# Copyright (c) 2021 Richard Smith and others # # This program and the accompanying materials are made available under the # terms of the Eclipse Public License 2.0 which is available at # http://www.eclipse.org/legal/epl-2.0. # # This Source Code may also be made available under the following Secondary # licenses when the conditions for such availability set forth in the Eclipse # Public License, v. 2.0 are satisfied: GNU General Public License, version 2 # with the GNU Classpath Exception which is # available at https://www.gnu.org/software/classpath/license.html. # # SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 # Assumes raylib, GL, etc are all already installed as system libraries. We dont distribute them. # Raylib must be installed and compiled with: cmake -DWITH_PIC=ON -DSHARED=ON -DSTATIC=ON .. # We use /usr/local/lib/libraylib.a to ensure we link to static version from cffi import FFI import os import platform import sys ffibuilder = FFI() def mangle(file): result = "" skip = False for line in open(file): line = line.strip().replace("va_list", "void *")+"\n" if skip: if line.startswith("#endif"): skip = False continue if line.startswith("#if defined(__cplusplus)"): skip = True continue if line.startswith("#endif // RAYGUI_H"): break if line.__contains__("GetTouchEvent"): continue if line.startswith("#"): continue if line.startswith("RLAPI"): line = line.replace('RLAPI ', '') if line.startswith("RAYGUIDEF"): line = line.replace('RAYGUIDEF ', '') if line.startswith("PHYSACDEF"): line = line.replace('PHYSACDEF ', '') result += line print(line) return result def build_linux(): print("BUILDING FOR LINUX") ffibuilder.cdef(mangle("raylib/raylib.h")) #ffibuilder.cdef(mangle("raylib/raygui.h")) ffibuilder.cdef(open("raylib/raygui_modified.h").read().replace('RAYGUIDEF ', '')) #ffibuilder.cdef(mangle("raylib/physac.h")) ffibuilder.cdef(open("raylib/physac_modified.h").read().replace('PHYSACDEF ', '')) ffibuilder.set_source("raylib._raylib_cffi", """ #include "raylib.h" #define RAYGUI_IMPLEMENTATION #define RAYGUI_SUPPORT_RICONS #include "raygui.h" #define PHYSAC_IMPLEMENTATION #include "physac.h" """, extra_link_args=['/usr/local/lib/libraylib.a','-lm', '-lpthread', '-lGLU', '-lGL', '-lrt', '-lm', '-ldl', '-lX11', '-lpthread'], libraries=['GL','m','pthread', 'dl', 'rt', 'X11'], include_dirs=['raylib'] ) if __name__ == "__main__": ffibuilder.compile(verbose=True) def build_windows(): print("BUILDING FOR WINDOWS") ffibuilder.cdef(mangle("raylib/raylib.h")) ffibuilder.cdef(open("raylib/raygui_modified.h").read().replace('RAYGUIDEF ', '').replace('bool','int')) ffibuilder.cdef(open("raylib/physac_modified.h").read().replace('PHYSACDEF ', '').replace('bool','int')) ffibuilder.set_source("raylib._raylib_cffi", """ #include "raylib.h" #define RAYGUI_IMPLEMENTATION #define RAYGUI_SUPPORT_RICONS #include "raygui.h" #define PHYSAC_IMPLEMENTATION #include "physac.h" """, extra_link_args=['/NODEFAULTLIB:MSVCRTD'], libraries=['raylib', 'gdi32', 'shell32', 'user32','OpenGL32', 'winmm'], include_dirs=['raylib'], ) if __name__ == "__main__": ffibuilder.compile(verbose=True) def build_mac(): print("BUILDING FOR MAC") ffibuilder.cdef(open("raylib/raylib_modified.h").read().replace('RLAPI ', '')) ffibuilder.set_source("raylib._raylib_cffi", """ #include "../../raylib/raylib.h" // the C header of the library, supplied by us here """, extra_link_args=['/usr/local/lib/libraylib.a', '-framework', 'OpenGL', '-framework', 'Cocoa', '-framework', 'IOKit', '-framework', 'CoreFoundation', '-framework', 'CoreVideo'], ) if __name__ == "__main__": ffibuilder.compile(verbose=True) def build_rpi_nox(): print("BUILDING FOR RASPBERRY PI") ffibuilder.cdef(mangle("raylib/raylib.h")) ffibuilder.set_source("raylib._raylib_cffi", """ #include "../../raylib/raylib.h" """, extra_link_args=['/usr/local/lib/libraylib.a', '/opt/vc/lib/libEGL_static.a', '/opt/vc/lib/libGLESv2_static.a', '-L/opt/vc/lib', '-lvcos', '-lbcm_host', '-lbrcmEGL', '-lbrcmGLESv2', '-lm', '-lpthread', '-lrt'], ) if __name__ == "__main__": ffibuilder.compile(verbose=True) if platform.system()=="Darwin": build_mac() elif platform.system()=="Linux": if "x86" in platform.machine(): build_linux() elif "arm" in platform.machine(): build_rpi_nox() elif platform.system()=="Windows": build_windows() else: print("WARNING: UKKNOWN PLATFORM - trying Linux build") build_linux()