update raylib to 4.1-dev

This commit is contained in:
richard 2022-02-08 09:32:46 +00:00
parent 10d945ed28
commit f73c57c89c
9 changed files with 106 additions and 34 deletions

View file

@ -85,7 +85,7 @@
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2014-2021 Ramon Santamaria (@raysan5)
* Copyright (c) 2014-2022 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@ -235,7 +235,7 @@ typedef enum {
// NOTE 1: Filtering considers mipmaps if available in the texture
// NOTE 2: Filter is accordingly set for minification and magnification
typedef enum {
RL_TEXTURE_FILTER_POINT = 0, // No filter, just pixel aproximation
RL_TEXTURE_FILTER_POINT = 0, // No filter, just pixel approximation
RL_TEXTURE_FILTER_BILINEAR, // Linear filtering
RL_TEXTURE_FILTER_TRILINEAR, // Trilinear filtering (linear with mipmaps)
RL_TEXTURE_FILTER_ANISOTROPIC_4X, // Anisotropic filtering 4x
@ -249,7 +249,7 @@ typedef enum {
RL_BLEND_MULTIPLIED, // Blend textures multiplying colors
RL_BLEND_ADD_COLORS, // Blend textures adding colors (alternative)
RL_BLEND_SUBTRACT_COLORS, // Blend textures subtracting colors (alternative)
RL_BLEND_CUSTOM // Belnd textures using custom src/dst factors (use SetBlendModeCustom())
RL_BLEND_CUSTOM // Blend textures using custom src/dst factors (use rlSetBlendFactors())
} rlBlendMode;
// Shader location point type
typedef enum {