raylib.pyray.PyRay ================== .. currentmodule:: raylib.pyray .. autoclass:: PyRay .. automethod:: __init__ .. rubric:: Methods .. autosummary:: ~PyRay.AudioStream ~PyRay.BlendMode ~PyRay.BoneInfo ~PyRay.BoundingBox ~PyRay.Camera ~PyRay.Camera2D ~PyRay.Camera3D ~PyRay.CameraMode ~PyRay.CameraProjection ~PyRay.CharInfo ~PyRay.Color ~PyRay.ConfigFlags ~PyRay.CubemapLayout ~PyRay.Font ~PyRay.FontType ~PyRay.GamepadAxis ~PyRay.GamepadButton ~PyRay.Gestures ~PyRay.Image ~PyRay.KeyboardKey ~PyRay.Material ~PyRay.MaterialMap ~PyRay.MaterialMapIndex ~PyRay.Matrix ~PyRay.Mesh ~PyRay.Model ~PyRay.ModelAnimation ~PyRay.MouseButton ~PyRay.MouseCursor ~PyRay.Music ~PyRay.NPatchInfo ~PyRay.NPatchLayout ~PyRay.PixelFormat ~PyRay.Quaternion ~PyRay.Ray ~PyRay.RayHitInfo ~PyRay.Rectangle ~PyRay.RenderTexture ~PyRay.RenderTexture2D ~PyRay.Shader ~PyRay.ShaderLocationIndex ~PyRay.ShaderUniformDataType ~PyRay.Sound ~PyRay.Texture ~PyRay.Texture2D ~PyRay.TextureCubemap ~PyRay.TextureFilter ~PyRay.TextureWrap ~PyRay.TraceLogLevel ~PyRay.Transform ~PyRay.Vector2 ~PyRay.Vector3 ~PyRay.Vector4 ~PyRay.VrDeviceInfo ~PyRay.VrStereoConfig ~PyRay.Wave ~PyRay.__init__ ~PyRay.begin_blend_mode ~PyRay.begin_drawing ~PyRay.begin_mode_2d ~PyRay.begin_mode_3d ~PyRay.begin_scissor_mode ~PyRay.begin_shader_mode ~PyRay.begin_texture_mode ~PyRay.begin_vr_stereo_mode ~PyRay.change_directory ~PyRay.check_collision_box_sphere ~PyRay.check_collision_boxes ~PyRay.check_collision_circle_rec ~PyRay.check_collision_circles ~PyRay.check_collision_lines ~PyRay.check_collision_point_circle ~PyRay.check_collision_point_rec ~PyRay.check_collision_point_triangle ~PyRay.check_collision_ray_box ~PyRay.check_collision_ray_sphere ~PyRay.check_collision_ray_sphere_ex ~PyRay.check_collision_recs ~PyRay.check_collision_spheres ~PyRay.clear_background ~PyRay.clear_directory_files ~PyRay.clear_dropped_files ~PyRay.clear_window_state ~PyRay.close_audio_device ~PyRay.close_audio_stream ~PyRay.close_window ~PyRay.codepoint_to_utf8 ~PyRay.color_alpha ~PyRay.color_alpha_blend ~PyRay.color_from_hsv ~PyRay.color_from_normalized ~PyRay.color_normalize ~PyRay.color_to_hsv ~PyRay.color_to_int ~PyRay.compress_data ~PyRay.decompress_data ~PyRay.directory_exists ~PyRay.disable_cursor ~PyRay.draw_billboard ~PyRay.draw_billboard_rec ~PyRay.draw_bounding_box ~PyRay.draw_circle ~PyRay.draw_circle_3d ~PyRay.draw_circle_gradient ~PyRay.draw_circle_lines ~PyRay.draw_circle_sector ~PyRay.draw_circle_sector_lines ~PyRay.draw_circle_v ~PyRay.draw_cube ~PyRay.draw_cube_texture ~PyRay.draw_cube_v ~PyRay.draw_cube_wires ~PyRay.draw_cube_wires_v ~PyRay.draw_cylinder ~PyRay.draw_cylinder_wires ~PyRay.draw_ellipse ~PyRay.draw_ellipse_lines ~PyRay.draw_fps ~PyRay.draw_grid ~PyRay.draw_line ~PyRay.draw_line_3d ~PyRay.draw_line_bezier ~PyRay.draw_line_bezier_quad ~PyRay.draw_line_ex ~PyRay.draw_line_strip ~PyRay.draw_line_v ~PyRay.draw_mesh ~PyRay.draw_mesh_instanced ~PyRay.draw_model ~PyRay.draw_model_ex ~PyRay.draw_model_wires ~PyRay.draw_model_wires_ex ~PyRay.draw_pixel ~PyRay.draw_pixel_v ~PyRay.draw_plane ~PyRay.draw_point_3d ~PyRay.draw_poly ~PyRay.draw_poly_lines ~PyRay.draw_ray ~PyRay.draw_rectangle ~PyRay.draw_rectangle_gradient_ex ~PyRay.draw_rectangle_gradient_h ~PyRay.draw_rectangle_gradient_v ~PyRay.draw_rectangle_lines ~PyRay.draw_rectangle_lines_ex ~PyRay.draw_rectangle_pro ~PyRay.draw_rectangle_rec ~PyRay.draw_rectangle_rounded ~PyRay.draw_rectangle_rounded_lines ~PyRay.draw_rectangle_v ~PyRay.draw_ring ~PyRay.draw_ring_lines ~PyRay.draw_sphere ~PyRay.draw_sphere_ex ~PyRay.draw_sphere_wires ~PyRay.draw_text ~PyRay.draw_text_codepoint ~PyRay.draw_text_ex ~PyRay.draw_text_rec ~PyRay.draw_text_rec_ex ~PyRay.draw_texture ~PyRay.draw_texture_ex ~PyRay.draw_texture_n_patch ~PyRay.draw_texture_poly ~PyRay.draw_texture_pro ~PyRay.draw_texture_quad ~PyRay.draw_texture_rec ~PyRay.draw_texture_tiled ~PyRay.draw_texture_v ~PyRay.draw_triangle ~PyRay.draw_triangle_3d ~PyRay.draw_triangle_fan ~PyRay.draw_triangle_lines ~PyRay.draw_triangle_strip ~PyRay.draw_triangle_strip_3d ~PyRay.enable_cursor ~PyRay.end_blend_mode ~PyRay.end_drawing ~PyRay.end_mode_2d ~PyRay.end_mode_3d ~PyRay.end_scissor_mode ~PyRay.end_shader_mode ~PyRay.end_texture_mode ~PyRay.end_vr_stereo_mode ~PyRay.export_image ~PyRay.export_image_as_code ~PyRay.export_mesh ~PyRay.export_wave ~PyRay.export_wave_as_code ~PyRay.fade ~PyRay.file_exists ~PyRay.gen_image_cellular ~PyRay.gen_image_checked ~PyRay.gen_image_color ~PyRay.gen_image_font_atlas ~PyRay.gen_image_gradient_h ~PyRay.gen_image_gradient_radial ~PyRay.gen_image_gradient_v ~PyRay.gen_image_perlin_noise ~PyRay.gen_image_white_noise ~PyRay.gen_mesh_cube ~PyRay.gen_mesh_cubicmap ~PyRay.gen_mesh_cylinder ~PyRay.gen_mesh_heightmap ~PyRay.gen_mesh_hemi_sphere ~PyRay.gen_mesh_knot ~PyRay.gen_mesh_plane ~PyRay.gen_mesh_poly ~PyRay.gen_mesh_sphere ~PyRay.gen_mesh_torus ~PyRay.gen_texture_mipmaps ~PyRay.get_camera_matrix ~PyRay.get_camera_matrix_2d ~PyRay.get_char_pressed ~PyRay.get_clipboard_text ~PyRay.get_codepoints ~PyRay.get_codepoints_count ~PyRay.get_collision_ray_ground ~PyRay.get_collision_ray_mesh ~PyRay.get_collision_ray_model ~PyRay.get_collision_ray_triangle ~PyRay.get_collision_rec ~PyRay.get_color ~PyRay.get_current_monitor ~PyRay.get_directory_files ~PyRay.get_directory_path ~PyRay.get_dropped_files ~PyRay.get_file_extension ~PyRay.get_file_mod_time ~PyRay.get_file_name ~PyRay.get_file_name_without_ext ~PyRay.get_font_default ~PyRay.get_fps ~PyRay.get_frame_time ~PyRay.get_gamepad_axis_count ~PyRay.get_gamepad_axis_movement ~PyRay.get_gamepad_button_pressed ~PyRay.get_gamepad_name ~PyRay.get_gesture_detected ~PyRay.get_gesture_drag_angle ~PyRay.get_gesture_drag_vector ~PyRay.get_gesture_hold_duration ~PyRay.get_gesture_pinch_angle ~PyRay.get_gesture_pinch_vector ~PyRay.get_glyph_index ~PyRay.get_image_alpha_border ~PyRay.get_key_pressed ~PyRay.get_monitor_count ~PyRay.get_monitor_height ~PyRay.get_monitor_name ~PyRay.get_monitor_physical_height ~PyRay.get_monitor_physical_width ~PyRay.get_monitor_position ~PyRay.get_monitor_refresh_rate ~PyRay.get_monitor_width ~PyRay.get_mouse_position ~PyRay.get_mouse_ray ~PyRay.get_mouse_wheel_move ~PyRay.get_mouse_x ~PyRay.get_mouse_y ~PyRay.get_music_time_length ~PyRay.get_music_time_played ~PyRay.get_next_codepoint ~PyRay.get_pixel_color ~PyRay.get_pixel_data_size ~PyRay.get_prev_directory_path ~PyRay.get_random_value ~PyRay.get_screen_data ~PyRay.get_screen_height ~PyRay.get_screen_to_world_2d ~PyRay.get_screen_width ~PyRay.get_shader_location ~PyRay.get_shader_location_attrib ~PyRay.get_sounds_playing ~PyRay.get_texture_data ~PyRay.get_time ~PyRay.get_touch_points_count ~PyRay.get_touch_position ~PyRay.get_touch_x ~PyRay.get_touch_y ~PyRay.get_window_handle ~PyRay.get_window_position ~PyRay.get_window_scale_dpi ~PyRay.get_working_directory ~PyRay.get_world_to_screen ~PyRay.get_world_to_screen_2d ~PyRay.get_world_to_screen_ex ~PyRay.hide_cursor ~PyRay.image_alpha_clear ~PyRay.image_alpha_crop ~PyRay.image_alpha_mask ~PyRay.image_alpha_premultiply ~PyRay.image_clear_background ~PyRay.image_color_brightness ~PyRay.image_color_contrast ~PyRay.image_color_grayscale ~PyRay.image_color_invert ~PyRay.image_color_replace ~PyRay.image_color_tint ~PyRay.image_copy ~PyRay.image_crop ~PyRay.image_dither ~PyRay.image_draw ~PyRay.image_draw_circle ~PyRay.image_draw_circle_v ~PyRay.image_draw_line ~PyRay.image_draw_line_v ~PyRay.image_draw_pixel ~PyRay.image_draw_pixel_v ~PyRay.image_draw_rectangle ~PyRay.image_draw_rectangle_lines ~PyRay.image_draw_rectangle_rec ~PyRay.image_draw_rectangle_v ~PyRay.image_draw_text ~PyRay.image_draw_text_ex ~PyRay.image_flip_horizontal ~PyRay.image_flip_vertical ~PyRay.image_format ~PyRay.image_from_image ~PyRay.image_mipmaps ~PyRay.image_resize ~PyRay.image_resize_canvas ~PyRay.image_resize_nn ~PyRay.image_rotate_ccw ~PyRay.image_rotate_cw ~PyRay.image_text ~PyRay.image_text_ex ~PyRay.image_to_pot ~PyRay.init_audio_device ~PyRay.init_audio_stream ~PyRay.init_window ~PyRay.is_audio_device_ready ~PyRay.is_audio_stream_playing ~PyRay.is_audio_stream_processed ~PyRay.is_cursor_hidden ~PyRay.is_cursor_on_screen ~PyRay.is_file_dropped ~PyRay.is_file_extension ~PyRay.is_gamepad_available ~PyRay.is_gamepad_button_down ~PyRay.is_gamepad_button_pressed ~PyRay.is_gamepad_button_released ~PyRay.is_gamepad_button_up ~PyRay.is_gamepad_name ~PyRay.is_gesture_detected ~PyRay.is_key_down ~PyRay.is_key_pressed ~PyRay.is_key_released ~PyRay.is_key_up ~PyRay.is_model_animation_valid ~PyRay.is_mouse_button_down ~PyRay.is_mouse_button_pressed ~PyRay.is_mouse_button_released ~PyRay.is_mouse_button_up ~PyRay.is_music_playing ~PyRay.is_sound_playing ~PyRay.is_window_focused ~PyRay.is_window_fullscreen ~PyRay.is_window_hidden ~PyRay.is_window_maximized ~PyRay.is_window_minimized ~PyRay.is_window_ready ~PyRay.is_window_resized ~PyRay.is_window_state ~PyRay.load_file_data ~PyRay.load_file_text ~PyRay.load_font ~PyRay.load_font_data ~PyRay.load_font_ex ~PyRay.load_font_from_image ~PyRay.load_font_from_memory ~PyRay.load_image ~PyRay.load_image_anim ~PyRay.load_image_colors ~PyRay.load_image_from_memory ~PyRay.load_image_palette ~PyRay.load_image_raw ~PyRay.load_material_default ~PyRay.load_materials ~PyRay.load_model ~PyRay.load_model_animations ~PyRay.load_model_from_mesh ~PyRay.load_music_stream ~PyRay.load_music_stream_from_memory ~PyRay.load_render_texture ~PyRay.load_shader ~PyRay.load_shader_from_memory ~PyRay.load_sound ~PyRay.load_sound_from_wave ~PyRay.load_storage_value ~PyRay.load_texture ~PyRay.load_texture_cubemap ~PyRay.load_texture_from_image ~PyRay.load_vr_stereo_config ~PyRay.load_wave ~PyRay.load_wave_from_memory ~PyRay.load_wave_samples ~PyRay.maximize_window ~PyRay.measure_text ~PyRay.measure_text_ex ~PyRay.mem_alloc ~PyRay.mem_free ~PyRay.mem_realloc ~PyRay.mesh_binormals ~PyRay.mesh_bounding_box ~PyRay.mesh_tangents ~PyRay.minimize_window ~PyRay.open_url ~PyRay.pause_audio_stream ~PyRay.pause_music_stream ~PyRay.pause_sound ~PyRay.play_audio_stream ~PyRay.play_music_stream ~PyRay.play_sound ~PyRay.play_sound_multi ~PyRay.pointer ~PyRay.rAudioBuffer ~PyRay.restore_window ~PyRay.resume_audio_stream ~PyRay.resume_music_stream ~PyRay.resume_sound ~PyRay.save_file_data ~PyRay.save_file_text ~PyRay.save_storage_value ~PyRay.set_audio_stream_buffer_size_default ~PyRay.set_audio_stream_pitch ~PyRay.set_audio_stream_volume ~PyRay.set_camera_alt_control ~PyRay.set_camera_mode ~PyRay.set_camera_move_controls ~PyRay.set_camera_pan_control ~PyRay.set_camera_smooth_zoom_control ~PyRay.set_clipboard_text ~PyRay.set_config_flags ~PyRay.set_exit_key ~PyRay.set_gamepad_mappings ~PyRay.set_gestures_enabled ~PyRay.set_master_volume ~PyRay.set_material_texture ~PyRay.set_model_mesh_material ~PyRay.set_mouse_cursor ~PyRay.set_mouse_offset ~PyRay.set_mouse_position ~PyRay.set_mouse_scale ~PyRay.set_music_pitch ~PyRay.set_music_volume ~PyRay.set_pixel_color ~PyRay.set_shader_value ~PyRay.set_shader_value_matrix ~PyRay.set_shader_value_texture ~PyRay.set_shader_value_v ~PyRay.set_shapes_texture ~PyRay.set_sound_pitch ~PyRay.set_sound_volume ~PyRay.set_target_fps ~PyRay.set_texture_filter ~PyRay.set_texture_wrap ~PyRay.set_trace_log_level ~PyRay.set_window_icon ~PyRay.set_window_min_size ~PyRay.set_window_monitor ~PyRay.set_window_position ~PyRay.set_window_size ~PyRay.set_window_state ~PyRay.set_window_title ~PyRay.show_cursor ~PyRay.stop_audio_stream ~PyRay.stop_music_stream ~PyRay.stop_sound ~PyRay.stop_sound_multi ~PyRay.take_screenshot ~PyRay.text_append ~PyRay.text_copy ~PyRay.text_find_index ~PyRay.text_insert ~PyRay.text_is_equal ~PyRay.text_join ~PyRay.text_length ~PyRay.text_replace ~PyRay.text_split ~PyRay.text_subtext ~PyRay.text_to_integer ~PyRay.text_to_lower ~PyRay.text_to_pascal ~PyRay.text_to_upper ~PyRay.text_to_utf8 ~PyRay.toggle_fullscreen ~PyRay.unload_file_data ~PyRay.unload_file_text ~PyRay.unload_font ~PyRay.unload_font_data ~PyRay.unload_image ~PyRay.unload_image_colors ~PyRay.unload_image_palette ~PyRay.unload_material ~PyRay.unload_mesh ~PyRay.unload_model ~PyRay.unload_model_animation ~PyRay.unload_model_animations ~PyRay.unload_model_keep_meshes ~PyRay.unload_music_stream ~PyRay.unload_render_texture ~PyRay.unload_shader ~PyRay.unload_sound ~PyRay.unload_texture ~PyRay.unload_vr_stereo_config ~PyRay.unload_wave ~PyRay.unload_wave_samples ~PyRay.update_audio_stream ~PyRay.update_camera ~PyRay.update_mesh_buffer ~PyRay.update_model_animation ~PyRay.update_music_stream ~PyRay.update_sound ~PyRay.update_texture ~PyRay.update_texture_rec ~PyRay.upload_mesh ~PyRay.wave_copy ~PyRay.wave_crop ~PyRay.wave_format ~PyRay.window_should_close .. rubric:: Attributes .. autosummary:: ~PyRay.BLEND_ADDITIVE ~PyRay.BLEND_ADD_COLORS ~PyRay.BLEND_ALPHA ~PyRay.BLEND_CUSTOM ~PyRay.BLEND_MULTIPLIED ~PyRay.BLEND_SUBTRACT_COLORS ~PyRay.CAMERA_CUSTOM ~PyRay.CAMERA_FIRST_PERSON ~PyRay.CAMERA_FREE ~PyRay.CAMERA_ORBITAL ~PyRay.CAMERA_ORTHOGRAPHIC ~PyRay.CAMERA_PERSPECTIVE ~PyRay.CAMERA_THIRD_PERSON ~PyRay.CUBEMAP_LAYOUT_AUTO_DETECT ~PyRay.CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE ~PyRay.CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR ~PyRay.CUBEMAP_LAYOUT_LINE_HORIZONTAL ~PyRay.CUBEMAP_LAYOUT_LINE_VERTICAL ~PyRay.CUBEMAP_LAYOUT_PANORAMA ~PyRay.FLAG_FULLSCREEN_MODE ~PyRay.FLAG_INTERLACED_HINT ~PyRay.FLAG_MSAA_4X_HINT ~PyRay.FLAG_VSYNC_HINT ~PyRay.FLAG_WINDOW_ALWAYS_RUN ~PyRay.FLAG_WINDOW_HIDDEN ~PyRay.FLAG_WINDOW_HIGHDPI ~PyRay.FLAG_WINDOW_MAXIMIZED ~PyRay.FLAG_WINDOW_MINIMIZED ~PyRay.FLAG_WINDOW_RESIZABLE ~PyRay.FLAG_WINDOW_TOPMOST ~PyRay.FLAG_WINDOW_TRANSPARENT ~PyRay.FLAG_WINDOW_UNDECORATED ~PyRay.FLAG_WINDOW_UNFOCUSED ~PyRay.FONT_BITMAP ~PyRay.FONT_DEFAULT ~PyRay.FONT_SDF ~PyRay.GAMEPAD_AXIS_LEFT_TRIGGER ~PyRay.GAMEPAD_AXIS_LEFT_X ~PyRay.GAMEPAD_AXIS_LEFT_Y ~PyRay.GAMEPAD_AXIS_RIGHT_TRIGGER ~PyRay.GAMEPAD_AXIS_RIGHT_X ~PyRay.GAMEPAD_AXIS_RIGHT_Y ~PyRay.GAMEPAD_BUTTON_LEFT_FACE_DOWN ~PyRay.GAMEPAD_BUTTON_LEFT_FACE_LEFT ~PyRay.GAMEPAD_BUTTON_LEFT_FACE_RIGHT ~PyRay.GAMEPAD_BUTTON_LEFT_FACE_UP ~PyRay.GAMEPAD_BUTTON_LEFT_THUMB ~PyRay.GAMEPAD_BUTTON_LEFT_TRIGGER_1 ~PyRay.GAMEPAD_BUTTON_LEFT_TRIGGER_2 ~PyRay.GAMEPAD_BUTTON_MIDDLE ~PyRay.GAMEPAD_BUTTON_MIDDLE_LEFT ~PyRay.GAMEPAD_BUTTON_MIDDLE_RIGHT ~PyRay.GAMEPAD_BUTTON_RIGHT_FACE_DOWN ~PyRay.GAMEPAD_BUTTON_RIGHT_FACE_LEFT ~PyRay.GAMEPAD_BUTTON_RIGHT_FACE_RIGHT ~PyRay.GAMEPAD_BUTTON_RIGHT_FACE_UP ~PyRay.GAMEPAD_BUTTON_RIGHT_THUMB ~PyRay.GAMEPAD_BUTTON_RIGHT_TRIGGER_1 ~PyRay.GAMEPAD_BUTTON_RIGHT_TRIGGER_2 ~PyRay.GAMEPAD_BUTTON_UNKNOWN ~PyRay.GESTURE_DOUBLETAP ~PyRay.GESTURE_DRAG ~PyRay.GESTURE_HOLD ~PyRay.GESTURE_NONE ~PyRay.GESTURE_PINCH_IN ~PyRay.GESTURE_PINCH_OUT ~PyRay.GESTURE_SWIPE_DOWN ~PyRay.GESTURE_SWIPE_LEFT ~PyRay.GESTURE_SWIPE_RIGHT ~PyRay.GESTURE_SWIPE_UP ~PyRay.GESTURE_TAP ~PyRay.KEY_A ~PyRay.KEY_APOSTROPHE ~PyRay.KEY_B ~PyRay.KEY_BACK ~PyRay.KEY_BACKSLASH ~PyRay.KEY_BACKSPACE ~PyRay.KEY_C ~PyRay.KEY_CAPS_LOCK ~PyRay.KEY_COMMA ~PyRay.KEY_D ~PyRay.KEY_DELETE ~PyRay.KEY_DOWN ~PyRay.KEY_E ~PyRay.KEY_EIGHT ~PyRay.KEY_END ~PyRay.KEY_ENTER ~PyRay.KEY_EQUAL ~PyRay.KEY_ESCAPE ~PyRay.KEY_F ~PyRay.KEY_F1 ~PyRay.KEY_F10 ~PyRay.KEY_F11 ~PyRay.KEY_F12 ~PyRay.KEY_F2 ~PyRay.KEY_F3 ~PyRay.KEY_F4 ~PyRay.KEY_F5 ~PyRay.KEY_F6 ~PyRay.KEY_F7 ~PyRay.KEY_F8 ~PyRay.KEY_F9 ~PyRay.KEY_FIVE ~PyRay.KEY_FOUR ~PyRay.KEY_G ~PyRay.KEY_GRAVE ~PyRay.KEY_H ~PyRay.KEY_HOME ~PyRay.KEY_I ~PyRay.KEY_INSERT ~PyRay.KEY_J ~PyRay.KEY_K ~PyRay.KEY_KB_MENU ~PyRay.KEY_KP_0 ~PyRay.KEY_KP_1 ~PyRay.KEY_KP_2 ~PyRay.KEY_KP_3 ~PyRay.KEY_KP_4 ~PyRay.KEY_KP_5 ~PyRay.KEY_KP_6 ~PyRay.KEY_KP_7 ~PyRay.KEY_KP_8 ~PyRay.KEY_KP_9 ~PyRay.KEY_KP_ADD ~PyRay.KEY_KP_DECIMAL ~PyRay.KEY_KP_DIVIDE ~PyRay.KEY_KP_ENTER ~PyRay.KEY_KP_EQUAL ~PyRay.KEY_KP_MULTIPLY ~PyRay.KEY_KP_SUBTRACT ~PyRay.KEY_L ~PyRay.KEY_LEFT ~PyRay.KEY_LEFT_ALT ~PyRay.KEY_LEFT_BRACKET ~PyRay.KEY_LEFT_CONTROL ~PyRay.KEY_LEFT_SHIFT ~PyRay.KEY_LEFT_SUPER ~PyRay.KEY_M ~PyRay.KEY_MENU ~PyRay.KEY_MINUS ~PyRay.KEY_N ~PyRay.KEY_NINE ~PyRay.KEY_NULL ~PyRay.KEY_NUM_LOCK ~PyRay.KEY_O ~PyRay.KEY_ONE ~PyRay.KEY_P ~PyRay.KEY_PAGE_DOWN ~PyRay.KEY_PAGE_UP ~PyRay.KEY_PAUSE ~PyRay.KEY_PERIOD ~PyRay.KEY_PRINT_SCREEN ~PyRay.KEY_Q ~PyRay.KEY_R ~PyRay.KEY_RIGHT ~PyRay.KEY_RIGHT_ALT ~PyRay.KEY_RIGHT_BRACKET ~PyRay.KEY_RIGHT_CONTROL ~PyRay.KEY_RIGHT_SHIFT ~PyRay.KEY_RIGHT_SUPER ~PyRay.KEY_S ~PyRay.KEY_SCROLL_LOCK ~PyRay.KEY_SEMICOLON ~PyRay.KEY_SEVEN ~PyRay.KEY_SIX ~PyRay.KEY_SLASH ~PyRay.KEY_SPACE ~PyRay.KEY_T ~PyRay.KEY_TAB ~PyRay.KEY_THREE ~PyRay.KEY_TWO ~PyRay.KEY_U ~PyRay.KEY_UP ~PyRay.KEY_V ~PyRay.KEY_VOLUME_DOWN ~PyRay.KEY_VOLUME_UP ~PyRay.KEY_W ~PyRay.KEY_X ~PyRay.KEY_Y ~PyRay.KEY_Z ~PyRay.KEY_ZERO ~PyRay.LOG_ALL ~PyRay.LOG_DEBUG ~PyRay.LOG_ERROR ~PyRay.LOG_FATAL ~PyRay.LOG_INFO ~PyRay.LOG_NONE ~PyRay.LOG_TRACE ~PyRay.LOG_WARNING ~PyRay.MATERIAL_MAP_ALBEDO ~PyRay.MATERIAL_MAP_BRDG ~PyRay.MATERIAL_MAP_CUBEMAP ~PyRay.MATERIAL_MAP_DIFFUSE ~PyRay.MATERIAL_MAP_EMISSION ~PyRay.MATERIAL_MAP_HEIGHT ~PyRay.MATERIAL_MAP_IRRADIANCE ~PyRay.MATERIAL_MAP_METALNESS ~PyRay.MATERIAL_MAP_NORMAL ~PyRay.MATERIAL_MAP_OCCLUSION ~PyRay.MATERIAL_MAP_PREFILTER ~PyRay.MATERIAL_MAP_ROUGHNESS ~PyRay.MATERIAL_MAP_SPECULAR ~PyRay.MOUSE_CURSOR_ARROW ~PyRay.MOUSE_CURSOR_CROSSHAIR ~PyRay.MOUSE_CURSOR_DEFAULT ~PyRay.MOUSE_CURSOR_IBEAM ~PyRay.MOUSE_CURSOR_NOT_ALLOWED ~PyRay.MOUSE_CURSOR_POINTING_HAND ~PyRay.MOUSE_CURSOR_RESIZE_ALL ~PyRay.MOUSE_CURSOR_RESIZE_EW ~PyRay.MOUSE_CURSOR_RESIZE_NESW ~PyRay.MOUSE_CURSOR_RESIZE_NS ~PyRay.MOUSE_CURSOR_RESIZE_NWSE ~PyRay.MOUSE_LEFT_BUTTON ~PyRay.MOUSE_MIDDLE_BUTTON ~PyRay.MOUSE_RIGHT_BUTTON ~PyRay.NPATCH_NINE_PATCH ~PyRay.NPATCH_THREE_PATCH_HORIZONTAL ~PyRay.NPATCH_THREE_PATCH_VERTICAL ~PyRay.PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA ~PyRay.PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA ~PyRay.PIXELFORMAT_COMPRESSED_DXT1_RGB ~PyRay.PIXELFORMAT_COMPRESSED_DXT1_RGBA ~PyRay.PIXELFORMAT_COMPRESSED_DXT3_RGBA ~PyRay.PIXELFORMAT_COMPRESSED_DXT5_RGBA ~PyRay.PIXELFORMAT_COMPRESSED_ETC1_RGB ~PyRay.PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA ~PyRay.PIXELFORMAT_COMPRESSED_ETC2_RGB ~PyRay.PIXELFORMAT_COMPRESSED_PVRT_RGB ~PyRay.PIXELFORMAT_COMPRESSED_PVRT_RGBA ~PyRay.PIXELFORMAT_UNCOMPRESSED_GRAYSCALE ~PyRay.PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA ~PyRay.PIXELFORMAT_UNCOMPRESSED_R32 ~PyRay.PIXELFORMAT_UNCOMPRESSED_R32G32B32 ~PyRay.PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 ~PyRay.PIXELFORMAT_UNCOMPRESSED_R4G4B4A4 ~PyRay.PIXELFORMAT_UNCOMPRESSED_R5G5B5A1 ~PyRay.PIXELFORMAT_UNCOMPRESSED_R5G6B5 ~PyRay.PIXELFORMAT_UNCOMPRESSED_R8G8B8 ~PyRay.PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 ~PyRay.SHADER_LOC_COLOR_AMBIENT ~PyRay.SHADER_LOC_COLOR_DIFFUSE ~PyRay.SHADER_LOC_COLOR_SPECULAR ~PyRay.SHADER_LOC_MAP_ALBEDO ~PyRay.SHADER_LOC_MAP_BRDF ~PyRay.SHADER_LOC_MAP_CUBEMAP ~PyRay.SHADER_LOC_MAP_DIFFUSE ~PyRay.SHADER_LOC_MAP_EMISSION ~PyRay.SHADER_LOC_MAP_HEIGHT ~PyRay.SHADER_LOC_MAP_IRRADIANCE ~PyRay.SHADER_LOC_MAP_METALNESS ~PyRay.SHADER_LOC_MAP_NORMAL ~PyRay.SHADER_LOC_MAP_OCCLUSION ~PyRay.SHADER_LOC_MAP_PREFILTER ~PyRay.SHADER_LOC_MAP_ROUGHNESS ~PyRay.SHADER_LOC_MAP_SPECULAR ~PyRay.SHADER_LOC_MATRIX_MODEL ~PyRay.SHADER_LOC_MATRIX_MVP ~PyRay.SHADER_LOC_MATRIX_NORMAL ~PyRay.SHADER_LOC_MATRIX_PROJECTION ~PyRay.SHADER_LOC_MATRIX_VIEW ~PyRay.SHADER_LOC_VECTOR_VIEW ~PyRay.SHADER_LOC_VERTEX_COLOR ~PyRay.SHADER_LOC_VERTEX_NORMAL ~PyRay.SHADER_LOC_VERTEX_POSITION ~PyRay.SHADER_LOC_VERTEX_TANGENT ~PyRay.SHADER_LOC_VERTEX_TEXCOORD01 ~PyRay.SHADER_LOC_VERTEX_TEXCOORD02 ~PyRay.SHADER_UNIFORM_FLOAT ~PyRay.SHADER_UNIFORM_INT ~PyRay.SHADER_UNIFORM_IVEC2 ~PyRay.SHADER_UNIFORM_IVEC3 ~PyRay.SHADER_UNIFORM_IVEC4 ~PyRay.SHADER_UNIFORM_SAMPLER2D ~PyRay.SHADER_UNIFORM_VEC2 ~PyRay.SHADER_UNIFORM_VEC3 ~PyRay.SHADER_UNIFORM_VEC4 ~PyRay.TEXTURE_FILTER_ANISOTROPIC_16X ~PyRay.TEXTURE_FILTER_ANISOTROPIC_4X ~PyRay.TEXTURE_FILTER_ANISOTROPIC_8X ~PyRay.TEXTURE_FILTER_BILINEAR ~PyRay.TEXTURE_FILTER_POINT ~PyRay.TEXTURE_FILTER_TRILINEAR ~PyRay.TEXTURE_WRAP_CLAMP ~PyRay.TEXTURE_WRAP_MIRROR_CLAMP ~PyRay.TEXTURE_WRAP_MIRROR_REPEAT ~PyRay.TEXTURE_WRAP_REPEAT ~PyRay.TextFormat ~PyRay.TraceLog