split project into static and dynamic modules

This commit is contained in:
Richard Smith 2019-05-24 04:31:48 +01:00
parent 55dca44b4a
commit b6b9054d0d
28 changed files with 188 additions and 161 deletions

View file

@ -0,0 +1,17 @@
# Windows build assumes raylib, OpenGL32, etc are all already installed as system libraries. We dont distribute them.
from cffi import FFI
ffibuilder = FFI()
ffibuilder.cdef(open("../raylib_modified.h").read().replace('RLAPI ', ''))
ffibuilder.set_source("_raylib_cffi",
"""
#include "raylib.h" // THIS MIGHT NEED TO BE CHANGED TO "../raylib.h" IF RAYLIB HEADERS NOT FOUND
""",
extra_link_args=['/NODEFAULTLIB:MSVCRTD'],
libraries=['raylib', 'gdi32', 'shell32', 'user32','OpenGL32', 'winmm'],
)
if __name__ == "__main__":
ffibuilder.compile(verbose=True)