# Linux build assumes raylib, GL, etc are all already installed as system libraries. We dont distribute them. from cffi import FFI import os import platform ffibuilder = FFI() ffibuilder.cdef(open("raylib_modified.h").read().replace('RLAPI ', '')) ffibuilder.set_source("_raylib_cffi", """ #include "raylib.h" // the C header of the library """, #library_dirs=['/Volumes/Home/rich/raylib-latest/src'], # extra_link_args=['-Wl,-rpath,.'], #extra_link_args=["/usr/local/lib/libraylib.a","-framework OpenGL"]# -F/System/Library/Frameworks -framework OpenGL -framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo"] # library_dirs=[os.path.dirname(__file__)+"/../lib"], libraries=['raylib','GL','m','pthread', 'dl', 'rt', 'X11'] ) if __name__ == "__main__": ffibuilder.compile(verbose=True)