Python API ============== .. comment:: Link to API reference: toctree:: :maxdepth: 1 autoapi/pyray/index This is a wrapper around the C API with some syntactic sugar. The API is *still the same as Raylib*, so you should still reply on `the official Raylib docs `_, except: * the function names are in **snake_case**. * Some string and pointer conversions are handled automatically. * There are some helper functions to create structures. Example program: .. code-block:: import pyray as pr pr.init_window(800, 450, "Hello Pyray") pr.set_target_fps(60) camera = pr.Camera3D([18.0, 16.0, 18.0], [0.0, 0.0, 0.0], [0.0, 1.0, 0.0], 45.0, 0) pr.set_camera_mode(camera, pr.CAMERA_ORBITAL) while not pr.window_should_close(): pr.update_camera(camera) pr.begin_drawing() pr.clear_background(pr.RAYWHITE) pr.begin_mode_3d(camera) pr.draw_grid(20, 1.0) pr.end_mode_3d() pr.draw_text("Hello world", 190, 200, 20, pr.VIOLET) pr.end_drawing() pr.close_window() .. tip:: New in 3.7.0.post9: You can also now import the functions with no prefix: .. code-block:: from pyray import * init_window(800, 450, "Raylib texture test") ... You don't need to use the PyRay() class anymore. See also https://github.com/electronstudio/raylib-python-cffi/blob/master/tests/test_pyray.py API reference ------------- .. autoapimodule:: pyray :members: :undoc-members: