Commit graph

6 commits

Author SHA1 Message Date
Richard Smith
70b8d7c143 tidy examples 2024-02-21 12:21:32 +00:00
דור שפירא
91aa5ae4f9 making the shaders_basic_lighting.py and the shaders_fog.py file more python"y" style 2022-09-19 22:54:14 +03:00
richard
218d9a18f7 test, review and fix the shader examples. https://github.com/electronstudio/raylib-python-cffi/issues/47 2022-02-02 18:21:34 +00:00
electronstudio
81819a133a separate static and dynamic libraries completely 2021-10-03 21:21:59 +01:00
Richard Smith
8824449bc1
New examples from @chriscamacho (#23)
* complete fog example
as both fog and basic lighting need the light system it made sense
to seperate it out, there are a few functions from raymath
int rlmath.py

* added shaders custom uniform

* added shaders_texture_waves.py

* added shaders_texture_drawing.py

* bug fix - unwanted transparent effect!

* complete fog example
as both fog and basic lighting need the light system it made sense
to seperate it out, there are a few functions from raymath
int rlmath.py

* added shaders custom uniform

* added shaders_texture_waves.py

* initial commit still WIP

* updated raylib

* undo all changes in this branch except for the example updates

* remove local raylib-c

Co-authored-by: codifies <nospam@antispam.com>
2020-11-15 20:07:05 +00:00
chriscamacho
e49e2b4d65
completed fog example (#18)
* complete fog example
as both fog and basic lighting need the light system it made sense
to seperate it out, there are a few functions from raymath
int rlmath.py

* added shaders custom uniform

* added shaders_texture_waves.py

* added shaders_texture_drawing.py

* bug fix - unwanted transparent effect!

Co-authored-by: codifies <nospam@antispam.com>
2020-09-19 09:07:39 +01:00