update core examples

This commit is contained in:
Richard Smith 2024-02-21 11:23:55 +00:00
parent 83b810b1eb
commit eb68dec2ad
17 changed files with 52 additions and 214 deletions

View file

@ -5,7 +5,7 @@ raylib [core] example - 2D Camera System
"""
import pyray
from raylib.colors import (
from pyray import (
RAYWHITE,
DARKGRAY,
RED,
@ -15,16 +15,12 @@ from raylib.colors import (
BLACK,
)
# Initialization
MAX_BUILDINGS = 100
SCREEN_WIDTH = 800
SCREEN_HEIGHT = 450
pyray.init_window(SCREEN_WIDTH, SCREEN_HEIGHT,
'raylib [core] example - 2d camera')
pyray.init_window(SCREEN_WIDTH, SCREEN_HEIGHT,'raylib [core] example - 2d camera')
player = pyray.Rectangle(400, 280, 40, 40)
buildings = []
@ -56,7 +52,6 @@ camera.zoom = 1.0
pyray.set_target_fps(60) # Set our game to run at 60 frames-per-second
# Main game loop
while not pyray.window_should_close(): # Detect window close button or ESC key
# Update
@ -133,6 +128,5 @@ while not pyray.window_should_close(): # Detect window close button or ESC key
pyray.end_drawing()
# De-Initialization
pyray.close_window() # Close window and OpenGL context