update mac builds to 3.0

This commit is contained in:
electronstudio 2020-04-01 15:04:32 +01:00
parent 98639e03eb
commit eeaaf69044
22 changed files with 2898 additions and 1951 deletions

View file

@ -6,8 +6,8 @@ materials of a model. But now it __seems__ to work
import platform
# Probably unnecessary, just covering all bases in case people add or remove dlls
MAC_NAMES = ['libraylib.2.6.0.dylib', 'libraylib.261.dylib', 'libraylib.dylib']
LINUX_NAMES = ['libraylib.so.2.6.0','libraylib.so.2', 'libraylib.so']
MAC_NAMES = ['libraylib.3.0.0.dylib', 'libraylib.301.dylib', 'libraylib.dylib']
LINUX_NAMES = ['libraylib.so.3.0.0','libraylib.so.3', 'libraylib.so']
WINDOWS_NAMES = ['libraylib.dll', 'raylib.dll','32bit/raylib.dll', '32bit/libraylib.dll']
if platform.system() == "Darwin":