from raylib import * screenWidth = 800 screenHeight = 450 InitWindow(screenWidth, screenHeight, b"raylib [textures] example - image loading") image = LoadImage(b"examples/textures/resources/raylib_logo.jpg") texture = LoadTextureFromImage(image) UnloadImage(image) while not WindowShouldClose(): BeginDrawing() ClearBackground(RAYWHITE) DrawTexture(texture, int(screenWidth/2 - texture.width/2), int(screenHeight/2 - texture.height/2), WHITE) DrawText(b"this IS a texture loaded from an image!", 300, 370, 10, GRAY) EndDrawing() UnloadTexture(texture) CloseWindow()