Commit graph

5 commits

Author SHA1 Message Date
Richard Smith
39b52c5989 build Ubuntu 16.04 binaries 2021-01-16 21:02:10 +00:00
Richard Smith
78cf5cc344 update linux binaries to 3.5 (note using new glibc so may not work on old linuxes) 2021-01-16 18:32:38 +00:00
Richard Smith
23f3cd92e7 update to raylib master in preparation for 3.5 release 2020-11-16 05:15:42 +00:00
Richard Smith
8824449bc1
New examples from @chriscamacho (#23)
* complete fog example
as both fog and basic lighting need the light system it made sense
to seperate it out, there are a few functions from raymath
int rlmath.py

* added shaders custom uniform

* added shaders_texture_waves.py

* added shaders_texture_drawing.py

* bug fix - unwanted transparent effect!

* complete fog example
as both fog and basic lighting need the light system it made sense
to seperate it out, there are a few functions from raymath
int rlmath.py

* added shaders custom uniform

* added shaders_texture_waves.py

* initial commit still WIP

* updated raylib

* undo all changes in this branch except for the example updates

* remove local raylib-c

Co-authored-by: codifies <nospam@antispam.com>
2020-11-15 20:07:05 +00:00
Richard Smith
6d0f77936e update DLLs to 2.5 releases 2019-06-05 16:59:07 +01:00