADER_LOC_MAP_ALBEDO: int SHADER_LOC_MAP_BRDF: int SHADER_LOC_MAP_CUBEMAP: int SHADER_LOC_MAP_DIFFUSE: int SHADER_LOC_MAP_EMISSION: int SHADER_LOC_MAP_HEIGHT: int SHADER_LOC_MAP_IRRADIANCE: int SHADER_LOC_MAP_METALNESS: int SHADER_LOC_MAP_NORMAL: int SHADER_LOC_MAP_OCCLUSION: int SHADER_LOC_MAP_PREFILTER: int SHADER_LOC_MAP_ROUGHNESS: int SHADER_LOC_MAP_SPECULAR: int SHADER_LOC_MATRIX_MODEL: int SHADER_LOC_MATRIX_MVP: int SHADER_LOC_MATRIX_NORMAL: int SHADER_LOC_MATRIX_PROJECTION: int SHADER_LOC_MATRIX_VIEW: int SHADER_LOC_VECTOR_VIEW: int SHADER_LOC_VERTEX_COLOR: int SHADER_LOC_VERTEX_NORMAL: int SHADER_LOC_VERTEX_POSITION: int SHADER_LOC_VERTEX_TANGENT: int SHADER_LOC_VERTEX_TEXCOORD01: int SHADER_LOC_VERTEX_TEXCOORD02: int SHADER_UNIFORM_FLOAT: int SHADER_UNIFORM_INT: int SHADER_UNIFORM_IVEC2: int SHADER_UNIFORM_IVEC3: int SHADER_UNIFORM_IVEC4: int SHADER_UNIFORM_SAMPLER2D: int SHADER_UNIFORM_VEC2: int SHADER_UNIFORM_VEC3: int SHADER_UNIFORM_VEC4: int def SaveFileData(str_0: str,void_pointer_1: Any,unsignedint_2: int,) -> bool: """_Bool SaveFileData(char *, void *, unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SaveFileText(str_0: str,str_1: str,) -> bool: """_Bool SaveFileText(char *, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SaveStorageValue(unsignedint_0: int,int_1: int,) -> bool: """_Bool SaveStorageValue(unsigned int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetAudioStreamBufferSizeDefault(int_0: int,) -> None: """void SetAudioStreamBufferSizeDefault(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetAudioStreamPitch(AudioStream_0: AudioStream,float_1: float,) -> None: """void SetAudioStreamPitch(struct AudioStream, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetAudioStreamVolume(AudioStream_0: AudioStream,float_1: float,) -> None: """void SetAudioStreamVolume(struct AudioStream, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetCameraAltControl(int_0: int,) -> None: """void SetCameraAltControl(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetCameraMode(Camera3D_0: Camera3D,int_1: int,) -> None: """void SetCameraMode(struct Camera3D, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetCameraMoveControls(int_0: int,int_1: int,int_2: int,int_3: int,int_4: int,int_5: int,) -> None: """void SetCameraMoveControls(int, int, int, int, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetCameraPanControl(int_0: int,) -> None: """void SetCameraPanControl(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetCameraSmoothZoomControl(int_0: int,) -> None: """void SetCameraSmoothZoomControl(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetClipboardText(str_0: str,) -> None: """void SetClipboardText(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetConfigFlags(unsignedint_0: int,) -> None: """void SetConfigFlags(unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetExitKey(int_0: int,) -> None: """void SetExitKey(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetGamepadMappings(str_0: str,) -> int: """int SetGamepadMappings(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetGesturesEnabled(unsignedint_0: int,) -> None: """void SetGesturesEnabled(unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetMasterVolume(float_0: float,) -> None: """void SetMasterVolume(float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetMaterialTexture(Material_pointer_0: Any,int_1: int,Texture_2: Texture,) -> None: """void SetMaterialTexture(struct Material *, int, struct Texture); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetModelMeshMaterial(Model_pointer_0: Any,int_1: int,int_2: int,) -> None: """void SetModelMeshMaterial(struct Model *, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetMouseCursor(int_0: int,) -> None: """void SetMouseCursor(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetMouseOffset(int_0: int,int_1: int,) -> None: """void SetMouseOffset(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetMousePosition(int_0: int,int_1: int,) -> None: """void SetMousePosition(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetMouseScale(float_0: float,float_1: float,) -> None: """void SetMouseScale(float, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetMusicPitch(Music_0: Music,float_1: float,) -> None: """void SetMusicPitch(struct Music, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetMusicVolume(Music_0: Music,float_1: float,) -> None: """void SetMusicVolume(struct Music, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetPixelColor(void_pointer_0: Any,Color_1: Color,int_2: int,) -> None: """void SetPixelColor(void *, struct Color, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetShaderValue(Shader_0: Shader,int_1: int,void_pointer_2: Any,int_3: int,) -> None: """void SetShaderValue(struct Shader, int, void *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetShaderValueMatrix(Shader_0: Shader,int_1: int,Matrix_2: Matrix,) -> None: """void SetShaderValueMatrix(struct Shader, int, struct Matrix); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetShaderValueTexture(Shader_0: Shader,int_1: int,Texture_2: Texture,) -> None: """void SetShaderValueTexture(struct Shader, int, struct Texture); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetShaderValueV(Shader_0: Shader,int_1: int,void_pointer_2: Any,int_3: int,int_4: int,) -> None: """void SetShaderValueV(struct Shader, int, void *, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetShapesTexture(Texture_0: Texture,Rectangle_1: Rectangle,) -> None: """void SetShapesTexture(struct Texture, struct Rectangle); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetSoundPitch(Sound_0: Sound,float_1: float,) -> None: """void SetSoundPitch(struct Sound, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetSoundVolume(Sound_0: Sound,float_1: float,) -> None: """void SetSoundVolume(struct Sound, float); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetTargetFPS(int_0: int,) -> None: """void SetTargetFPS(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetTextureFilter(Texture_0: Texture,int_1: int,) -> None: """void SetTextureFilter(struct Texture, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetTextureWrap(Texture_0: Texture,int_1: int,) -> None: """void SetTextureWrap(struct Texture, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetTraceLogLevel(int_0: int,) -> None: """void SetTraceLogLevel(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetWindowIcon(Image_0: Image,) -> None: """void SetWindowIcon(struct Image); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetWindowMinSize(int_0: int,int_1: int,) -> None: """void SetWindowMinSize(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetWindowMonitor(int_0: int,) -> None: """void SetWindowMonitor(int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetWindowPosition(int_0: int,int_1: int,) -> None: """void SetWindowPosition(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetWindowSize(int_0: int,int_1: int,) -> None: """void SetWindowSize(int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetWindowState(unsignedint_0: int,) -> None: """void SetWindowState(unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def SetWindowTitle(str_0: str,) -> None: """void SetWindowTitle(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ShowCursor() -> None: """void ShowCursor(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def StopAudioStream(AudioStream_0: AudioStream,) -> None: """void StopAudioStream(struct AudioStream); CFFI C function from raylib.static._raylib_cffi.lib""" ... def StopMusicStream(Music_0: Music,) -> None: """void StopMusicStream(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def StopSound(Sound_0: Sound,) -> None: """void StopSound(struct Sound); CFFI C function from raylib.static._raylib_cffi.lib""" ... def StopSoundMulti() -> None: """void StopSoundMulti(); CFFI C function from raylib.static._raylib_cffi.lib""" ... TEXTURE_FILTER_ANISOTROPIC_16X: int TEXTURE_FILTER_ANISOTROPIC_4X: int TEXTURE_FILTER_ANISOTROPIC_8X: int TEXTURE_FILTER_BILINEAR: int TEXTURE_FILTER_POINT: int TEXTURE_FILTER_TRILINEAR: int TEXTURE_WRAP_CLAMP: int TEXTURE_WRAP_MIRROR_CLAMP: int TEXTURE_WRAP_MIRROR_REPEAT: int TEXTURE_WRAP_REPEAT: int def TakeScreenshot(str_0: str,) -> None: """void TakeScreenshot(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextAppend(str_0: str,str_1: str,int_pointer_2: Any,) -> None: """void TextAppend(char *, char *, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextCopy(str_0: str,str_1: str,) -> int: """int TextCopy(char *, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextFindIndex(str_0: str,str_1: str,) -> int: """int TextFindIndex(char *, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextFormat(*args) -> str: """VARARG FUNCTION - MAY NOT BE SUPPORTED BY CFFI""" ... def TextInsert(str_0: str,str_1: str,int_2: int,) -> str: """char *TextInsert(char *, char *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextIsEqual(str_0: str,str_1: str,) -> bool: """_Bool TextIsEqual(char *, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextJoin(str_pointer_0: str,int_1: int,str_2: str,) -> str: """char *TextJoin(char * *, int, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextLength(str_0: str,) -> int: """unsigned int TextLength(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextReplace(str_0: str,str_1: str,str_2: str,) -> str: """char *TextReplace(char *, char *, char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextSplit(str_0: str,char_1: str,int_pointer_2: Any,) -> str: """char * *TextSplit(char *, char, int *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextSubtext(str_0: str,int_1: int,int_2: int,) -> str: """char *TextSubtext(char *, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextToInteger(str_0: str,) -> int: """int TextToInteger(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextToLower(str_0: str,) -> str: """char *TextToLower(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextToPascal(str_0: str,) -> str: """char *TextToPascal(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextToUpper(str_0: str,) -> str: """char *TextToUpper(char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TextToUtf8(int_pointer_0: Any,int_1: int,) -> str: """char *TextToUtf8(int *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def ToggleFullscreen() -> None: """void ToggleFullscreen(); CFFI C function from raylib.static._raylib_cffi.lib""" ... def TraceLog(*args) -> None: """VARARG FUNCTION - MAY NOT BE SUPPORTED BY CFFI""" ... def UnloadFileData(unsignedstr_0: str,) -> None: """void UnloadFileData(unsigned char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadFileText(unsignedstr_0: str,) -> None: """void UnloadFileText(unsigned char *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadFont(Font_0: Font,) -> None: """void UnloadFont(struct Font); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadFontData(CharInfo_pointer_0: Any,int_1: int,) -> None: """void UnloadFontData(struct CharInfo *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadImage(Image_0: Image,) -> None: """void UnloadImage(struct Image); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadImageColors(Color_pointer_0: Any,) -> None: """void UnloadImageColors(struct Color *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadImagePalette(Color_pointer_0: Any,) -> None: """void UnloadImagePalette(struct Color *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadMaterial(Material_0: Material,) -> None: """void UnloadMaterial(struct Material); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadMesh(Mesh_0: Mesh,) -> None: """void UnloadMesh(struct Mesh); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadModel(Model_0: Model,) -> None: """void UnloadModel(struct Model); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadModelAnimation(ModelAnimation_0: ModelAnimation,) -> None: """void UnloadModelAnimation(struct ModelAnimation); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadModelAnimations(ModelAnimation_pointer_0: Any,unsignedint_1: int,) -> None: """void UnloadModelAnimations(struct ModelAnimation *, unsigned int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadModelKeepMeshes(Model_0: Model,) -> None: """void UnloadModelKeepMeshes(struct Model); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadMusicStream(Music_0: Music,) -> None: """void UnloadMusicStream(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadRenderTexture(RenderTexture_0: RenderTexture,) -> None: """void UnloadRenderTexture(struct RenderTexture); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadShader(Shader_0: Shader,) -> None: """void UnloadShader(struct Shader); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadSound(Sound_0: Sound,) -> None: """void UnloadSound(struct Sound); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadTexture(Texture_0: Texture,) -> None: """void UnloadTexture(struct Texture); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadVrStereoConfig(VrStereoConfig_0: VrStereoConfig,) -> None: """void UnloadVrStereoConfig(struct VrStereoConfig); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadWave(Wave_0: Wave,) -> None: """void UnloadWave(struct Wave); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UnloadWaveSamples(float_pointer_0: Any,) -> None: """void UnloadWaveSamples(float *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UpdateAudioStream(AudioStream_0: AudioStream,void_pointer_1: Any,int_2: int,) -> None: """void UpdateAudioStream(struct AudioStream, void *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UpdateCamera(Camera3D_pointer_0: Any,) -> None: """void UpdateCamera(struct Camera3D *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UpdateMeshBuffer(Mesh_0: Mesh,int_1: int,void_pointer_2: Any,int_3: int,int_4: int,) -> None: """void UpdateMeshBuffer(struct Mesh, int, void *, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UpdateModelAnimation(Model_0: Model,ModelAnimation_1: ModelAnimation,int_2: int,) -> None: """void UpdateModelAnimation(struct Model, struct ModelAnimation, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UpdateMusicStream(Music_0: Music,) -> None: """void UpdateMusicStream(struct Music); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UpdateSound(Sound_0: Sound,void_pointer_1: Any,int_2: int,) -> None: """void UpdateSound(struct Sound, void *, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UpdateTexture(Texture_0: Texture,void_pointer_1: Any,) -> None: """void UpdateTexture(struct Texture, void *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UpdateTextureRec(Texture_0: Texture,Rectangle_1: Rectangle,void_pointer_2: Any,) -> None: """void UpdateTextureRec(struct Texture, struct Rectangle, void *); CFFI C function from raylib.static._raylib_cffi.lib""" ... def UploadMesh(Mesh_pointer_0: Any,_Bool_1: bool,) -> None: """void UploadMesh(struct Mesh *, _Bool); CFFI C function from raylib.static._raylib_cffi.lib""" ... def WaveCopy(Wave_0: Wave,) -> Wave: """struct Wave WaveCopy(struct Wave); CFFI C function from raylib.static._raylib_cffi.lib""" ... def WaveCrop(Wave_pointer_0: Any,int_1: int,int_2: int,) -> None: """void WaveCrop(struct Wave *, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def WaveFormat(Wave_pointer_0: Any,int_1: int,int_2: int,int_3: int,) -> None: """void WaveFormat(struct Wave *, int, int, int); CFFI C function from raylib.static._raylib_cffi.lib""" ... def WindowShouldClose() -> bool: """_Bool WindowShouldClose(); CFFI C function from raylib.static._raylib_cffi.lib""" ... AudioStream: struct BlendMode: int BoneInfo: struct BoundingBox: struct Camera: struct Camera2D: struct Camera3D: struct CameraMode: int CameraProjection: int CharInfo: struct Color: struct ConfigFlags: int CubemapLayout: int Font: struct FontType: int GamepadAxis: int GamepadButton: int Gestures: int Image: struct KeyboardKey: int Material: struct MaterialMap: struct MaterialMapIndex: int Matrix: struct Mesh: struct Model: struct ModelAnimation: struct MouseButton: int MouseCursor: int Music: struct NPatchInfo: struct NPatchLayout: int PixelFormat: int Quaternion: struct Ray: struct RayHitInfo: struct Rectangle: struct RenderTexture: struct RenderTexture2D: struct Shader: struct ShaderLocationIndex: int ShaderUniformDataType: int Sound: struct Texture: struct Texture2D: struct TextureCubemap: struct TextureFilter: int TextureWrap: int TraceLogLevel: int Transform: struct Vector2: struct Vector3: struct Vector4: struct VrDeviceInfo: struct VrStereoConfig: struct Wave: struct rAudioBuffer: struct