fix missing defines

This commit is contained in:
Richard Smith 2024-11-17 03:32:02 +00:00
parent 697029fc6a
commit d28fa38e9f
3 changed files with 20 additions and 2 deletions

View file

@ -45,8 +45,8 @@ def process(filename):
strval = str(e['value']).strip() strval = str(e['value']).strip()
if strval.startswith("__"): if strval.startswith("__"):
continue continue
# if strval in known_enum: if strval in known_enum:
# print(e['name'] + " = raylib." + strval) print(e['name'] + " = raylib." + strval)
elif strval in known_define: elif strval in known_define:
print(e['name'] + " = " + strval) print(e['name'] + " = " + strval)
else: else:

View file

@ -7,6 +7,13 @@ RAYLIB_VERSION: str = "5.0"
PI: float = 3.141592653589793 PI: float = 3.141592653589793
DEG2RAD = PI / 180.0 DEG2RAD = PI / 180.0
RAD2DEG = 180.0 / PI RAD2DEG = 180.0 / PI
MOUSE_LEFT_BUTTON = raylib.MOUSE_BUTTON_LEFT
MOUSE_RIGHT_BUTTON = raylib.MOUSE_BUTTON_RIGHT
MOUSE_MIDDLE_BUTTON = raylib.MOUSE_BUTTON_MIDDLE
MATERIAL_MAP_DIFFUSE = raylib.MATERIAL_MAP_ALBEDO
MATERIAL_MAP_SPECULAR = raylib.MATERIAL_MAP_METALNESS
SHADER_LOC_MAP_DIFFUSE = raylib.SHADER_LOC_MAP_ALBEDO
SHADER_LOC_MAP_SPECULAR = raylib.SHADER_LOC_MAP_METALNESS
EPSILON: float = 1e-06 EPSILON: float = 1e-06
RLGL_VERSION: str = "4.5" RLGL_VERSION: str = "4.5"
RL_DEFAULT_BATCH_BUFFER_ELEMENTS: int = 8192 RL_DEFAULT_BATCH_BUFFER_ELEMENTS: int = 8192
@ -79,6 +86,8 @@ RL_BLEND_SRC_RGB: int = 32969
RL_BLEND_DST_ALPHA: int = 32970 RL_BLEND_DST_ALPHA: int = 32970
RL_BLEND_SRC_ALPHA: int = 32971 RL_BLEND_SRC_ALPHA: int = 32971
RL_BLEND_COLOR: int = 32773 RL_BLEND_COLOR: int = 32773
RL_SHADER_LOC_MAP_DIFFUSE = raylib.RL_SHADER_LOC_MAP_ALBEDO
RL_SHADER_LOC_MAP_SPECULAR = raylib.RL_SHADER_LOC_MAP_METALNESS
GL_SHADING_LANGUAGE_VERSION: int = 35724 GL_SHADING_LANGUAGE_VERSION: int = 35724
GL_COMPRESSED_RGB_S3TC_DXT1_EXT: int = 33776 GL_COMPRESSED_RGB_S3TC_DXT1_EXT: int = 33776
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: int = 33777 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: int = 33777

View file

@ -7,6 +7,13 @@ RAYLIB_VERSION: str = "5.0"
PI: float = 3.141592653589793 PI: float = 3.141592653589793
DEG2RAD = PI / 180.0 DEG2RAD = PI / 180.0
RAD2DEG = 180.0 / PI RAD2DEG = 180.0 / PI
MOUSE_LEFT_BUTTON = raylib.MOUSE_BUTTON_LEFT
MOUSE_RIGHT_BUTTON = raylib.MOUSE_BUTTON_RIGHT
MOUSE_MIDDLE_BUTTON = raylib.MOUSE_BUTTON_MIDDLE
MATERIAL_MAP_DIFFUSE = raylib.MATERIAL_MAP_ALBEDO
MATERIAL_MAP_SPECULAR = raylib.MATERIAL_MAP_METALNESS
SHADER_LOC_MAP_DIFFUSE = raylib.SHADER_LOC_MAP_ALBEDO
SHADER_LOC_MAP_SPECULAR = raylib.SHADER_LOC_MAP_METALNESS
EPSILON: float = 1e-06 EPSILON: float = 1e-06
RLGL_VERSION: str = "4.5" RLGL_VERSION: str = "4.5"
RL_DEFAULT_BATCH_BUFFER_ELEMENTS: int = 8192 RL_DEFAULT_BATCH_BUFFER_ELEMENTS: int = 8192
@ -79,6 +86,8 @@ RL_BLEND_SRC_RGB: int = 32969
RL_BLEND_DST_ALPHA: int = 32970 RL_BLEND_DST_ALPHA: int = 32970
RL_BLEND_SRC_ALPHA: int = 32971 RL_BLEND_SRC_ALPHA: int = 32971
RL_BLEND_COLOR: int = 32773 RL_BLEND_COLOR: int = 32773
RL_SHADER_LOC_MAP_DIFFUSE = raylib.RL_SHADER_LOC_MAP_ALBEDO
RL_SHADER_LOC_MAP_SPECULAR = raylib.RL_SHADER_LOC_MAP_METALNESS
GL_SHADING_LANGUAGE_VERSION: int = 35724 GL_SHADING_LANGUAGE_VERSION: int = 35724
GL_COMPRESSED_RGB_S3TC_DXT1_EXT: int = 33776 GL_COMPRESSED_RGB_S3TC_DXT1_EXT: int = 33776
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: int = 33777 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: int = 33777