import pyray as pr import pytest pr.init_window(1280, 720, "any") shader = pr.load_shader("", "shader.fs") time = pr.ffi.new("float *", 0.0) timeLoc = pr.get_shader_location(shader, "uTime") pr.set_shader_value(shader, timeLoc, time, pr.SHADER_UNIFORM_FLOAT) with pytest.raises(TypeError): pr.set_shader_value(shader, timeLoc, 0.0, pr.SHADER_UNIFORM_FLOAT)