""" * raylib [core] example - Windows drop files * * This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?) * * This example has been created using raylib 1.3 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * * Copyright (c) 2015 Ramon Santamaria (@raysan5) """ import pyray from raylib.colors import ( RAYWHITE, DARKGRAY, LIGHTGRAY, GRAY ) screenWidth = 800 screenHeight = 450 pyray.init_window(screenWidth, screenHeight, 'raylib [core] example - drop files') pyray.set_target_fps(60) # Set our game to run at 60 frames-per-second droppedFiles = pyray.FilePathList() while not pyray.window_should_close(): if pyray.is_file_dropped(): droppedFiles = pyray.load_dropped_files() pyray.begin_drawing() pyray.clear_background(RAYWHITE) if droppedFiles.count == 0: pyray.draw_text("Drop your files to this window!", 100, 40, 20, DARKGRAY) else: pyray.draw_text("Dropped files:", 100, 40, 20, DARKGRAY) for i in range(0, droppedFiles.count): if i % 2 == 0: pyray.draw_rectangle(0, 85 + 40*i, screenWidth, 40, pyray.fade(LIGHTGRAY, 0.5)) else: pyray.draw_rectangle(0, 85 + 40*i, screenWidth, 40, pyray.fade(LIGHTGRAY, 0.3)) pyray.draw_text(droppedFiles.paths[i], 120, 100 + 40*i, 10, GRAY) pyray.draw_text("Drop new files...", 100, 110 + 40*droppedFiles.count, 20, DARKGRAY) pyray.end_drawing() # De-Initialization pyray.close_window() # Close window and OpenGL context