version bump

This commit is contained in:
richard 2022-06-23 17:29:15 +01:00
parent 7394f79da5
commit b4ed450872
5 changed files with 11 additions and 15 deletions

View file

@ -427,7 +427,7 @@ typedef enum {
unsigned int rlLoadTextureDepth(int width, int height, bool useRenderBuffer); // Load depth texture/renderbuffer (to be attached to fbo)
unsigned int rlLoadTextureCubemap(const void *data, int size, int format); // Load texture cubemap
void rlUpdateTexture(unsigned int id, int offsetX, int offsetY, int width, int height, int format, const void *data); // Update GPU texture with new data
void rlGetGlTextureFormats(int format, int *glInternalFormat, int *glFormat, int *glType); // Get OpenGL internal formats
void rlGetGlTextureFormats(int format, unsigned int *glInternalFormat, unsigned int *glFormat, unsigned int *glType); // Get OpenGL internal formats
const char *rlGetPixelFormatName(unsigned int format); // Get name string for pixel format
void rlUnloadTexture(unsigned int id); // Unload texture from GPU memory
void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int *mipmaps); // Generate mipmap data for selected texture