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raylib.dynamic
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raylib.dynamic
CFFI ABI dynamic bindings exist in order to avoid the need to compile a C extension module.
See https://github.com/electronstudio/raylib-python-cffi/blob/master/test_static.py for how to use.
Currently the github version may include bundled DLLs in raylib/dynamic
but the pypi version requires a system installed Raylib.
@@ -194,50 +103,33 @@ But the dynamic bindings have the big advantage that you don’t need to compile
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diff --git a/docs/generated/raylib.pyray.PyRay.html b/docs/generated/raylib.pyray.PyRay.html
index 669e04e..5a1feb2 100644
--- a/docs/generated/raylib.pyray.PyRay.html
+++ b/docs/generated/raylib.pyray.PyRay.html
@@ -1,72 +1,32 @@
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raylib.pyray.PyRay — Raylib Python documentation
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Raylib Python
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raylib.pyray.PyRay
+
raylib.pyray.PyRay
-class raylib.pyray. PyRay
+class raylib.pyray. PyRay
-__init__ ( )
+__init__ ( )
Methods
@@ -2631,46 +2540,30 @@
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diff --git a/docs/genindex.html b/docs/genindex.html
index 16871ab..5f6a3bb 100644
--- a/docs/genindex.html
+++ b/docs/genindex.html
@@ -1,72 +1,32 @@
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Index — Raylib Python documentation
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diff --git a/docs/index.html b/docs/index.html
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Raylib Python — Raylib Python documentation
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Raylib Python
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Raylib Python
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Raylib Python
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diff --git a/docs/py-modindex.html b/docs/py-modindex.html
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Python Module Index — Raylib Python documentation
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Python Module Index
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diff --git a/docs/pyray.html b/docs/pyray.html
index 660899b..1dcbc68 100644
--- a/docs/pyray.html
+++ b/docs/pyray.html
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raylib.pyray — Raylib Python documentation
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raylib.pyray
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raylib.pyray
This is a wrapper around the static bindings.
The API is still the same as Raylib , so you should still reply on the official Raylib docs , except:
@@ -1020,4972 +929,4972 @@
See also https://github.com/electronstudio/raylib-python-cffi/blob/master/test_pyray.py
-
API reference
+
API reference
-class raylib.pyray. PyRay
+class raylib.pyray. PyRay
-class AudioStream ( buffer , sampleRate , sampleSize , channels )
+class AudioStream ( buffer , sampleRate , sampleSize , channels )
-BLEND_ADDITIVE
+BLEND_ADDITIVE
-BLEND_ADD_COLORS
+BLEND_ADD_COLORS
-BLEND_ALPHA
+BLEND_ALPHA
-BLEND_CUSTOM
+BLEND_CUSTOM
-BLEND_MULTIPLIED
+BLEND_MULTIPLIED
-BLEND_SUBTRACT_COLORS
+BLEND_SUBTRACT_COLORS
-BlendMode
+BlendMode
-class BoneInfo ( name , parent )
+class BoneInfo ( name , parent )
-class BoundingBox ( min , max )
+class BoundingBox ( min , max )
-CAMERA_CUSTOM
+CAMERA_CUSTOM
-CAMERA_FIRST_PERSON
+CAMERA_FIRST_PERSON
-CAMERA_FREE
+CAMERA_FREE
-CAMERA_ORBITAL
+CAMERA_ORBITAL
-CAMERA_ORTHOGRAPHIC
+CAMERA_ORTHOGRAPHIC
-CAMERA_PERSPECTIVE
+CAMERA_PERSPECTIVE
-CAMERA_THIRD_PERSON
+CAMERA_THIRD_PERSON
-CUBEMAP_LAYOUT_AUTO_DETECT
+CUBEMAP_LAYOUT_AUTO_DETECT
-CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE
+CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE
-CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR
+CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR
-CUBEMAP_LAYOUT_LINE_HORIZONTAL
+CUBEMAP_LAYOUT_LINE_HORIZONTAL
-CUBEMAP_LAYOUT_LINE_VERTICAL
+CUBEMAP_LAYOUT_LINE_VERTICAL
-CUBEMAP_LAYOUT_PANORAMA
+CUBEMAP_LAYOUT_PANORAMA
-class Camera ( position , target , up , fovy , projection )
+class Camera ( position , target , up , fovy , projection )
-class Camera2D ( offset , target , rotation , zoom )
+class Camera2D ( offset , target , rotation , zoom )
-class Camera3D ( position , target , up , fovy , projection )
+class Camera3D ( position , target , up , fovy , projection )
-CameraMode
+CameraMode
-CameraProjection
+CameraProjection
-class CharInfo ( value , offsetX , offsetY , advanceX , image )
+class CharInfo ( value , offsetX , offsetY , advanceX , image )
-class Color ( r , g , b , a )
+class Color ( r , g , b , a )
-ConfigFlags
+ConfigFlags
-CubemapLayout
+CubemapLayout
-FLAG_FULLSCREEN_MODE
+FLAG_FULLSCREEN_MODE
-FLAG_INTERLACED_HINT
+FLAG_INTERLACED_HINT
-FLAG_MSAA_4X_HINT
+FLAG_MSAA_4X_HINT
-FLAG_VSYNC_HINT
+FLAG_VSYNC_HINT
-FLAG_WINDOW_ALWAYS_RUN
+FLAG_WINDOW_ALWAYS_RUN
-FLAG_WINDOW_HIDDEN
+FLAG_WINDOW_HIDDEN
-FLAG_WINDOW_HIGHDPI
+FLAG_WINDOW_HIGHDPI
-FLAG_WINDOW_MAXIMIZED
+FLAG_WINDOW_MAXIMIZED
-FLAG_WINDOW_MINIMIZED
+FLAG_WINDOW_MINIMIZED
-FLAG_WINDOW_RESIZABLE
+FLAG_WINDOW_RESIZABLE
-FLAG_WINDOW_TOPMOST
+FLAG_WINDOW_TOPMOST
-FLAG_WINDOW_TRANSPARENT
+FLAG_WINDOW_TRANSPARENT
-FLAG_WINDOW_UNDECORATED
+FLAG_WINDOW_UNDECORATED
-FLAG_WINDOW_UNFOCUSED
+FLAG_WINDOW_UNFOCUSED
-FONT_BITMAP
+FONT_BITMAP
-FONT_DEFAULT
+FONT_DEFAULT
-FONT_SDF
+FONT_SDF
-class Font ( baseSize , charsCount , charsPadding , texture , recs , chars )
+class Font ( baseSize , charsCount , charsPadding , texture , recs , chars )
-FontType
+FontType
-GAMEPAD_AXIS_LEFT_TRIGGER
+GAMEPAD_AXIS_LEFT_TRIGGER
-GAMEPAD_AXIS_LEFT_X
+GAMEPAD_AXIS_LEFT_X
-GAMEPAD_AXIS_LEFT_Y
+GAMEPAD_AXIS_LEFT_Y
-GAMEPAD_AXIS_RIGHT_TRIGGER
+GAMEPAD_AXIS_RIGHT_TRIGGER
-GAMEPAD_AXIS_RIGHT_X
+GAMEPAD_AXIS_RIGHT_X
-GAMEPAD_AXIS_RIGHT_Y
+GAMEPAD_AXIS_RIGHT_Y
-GAMEPAD_BUTTON_LEFT_FACE_DOWN
+GAMEPAD_BUTTON_LEFT_FACE_DOWN
-GAMEPAD_BUTTON_LEFT_FACE_LEFT
+GAMEPAD_BUTTON_LEFT_FACE_LEFT
-GAMEPAD_BUTTON_LEFT_FACE_RIGHT
+GAMEPAD_BUTTON_LEFT_FACE_RIGHT
-GAMEPAD_BUTTON_LEFT_FACE_UP
+GAMEPAD_BUTTON_LEFT_FACE_UP
-GAMEPAD_BUTTON_LEFT_THUMB
+GAMEPAD_BUTTON_LEFT_THUMB
-GAMEPAD_BUTTON_LEFT_TRIGGER_1
+GAMEPAD_BUTTON_LEFT_TRIGGER_1
-GAMEPAD_BUTTON_LEFT_TRIGGER_2
+GAMEPAD_BUTTON_LEFT_TRIGGER_2
-GAMEPAD_BUTTON_MIDDLE
+GAMEPAD_BUTTON_MIDDLE
-GAMEPAD_BUTTON_MIDDLE_LEFT
+GAMEPAD_BUTTON_MIDDLE_LEFT
-GAMEPAD_BUTTON_MIDDLE_RIGHT
+GAMEPAD_BUTTON_MIDDLE_RIGHT
-GAMEPAD_BUTTON_RIGHT_FACE_DOWN
+GAMEPAD_BUTTON_RIGHT_FACE_DOWN
-GAMEPAD_BUTTON_RIGHT_FACE_LEFT
+GAMEPAD_BUTTON_RIGHT_FACE_LEFT
-GAMEPAD_BUTTON_RIGHT_FACE_RIGHT
+GAMEPAD_BUTTON_RIGHT_FACE_RIGHT
-GAMEPAD_BUTTON_RIGHT_FACE_UP
+GAMEPAD_BUTTON_RIGHT_FACE_UP
-GAMEPAD_BUTTON_RIGHT_THUMB
+GAMEPAD_BUTTON_RIGHT_THUMB
-GAMEPAD_BUTTON_RIGHT_TRIGGER_1
+GAMEPAD_BUTTON_RIGHT_TRIGGER_1
-GAMEPAD_BUTTON_RIGHT_TRIGGER_2
+GAMEPAD_BUTTON_RIGHT_TRIGGER_2
-GAMEPAD_BUTTON_UNKNOWN
+GAMEPAD_BUTTON_UNKNOWN
-GESTURE_DOUBLETAP
+GESTURE_DOUBLETAP
-GESTURE_DRAG
+GESTURE_DRAG
-GESTURE_HOLD
+GESTURE_HOLD
-GESTURE_NONE
+GESTURE_NONE
-GESTURE_PINCH_IN
+GESTURE_PINCH_IN
-GESTURE_PINCH_OUT
+GESTURE_PINCH_OUT
-GESTURE_SWIPE_DOWN
+GESTURE_SWIPE_DOWN
-GESTURE_SWIPE_LEFT
+GESTURE_SWIPE_LEFT
-GESTURE_SWIPE_RIGHT
+GESTURE_SWIPE_RIGHT
-GESTURE_SWIPE_UP
+GESTURE_SWIPE_UP
-GESTURE_TAP
+GESTURE_TAP
-GamepadAxis
+GamepadAxis
-GamepadButton
+GamepadButton
-Gestures
+Gestures
-class Image ( data , width , height , mipmaps , format )
+class Image ( data , width , height , mipmaps , format )
-KEY_A
+KEY_A
-KEY_APOSTROPHE
+KEY_APOSTROPHE
-KEY_B
+KEY_B
-KEY_BACK
+KEY_BACK
-KEY_BACKSLASH
+KEY_BACKSLASH
-KEY_BACKSPACE
+KEY_BACKSPACE
-KEY_C
+KEY_C
-KEY_CAPS_LOCK
+KEY_CAPS_LOCK
-KEY_COMMA
+KEY_COMMA
-KEY_D
+KEY_D
-KEY_DELETE
+KEY_DELETE
-KEY_DOWN
+KEY_DOWN
-KEY_E
+KEY_E
-KEY_EIGHT
+KEY_EIGHT
-KEY_END
+KEY_END
-KEY_ENTER
+KEY_ENTER
-KEY_EQUAL
+KEY_EQUAL
-KEY_ESCAPE
+KEY_ESCAPE
-KEY_F
+KEY_F
-KEY_F1
+KEY_F1
-KEY_F10
+KEY_F10
-KEY_F11
+KEY_F11
-KEY_F12
+KEY_F12
-KEY_F2
+KEY_F2
-KEY_F3
+KEY_F3
-KEY_F4
+KEY_F4
-KEY_F5
+KEY_F5
-KEY_F6
+KEY_F6
-KEY_F7
+KEY_F7
-KEY_F8
+KEY_F8
-KEY_F9
+KEY_F9
-KEY_FIVE
+KEY_FIVE
-KEY_FOUR
+KEY_FOUR
-KEY_G
+KEY_G
-KEY_GRAVE
+KEY_GRAVE
-KEY_H
+KEY_H
-KEY_HOME
+KEY_HOME
-KEY_I
+KEY_I
-KEY_INSERT
+KEY_INSERT
-KEY_J
+KEY_J
-KEY_K
+KEY_K
+KEY_KB_MENU
-KEY_KP_0
+KEY_KP_0
-KEY_KP_1
+KEY_KP_1
-KEY_KP_2
+KEY_KP_2
-KEY_KP_3
+KEY_KP_3
-KEY_KP_4
+KEY_KP_4
-KEY_KP_5
+KEY_KP_5
-KEY_KP_6
+KEY_KP_6
-KEY_KP_7
+KEY_KP_7
-KEY_KP_8
+KEY_KP_8
-KEY_KP_9
+KEY_KP_9
-KEY_KP_ADD
+KEY_KP_ADD
-KEY_KP_DECIMAL
+KEY_KP_DECIMAL
-KEY_KP_DIVIDE
+KEY_KP_DIVIDE
-KEY_KP_ENTER
+KEY_KP_ENTER
-KEY_KP_EQUAL
+KEY_KP_EQUAL
-KEY_KP_MULTIPLY
+KEY_KP_MULTIPLY
-KEY_KP_SUBTRACT
+KEY_KP_SUBTRACT
-KEY_L
+KEY_L
-KEY_LEFT
+KEY_LEFT
-KEY_LEFT_ALT
+KEY_LEFT_ALT
-KEY_LEFT_BRACKET
+KEY_LEFT_BRACKET
-KEY_LEFT_CONTROL
+KEY_LEFT_CONTROL
-KEY_LEFT_SHIFT
+KEY_LEFT_SHIFT
-KEY_LEFT_SUPER
+KEY_LEFT_SUPER
-KEY_M
+KEY_M
+KEY_MENU
-KEY_MINUS
+KEY_MINUS
-KEY_N
+KEY_N
-KEY_NINE
+KEY_NINE
-KEY_NULL
+KEY_NULL
-KEY_NUM_LOCK
+KEY_NUM_LOCK
-KEY_O
+KEY_O
-KEY_ONE
+KEY_ONE
-KEY_P
+KEY_P
-KEY_PAGE_DOWN
+KEY_PAGE_DOWN
-KEY_PAGE_UP
+KEY_PAGE_UP
-KEY_PAUSE
+KEY_PAUSE
-KEY_PERIOD
+KEY_PERIOD
-KEY_PRINT_SCREEN
+KEY_PRINT_SCREEN
-KEY_Q
+KEY_Q
-KEY_R
+KEY_R
-KEY_RIGHT
+KEY_RIGHT
-KEY_RIGHT_ALT
+KEY_RIGHT_ALT
-KEY_RIGHT_BRACKET
+KEY_RIGHT_BRACKET
-KEY_RIGHT_CONTROL
+KEY_RIGHT_CONTROL
-KEY_RIGHT_SHIFT
+KEY_RIGHT_SHIFT
-KEY_RIGHT_SUPER
+KEY_RIGHT_SUPER
-KEY_S
+KEY_S
-KEY_SCROLL_LOCK
+KEY_SCROLL_LOCK
-KEY_SEMICOLON
+KEY_SEMICOLON
-KEY_SEVEN
+KEY_SEVEN
-KEY_SIX
+KEY_SIX
-KEY_SLASH
+KEY_SLASH
-KEY_SPACE
+KEY_SPACE
-KEY_T
+KEY_T
-KEY_TAB
+KEY_TAB
-KEY_THREE
+KEY_THREE
-KEY_TWO
+KEY_TWO
-KEY_U
+KEY_U
-KEY_UP
+KEY_UP
-KEY_V
+KEY_V
-KEY_VOLUME_DOWN
+KEY_VOLUME_DOWN
-KEY_VOLUME_UP
+KEY_VOLUME_UP
-KEY_W
+KEY_W
-KEY_X
+KEY_X
-KEY_Y
+KEY_Y
-KEY_Z
+KEY_Z
-KEY_ZERO
+KEY_ZERO
-KeyboardKey
+KeyboardKey
-LOG_ALL
+LOG_ALL
-LOG_DEBUG
+LOG_DEBUG
-LOG_ERROR
+LOG_ERROR
-LOG_FATAL
+LOG_FATAL
-LOG_INFO
+LOG_INFO
-LOG_NONE
+LOG_NONE
-LOG_TRACE
+LOG_TRACE
-LOG_WARNING
+LOG_WARNING
-MATERIAL_MAP_ALBEDO
+MATERIAL_MAP_ALBEDO
-MATERIAL_MAP_BRDG
+MATERIAL_MAP_BRDG
-MATERIAL_MAP_CUBEMAP
+MATERIAL_MAP_CUBEMAP
-MATERIAL_MAP_DIFFUSE
+MATERIAL_MAP_DIFFUSE
-MATERIAL_MAP_EMISSION
+MATERIAL_MAP_EMISSION
-MATERIAL_MAP_HEIGHT
+MATERIAL_MAP_HEIGHT
-MATERIAL_MAP_IRRADIANCE
+MATERIAL_MAP_IRRADIANCE
-MATERIAL_MAP_METALNESS
+MATERIAL_MAP_METALNESS
-MATERIAL_MAP_NORMAL
+MATERIAL_MAP_NORMAL
-MATERIAL_MAP_OCCLUSION
+MATERIAL_MAP_OCCLUSION
-MATERIAL_MAP_PREFILTER
+MATERIAL_MAP_PREFILTER
-MATERIAL_MAP_ROUGHNESS
+MATERIAL_MAP_ROUGHNESS
-MATERIAL_MAP_SPECULAR
+MATERIAL_MAP_SPECULAR
-MOUSE_CURSOR_ARROW
+MOUSE_CURSOR_ARROW
-MOUSE_CURSOR_CROSSHAIR
+MOUSE_CURSOR_CROSSHAIR
-MOUSE_CURSOR_DEFAULT
+MOUSE_CURSOR_DEFAULT
-MOUSE_CURSOR_IBEAM
+MOUSE_CURSOR_IBEAM
-MOUSE_CURSOR_NOT_ALLOWED
+MOUSE_CURSOR_NOT_ALLOWED
-MOUSE_CURSOR_POINTING_HAND
+MOUSE_CURSOR_POINTING_HAND
-MOUSE_CURSOR_RESIZE_ALL
+MOUSE_CURSOR_RESIZE_ALL
-MOUSE_CURSOR_RESIZE_EW
+MOUSE_CURSOR_RESIZE_EW
-MOUSE_CURSOR_RESIZE_NESW
+MOUSE_CURSOR_RESIZE_NESW
-MOUSE_CURSOR_RESIZE_NS
+MOUSE_CURSOR_RESIZE_NS
-MOUSE_CURSOR_RESIZE_NWSE
+MOUSE_CURSOR_RESIZE_NWSE
-MOUSE_LEFT_BUTTON
+MOUSE_LEFT_BUTTON
-MOUSE_MIDDLE_BUTTON
+MOUSE_MIDDLE_BUTTON
-MOUSE_RIGHT_BUTTON
+MOUSE_RIGHT_BUTTON
-class Material ( shader , maps , params )
+class Material ( shader , maps , params )
-class MaterialMap ( texture , color , value )
+class MaterialMap ( texture , color , value )
-MaterialMapIndex
+MaterialMapIndex
-class Matrix ( m0 , m4 , m8 , m12 , m1 , m5 , m9 , m13 , m2 , m6 , m10 , m14 , m3 , m7 , m11 , m15 )
+class Matrix ( m0 , m4 , m8 , m12 , m1 , m5 , m9 , m13 , m2 , m6 , m10 , m14 , m3 , m7 , m11 , m15 )
-class Mesh ( vertexCount , triangleCount , vertices , texcoords , texcoords2 , normals , tangents , colors , indices , animVertices , animNormals , boneIds , boneWeights , vaoId , vboId )
+class Mesh ( vertexCount , triangleCount , vertices , texcoords , texcoords2 , normals , tangents , colors , indices , animVertices , animNormals , boneIds , boneWeights , vaoId , vboId )
-class Model ( transform , meshCount , materialCount , meshes , materials , meshMaterial , boneCount , bones , bindPose )
+class Model ( transform , meshCount , materialCount , meshes , materials , meshMaterial , boneCount , bones , bindPose )
-class ModelAnimation ( boneCount , frameCount , bones , framePoses )
+class ModelAnimation ( boneCount , frameCount , bones , framePoses )
-MouseButton
+MouseButton
-MouseCursor
+MouseCursor
-class Music ( stream , sampleCount , looping , ctxType , ctxData )
+class Music ( stream , sampleCount , looping , ctxType , ctxData )
-NPATCH_NINE_PATCH
+NPATCH_NINE_PATCH
-NPATCH_THREE_PATCH_HORIZONTAL
+NPATCH_THREE_PATCH_HORIZONTAL
-NPATCH_THREE_PATCH_VERTICAL
+NPATCH_THREE_PATCH_VERTICAL
-class NPatchInfo ( source , left , top , right , bottom , layout )
+class NPatchInfo ( source , left , top , right , bottom , layout )
-NPatchLayout
+NPatchLayout
-PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA
+PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA
-PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA
+PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA
-PIXELFORMAT_COMPRESSED_DXT1_RGB
+PIXELFORMAT_COMPRESSED_DXT1_RGB
-PIXELFORMAT_COMPRESSED_DXT1_RGBA
+PIXELFORMAT_COMPRESSED_DXT1_RGBA
-PIXELFORMAT_COMPRESSED_DXT3_RGBA
+PIXELFORMAT_COMPRESSED_DXT3_RGBA
-PIXELFORMAT_COMPRESSED_DXT5_RGBA
+PIXELFORMAT_COMPRESSED_DXT5_RGBA
-PIXELFORMAT_COMPRESSED_ETC1_RGB
+PIXELFORMAT_COMPRESSED_ETC1_RGB
-PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA
+PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA
-PIXELFORMAT_COMPRESSED_ETC2_RGB
+PIXELFORMAT_COMPRESSED_ETC2_RGB
-PIXELFORMAT_COMPRESSED_PVRT_RGB
+PIXELFORMAT_COMPRESSED_PVRT_RGB
-PIXELFORMAT_COMPRESSED_PVRT_RGBA
+PIXELFORMAT_COMPRESSED_PVRT_RGBA
-PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
+PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
-PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
+PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
-PIXELFORMAT_UNCOMPRESSED_R32
+PIXELFORMAT_UNCOMPRESSED_R32
-PIXELFORMAT_UNCOMPRESSED_R32G32B32
+PIXELFORMAT_UNCOMPRESSED_R32G32B32
-PIXELFORMAT_UNCOMPRESSED_R32G32B32A32
+PIXELFORMAT_UNCOMPRESSED_R32G32B32A32
-PIXELFORMAT_UNCOMPRESSED_R4G4B4A4
+PIXELFORMAT_UNCOMPRESSED_R4G4B4A4
-PIXELFORMAT_UNCOMPRESSED_R5G5B5A1
+PIXELFORMAT_UNCOMPRESSED_R5G5B5A1
-PIXELFORMAT_UNCOMPRESSED_R5G6B5
+PIXELFORMAT_UNCOMPRESSED_R5G6B5
-PIXELFORMAT_UNCOMPRESSED_R8G8B8
+PIXELFORMAT_UNCOMPRESSED_R8G8B8
-PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
+PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
-PixelFormat
+PixelFormat
-class Quaternion ( x , y , z , w )
+class Quaternion ( x , y , z , w )
-class Ray ( position , direction )
+class Ray ( position , direction )
-class RayHitInfo ( hit , distance , position , normal )
+class RayHitInfo ( hit , distance , position , normal )
-class Rectangle ( x , y , width , height )
+class Rectangle ( x , y , width , height )
-class RenderTexture ( id , texture , depth )
+class RenderTexture ( id , texture , depth )
-class RenderTexture2D ( id , texture , depth )
+class RenderTexture2D ( id , texture , depth )
-SHADER_LOC_COLOR_AMBIENT
+SHADER_LOC_COLOR_AMBIENT
-SHADER_LOC_COLOR_DIFFUSE
+SHADER_LOC_COLOR_DIFFUSE
-SHADER_LOC_COLOR_SPECULAR
+SHADER_LOC_COLOR_SPECULAR
-SHADER_LOC_MAP_ALBEDO
+SHADER_LOC_MAP_ALBEDO
-SHADER_LOC_MAP_BRDF
+SHADER_LOC_MAP_BRDF
-SHADER_LOC_MAP_CUBEMAP
+SHADER_LOC_MAP_CUBEMAP
-SHADER_LOC_MAP_DIFFUSE
+SHADER_LOC_MAP_DIFFUSE
-SHADER_LOC_MAP_EMISSION
+SHADER_LOC_MAP_EMISSION
-SHADER_LOC_MAP_HEIGHT
+SHADER_LOC_MAP_HEIGHT
-SHADER_LOC_MAP_IRRADIANCE
+SHADER_LOC_MAP_IRRADIANCE
-SHADER_LOC_MAP_METALNESS
+SHADER_LOC_MAP_METALNESS
-SHADER_LOC_MAP_NORMAL
+SHADER_LOC_MAP_NORMAL
-SHADER_LOC_MAP_OCCLUSION
+SHADER_LOC_MAP_OCCLUSION
-SHADER_LOC_MAP_PREFILTER
+SHADER_LOC_MAP_PREFILTER
-SHADER_LOC_MAP_ROUGHNESS
+SHADER_LOC_MAP_ROUGHNESS
-SHADER_LOC_MAP_SPECULAR
+SHADER_LOC_MAP_SPECULAR
-SHADER_LOC_MATRIX_MODEL
+SHADER_LOC_MATRIX_MODEL
-SHADER_LOC_MATRIX_MVP
+SHADER_LOC_MATRIX_MVP
-SHADER_LOC_MATRIX_NORMAL
+SHADER_LOC_MATRIX_NORMAL
-SHADER_LOC_MATRIX_PROJECTION
+SHADER_LOC_MATRIX_PROJECTION
-SHADER_LOC_MATRIX_VIEW
+SHADER_LOC_MATRIX_VIEW
-SHADER_LOC_VECTOR_VIEW
+SHADER_LOC_VECTOR_VIEW
-SHADER_LOC_VERTEX_COLOR
+SHADER_LOC_VERTEX_COLOR
-SHADER_LOC_VERTEX_NORMAL
+SHADER_LOC_VERTEX_NORMAL
-SHADER_LOC_VERTEX_POSITION
+SHADER_LOC_VERTEX_POSITION
-SHADER_LOC_VERTEX_TANGENT
+SHADER_LOC_VERTEX_TANGENT
-SHADER_LOC_VERTEX_TEXCOORD01
+SHADER_LOC_VERTEX_TEXCOORD01
-SHADER_LOC_VERTEX_TEXCOORD02
+SHADER_LOC_VERTEX_TEXCOORD02
-SHADER_UNIFORM_FLOAT
+SHADER_UNIFORM_FLOAT
-SHADER_UNIFORM_INT
+SHADER_UNIFORM_INT
-SHADER_UNIFORM_IVEC2
+SHADER_UNIFORM_IVEC2
-SHADER_UNIFORM_IVEC3
+SHADER_UNIFORM_IVEC3
-SHADER_UNIFORM_IVEC4
+SHADER_UNIFORM_IVEC4
-SHADER_UNIFORM_SAMPLER2D
+SHADER_UNIFORM_SAMPLER2D
-SHADER_UNIFORM_VEC2
+SHADER_UNIFORM_VEC2
-SHADER_UNIFORM_VEC3
+SHADER_UNIFORM_VEC3
-SHADER_UNIFORM_VEC4
+SHADER_UNIFORM_VEC4
-class Shader ( id , locs )
+class Shader ( id , locs )
-ShaderLocationIndex
+ShaderLocationIndex
-ShaderUniformDataType
+ShaderUniformDataType
-class Sound ( stream , sampleCount )
+class Sound ( stream , sampleCount )
-TEXTURE_FILTER_ANISOTROPIC_16X
+TEXTURE_FILTER_ANISOTROPIC_16X
-TEXTURE_FILTER_ANISOTROPIC_4X
+TEXTURE_FILTER_ANISOTROPIC_4X
-TEXTURE_FILTER_ANISOTROPIC_8X
+TEXTURE_FILTER_ANISOTROPIC_8X
-TEXTURE_FILTER_BILINEAR
+TEXTURE_FILTER_BILINEAR
-TEXTURE_FILTER_POINT
+TEXTURE_FILTER_POINT
-TEXTURE_FILTER_TRILINEAR
+TEXTURE_FILTER_TRILINEAR
-TEXTURE_WRAP_CLAMP
+TEXTURE_WRAP_CLAMP
-TEXTURE_WRAP_MIRROR_CLAMP
+TEXTURE_WRAP_MIRROR_CLAMP
-TEXTURE_WRAP_MIRROR_REPEAT
+TEXTURE_WRAP_MIRROR_REPEAT
-TEXTURE_WRAP_REPEAT
+TEXTURE_WRAP_REPEAT
-class Texture ( id , width , height , mipmaps , format )
+class Texture ( id , width , height , mipmaps , format )
-class Texture2D ( id , width , height , mipmaps , format )
+class Texture2D ( id , width , height , mipmaps , format )
-class TextureCubemap ( id , width , height , mipmaps , format )
+class TextureCubemap ( id , width , height , mipmaps , format )
-TextureFilter
+TextureFilter
-TextureWrap
+TextureWrap
-TraceLogLevel
+TraceLogLevel
-class Transform ( translation , rotation , scale )
+class Transform ( translation , rotation , scale )
-class Vector2 ( x , y )
+class Vector2 ( x , y )
-class Vector3 ( x , y , z )
+class Vector3 ( x , y , z )
-class Vector4 ( x , y , z , w )
+class Vector4 ( x , y , z , w )
-class VrDeviceInfo ( hResolution , vResolution , hScreenSize , vScreenSize , vScreenCenter , eyeToScreenDistance , lensSeparationDistance , interpupillaryDistance , lensDistortionValues , chromaAbCorrection )
+class VrDeviceInfo ( hResolution , vResolution , hScreenSize , vScreenSize , vScreenCenter , eyeToScreenDistance , lensSeparationDistance , interpupillaryDistance , lensDistortionValues , chromaAbCorrection )
-class VrStereoConfig ( projection , viewOffset , leftLensCenter , rightLensCenter , leftScreenCenter , rightScreenCenter , scale , scaleIn )
+class VrStereoConfig ( projection , viewOffset , leftLensCenter , rightLensCenter , leftScreenCenter , rightScreenCenter , scale , scaleIn )
-class Wave ( sampleCount , sampleRate , sampleSize , channels , data )
+class Wave ( sampleCount , sampleRate , sampleSize , channels , data )
-begin_blend_mode ( self , int_0 : int )
+begin_blend_mode ( self , int_0 : int )
void BeginBlendMode(int);
CFFI C function from raylib.static._raylib_cffi.lib
-begin_drawing ( self )
+begin_drawing ( self )
void BeginDrawing();
CFFI C function from raylib.static._raylib_cffi.lib
-begin_mode_2d ( self , Camera2D_0 : Camera2D )
+begin_mode_2d ( self , Camera2D_0 : Camera2D )
void BeginMode2D(struct Camera2D);
CFFI C function from raylib.static._raylib_cffi.lib
-begin_mode_3d ( self , Camera3D_0 : Camera3D )
+begin_mode_3d ( self , Camera3D_0 : Camera3D )
void BeginMode3D(struct Camera3D);
CFFI C function from raylib.static._raylib_cffi.lib
-begin_scissor_mode ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int )
+begin_scissor_mode ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int )
void BeginScissorMode(int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-begin_shader_mode ( self , Shader_0 : Shader )
+begin_shader_mode ( self , Shader_0 : Shader )
void BeginShaderMode(struct Shader);
CFFI C function from raylib.static._raylib_cffi.lib
-begin_texture_mode ( self , RenderTexture_0 : RenderTexture )
+begin_texture_mode ( self , RenderTexture_0 : RenderTexture )
void BeginTextureMode(struct RenderTexture);
CFFI C function from raylib.static._raylib_cffi.lib
-begin_vr_stereo_mode ( self , VrStereoConfig_0 : VrStereoConfig )
+begin_vr_stereo_mode ( self , VrStereoConfig_0 : VrStereoConfig )
void BeginVrStereoMode(struct VrStereoConfig);
CFFI C function from raylib.static._raylib_cffi.lib
-change_directory ( self , str_0 : str )
+change_directory ( self , str_0 : str )
_Bool ChangeDirectory(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_box_sphere ( self , BoundingBox_0 : BoundingBox , Vector3_1 : Vector3 , float_2 : float )
+check_collision_box_sphere ( self , BoundingBox_0 : BoundingBox , Vector3_1 : Vector3 , float_2 : float )
_Bool CheckCollisionBoxSphere(struct BoundingBox, struct Vector3, float);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_boxes ( self , BoundingBox_0 : BoundingBox , BoundingBox_1 : BoundingBox )
+check_collision_boxes ( self , BoundingBox_0 : BoundingBox , BoundingBox_1 : BoundingBox )
_Bool CheckCollisionBoxes(struct BoundingBox, struct BoundingBox);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_circle_rec ( self , Vector2_0 : Vector2 , float_1 : float , Rectangle_2 : Rectangle )
+check_collision_circle_rec ( self , Vector2_0 : Vector2 , float_1 : float , Rectangle_2 : Rectangle )
_Bool CheckCollisionCircleRec(struct Vector2, float, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_circles ( self , Vector2_0 : Vector2 , float_1 : float , Vector2_2 : Vector2 , float_3 : float )
+check_collision_circles ( self , Vector2_0 : Vector2 , float_1 : float , Vector2_2 : Vector2 , float_3 : float )
_Bool CheckCollisionCircles(struct Vector2, float, struct Vector2, float);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_lines ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Vector2_3 : Vector2 , Vector2_pointer_4 : Any )
+check_collision_lines ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Vector2_3 : Vector2 , Vector2_pointer_4 : Any )
_Bool CheckCollisionLines(struct Vector2, struct Vector2, struct Vector2, struct Vector2, struct Vector2 * );
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_point_circle ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , float_2 : float )
+check_collision_point_circle ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , float_2 : float )
_Bool CheckCollisionPointCircle(struct Vector2, struct Vector2, float);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_point_rec ( self , Vector2_0 : Vector2 , Rectangle_1 : Rectangle )
+check_collision_point_rec ( self , Vector2_0 : Vector2 , Rectangle_1 : Rectangle )
_Bool CheckCollisionPointRec(struct Vector2, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_point_triangle ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Vector2_3 : Vector2 )
+check_collision_point_triangle ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Vector2_3 : Vector2 )
_Bool CheckCollisionPointTriangle(struct Vector2, struct Vector2, struct Vector2, struct Vector2);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_ray_box ( self , Ray_0 : Ray , BoundingBox_1 : BoundingBox )
+check_collision_ray_box ( self , Ray_0 : Ray , BoundingBox_1 : BoundingBox )
_Bool CheckCollisionRayBox(struct Ray, struct BoundingBox);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_ray_sphere ( self , Ray_0 : Ray , Vector3_1 : Vector3 , float_2 : float )
+check_collision_ray_sphere ( self , Ray_0 : Ray , Vector3_1 : Vector3 , float_2 : float )
_Bool CheckCollisionRaySphere(struct Ray, struct Vector3, float);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_ray_sphere_ex ( self , Ray_0 : Ray , Vector3_1 : Vector3 , float_2 : float , Vector3_pointer_3 : Any )
+check_collision_ray_sphere_ex ( self , Ray_0 : Ray , Vector3_1 : Vector3 , float_2 : float , Vector3_pointer_3 : Any )
_Bool CheckCollisionRaySphereEx(struct Ray, struct Vector3, float, struct Vector3 * );
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_recs ( self , Rectangle_0 : Rectangle , Rectangle_1 : Rectangle )
+check_collision_recs ( self , Rectangle_0 : Rectangle , Rectangle_1 : Rectangle )
_Bool CheckCollisionRecs(struct Rectangle, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-check_collision_spheres ( self , Vector3_0 : Vector3 , float_1 : float , Vector3_2 : Vector3 , float_3 : float )
+check_collision_spheres ( self , Vector3_0 : Vector3 , float_1 : float , Vector3_2 : Vector3 , float_3 : float )
_Bool CheckCollisionSpheres(struct Vector3, float, struct Vector3, float);
CFFI C function from raylib.static._raylib_cffi.lib
-clear_background ( self , Color_0 : Color )
+clear_background ( self , Color_0 : Color )
void ClearBackground(struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-clear_directory_files ( self )
+clear_directory_files ( self )
void ClearDirectoryFiles();
CFFI C function from raylib.static._raylib_cffi.lib
-clear_dropped_files ( self )
+clear_dropped_files ( self )
void ClearDroppedFiles();
CFFI C function from raylib.static._raylib_cffi.lib
-clear_window_state ( self , unsignedint_0 : int )
+clear_window_state ( self , unsignedint_0 : int )
void ClearWindowState(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-close_audio_device ( self )
+close_audio_device ( self )
void CloseAudioDevice();
CFFI C function from raylib.static._raylib_cffi.lib
-close_audio_stream ( self , AudioStream_0 : AudioStream )
+close_audio_stream ( self , AudioStream_0 : AudioStream )
void CloseAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-close_window ( self )
+close_window ( self )
void CloseWindow();
CFFI C function from raylib.static._raylib_cffi.lib
-codepoint_to_utf8 ( self , int_0 : int , int_pointer_1 : Any )
+codepoint_to_utf8 ( self , int_0 : int , int_pointer_1 : Any )
char * CodepointToUtf8(int, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-color_alpha ( self , Color_0 : Color , float_1 : float )
+color_alpha ( self , Color_0 : Color , float_1 : float )
struct Color ColorAlpha(struct Color, float);
CFFI C function from raylib.static._raylib_cffi.lib
-color_alpha_blend ( self , Color_0 : Color , Color_1 : Color , Color_2 : Color )
+color_alpha_blend ( self , Color_0 : Color , Color_1 : Color , Color_2 : Color )
struct Color ColorAlphaBlend(struct Color, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-color_from_hsv ( self , float_0 : float , float_1 : float , float_2 : float )
+color_from_hsv ( self , float_0 : float , float_1 : float , float_2 : float )
struct Color ColorFromHSV(float, float, float);
CFFI C function from raylib.static._raylib_cffi.lib
-color_from_normalized ( self , Vector4_0 : Vector4 )
+color_from_normalized ( self , Vector4_0 : Vector4 )
struct Color ColorFromNormalized(struct Vector4);
CFFI C function from raylib.static._raylib_cffi.lib
-color_normalize ( self , Color_0 : Color )
+color_normalize ( self , Color_0 : Color )
struct Vector4 ColorNormalize(struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-color_to_hsv ( self , Color_0 : Color )
+color_to_hsv ( self , Color_0 : Color )
struct Vector3 ColorToHSV(struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-color_to_int ( self , Color_0 : Color )
+color_to_int ( self , Color_0 : Color )
int ColorToInt(struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-compress_data ( self , unsignedstr_0 : str , int_1 : int , int_pointer_2 : Any )
+compress_data ( self , unsignedstr_0 : str , int_1 : int , int_pointer_2 : Any )
unsigned char * CompressData(unsigned char * , int, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-decompress_data ( self , unsignedstr_0 : str , int_1 : int , int_pointer_2 : Any )
+decompress_data ( self , unsignedstr_0 : str , int_1 : int , int_pointer_2 : Any )
unsigned char * DecompressData(unsigned char * , int, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-directory_exists ( self , str_0 : str )
+directory_exists ( self , str_0 : str )
_Bool DirectoryExists(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-disable_cursor ( self )
+disable_cursor ( self )
void DisableCursor();
CFFI C function from raylib.static._raylib_cffi.lib
-draw_billboard ( self , Camera3D_0 : Camera3D , Texture_1 : Texture , Vector3_2 : Vector3 , float_3 : float , Color_4 : Color )
+draw_billboard ( self , Camera3D_0 : Camera3D , Texture_1 : Texture , Vector3_2 : Vector3 , float_3 : float , Color_4 : Color )
void DrawBillboard(struct Camera3D, struct Texture, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_billboard_rec ( self , Camera3D_0 : Camera3D , Texture_1 : Texture , Rectangle_2 : Rectangle , Vector3_3 : Vector3 , float_4 : float , Color_5 : Color )
+draw_billboard_rec ( self , Camera3D_0 : Camera3D , Texture_1 : Texture , Rectangle_2 : Rectangle , Vector3_3 : Vector3 , float_4 : float , Color_5 : Color )
void DrawBillboardRec(struct Camera3D, struct Texture, struct Rectangle, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_bounding_box ( self , BoundingBox_0 : BoundingBox , Color_1 : Color )
+draw_bounding_box ( self , BoundingBox_0 : BoundingBox , Color_1 : Color )
void DrawBoundingBox(struct BoundingBox, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_circle ( self , int_0 : int , int_1 : int , float_2 : float , Color_3 : Color )
+draw_circle ( self , int_0 : int , int_1 : int , float_2 : float , Color_3 : Color )
void DrawCircle(int, int, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_circle_3d ( self , Vector3_0 : Vector3 , float_1 : float , Vector3_2 : Vector3 , float_3 : float , Color_4 : Color )
+draw_circle_3d ( self , Vector3_0 : Vector3 , float_1 : float , Vector3_2 : Vector3 , float_3 : float , Color_4 : Color )
void DrawCircle3D(struct Vector3, float, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_circle_gradient ( self , int_0 : int , int_1 : int , float_2 : float , Color_3 : Color , Color_4 : Color )
+draw_circle_gradient ( self , int_0 : int , int_1 : int , float_2 : float , Color_3 : Color , Color_4 : Color )
void DrawCircleGradient(int, int, float, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_circle_lines ( self , int_0 : int , int_1 : int , float_2 : float , Color_3 : Color )
+draw_circle_lines ( self , int_0 : int , int_1 : int , float_2 : float , Color_3 : Color )
void DrawCircleLines(int, int, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_circle_sector ( self , Vector2_0 : Vector2 , float_1 : float , float_2 : float , float_3 : float , int_4 : int , Color_5 : Color )
+draw_circle_sector ( self , Vector2_0 : Vector2 , float_1 : float , float_2 : float , float_3 : float , int_4 : int , Color_5 : Color )
void DrawCircleSector(struct Vector2, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_circle_sector_lines ( self , Vector2_0 : Vector2 , float_1 : float , float_2 : float , float_3 : float , int_4 : int , Color_5 : Color )
+draw_circle_sector_lines ( self , Vector2_0 : Vector2 , float_1 : float , float_2 : float , float_3 : float , int_4 : int , Color_5 : Color )
void DrawCircleSectorLines(struct Vector2, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_circle_v ( self , Vector2_0 : Vector2 , float_1 : float , Color_2 : Color )
+draw_circle_v ( self , Vector2_0 : Vector2 , float_1 : float , Color_2 : Color )
void DrawCircleV(struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_cube ( self , Vector3_0 : Vector3 , float_1 : float , float_2 : float , float_3 : float , Color_4 : Color )
+draw_cube ( self , Vector3_0 : Vector3 , float_1 : float , float_2 : float , float_3 : float , Color_4 : Color )
void DrawCube(struct Vector3, float, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_cube_texture ( self , Texture_0 : Texture , Vector3_1 : Vector3 , float_2 : float , float_3 : float , float_4 : float , Color_5 : Color )
+draw_cube_texture ( self , Texture_0 : Texture , Vector3_1 : Vector3 , float_2 : float , float_3 : float , float_4 : float , Color_5 : Color )
void DrawCubeTexture(struct Texture, struct Vector3, float, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_cube_v ( self , Vector3_0 : Vector3 , Vector3_1 : Vector3 , Color_2 : Color )
+draw_cube_v ( self , Vector3_0 : Vector3 , Vector3_1 : Vector3 , Color_2 : Color )
void DrawCubeV(struct Vector3, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_cube_wires ( self , Vector3_0 : Vector3 , float_1 : float , float_2 : float , float_3 : float , Color_4 : Color )
+draw_cube_wires ( self , Vector3_0 : Vector3 , float_1 : float , float_2 : float , float_3 : float , Color_4 : Color )
void DrawCubeWires(struct Vector3, float, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_cube_wires_v ( self , Vector3_0 : Vector3 , Vector3_1 : Vector3 , Color_2 : Color )
+draw_cube_wires_v ( self , Vector3_0 : Vector3 , Vector3_1 : Vector3 , Color_2 : Color )
void DrawCubeWiresV(struct Vector3, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_cylinder ( self , Vector3_0 : Vector3 , float_1 : float , float_2 : float , float_3 : float , int_4 : int , Color_5 : Color )
+draw_cylinder ( self , Vector3_0 : Vector3 , float_1 : float , float_2 : float , float_3 : float , int_4 : int , Color_5 : Color )
void DrawCylinder(struct Vector3, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_cylinder_wires ( self , Vector3_0 : Vector3 , float_1 : float , float_2 : float , float_3 : float , int_4 : int , Color_5 : Color )
+draw_cylinder_wires ( self , Vector3_0 : Vector3 , float_1 : float , float_2 : float , float_3 : float , int_4 : int , Color_5 : Color )
void DrawCylinderWires(struct Vector3, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_ellipse ( self , int_0 : int , int_1 : int , float_2 : float , float_3 : float , Color_4 : Color )
+draw_ellipse ( self , int_0 : int , int_1 : int , float_2 : float , float_3 : float , Color_4 : Color )
void DrawEllipse(int, int, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_ellipse_lines ( self , int_0 : int , int_1 : int , float_2 : float , float_3 : float , Color_4 : Color )
+draw_ellipse_lines ( self , int_0 : int , int_1 : int , float_2 : float , float_3 : float , Color_4 : Color )
void DrawEllipseLines(int, int, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_fps ( self , int_0 : int , int_1 : int )
+draw_fps ( self , int_0 : int , int_1 : int )
void DrawFPS(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_grid ( self , int_0 : int , float_1 : float )
+draw_grid ( self , int_0 : int , float_1 : float )
void DrawGrid(int, float);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_line ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
+draw_line ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
void DrawLine(int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_line_3d ( self , Vector3_0 : Vector3 , Vector3_1 : Vector3 , Color_2 : Color )
+draw_line_3d ( self , Vector3_0 : Vector3 , Vector3_1 : Vector3 , Color_2 : Color )
void DrawLine3D(struct Vector3, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_line_bezier ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , float_2 : float , Color_3 : Color )
+draw_line_bezier ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , float_2 : float , Color_3 : Color )
void DrawLineBezier(struct Vector2, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_line_bezier_quad ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , float_3 : float , Color_4 : Color )
+draw_line_bezier_quad ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , float_3 : float , Color_4 : Color )
void DrawLineBezierQuad(struct Vector2, struct Vector2, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_line_ex ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , float_2 : float , Color_3 : Color )
+draw_line_ex ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , float_2 : float , Color_3 : Color )
void DrawLineEx(struct Vector2, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_line_strip ( self , Vector2_pointer_0 : Any , int_1 : int , Color_2 : Color )
+draw_line_strip ( self , Vector2_pointer_0 : Any , int_1 : int , Color_2 : Color )
void DrawLineStrip(struct Vector2 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_line_v ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Color_2 : Color )
+draw_line_v ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Color_2 : Color )
void DrawLineV(struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_mesh ( self , Mesh_0 : Mesh , Material_1 : Material , Matrix_2 : Matrix )
+draw_mesh ( self , Mesh_0 : Mesh , Material_1 : Material , Matrix_2 : Matrix )
void DrawMesh(struct Mesh, struct Material, struct Matrix);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_mesh_instanced ( self , Mesh_0 : Mesh , Material_1 : Material , Matrix_pointer_2 : Any , int_3 : int )
+draw_mesh_instanced ( self , Mesh_0 : Mesh , Material_1 : Material , Matrix_pointer_2 : Any , int_3 : int )
void DrawMeshInstanced(struct Mesh, struct Material, struct Matrix * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_model ( self , Model_0 : Model , Vector3_1 : Vector3 , float_2 : float , Color_3 : Color )
+draw_model ( self , Model_0 : Model , Vector3_1 : Vector3 , float_2 : float , Color_3 : Color )
void DrawModel(struct Model, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_model_ex ( self , Model_0 : Model , Vector3_1 : Vector3 , Vector3_2 : Vector3 , float_3 : float , Vector3_4 : Vector3 , Color_5 : Color )
+draw_model_ex ( self , Model_0 : Model , Vector3_1 : Vector3 , Vector3_2 : Vector3 , float_3 : float , Vector3_4 : Vector3 , Color_5 : Color )
void DrawModelEx(struct Model, struct Vector3, struct Vector3, float, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_model_wires ( self , Model_0 : Model , Vector3_1 : Vector3 , float_2 : float , Color_3 : Color )
+draw_model_wires ( self , Model_0 : Model , Vector3_1 : Vector3 , float_2 : float , Color_3 : Color )
void DrawModelWires(struct Model, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_model_wires_ex ( self , Model_0 : Model , Vector3_1 : Vector3 , Vector3_2 : Vector3 , float_3 : float , Vector3_4 : Vector3 , Color_5 : Color )
+draw_model_wires_ex ( self , Model_0 : Model , Vector3_1 : Vector3 , Vector3_2 : Vector3 , float_3 : float , Vector3_4 : Vector3 , Color_5 : Color )
void DrawModelWiresEx(struct Model, struct Vector3, struct Vector3, float, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_pixel ( self , int_0 : int , int_1 : int , Color_2 : Color )
+draw_pixel ( self , int_0 : int , int_1 : int , Color_2 : Color )
void DrawPixel(int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_pixel_v ( self , Vector2_0 : Vector2 , Color_1 : Color )
+draw_pixel_v ( self , Vector2_0 : Vector2 , Color_1 : Color )
void DrawPixelV(struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_plane ( self , Vector3_0 : Vector3 , Vector2_1 : Vector2 , Color_2 : Color )
+draw_plane ( self , Vector3_0 : Vector3 , Vector2_1 : Vector2 , Color_2 : Color )
void DrawPlane(struct Vector3, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_point_3d ( self , Vector3_0 : Vector3 , Color_1 : Color )
+draw_point_3d ( self , Vector3_0 : Vector3 , Color_1 : Color )
void DrawPoint3D(struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_poly ( self , Vector2_0 : Vector2 , int_1 : int , float_2 : float , float_3 : float , Color_4 : Color )
+draw_poly ( self , Vector2_0 : Vector2 , int_1 : int , float_2 : float , float_3 : float , Color_4 : Color )
void DrawPoly(struct Vector2, int, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_poly_lines ( self , Vector2_0 : Vector2 , int_1 : int , float_2 : float , float_3 : float , Color_4 : Color )
+draw_poly_lines ( self , Vector2_0 : Vector2 , int_1 : int , float_2 : float , float_3 : float , Color_4 : Color )
void DrawPolyLines(struct Vector2, int, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_ray ( self , Ray_0 : Ray , Color_1 : Color )
+draw_ray ( self , Ray_0 : Ray , Color_1 : Color )
void DrawRay(struct Ray, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
+draw_rectangle ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
void DrawRectangle(int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_gradient_ex ( self , Rectangle_0 : Rectangle , Color_1 : Color , Color_2 : Color , Color_3 : Color , Color_4 : Color )
+draw_rectangle_gradient_ex ( self , Rectangle_0 : Rectangle , Color_1 : Color , Color_2 : Color , Color_3 : Color , Color_4 : Color )
void DrawRectangleGradientEx(struct Rectangle, struct Color, struct Color, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_gradient_h ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color , Color_5 : Color )
+draw_rectangle_gradient_h ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color , Color_5 : Color )
void DrawRectangleGradientH(int, int, int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_gradient_v ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color , Color_5 : Color )
+draw_rectangle_gradient_v ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color , Color_5 : Color )
void DrawRectangleGradientV(int, int, int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_lines ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
+draw_rectangle_lines ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
void DrawRectangleLines(int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_lines_ex ( self , Rectangle_0 : Rectangle , int_1 : int , Color_2 : Color )
+draw_rectangle_lines_ex ( self , Rectangle_0 : Rectangle , int_1 : int , Color_2 : Color )
void DrawRectangleLinesEx(struct Rectangle, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_pro ( self , Rectangle_0 : Rectangle , Vector2_1 : Vector2 , float_2 : float , Color_3 : Color )
+draw_rectangle_pro ( self , Rectangle_0 : Rectangle , Vector2_1 : Vector2 , float_2 : float , Color_3 : Color )
void DrawRectanglePro(struct Rectangle, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_rec ( self , Rectangle_0 : Rectangle , Color_1 : Color )
+draw_rectangle_rec ( self , Rectangle_0 : Rectangle , Color_1 : Color )
void DrawRectangleRec(struct Rectangle, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_rounded ( self , Rectangle_0 : Rectangle , float_1 : float , int_2 : int , Color_3 : Color )
+draw_rectangle_rounded ( self , Rectangle_0 : Rectangle , float_1 : float , int_2 : int , Color_3 : Color )
void DrawRectangleRounded(struct Rectangle, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_rounded_lines ( self , Rectangle_0 : Rectangle , float_1 : float , int_2 : int , int_3 : int , Color_4 : Color )
+draw_rectangle_rounded_lines ( self , Rectangle_0 : Rectangle , float_1 : float , int_2 : int , int_3 : int , Color_4 : Color )
void DrawRectangleRoundedLines(struct Rectangle, float, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_rectangle_v ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Color_2 : Color )
+draw_rectangle_v ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Color_2 : Color )
void DrawRectangleV(struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_ring ( self , Vector2_0 : Vector2 , float_1 : float , float_2 : float , float_3 : float , float_4 : float , int_5 : int , Color_6 : Color )
+draw_ring ( self , Vector2_0 : Vector2 , float_1 : float , float_2 : float , float_3 : float , float_4 : float , int_5 : int , Color_6 : Color )
void DrawRing(struct Vector2, float, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_ring_lines ( self , Vector2_0 : Vector2 , float_1 : float , float_2 : float , float_3 : float , float_4 : float , int_5 : int , Color_6 : Color )
+draw_ring_lines ( self , Vector2_0 : Vector2 , float_1 : float , float_2 : float , float_3 : float , float_4 : float , int_5 : int , Color_6 : Color )
void DrawRingLines(struct Vector2, float, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_sphere ( self , Vector3_0 : Vector3 , float_1 : float , Color_2 : Color )
+draw_sphere ( self , Vector3_0 : Vector3 , float_1 : float , Color_2 : Color )
void DrawSphere(struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_sphere_ex ( self , Vector3_0 : Vector3 , float_1 : float , int_2 : int , int_3 : int , Color_4 : Color )
+draw_sphere_ex ( self , Vector3_0 : Vector3 , float_1 : float , int_2 : int , int_3 : int , Color_4 : Color )
void DrawSphereEx(struct Vector3, float, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_sphere_wires ( self , Vector3_0 : Vector3 , float_1 : float , int_2 : int , int_3 : int , Color_4 : Color )
+draw_sphere_wires ( self , Vector3_0 : Vector3 , float_1 : float , int_2 : int , int_3 : int , Color_4 : Color )
void DrawSphereWires(struct Vector3, float, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_text ( self , str_0 : str , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
+draw_text ( self , str_0 : str , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
void DrawText(char * , int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_text_codepoint ( self , Font_0 : Font , int_1 : int , Vector2_2 : Vector2 , float_3 : float , Color_4 : Color )
+draw_text_codepoint ( self , Font_0 : Font , int_1 : int , Vector2_2 : Vector2 , float_3 : float , Color_4 : Color )
void DrawTextCodepoint(struct Font, int, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_text_ex ( self , Font_0 : Font , str_1 : str , Vector2_2 : Vector2 , float_3 : float , float_4 : float , Color_5 : Color )
+draw_text_ex ( self , Font_0 : Font , str_1 : str , Vector2_2 : Vector2 , float_3 : float , float_4 : float , Color_5 : Color )
void DrawTextEx(struct Font, char * , struct Vector2, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_text_rec ( self , Font_0 : Font , str_1 : str , Rectangle_2 : Rectangle , float_3 : float , float_4 : float , _Bool_5 : bool , Color_6 : Color )
+draw_text_rec ( self , Font_0 : Font , str_1 : str , Rectangle_2 : Rectangle , float_3 : float , float_4 : float , _Bool_5 : bool , Color_6 : Color )
void DrawTextRec(struct Font, char * , struct Rectangle, float, float, _Bool, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_text_rec_ex ( self , Font_0 : Font , str_1 : str , Rectangle_2 : Rectangle , float_3 : float , float_4 : float , _Bool_5 : bool , Color_6 : Color , int_7 : int , int_8 : int , Color_9 : Color , Color_10 : Color )
+draw_text_rec_ex ( self , Font_0 : Font , str_1 : str , Rectangle_2 : Rectangle , float_3 : float , float_4 : float , _Bool_5 : bool , Color_6 : Color , int_7 : int , int_8 : int , Color_9 : Color , Color_10 : Color )
void DrawTextRecEx(struct Font, char * , struct Rectangle, float, float, _Bool, struct Color, int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture ( self , Texture_0 : Texture , int_1 : int , int_2 : int , Color_3 : Color )
+draw_texture ( self , Texture_0 : Texture , int_1 : int , int_2 : int , Color_3 : Color )
void DrawTexture(struct Texture, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture_ex ( self , Texture_0 : Texture , Vector2_1 : Vector2 , float_2 : float , float_3 : float , Color_4 : Color )
+draw_texture_ex ( self , Texture_0 : Texture , Vector2_1 : Vector2 , float_2 : float , float_3 : float , Color_4 : Color )
void DrawTextureEx(struct Texture, struct Vector2, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture_n_patch ( self , Texture_0 : Texture , NPatchInfo_1 : NPatchInfo , Rectangle_2 : Rectangle , Vector2_3 : Vector2 , float_4 : float , Color_5 : Color )
+draw_texture_n_patch ( self , Texture_0 : Texture , NPatchInfo_1 : NPatchInfo , Rectangle_2 : Rectangle , Vector2_3 : Vector2 , float_4 : float , Color_5 : Color )
void DrawTextureNPatch(struct Texture, struct NPatchInfo, struct Rectangle, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture_poly ( self , Texture_0 : Texture , Vector2_1 : Vector2 , Vector2_pointer_2 : Any , Vector2_pointer_3 : Any , int_4 : int , Color_5 : Color )
+draw_texture_poly ( self , Texture_0 : Texture , Vector2_1 : Vector2 , Vector2_pointer_2 : Any , Vector2_pointer_3 : Any , int_4 : int , Color_5 : Color )
void DrawTexturePoly(struct Texture, struct Vector2, struct Vector2 * , struct Vector2 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture_pro ( self , Texture_0 : Texture , Rectangle_1 : Rectangle , Rectangle_2 : Rectangle , Vector2_3 : Vector2 , float_4 : float , Color_5 : Color )
+draw_texture_pro ( self , Texture_0 : Texture , Rectangle_1 : Rectangle , Rectangle_2 : Rectangle , Vector2_3 : Vector2 , float_4 : float , Color_5 : Color )
void DrawTexturePro(struct Texture, struct Rectangle, struct Rectangle, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture_quad ( self , Texture_0 : Texture , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Rectangle_3 : Rectangle , Color_4 : Color )
+draw_texture_quad ( self , Texture_0 : Texture , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Rectangle_3 : Rectangle , Color_4 : Color )
void DrawTextureQuad(struct Texture, struct Vector2, struct Vector2, struct Rectangle, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture_rec ( self , Texture_0 : Texture , Rectangle_1 : Rectangle , Vector2_2 : Vector2 , Color_3 : Color )
+draw_texture_rec ( self , Texture_0 : Texture , Rectangle_1 : Rectangle , Vector2_2 : Vector2 , Color_3 : Color )
void DrawTextureRec(struct Texture, struct Rectangle, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture_tiled ( self , Texture_0 : Texture , Rectangle_1 : Rectangle , Rectangle_2 : Rectangle , Vector2_3 : Vector2 , float_4 : float , float_5 : float , Color_6 : Color )
+draw_texture_tiled ( self , Texture_0 : Texture , Rectangle_1 : Rectangle , Rectangle_2 : Rectangle , Vector2_3 : Vector2 , float_4 : float , float_5 : float , Color_6 : Color )
void DrawTextureTiled(struct Texture, struct Rectangle, struct Rectangle, struct Vector2, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_texture_v ( self , Texture_0 : Texture , Vector2_1 : Vector2 , Color_2 : Color )
+draw_texture_v ( self , Texture_0 : Texture , Vector2_1 : Vector2 , Color_2 : Color )
void DrawTextureV(struct Texture, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_triangle ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Color_3 : Color )
+draw_triangle ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Color_3 : Color )
void DrawTriangle(struct Vector2, struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_triangle_3d ( self , Vector3_0 : Vector3 , Vector3_1 : Vector3 , Vector3_2 : Vector3 , Color_3 : Color )
+draw_triangle_3d ( self , Vector3_0 : Vector3 , Vector3_1 : Vector3 , Vector3_2 : Vector3 , Color_3 : Color )
void DrawTriangle3D(struct Vector3, struct Vector3, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_triangle_fan ( self , Vector2_pointer_0 : Any , int_1 : int , Color_2 : Color )
+draw_triangle_fan ( self , Vector2_pointer_0 : Any , int_1 : int , Color_2 : Color )
void DrawTriangleFan(struct Vector2 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_triangle_lines ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Color_3 : Color )
+draw_triangle_lines ( self , Vector2_0 : Vector2 , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Color_3 : Color )
void DrawTriangleLines(struct Vector2, struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_triangle_strip ( self , Vector2_pointer_0 : Any , int_1 : int , Color_2 : Color )
+draw_triangle_strip ( self , Vector2_pointer_0 : Any , int_1 : int , Color_2 : Color )
void DrawTriangleStrip(struct Vector2 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-draw_triangle_strip_3d ( self , Vector3_pointer_0 : Any , int_1 : int , Color_2 : Color )
+draw_triangle_strip_3d ( self , Vector3_pointer_0 : Any , int_1 : int , Color_2 : Color )
void DrawTriangleStrip3D(struct Vector3 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-enable_cursor ( self )
+enable_cursor ( self )
void EnableCursor();
CFFI C function from raylib.static._raylib_cffi.lib
-end_blend_mode ( self )
+end_blend_mode ( self )
void EndBlendMode();
CFFI C function from raylib.static._raylib_cffi.lib
-end_drawing ( self )
+end_drawing ( self )
void EndDrawing();
CFFI C function from raylib.static._raylib_cffi.lib
-end_mode_2d ( self )
+end_mode_2d ( self )
void EndMode2D();
CFFI C function from raylib.static._raylib_cffi.lib
-end_mode_3d ( self )
+end_mode_3d ( self )
void EndMode3D();
CFFI C function from raylib.static._raylib_cffi.lib
-end_scissor_mode ( self )
+end_scissor_mode ( self )
void EndScissorMode();
CFFI C function from raylib.static._raylib_cffi.lib
-end_shader_mode ( self )
+end_shader_mode ( self )
void EndShaderMode();
CFFI C function from raylib.static._raylib_cffi.lib
-end_texture_mode ( self )
+end_texture_mode ( self )
void EndTextureMode();
CFFI C function from raylib.static._raylib_cffi.lib
-end_vr_stereo_mode ( self )
+end_vr_stereo_mode ( self )
void EndVrStereoMode();
CFFI C function from raylib.static._raylib_cffi.lib
-export_image ( self , Image_0 : Image , str_1 : str )
+export_image ( self , Image_0 : Image , str_1 : str )
_Bool ExportImage(struct Image, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-export_image_as_code ( self , Image_0 : Image , str_1 : str )
+export_image_as_code ( self , Image_0 : Image , str_1 : str )
_Bool ExportImageAsCode(struct Image, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-export_mesh ( self , Mesh_0 : Mesh , str_1 : str )
+export_mesh ( self , Mesh_0 : Mesh , str_1 : str )
_Bool ExportMesh(struct Mesh, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-export_wave ( self , Wave_0 : Wave , str_1 : str )
+export_wave ( self , Wave_0 : Wave , str_1 : str )
_Bool ExportWave(struct Wave, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-export_wave_as_code ( self , Wave_0 : Wave , str_1 : str )
+export_wave_as_code ( self , Wave_0 : Wave , str_1 : str )
_Bool ExportWaveAsCode(struct Wave, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-fade ( self , Color_0 : Color , float_1 : float )
+fade ( self , Color_0 : Color , float_1 : float )
struct Color Fade(struct Color, float);
CFFI C function from raylib.static._raylib_cffi.lib
-file_exists ( self , str_0 : str )
+file_exists ( self , str_0 : str )
_Bool FileExists(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_cellular ( self , int_0 : int , int_1 : int , int_2 : int )
+gen_image_cellular ( self , int_0 : int , int_1 : int , int_2 : int )
struct Image GenImageCellular(int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_checked ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color , Color_5 : Color )
+gen_image_checked ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color , Color_5 : Color )
struct Image GenImageChecked(int, int, int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_color ( self , int_0 : int , int_1 : int , Color_2 : Color )
+gen_image_color ( self , int_0 : int , int_1 : int , Color_2 : Color )
struct Image GenImageColor(int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_font_atlas ( self , CharInfo_pointer_0 : Any , Rectangle_pointer_pointer_1 : Any , int_2 : int , int_3 : int , int_4 : int , int_5 : int )
+gen_image_font_atlas ( self , CharInfo_pointer_0 : Any , Rectangle_pointer_pointer_1 : Any , int_2 : int , int_3 : int , int_4 : int , int_5 : int )
struct Image GenImageFontAtlas(struct CharInfo * , struct Rectangle * * , int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_gradient_h ( self , int_0 : int , int_1 : int , Color_2 : Color , Color_3 : Color )
+gen_image_gradient_h ( self , int_0 : int , int_1 : int , Color_2 : Color , Color_3 : Color )
struct Image GenImageGradientH(int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_gradient_radial ( self , int_0 : int , int_1 : int , float_2 : float , Color_3 : Color , Color_4 : Color )
+gen_image_gradient_radial ( self , int_0 : int , int_1 : int , float_2 : float , Color_3 : Color , Color_4 : Color )
struct Image GenImageGradientRadial(int, int, float, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_gradient_v ( self , int_0 : int , int_1 : int , Color_2 : Color , Color_3 : Color )
+gen_image_gradient_v ( self , int_0 : int , int_1 : int , Color_2 : Color , Color_3 : Color )
struct Image GenImageGradientV(int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_perlin_noise ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , float_4 : float )
+gen_image_perlin_noise ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , float_4 : float )
struct Image GenImagePerlinNoise(int, int, int, int, float);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_image_white_noise ( self , int_0 : int , int_1 : int , float_2 : float )
+gen_image_white_noise ( self , int_0 : int , int_1 : int , float_2 : float )
struct Image GenImageWhiteNoise(int, int, float);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_cube ( self , float_0 : float , float_1 : float , float_2 : float )
+gen_mesh_cube ( self , float_0 : float , float_1 : float , float_2 : float )
struct Mesh GenMeshCube(float, float, float);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_cubicmap ( self , Image_0 : Image , Vector3_1 : Vector3 )
+gen_mesh_cubicmap ( self , Image_0 : Image , Vector3_1 : Vector3 )
struct Mesh GenMeshCubicmap(struct Image, struct Vector3);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_cylinder ( self , float_0 : float , float_1 : float , int_2 : int )
+gen_mesh_cylinder ( self , float_0 : float , float_1 : float , int_2 : int )
struct Mesh GenMeshCylinder(float, float, int);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_heightmap ( self , Image_0 : Image , Vector3_1 : Vector3 )
+gen_mesh_heightmap ( self , Image_0 : Image , Vector3_1 : Vector3 )
struct Mesh GenMeshHeightmap(struct Image, struct Vector3);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_hemi_sphere ( self , float_0 : float , int_1 : int , int_2 : int )
+gen_mesh_hemi_sphere ( self , float_0 : float , int_1 : int , int_2 : int )
struct Mesh GenMeshHemiSphere(float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_knot ( self , float_0 : float , float_1 : float , int_2 : int , int_3 : int )
+gen_mesh_knot ( self , float_0 : float , float_1 : float , int_2 : int , int_3 : int )
struct Mesh GenMeshKnot(float, float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_plane ( self , float_0 : float , float_1 : float , int_2 : int , int_3 : int )
+gen_mesh_plane ( self , float_0 : float , float_1 : float , int_2 : int , int_3 : int )
struct Mesh GenMeshPlane(float, float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_poly ( self , int_0 : int , float_1 : float )
+gen_mesh_poly ( self , int_0 : int , float_1 : float )
struct Mesh GenMeshPoly(int, float);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_sphere ( self , float_0 : float , int_1 : int , int_2 : int )
+gen_mesh_sphere ( self , float_0 : float , int_1 : int , int_2 : int )
struct Mesh GenMeshSphere(float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_mesh_torus ( self , float_0 : float , float_1 : float , int_2 : int , int_3 : int )
+gen_mesh_torus ( self , float_0 : float , float_1 : float , int_2 : int , int_3 : int )
struct Mesh GenMeshTorus(float, float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-gen_texture_mipmaps ( self , Texture_pointer_0 : Any )
+gen_texture_mipmaps ( self , Texture_pointer_0 : Any )
void GenTextureMipmaps(struct Texture * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_camera_matrix ( self , Camera3D_0 : Camera3D )
+get_camera_matrix ( self , Camera3D_0 : Camera3D )
struct Matrix GetCameraMatrix(struct Camera3D);
CFFI C function from raylib.static._raylib_cffi.lib
-get_camera_matrix_2d ( self , Camera2D_0 : Camera2D )
+get_camera_matrix_2d ( self , Camera2D_0 : Camera2D )
struct Matrix GetCameraMatrix2D(struct Camera2D);
CFFI C function from raylib.static._raylib_cffi.lib
-get_char_pressed ( self )
+get_char_pressed ( self )
int GetCharPressed();
CFFI C function from raylib.static._raylib_cffi.lib
-get_clipboard_text ( self )
+get_clipboard_text ( self )
char * GetClipboardText();
CFFI C function from raylib.static._raylib_cffi.lib
-get_codepoints ( self , str_0 : str , int_pointer_1 : Any )
+get_codepoints ( self , str_0 : str , int_pointer_1 : Any )
int * GetCodepoints(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_codepoints_count ( self , str_0 : str )
+get_codepoints_count ( self , str_0 : str )
int GetCodepointsCount(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_collision_ray_ground ( self , Ray_0 : Ray , float_1 : float )
+get_collision_ray_ground ( self , Ray_0 : Ray , float_1 : float )
struct RayHitInfo GetCollisionRayGround(struct Ray, float);
CFFI C function from raylib.static._raylib_cffi.lib
-get_collision_ray_mesh ( self , Ray_0 : Ray , Mesh_1 : Mesh , Matrix_2 : Matrix )
+get_collision_ray_mesh ( self , Ray_0 : Ray , Mesh_1 : Mesh , Matrix_2 : Matrix )
struct RayHitInfo GetCollisionRayMesh(struct Ray, struct Mesh, struct Matrix);
CFFI C function from raylib.static._raylib_cffi.lib
-get_collision_ray_model ( self , Ray_0 : Ray , Model_1 : Model )
+get_collision_ray_model ( self , Ray_0 : Ray , Model_1 : Model )
struct RayHitInfo GetCollisionRayModel(struct Ray, struct Model);
CFFI C function from raylib.static._raylib_cffi.lib
-get_collision_ray_triangle ( self , Ray_0 : Ray , Vector3_1 : Vector3 , Vector3_2 : Vector3 , Vector3_3 : Vector3 )
+get_collision_ray_triangle ( self , Ray_0 : Ray , Vector3_1 : Vector3 , Vector3_2 : Vector3 , Vector3_3 : Vector3 )
struct RayHitInfo GetCollisionRayTriangle(struct Ray, struct Vector3, struct Vector3, struct Vector3);
CFFI C function from raylib.static._raylib_cffi.lib
-get_collision_rec ( self , Rectangle_0 : Rectangle , Rectangle_1 : Rectangle )
+get_collision_rec ( self , Rectangle_0 : Rectangle , Rectangle_1 : Rectangle )
struct Rectangle GetCollisionRec(struct Rectangle, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-get_color ( self , unsignedint_0 : int )
+get_color ( self , unsignedint_0 : int )
struct Color GetColor(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_current_monitor ( self )
+get_current_monitor ( self )
int GetCurrentMonitor();
CFFI C function from raylib.static._raylib_cffi.lib
-get_directory_files ( self , str_0 : str , int_pointer_1 : Any )
+get_directory_files ( self , str_0 : str , int_pointer_1 : Any )
char * * GetDirectoryFiles(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_directory_path ( self , str_0 : str )
+get_directory_path ( self , str_0 : str )
char * GetDirectoryPath(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_dropped_files ( self , int_pointer_0 : Any )
+get_dropped_files ( self , int_pointer_0 : Any )
char * * GetDroppedFiles(int * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_file_extension ( self , str_0 : str )
+get_file_extension ( self , str_0 : str )
char * GetFileExtension(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_file_mod_time ( self , str_0 : str )
+get_file_mod_time ( self , str_0 : str )
long GetFileModTime(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_file_name ( self , str_0 : str )
+get_file_name ( self , str_0 : str )
char * GetFileName(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_file_name_without_ext ( self , str_0 : str )
+get_file_name_without_ext ( self , str_0 : str )
char * GetFileNameWithoutExt(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_font_default ( self )
+get_font_default ( self )
struct Font GetFontDefault();
CFFI C function from raylib.static._raylib_cffi.lib
-get_fps ( self )
+get_fps ( self )
int GetFPS();
CFFI C function from raylib.static._raylib_cffi.lib
-get_frame_time ( self )
+get_frame_time ( self )
float GetFrameTime();
CFFI C function from raylib.static._raylib_cffi.lib
-get_gamepad_axis_count ( self , int_0 : int )
+get_gamepad_axis_count ( self , int_0 : int )
int GetGamepadAxisCount(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_gamepad_axis_movement ( self , int_0 : int , int_1 : int )
+get_gamepad_axis_movement ( self , int_0 : int , int_1 : int )
float GetGamepadAxisMovement(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_gamepad_button_pressed ( self )
+get_gamepad_button_pressed ( self )
int GetGamepadButtonPressed();
CFFI C function from raylib.static._raylib_cffi.lib
-get_gamepad_name ( self , int_0 : int )
+get_gamepad_name ( self , int_0 : int )
char * GetGamepadName(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_gesture_detected ( self )
+get_gesture_detected ( self )
int GetGestureDetected();
CFFI C function from raylib.static._raylib_cffi.lib
-get_gesture_drag_angle ( self )
+get_gesture_drag_angle ( self )
float GetGestureDragAngle();
CFFI C function from raylib.static._raylib_cffi.lib
-get_gesture_drag_vector ( self )
+get_gesture_drag_vector ( self )
struct Vector2 GetGestureDragVector();
CFFI C function from raylib.static._raylib_cffi.lib
-get_gesture_hold_duration ( self )
+get_gesture_hold_duration ( self )
float GetGestureHoldDuration();
CFFI C function from raylib.static._raylib_cffi.lib
-get_gesture_pinch_angle ( self )
+get_gesture_pinch_angle ( self )
float GetGesturePinchAngle();
CFFI C function from raylib.static._raylib_cffi.lib
-get_gesture_pinch_vector ( self )
+get_gesture_pinch_vector ( self )
struct Vector2 GetGesturePinchVector();
CFFI C function from raylib.static._raylib_cffi.lib
-get_glyph_index ( self , Font_0 : Font , int_1 : int )
+get_glyph_index ( self , Font_0 : Font , int_1 : int )
int GetGlyphIndex(struct Font, int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_image_alpha_border ( self , Image_0 : Image , float_1 : float )
+get_image_alpha_border ( self , Image_0 : Image , float_1 : float )
struct Rectangle GetImageAlphaBorder(struct Image, float);
CFFI C function from raylib.static._raylib_cffi.lib
-get_key_pressed ( self )
+get_key_pressed ( self )
int GetKeyPressed();
CFFI C function from raylib.static._raylib_cffi.lib
-get_monitor_count ( self )
+get_monitor_count ( self )
int GetMonitorCount();
CFFI C function from raylib.static._raylib_cffi.lib
-get_monitor_height ( self , int_0 : int )
+get_monitor_height ( self , int_0 : int )
int GetMonitorHeight(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_monitor_name ( self , int_0 : int )
+get_monitor_name ( self , int_0 : int )
char * GetMonitorName(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_monitor_physical_height ( self , int_0 : int )
+get_monitor_physical_height ( self , int_0 : int )
int GetMonitorPhysicalHeight(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_monitor_physical_width ( self , int_0 : int )
+get_monitor_physical_width ( self , int_0 : int )
int GetMonitorPhysicalWidth(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_monitor_position ( self , int_0 : int )
+get_monitor_position ( self , int_0 : int )
struct Vector2 GetMonitorPosition(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_monitor_refresh_rate ( self , int_0 : int )
+get_monitor_refresh_rate ( self , int_0 : int )
int GetMonitorRefreshRate(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_monitor_width ( self , int_0 : int )
+get_monitor_width ( self , int_0 : int )
int GetMonitorWidth(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_mouse_position ( self )
+get_mouse_position ( self )
struct Vector2 GetMousePosition();
CFFI C function from raylib.static._raylib_cffi.lib
-get_mouse_ray ( self , Vector2_0 : Vector2 , Camera3D_1 : Camera3D )
+get_mouse_ray ( self , Vector2_0 : Vector2 , Camera3D_1 : Camera3D )
struct Ray GetMouseRay(struct Vector2, struct Camera3D);
CFFI C function from raylib.static._raylib_cffi.lib
-get_mouse_wheel_move ( self )
+get_mouse_wheel_move ( self )
float GetMouseWheelMove();
CFFI C function from raylib.static._raylib_cffi.lib
-get_mouse_x ( self )
+get_mouse_x ( self )
int GetMouseX();
CFFI C function from raylib.static._raylib_cffi.lib
-get_mouse_y ( self )
+get_mouse_y ( self )
int GetMouseY();
CFFI C function from raylib.static._raylib_cffi.lib
-get_music_time_length ( self , Music_0 : Music )
+get_music_time_length ( self , Music_0 : Music )
float GetMusicTimeLength(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-get_music_time_played ( self , Music_0 : Music )
+get_music_time_played ( self , Music_0 : Music )
float GetMusicTimePlayed(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-get_next_codepoint ( self , str_0 : str , int_pointer_1 : Any )
+get_next_codepoint ( self , str_0 : str , int_pointer_1 : Any )
int GetNextCodepoint(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_pixel_color ( self , void_pointer_0 : Any , int_1 : int )
+get_pixel_color ( self , void_pointer_0 : Any , int_1 : int )
struct Color GetPixelColor(void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_pixel_data_size ( self , int_0 : int , int_1 : int , int_2 : int )
+get_pixel_data_size ( self , int_0 : int , int_1 : int , int_2 : int )
int GetPixelDataSize(int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_prev_directory_path ( self , str_0 : str )
+get_prev_directory_path ( self , str_0 : str )
char * GetPrevDirectoryPath(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_random_value ( self , int_0 : int , int_1 : int )
+get_random_value ( self , int_0 : int , int_1 : int )
int GetRandomValue(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_screen_data ( self )
+get_screen_data ( self )
struct Image GetScreenData();
CFFI C function from raylib.static._raylib_cffi.lib
-get_screen_height ( self )
+get_screen_height ( self )
int GetScreenHeight();
CFFI C function from raylib.static._raylib_cffi.lib
-get_screen_to_world_2d ( self , Vector2_0 : Vector2 , Camera2D_1 : Camera2D )
+get_screen_to_world_2d ( self , Vector2_0 : Vector2 , Camera2D_1 : Camera2D )
struct Vector2 GetScreenToWorld2D(struct Vector2, struct Camera2D);
CFFI C function from raylib.static._raylib_cffi.lib
-get_screen_width ( self )
+get_screen_width ( self )
int GetScreenWidth();
CFFI C function from raylib.static._raylib_cffi.lib
-get_shader_location ( self , Shader_0 : Shader , str_1 : str )
+get_shader_location ( self , Shader_0 : Shader , str_1 : str )
int GetShaderLocation(struct Shader, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_shader_location_attrib ( self , Shader_0 : Shader , str_1 : str )
+get_shader_location_attrib ( self , Shader_0 : Shader , str_1 : str )
int GetShaderLocationAttrib(struct Shader, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-get_sounds_playing ( self )
+get_sounds_playing ( self )
int GetSoundsPlaying();
CFFI C function from raylib.static._raylib_cffi.lib
-get_texture_data ( self , Texture_0 : Texture )
+get_texture_data ( self , Texture_0 : Texture )
struct Image GetTextureData(struct Texture);
CFFI C function from raylib.static._raylib_cffi.lib
-get_time ( self )
+get_time ( self )
double GetTime();
CFFI C function from raylib.static._raylib_cffi.lib
-get_touch_points_count ( self )
+get_touch_points_count ( self )
int GetTouchPointsCount();
CFFI C function from raylib.static._raylib_cffi.lib
-get_touch_position ( self , int_0 : int )
+get_touch_position ( self , int_0 : int )
struct Vector2 GetTouchPosition(int);
CFFI C function from raylib.static._raylib_cffi.lib
-get_touch_x ( self )
+get_touch_x ( self )
int GetTouchX();
CFFI C function from raylib.static._raylib_cffi.lib
-get_touch_y ( self )
+get_touch_y ( self )
int GetTouchY();
CFFI C function from raylib.static._raylib_cffi.lib
-get_window_handle ( self )
+get_window_handle ( self )
void * GetWindowHandle();
CFFI C function from raylib.static._raylib_cffi.lib
-get_window_position ( self )
+get_window_position ( self )
struct Vector2 GetWindowPosition();
CFFI C function from raylib.static._raylib_cffi.lib
-get_window_scale_dpi ( self )
+get_window_scale_dpi ( self )
struct Vector2 GetWindowScaleDPI();
CFFI C function from raylib.static._raylib_cffi.lib
-get_working_directory ( self )
+get_working_directory ( self )
char * GetWorkingDirectory();
CFFI C function from raylib.static._raylib_cffi.lib
-get_world_to_screen ( self , Vector3_0 : Vector3 , Camera3D_1 : Camera3D )
+get_world_to_screen ( self , Vector3_0 : Vector3 , Camera3D_1 : Camera3D )
struct Vector2 GetWorldToScreen(struct Vector3, struct Camera3D);
CFFI C function from raylib.static._raylib_cffi.lib
-get_world_to_screen_2d ( self , Vector2_0 : Vector2 , Camera2D_1 : Camera2D )
+get_world_to_screen_2d ( self , Vector2_0 : Vector2 , Camera2D_1 : Camera2D )
struct Vector2 GetWorldToScreen2D(struct Vector2, struct Camera2D);
CFFI C function from raylib.static._raylib_cffi.lib
-get_world_to_screen_ex ( self , Vector3_0 : Vector3 , Camera3D_1 : Camera3D , int_2 : int , int_3 : int )
+get_world_to_screen_ex ( self , Vector3_0 : Vector3 , Camera3D_1 : Camera3D , int_2 : int , int_3 : int )
struct Vector2 GetWorldToScreenEx(struct Vector3, struct Camera3D, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-hide_cursor ( self )
+hide_cursor ( self )
void HideCursor();
CFFI C function from raylib.static._raylib_cffi.lib
-image_alpha_clear ( self , Image_pointer_0 : Any , Color_1 : Color , float_2 : float )
+image_alpha_clear ( self , Image_pointer_0 : Any , Color_1 : Color , float_2 : float )
void ImageAlphaClear(struct Image * , struct Color, float);
CFFI C function from raylib.static._raylib_cffi.lib
-image_alpha_crop ( self , Image_pointer_0 : Any , float_1 : float )
+image_alpha_crop ( self , Image_pointer_0 : Any , float_1 : float )
void ImageAlphaCrop(struct Image * , float);
CFFI C function from raylib.static._raylib_cffi.lib
-image_alpha_mask ( self , Image_pointer_0 : Any , Image_1 : Image )
+image_alpha_mask ( self , Image_pointer_0 : Any , Image_1 : Image )
void ImageAlphaMask(struct Image * , struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-image_alpha_premultiply ( self , Image_pointer_0 : Any )
+image_alpha_premultiply ( self , Image_pointer_0 : Any )
void ImageAlphaPremultiply(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-image_clear_background ( self , Image_pointer_0 : Any , Color_1 : Color )
+image_clear_background ( self , Image_pointer_0 : Any , Color_1 : Color )
void ImageClearBackground(struct Image * , struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_color_brightness ( self , Image_pointer_0 : Any , int_1 : int )
+image_color_brightness ( self , Image_pointer_0 : Any , int_1 : int )
void ImageColorBrightness(struct Image * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-image_color_contrast ( self , Image_pointer_0 : Any , float_1 : float )
+image_color_contrast ( self , Image_pointer_0 : Any , float_1 : float )
void ImageColorContrast(struct Image * , float);
CFFI C function from raylib.static._raylib_cffi.lib
-image_color_grayscale ( self , Image_pointer_0 : Any )
+image_color_grayscale ( self , Image_pointer_0 : Any )
void ImageColorGrayscale(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-image_color_invert ( self , Image_pointer_0 : Any )
+image_color_invert ( self , Image_pointer_0 : Any )
void ImageColorInvert(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-image_color_replace ( self , Image_pointer_0 : Any , Color_1 : Color , Color_2 : Color )
+image_color_replace ( self , Image_pointer_0 : Any , Color_1 : Color , Color_2 : Color )
void ImageColorReplace(struct Image * , struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_color_tint ( self , Image_pointer_0 : Any , Color_1 : Color )
+image_color_tint ( self , Image_pointer_0 : Any , Color_1 : Color )
void ImageColorTint(struct Image * , struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_copy ( self , Image_0 : Image )
+image_copy ( self , Image_0 : Image )
struct Image ImageCopy(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-image_crop ( self , Image_pointer_0 : Any , Rectangle_1 : Rectangle )
+image_crop ( self , Image_pointer_0 : Any , Rectangle_1 : Rectangle )
void ImageCrop(struct Image * , struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-image_dither ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , int_4 : int )
+image_dither ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , int_4 : int )
void ImageDither(struct Image * , int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw ( self , Image_pointer_0 : Any , Image_1 : Image , Rectangle_2 : Rectangle , Rectangle_3 : Rectangle , Color_4 : Color )
+image_draw ( self , Image_pointer_0 : Any , Image_1 : Image , Rectangle_2 : Rectangle , Rectangle_3 : Rectangle , Color_4 : Color )
void ImageDraw(struct Image * , struct Image, struct Rectangle, struct Rectangle, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_circle ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
+image_draw_circle ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , Color_4 : Color )
void ImageDrawCircle(struct Image * , int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_circle_v ( self , Image_pointer_0 : Any , Vector2_1 : Vector2 , int_2 : int , Color_3 : Color )
+image_draw_circle_v ( self , Image_pointer_0 : Any , Vector2_1 : Vector2 , int_2 : int , Color_3 : Color )
void ImageDrawCircleV(struct Image * , struct Vector2, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_line ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , int_4 : int , Color_5 : Color )
+image_draw_line ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , int_4 : int , Color_5 : Color )
void ImageDrawLine(struct Image * , int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_line_v ( self , Image_pointer_0 : Any , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Color_3 : Color )
+image_draw_line_v ( self , Image_pointer_0 : Any , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Color_3 : Color )
void ImageDrawLineV(struct Image * , struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_pixel ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , Color_3 : Color )
+image_draw_pixel ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , Color_3 : Color )
void ImageDrawPixel(struct Image * , int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_pixel_v ( self , Image_pointer_0 : Any , Vector2_1 : Vector2 , Color_2 : Color )
+image_draw_pixel_v ( self , Image_pointer_0 : Any , Vector2_1 : Vector2 , Color_2 : Color )
void ImageDrawPixelV(struct Image * , struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_rectangle ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , int_4 : int , Color_5 : Color )
+image_draw_rectangle ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , int_4 : int , Color_5 : Color )
void ImageDrawRectangle(struct Image * , int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_rectangle_lines ( self , Image_pointer_0 : Any , Rectangle_1 : Rectangle , int_2 : int , Color_3 : Color )
+image_draw_rectangle_lines ( self , Image_pointer_0 : Any , Rectangle_1 : Rectangle , int_2 : int , Color_3 : Color )
void ImageDrawRectangleLines(struct Image * , struct Rectangle, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_rectangle_rec ( self , Image_pointer_0 : Any , Rectangle_1 : Rectangle , Color_2 : Color )
+image_draw_rectangle_rec ( self , Image_pointer_0 : Any , Rectangle_1 : Rectangle , Color_2 : Color )
void ImageDrawRectangleRec(struct Image * , struct Rectangle, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_rectangle_v ( self , Image_pointer_0 : Any , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Color_3 : Color )
+image_draw_rectangle_v ( self , Image_pointer_0 : Any , Vector2_1 : Vector2 , Vector2_2 : Vector2 , Color_3 : Color )
void ImageDrawRectangleV(struct Image * , struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_text ( self , Image_pointer_0 : Any , str_1 : str , int_2 : int , int_3 : int , int_4 : int , Color_5 : Color )
+image_draw_text ( self , Image_pointer_0 : Any , str_1 : str , int_2 : int , int_3 : int , int_4 : int , Color_5 : Color )
void ImageDrawText(struct Image * , char * , int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_draw_text_ex ( self , Image_pointer_0 : Any , Font_1 : Font , str_2 : str , Vector2_3 : Vector2 , float_4 : float , float_5 : float , Color_6 : Color )
+image_draw_text_ex ( self , Image_pointer_0 : Any , Font_1 : Font , str_2 : str , Vector2_3 : Vector2 , float_4 : float , float_5 : float , Color_6 : Color )
void ImageDrawTextEx(struct Image * , struct Font, char * , struct Vector2, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_flip_horizontal ( self , Image_pointer_0 : Any )
+image_flip_horizontal ( self , Image_pointer_0 : Any )
void ImageFlipHorizontal(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-image_flip_vertical ( self , Image_pointer_0 : Any )
+image_flip_vertical ( self , Image_pointer_0 : Any )
void ImageFlipVertical(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-image_format ( self , Image_pointer_0 : Any , int_1 : int )
+image_format ( self , Image_pointer_0 : Any , int_1 : int )
void ImageFormat(struct Image * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-image_from_image ( self , Image_0 : Image , Rectangle_1 : Rectangle )
+image_from_image ( self , Image_0 : Image , Rectangle_1 : Rectangle )
struct Image ImageFromImage(struct Image, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-image_mipmaps ( self , Image_pointer_0 : Any )
+image_mipmaps ( self , Image_pointer_0 : Any )
void ImageMipmaps(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-image_resize ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int )
+image_resize ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int )
void ImageResize(struct Image * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-image_resize_canvas ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , int_4 : int , Color_5 : Color )
+image_resize_canvas ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int , int_4 : int , Color_5 : Color )
void ImageResizeCanvas(struct Image * , int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_resize_nn ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int )
+image_resize_nn ( self , Image_pointer_0 : Any , int_1 : int , int_2 : int )
void ImageResizeNN(struct Image * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-image_rotate_ccw ( self , Image_pointer_0 : Any )
+image_rotate_ccw ( self , Image_pointer_0 : Any )
void ImageRotateCCW(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-image_rotate_cw ( self , Image_pointer_0 : Any )
+image_rotate_cw ( self , Image_pointer_0 : Any )
void ImageRotateCW(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-image_text ( self , str_0 : str , int_1 : int , Color_2 : Color )
+image_text ( self , str_0 : str , int_1 : int , Color_2 : Color )
struct Image ImageText(char * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_text_ex ( self , Font_0 : Font , str_1 : str , float_2 : float , float_3 : float , Color_4 : Color )
+image_text_ex ( self , Font_0 : Font , str_1 : str , float_2 : float , float_3 : float , Color_4 : Color )
struct Image ImageTextEx(struct Font, char * , float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-image_to_pot ( self , Image_pointer_0 : Any , Color_1 : Color )
+image_to_pot ( self , Image_pointer_0 : Any , Color_1 : Color )
void ImageToPOT(struct Image * , struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-init_audio_device ( self )
+init_audio_device ( self )
void InitAudioDevice();
CFFI C function from raylib.static._raylib_cffi.lib
-init_audio_stream ( self , unsignedint_0 : int , unsignedint_1 : int , unsignedint_2 : int )
+init_audio_stream ( self , unsignedint_0 : int , unsignedint_1 : int , unsignedint_2 : int )
struct AudioStream InitAudioStream(unsigned int, unsigned int, unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-init_window ( self , int_0 : int , int_1 : int , str_2 : str )
+init_window ( self , int_0 : int , int_1 : int , str_2 : str )
void InitWindow(int, int, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-is_audio_device_ready ( self )
+is_audio_device_ready ( self )
_Bool IsAudioDeviceReady();
CFFI C function from raylib.static._raylib_cffi.lib
-is_audio_stream_playing ( self , AudioStream_0 : AudioStream )
+is_audio_stream_playing ( self , AudioStream_0 : AudioStream )
_Bool IsAudioStreamPlaying(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-is_audio_stream_processed ( self , AudioStream_0 : AudioStream )
+is_audio_stream_processed ( self , AudioStream_0 : AudioStream )
_Bool IsAudioStreamProcessed(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-is_cursor_hidden ( self )
+is_cursor_hidden ( self )
_Bool IsCursorHidden();
CFFI C function from raylib.static._raylib_cffi.lib
-is_cursor_on_screen ( self )
+is_cursor_on_screen ( self )
_Bool IsCursorOnScreen();
CFFI C function from raylib.static._raylib_cffi.lib
-is_file_dropped ( self )
+is_file_dropped ( self )
_Bool IsFileDropped();
CFFI C function from raylib.static._raylib_cffi.lib
-is_file_extension ( self , str_0 : str , str_1 : str )
+is_file_extension ( self , str_0 : str , str_1 : str )
_Bool IsFileExtension(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-is_gamepad_available ( self , int_0 : int )
+is_gamepad_available ( self , int_0 : int )
_Bool IsGamepadAvailable(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_gamepad_button_down ( self , int_0 : int , int_1 : int )
+is_gamepad_button_down ( self , int_0 : int , int_1 : int )
_Bool IsGamepadButtonDown(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_gamepad_button_pressed ( self , int_0 : int , int_1 : int )
+is_gamepad_button_pressed ( self , int_0 : int , int_1 : int )
_Bool IsGamepadButtonPressed(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_gamepad_button_released ( self , int_0 : int , int_1 : int )
+is_gamepad_button_released ( self , int_0 : int , int_1 : int )
_Bool IsGamepadButtonReleased(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_gamepad_button_up ( self , int_0 : int , int_1 : int )
+is_gamepad_button_up ( self , int_0 : int , int_1 : int )
_Bool IsGamepadButtonUp(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_gamepad_name ( self , int_0 : int , str_1 : str )
+is_gamepad_name ( self , int_0 : int , str_1 : str )
_Bool IsGamepadName(int, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-is_gesture_detected ( self , int_0 : int )
+is_gesture_detected ( self , int_0 : int )
_Bool IsGestureDetected(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_key_down ( self , int_0 : int )
+is_key_down ( self , int_0 : int )
_Bool IsKeyDown(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_key_pressed ( self , int_0 : int )
+is_key_pressed ( self , int_0 : int )
_Bool IsKeyPressed(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_key_released ( self , int_0 : int )
+is_key_released ( self , int_0 : int )
_Bool IsKeyReleased(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_key_up ( self , int_0 : int )
+is_key_up ( self , int_0 : int )
_Bool IsKeyUp(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_model_animation_valid ( self , Model_0 : Model , ModelAnimation_1 : ModelAnimation )
+is_model_animation_valid ( self , Model_0 : Model , ModelAnimation_1 : ModelAnimation )
_Bool IsModelAnimationValid(struct Model, struct ModelAnimation);
CFFI C function from raylib.static._raylib_cffi.lib
-is_mouse_button_down ( self , int_0 : int )
+is_mouse_button_down ( self , int_0 : int )
_Bool IsMouseButtonDown(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_mouse_button_pressed ( self , int_0 : int )
+is_mouse_button_pressed ( self , int_0 : int )
_Bool IsMouseButtonPressed(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_mouse_button_released ( self , int_0 : int )
+is_mouse_button_released ( self , int_0 : int )
_Bool IsMouseButtonReleased(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_mouse_button_up ( self , int_0 : int )
+is_mouse_button_up ( self , int_0 : int )
_Bool IsMouseButtonUp(int);
CFFI C function from raylib.static._raylib_cffi.lib
-is_music_playing ( self , Music_0 : Music )
+is_music_playing ( self , Music_0 : Music )
_Bool IsMusicPlaying(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-is_sound_playing ( self , Sound_0 : Sound )
+is_sound_playing ( self , Sound_0 : Sound )
_Bool IsSoundPlaying(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-is_window_focused ( self )
+is_window_focused ( self )
_Bool IsWindowFocused();
CFFI C function from raylib.static._raylib_cffi.lib
-is_window_fullscreen ( self )
+is_window_fullscreen ( self )
_Bool IsWindowFullscreen();
CFFI C function from raylib.static._raylib_cffi.lib
-is_window_hidden ( self )
+is_window_hidden ( self )
_Bool IsWindowHidden();
CFFI C function from raylib.static._raylib_cffi.lib
-is_window_maximized ( self )
+is_window_maximized ( self )
_Bool IsWindowMaximized();
CFFI C function from raylib.static._raylib_cffi.lib
-is_window_minimized ( self )
+is_window_minimized ( self )
_Bool IsWindowMinimized();
CFFI C function from raylib.static._raylib_cffi.lib
-is_window_ready ( self )
+is_window_ready ( self )
_Bool IsWindowReady();
CFFI C function from raylib.static._raylib_cffi.lib
-is_window_resized ( self )
+is_window_resized ( self )
_Bool IsWindowResized();
CFFI C function from raylib.static._raylib_cffi.lib
-is_window_state ( self , unsignedint_0 : int )
+is_window_state ( self , unsignedint_0 : int )
_Bool IsWindowState(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_file_data ( self , str_0 : str , unsignedint_pointer_1 : Any )
+load_file_data ( self , str_0 : str , unsignedint_pointer_1 : Any )
unsigned char * LoadFileData(char * , unsigned int * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_file_text ( self , str_0 : str )
+load_file_text ( self , str_0 : str )
char * LoadFileText(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_font ( self , str_0 : str )
+load_font ( self , str_0 : str )
struct Font LoadFont(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_font_data ( self , unsignedstr_0 : str , int_1 : int , int_2 : int , int_pointer_3 : Any , int_4 : int , int_5 : int )
+load_font_data ( self , unsignedstr_0 : str , int_1 : int , int_2 : int , int_pointer_3 : Any , int_4 : int , int_5 : int )
struct CharInfo * LoadFontData(unsigned char * , int, int, int * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_font_ex ( self , str_0 : str , int_1 : int , int_pointer_2 : Any , int_3 : int )
+load_font_ex ( self , str_0 : str , int_1 : int , int_pointer_2 : Any , int_3 : int )
struct Font LoadFontEx(char * , int, int * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_font_from_image ( self , Image_0 : Image , Color_1 : Color , int_2 : int )
+load_font_from_image ( self , Image_0 : Image , Color_1 : Color , int_2 : int )
struct Font LoadFontFromImage(struct Image, struct Color, int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_font_from_memory ( self , str_0 : str , unsignedstr_1 : str , int_2 : int , int_3 : int , int_pointer_4 : Any , int_5 : int )
+load_font_from_memory ( self , str_0 : str , unsignedstr_1 : str , int_2 : int , int_3 : int , int_pointer_4 : Any , int_5 : int )
struct Font LoadFontFromMemory(char * , unsigned char * , int, int, int * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_image ( self , str_0 : str )
+load_image ( self , str_0 : str )
struct Image LoadImage(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_image_anim ( self , str_0 : str , int_pointer_1 : Any )
+load_image_anim ( self , str_0 : str , int_pointer_1 : Any )
struct Image LoadImageAnim(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_image_colors ( self , Image_0 : Image )
+load_image_colors ( self , Image_0 : Image )
struct Color * LoadImageColors(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-load_image_from_memory ( self , str_0 : str , unsignedstr_1 : str , int_2 : int )
+load_image_from_memory ( self , str_0 : str , unsignedstr_1 : str , int_2 : int )
struct Image LoadImageFromMemory(char * , unsigned char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_image_palette ( self , Image_0 : Image , int_1 : int , int_pointer_2 : Any )
+load_image_palette ( self , Image_0 : Image , int_1 : int , int_pointer_2 : Any )
struct Color * LoadImagePalette(struct Image, int, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_image_raw ( self , str_0 : str , int_1 : int , int_2 : int , int_3 : int , int_4 : int )
+load_image_raw ( self , str_0 : str , int_1 : int , int_2 : int , int_3 : int , int_4 : int )
struct Image LoadImageRaw(char * , int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_material_default ( self )
+load_material_default ( self )
struct Material LoadMaterialDefault();
CFFI C function from raylib.static._raylib_cffi.lib
-load_materials ( self , str_0 : str , int_pointer_1 : Any )
+load_materials ( self , str_0 : str , int_pointer_1 : Any )
struct Material * LoadMaterials(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_model ( self , str_0 : str )
+load_model ( self , str_0 : str )
struct Model LoadModel(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_model_animations ( self , str_0 : str , int_pointer_1 : Any )
+load_model_animations ( self , str_0 : str , int_pointer_1 : Any )
struct ModelAnimation * LoadModelAnimations(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_model_from_mesh ( self , Mesh_0 : Mesh )
+load_model_from_mesh ( self , Mesh_0 : Mesh )
struct Model LoadModelFromMesh(struct Mesh);
CFFI C function from raylib.static._raylib_cffi.lib
-load_music_stream ( self , str_0 : str )
+load_music_stream ( self , str_0 : str )
struct Music LoadMusicStream(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_music_stream_from_memory ( self , str_0 : str , unsignedstr_1 : str , int_2 : int )
+load_music_stream_from_memory ( self , str_0 : str , unsignedstr_1 : str , int_2 : int )
struct Music LoadMusicStreamFromMemory(char * , unsigned char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_render_texture ( self , int_0 : int , int_1 : int )
+load_render_texture ( self , int_0 : int , int_1 : int )
struct RenderTexture LoadRenderTexture(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_shader ( self , str_0 : str , str_1 : str )
+load_shader ( self , str_0 : str , str_1 : str )
struct Shader LoadShader(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_shader_from_memory ( self , str_0 : str , str_1 : str )
+load_shader_from_memory ( self , str_0 : str , str_1 : str )
struct Shader LoadShaderFromMemory(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_sound ( self , str_0 : str )
+load_sound ( self , str_0 : str )
struct Sound LoadSound(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_sound_from_wave ( self , Wave_0 : Wave )
+load_sound_from_wave ( self , Wave_0 : Wave )
struct Sound LoadSoundFromWave(struct Wave);
CFFI C function from raylib.static._raylib_cffi.lib
-load_storage_value ( self , unsignedint_0 : int )
+load_storage_value ( self , unsignedint_0 : int )
int LoadStorageValue(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_texture ( self , str_0 : str )
+load_texture ( self , str_0 : str )
struct Texture LoadTexture(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_texture_cubemap ( self , Image_0 : Image , int_1 : int )
+load_texture_cubemap ( self , Image_0 : Image , int_1 : int )
struct Texture LoadTextureCubemap(struct Image, int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_texture_from_image ( self , Image_0 : Image )
+load_texture_from_image ( self , Image_0 : Image )
struct Texture LoadTextureFromImage(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-load_vr_stereo_config ( self , VrDeviceInfo_0 : VrDeviceInfo )
+load_vr_stereo_config ( self , VrDeviceInfo_0 : VrDeviceInfo )
struct VrStereoConfig LoadVrStereoConfig(struct VrDeviceInfo);
CFFI C function from raylib.static._raylib_cffi.lib
-load_wave ( self , str_0 : str )
+load_wave ( self , str_0 : str )
struct Wave LoadWave(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-load_wave_from_memory ( self , str_0 : str , unsignedstr_1 : str , int_2 : int )
+load_wave_from_memory ( self , str_0 : str , unsignedstr_1 : str , int_2 : int )
struct Wave LoadWaveFromMemory(char * , unsigned char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-load_wave_samples ( self , Wave_0 : Wave )
+load_wave_samples ( self , Wave_0 : Wave )
float * LoadWaveSamples(struct Wave);
CFFI C function from raylib.static._raylib_cffi.lib
-maximize_window ( self )
+maximize_window ( self )
void MaximizeWindow();
CFFI C function from raylib.static._raylib_cffi.lib
-measure_text ( self , str_0 : str , int_1 : int )
+measure_text ( self , str_0 : str , int_1 : int )
int MeasureText(char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-measure_text_ex ( self , Font_0 : Font , str_1 : str , float_2 : float , float_3 : float )
+measure_text_ex ( self , Font_0 : Font , str_1 : str , float_2 : float , float_3 : float )
struct Vector2 MeasureTextEx(struct Font, char * , float, float);
CFFI C function from raylib.static._raylib_cffi.lib
-mem_alloc ( self , int_0 : int )
+mem_alloc ( self , int_0 : int )
void * MemAlloc(int);
CFFI C function from raylib.static._raylib_cffi.lib
-mem_free ( self , void_pointer_0 : Any )
+mem_free ( self , void_pointer_0 : Any )
void MemFree(void * );
CFFI C function from raylib.static._raylib_cffi.lib
-mem_realloc ( self , void_pointer_0 : Any , int_1 : int )
+mem_realloc ( self , void_pointer_0 : Any , int_1 : int )
void * MemRealloc(void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-mesh_binormals ( self , Mesh_pointer_0 : Any )
+mesh_binormals ( self , Mesh_pointer_0 : Any )
void MeshBinormals(struct Mesh * );
CFFI C function from raylib.static._raylib_cffi.lib
-mesh_bounding_box ( self , Mesh_0 : Mesh )
+mesh_bounding_box ( self , Mesh_0 : Mesh )
struct BoundingBox MeshBoundingBox(struct Mesh);
CFFI C function from raylib.static._raylib_cffi.lib
-mesh_tangents ( self , Mesh_pointer_0 : Any )
+mesh_tangents ( self , Mesh_pointer_0 : Any )
void MeshTangents(struct Mesh * );
CFFI C function from raylib.static._raylib_cffi.lib
-minimize_window ( self )
+minimize_window ( self )
void MinimizeWindow();
CFFI C function from raylib.static._raylib_cffi.lib
-open_url ( self , str_0 : str )
+open_url ( self , str_0 : str )
void OpenURL(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-pause_audio_stream ( self , AudioStream_0 : AudioStream )
+pause_audio_stream ( self , AudioStream_0 : AudioStream )
void PauseAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-pause_music_stream ( self , Music_0 : Music )
+pause_music_stream ( self , Music_0 : Music )
void PauseMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-pause_sound ( self , Sound_0 : Sound )
+pause_sound ( self , Sound_0 : Sound )
void PauseSound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-play_audio_stream ( self , AudioStream_0 : AudioStream )
+play_audio_stream ( self , AudioStream_0 : AudioStream )
void PlayAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-play_music_stream ( self , Music_0 : Music )
+play_music_stream ( self , Music_0 : Music )
void PlayMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-play_sound ( self , Sound_0 : Sound )
+play_sound ( self , Sound_0 : Sound )
void PlaySound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-play_sound_multi ( self , Sound_0 : Sound )
+play_sound_multi ( self , Sound_0 : Sound )
void PlaySoundMulti(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-pointer ( self , struct )
+pointer ( self , struct )
-restore_window ( self )
+restore_window ( self )
void RestoreWindow();
CFFI C function from raylib.static._raylib_cffi.lib
-resume_audio_stream ( self , AudioStream_0 : AudioStream )
+resume_audio_stream ( self , AudioStream_0 : AudioStream )
void ResumeAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-resume_music_stream ( self , Music_0 : Music )
+resume_music_stream ( self , Music_0 : Music )
void ResumeMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-resume_sound ( self , Sound_0 : Sound )
+resume_sound ( self , Sound_0 : Sound )
void ResumeSound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-save_file_data ( self , str_0 : str , void_pointer_1 : Any , unsignedint_2 : int )
+save_file_data ( self , str_0 : str , void_pointer_1 : Any , unsignedint_2 : int )
_Bool SaveFileData(char * , void * , unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-save_file_text ( self , str_0 : str , str_1 : str )
+save_file_text ( self , str_0 : str , str_1 : str )
_Bool SaveFileText(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-save_storage_value ( self , unsignedint_0 : int , int_1 : int )
+save_storage_value ( self , unsignedint_0 : int , int_1 : int )
_Bool SaveStorageValue(unsigned int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_audio_stream_buffer_size_default ( self , int_0 : int )
+set_audio_stream_buffer_size_default ( self , int_0 : int )
void SetAudioStreamBufferSizeDefault(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_audio_stream_pitch ( self , AudioStream_0 : AudioStream , float_1 : float )
+set_audio_stream_pitch ( self , AudioStream_0 : AudioStream , float_1 : float )
void SetAudioStreamPitch(struct AudioStream, float);
CFFI C function from raylib.static._raylib_cffi.lib
-set_audio_stream_volume ( self , AudioStream_0 : AudioStream , float_1 : float )
+set_audio_stream_volume ( self , AudioStream_0 : AudioStream , float_1 : float )
void SetAudioStreamVolume(struct AudioStream, float);
CFFI C function from raylib.static._raylib_cffi.lib
-set_camera_alt_control ( self , int_0 : int )
+set_camera_alt_control ( self , int_0 : int )
void SetCameraAltControl(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_camera_mode ( self , Camera3D_0 : Camera3D , int_1 : int )
+set_camera_mode ( self , Camera3D_0 : Camera3D , int_1 : int )
void SetCameraMode(struct Camera3D, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_camera_move_controls ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , int_4 : int , int_5 : int )
+set_camera_move_controls ( self , int_0 : int , int_1 : int , int_2 : int , int_3 : int , int_4 : int , int_5 : int )
void SetCameraMoveControls(int, int, int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_camera_pan_control ( self , int_0 : int )
+set_camera_pan_control ( self , int_0 : int )
void SetCameraPanControl(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_camera_smooth_zoom_control ( self , int_0 : int )
+set_camera_smooth_zoom_control ( self , int_0 : int )
void SetCameraSmoothZoomControl(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_clipboard_text ( self , str_0 : str )
+set_clipboard_text ( self , str_0 : str )
void SetClipboardText(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-set_config_flags ( self , unsignedint_0 : int )
+set_config_flags ( self , unsignedint_0 : int )
void SetConfigFlags(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_exit_key ( self , int_0 : int )
+set_exit_key ( self , int_0 : int )
void SetExitKey(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_gamepad_mappings ( self , str_0 : str )
+set_gamepad_mappings ( self , str_0 : str )
int SetGamepadMappings(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-set_gestures_enabled ( self , unsignedint_0 : int )
+set_gestures_enabled ( self , unsignedint_0 : int )
void SetGesturesEnabled(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_master_volume ( self , float_0 : float )
+set_master_volume ( self , float_0 : float )
void SetMasterVolume(float);
CFFI C function from raylib.static._raylib_cffi.lib
-set_material_texture ( self , Material_pointer_0 : Any , int_1 : int , Texture_2 : Texture )
+set_material_texture ( self , Material_pointer_0 : Any , int_1 : int , Texture_2 : Texture )
void SetMaterialTexture(struct Material * , int, struct Texture);
CFFI C function from raylib.static._raylib_cffi.lib
-set_model_mesh_material ( self , Model_pointer_0 : Any , int_1 : int , int_2 : int )
+set_model_mesh_material ( self , Model_pointer_0 : Any , int_1 : int , int_2 : int )
void SetModelMeshMaterial(struct Model * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_mouse_cursor ( self , int_0 : int )
+set_mouse_cursor ( self , int_0 : int )
void SetMouseCursor(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_mouse_offset ( self , int_0 : int , int_1 : int )
+set_mouse_offset ( self , int_0 : int , int_1 : int )
void SetMouseOffset(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_mouse_position ( self , int_0 : int , int_1 : int )
+set_mouse_position ( self , int_0 : int , int_1 : int )
void SetMousePosition(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_mouse_scale ( self , float_0 : float , float_1 : float )
+set_mouse_scale ( self , float_0 : float , float_1 : float )
void SetMouseScale(float, float);
CFFI C function from raylib.static._raylib_cffi.lib
-set_music_pitch ( self , Music_0 : Music , float_1 : float )
+set_music_pitch ( self , Music_0 : Music , float_1 : float )
void SetMusicPitch(struct Music, float);
CFFI C function from raylib.static._raylib_cffi.lib
-set_music_volume ( self , Music_0 : Music , float_1 : float )
+set_music_volume ( self , Music_0 : Music , float_1 : float )
void SetMusicVolume(struct Music, float);
CFFI C function from raylib.static._raylib_cffi.lib
-set_pixel_color ( self , void_pointer_0 : Any , Color_1 : Color , int_2 : int )
+set_pixel_color ( self , void_pointer_0 : Any , Color_1 : Color , int_2 : int )
void SetPixelColor(void * , struct Color, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_shader_value ( self , Shader_0 : Shader , int_1 : int , void_pointer_2 : Any , int_3 : int )
+set_shader_value ( self , Shader_0 : Shader , int_1 : int , void_pointer_2 : Any , int_3 : int )
void SetShaderValue(struct Shader, int, void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_shader_value_matrix ( self , Shader_0 : Shader , int_1 : int , Matrix_2 : Matrix )
+set_shader_value_matrix ( self , Shader_0 : Shader , int_1 : int , Matrix_2 : Matrix )
void SetShaderValueMatrix(struct Shader, int, struct Matrix);
CFFI C function from raylib.static._raylib_cffi.lib
-set_shader_value_texture ( self , Shader_0 : Shader , int_1 : int , Texture_2 : Texture )
+set_shader_value_texture ( self , Shader_0 : Shader , int_1 : int , Texture_2 : Texture )
void SetShaderValueTexture(struct Shader, int, struct Texture);
CFFI C function from raylib.static._raylib_cffi.lib
-set_shader_value_v ( self , Shader_0 : Shader , int_1 : int , void_pointer_2 : Any , int_3 : int , int_4 : int )
+set_shader_value_v ( self , Shader_0 : Shader , int_1 : int , void_pointer_2 : Any , int_3 : int , int_4 : int )
void SetShaderValueV(struct Shader, int, void * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_shapes_texture ( self , Texture_0 : Texture , Rectangle_1 : Rectangle )
+set_shapes_texture ( self , Texture_0 : Texture , Rectangle_1 : Rectangle )
void SetShapesTexture(struct Texture, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-set_sound_pitch ( self , Sound_0 : Sound , float_1 : float )
+set_sound_pitch ( self , Sound_0 : Sound , float_1 : float )
void SetSoundPitch(struct Sound, float);
CFFI C function from raylib.static._raylib_cffi.lib
-set_sound_volume ( self , Sound_0 : Sound , float_1 : float )
+set_sound_volume ( self , Sound_0 : Sound , float_1 : float )
void SetSoundVolume(struct Sound, float);
CFFI C function from raylib.static._raylib_cffi.lib
-set_target_fps ( self , int_0 : int )
+set_target_fps ( self , int_0 : int )
void SetTargetFPS(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_texture_filter ( self , Texture_0 : Texture , int_1 : int )
+set_texture_filter ( self , Texture_0 : Texture , int_1 : int )
void SetTextureFilter(struct Texture, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_texture_wrap ( self , Texture_0 : Texture , int_1 : int )
+set_texture_wrap ( self , Texture_0 : Texture , int_1 : int )
void SetTextureWrap(struct Texture, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_trace_log_level ( self , int_0 : int )
+set_trace_log_level ( self , int_0 : int )
void SetTraceLogLevel(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_window_icon ( self , Image_0 : Image )
+set_window_icon ( self , Image_0 : Image )
void SetWindowIcon(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-set_window_min_size ( self , int_0 : int , int_1 : int )
+set_window_min_size ( self , int_0 : int , int_1 : int )
void SetWindowMinSize(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_window_monitor ( self , int_0 : int )
+set_window_monitor ( self , int_0 : int )
void SetWindowMonitor(int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_window_position ( self , int_0 : int , int_1 : int )
+set_window_position ( self , int_0 : int , int_1 : int )
void SetWindowPosition(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_window_size ( self , int_0 : int , int_1 : int )
+set_window_size ( self , int_0 : int , int_1 : int )
void SetWindowSize(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_window_state ( self , unsignedint_0 : int )
+set_window_state ( self , unsignedint_0 : int )
void SetWindowState(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-set_window_title ( self , str_0 : str )
+set_window_title ( self , str_0 : str )
void SetWindowTitle(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-show_cursor ( self )
+show_cursor ( self )
void ShowCursor();
CFFI C function from raylib.static._raylib_cffi.lib
-stop_audio_stream ( self , AudioStream_0 : AudioStream )
+stop_audio_stream ( self , AudioStream_0 : AudioStream )
void StopAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-stop_music_stream ( self , Music_0 : Music )
+stop_music_stream ( self , Music_0 : Music )
void StopMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-stop_sound ( self , Sound_0 : Sound )
+stop_sound ( self , Sound_0 : Sound )
void StopSound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-stop_sound_multi ( self )
+stop_sound_multi ( self )
void StopSoundMulti();
CFFI C function from raylib.static._raylib_cffi.lib
-take_screenshot ( self , str_0 : str )
+take_screenshot ( self , str_0 : str )
void TakeScreenshot(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_append ( self , str_0 : str , str_1 : str , int_pointer_2 : Any )
+text_append ( self , str_0 : str , str_1 : str , int_pointer_2 : Any )
void TextAppend(char * , char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_copy ( self , str_0 : str , str_1 : str )
+text_copy ( self , str_0 : str , str_1 : str )
int TextCopy(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_find_index ( self , str_0 : str , str_1 : str )
+text_find_index ( self , str_0 : str , str_1 : str )
int TextFindIndex(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_format ( self , * args )
+text_format ( self , * args )
VARARG FUNCTION - MAY NOT BE SUPPORTED BY CFFI
-text_insert ( self , str_0 : str , str_1 : str , int_2 : int )
+text_insert ( self , str_0 : str , str_1 : str , int_2 : int )
char * TextInsert(char * , char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-text_is_equal ( self , str_0 : str , str_1 : str )
+text_is_equal ( self , str_0 : str , str_1 : str )
_Bool TextIsEqual(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_join ( self , str_pointer_0 : str , int_1 : int , str_2 : str )
+text_join ( self , str_pointer_0 : str , int_1 : int , str_2 : str )
char * TextJoin(char * * , int, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_length ( self , str_0 : str )
+text_length ( self , str_0 : str )
unsigned int TextLength(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_replace ( self , str_0 : str , str_1 : str , str_2 : str )
+text_replace ( self , str_0 : str , str_1 : str , str_2 : str )
char * TextReplace(char * , char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_split ( self , str_0 : str , char_1 : str , int_pointer_2 : Any )
+text_split ( self , str_0 : str , char_1 : str , int_pointer_2 : Any )
char * * TextSplit(char * , char, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_subtext ( self , str_0 : str , int_1 : int , int_2 : int )
+text_subtext ( self , str_0 : str , int_1 : int , int_2 : int )
char * TextSubtext(char * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-text_to_integer ( self , str_0 : str )
+text_to_integer ( self , str_0 : str )
int TextToInteger(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_to_lower ( self , str_0 : str )
+text_to_lower ( self , str_0 : str )
char * TextToLower(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_to_pascal ( self , str_0 : str )
+text_to_pascal ( self , str_0 : str )
char * TextToPascal(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_to_upper ( self , str_0 : str )
+text_to_upper ( self , str_0 : str )
char * TextToUpper(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-text_to_utf8 ( self , int_pointer_0 : Any , int_1 : int )
+text_to_utf8 ( self , int_pointer_0 : Any , int_1 : int )
char * TextToUtf8(int * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-toggle_fullscreen ( self )
+toggle_fullscreen ( self )
void ToggleFullscreen();
CFFI C function from raylib.static._raylib_cffi.lib
-trace_log ( self , * args )
+trace_log ( self , * args )
VARARG FUNCTION - MAY NOT BE SUPPORTED BY CFFI
-unload_file_data ( self , unsignedstr_0 : str )
+unload_file_data ( self , unsignedstr_0 : str )
void UnloadFileData(unsigned char * );
CFFI C function from raylib.static._raylib_cffi.lib
-unload_file_text ( self , unsignedstr_0 : str )
+unload_file_text ( self , unsignedstr_0 : str )
void UnloadFileText(unsigned char * );
CFFI C function from raylib.static._raylib_cffi.lib
-unload_font ( self , Font_0 : Font )
+unload_font ( self , Font_0 : Font )
void UnloadFont(struct Font);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_font_data ( self , CharInfo_pointer_0 : Any , int_1 : int )
+unload_font_data ( self , CharInfo_pointer_0 : Any , int_1 : int )
void UnloadFontData(struct CharInfo * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_image ( self , Image_0 : Image )
+unload_image ( self , Image_0 : Image )
void UnloadImage(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_image_colors ( self , Color_pointer_0 : Any )
+unload_image_colors ( self , Color_pointer_0 : Any )
void UnloadImageColors(struct Color * );
CFFI C function from raylib.static._raylib_cffi.lib
-unload_image_palette ( self , Color_pointer_0 : Any )
+unload_image_palette ( self , Color_pointer_0 : Any )
void UnloadImagePalette(struct Color * );
CFFI C function from raylib.static._raylib_cffi.lib
-unload_material ( self , Material_0 : Material )
+unload_material ( self , Material_0 : Material )
void UnloadMaterial(struct Material);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_mesh ( self , Mesh_0 : Mesh )
+unload_mesh ( self , Mesh_0 : Mesh )
void UnloadMesh(struct Mesh);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_model ( self , Model_0 : Model )
+unload_model ( self , Model_0 : Model )
void UnloadModel(struct Model);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_model_animation ( self , ModelAnimation_0 : ModelAnimation )
+unload_model_animation ( self , ModelAnimation_0 : ModelAnimation )
void UnloadModelAnimation(struct ModelAnimation);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_model_animations ( self , ModelAnimation_pointer_0 : Any , unsignedint_1 : int )
+unload_model_animations ( self , ModelAnimation_pointer_0 : Any , unsignedint_1 : int )
void UnloadModelAnimations(struct ModelAnimation * , unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_model_keep_meshes ( self , Model_0 : Model )
+unload_model_keep_meshes ( self , Model_0 : Model )
void UnloadModelKeepMeshes(struct Model);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_music_stream ( self , Music_0 : Music )
+unload_music_stream ( self , Music_0 : Music )
void UnloadMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_render_texture ( self , RenderTexture_0 : RenderTexture )
+unload_render_texture ( self , RenderTexture_0 : RenderTexture )
void UnloadRenderTexture(struct RenderTexture);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_shader ( self , Shader_0 : Shader )
+unload_shader ( self , Shader_0 : Shader )
void UnloadShader(struct Shader);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_sound ( self , Sound_0 : Sound )
+unload_sound ( self , Sound_0 : Sound )
void UnloadSound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_texture ( self , Texture_0 : Texture )
+unload_texture ( self , Texture_0 : Texture )
void UnloadTexture(struct Texture);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_vr_stereo_config ( self , VrStereoConfig_0 : VrStereoConfig )
+unload_vr_stereo_config ( self , VrStereoConfig_0 : VrStereoConfig )
void UnloadVrStereoConfig(struct VrStereoConfig);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_wave ( self , Wave_0 : Wave )
+unload_wave ( self , Wave_0 : Wave )
void UnloadWave(struct Wave);
CFFI C function from raylib.static._raylib_cffi.lib
-unload_wave_samples ( self , float_pointer_0 : Any )
+unload_wave_samples ( self , float_pointer_0 : Any )
void UnloadWaveSamples(float * );
CFFI C function from raylib.static._raylib_cffi.lib
-update_audio_stream ( self , AudioStream_0 : AudioStream , void_pointer_1 : Any , int_2 : int )
+update_audio_stream ( self , AudioStream_0 : AudioStream , void_pointer_1 : Any , int_2 : int )
void UpdateAudioStream(struct AudioStream, void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-update_camera ( self , Camera3D_pointer_0 : Any )
+update_camera ( self , Camera3D_pointer_0 : Any )
void UpdateCamera(struct Camera3D * );
CFFI C function from raylib.static._raylib_cffi.lib
-update_mesh_buffer ( self , Mesh_0 : Mesh , int_1 : int , void_pointer_2 : Any , int_3 : int , int_4 : int )
+update_mesh_buffer ( self , Mesh_0 : Mesh , int_1 : int , void_pointer_2 : Any , int_3 : int , int_4 : int )
void UpdateMeshBuffer(struct Mesh, int, void * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-update_model_animation ( self , Model_0 : Model , ModelAnimation_1 : ModelAnimation , int_2 : int )
+update_model_animation ( self , Model_0 : Model , ModelAnimation_1 : ModelAnimation , int_2 : int )
void UpdateModelAnimation(struct Model, struct ModelAnimation, int);
CFFI C function from raylib.static._raylib_cffi.lib
-update_music_stream ( self , Music_0 : Music )
+update_music_stream ( self , Music_0 : Music )
void UpdateMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-update_sound ( self , Sound_0 : Sound , void_pointer_1 : Any , int_2 : int )
+update_sound ( self , Sound_0 : Sound , void_pointer_1 : Any , int_2 : int )
void UpdateSound(struct Sound, void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-update_texture ( self , Texture_0 : Texture , void_pointer_1 : Any )
+update_texture ( self , Texture_0 : Texture , void_pointer_1 : Any )
void UpdateTexture(struct Texture, void * );
CFFI C function from raylib.static._raylib_cffi.lib
-update_texture_rec ( self , Texture_0 : Texture , Rectangle_1 : Rectangle , void_pointer_2 : Any )
+update_texture_rec ( self , Texture_0 : Texture , Rectangle_1 : Rectangle , void_pointer_2 : Any )
void UpdateTextureRec(struct Texture, struct Rectangle, void * );
CFFI C function from raylib.static._raylib_cffi.lib
-upload_mesh ( self , Mesh_pointer_0 : Any , _Bool_1 : bool )
+upload_mesh ( self , Mesh_pointer_0 : Any , _Bool_1 : bool )
void UploadMesh(struct Mesh * , _Bool);
CFFI C function from raylib.static._raylib_cffi.lib
-wave_copy ( self , Wave_0 : Wave )
+wave_copy ( self , Wave_0 : Wave )
struct Wave WaveCopy(struct Wave);
CFFI C function from raylib.static._raylib_cffi.lib
-wave_crop ( self , Wave_pointer_0 : Any , int_1 : int , int_2 : int )
+wave_crop ( self , Wave_pointer_0 : Any , int_1 : int , int_2 : int )
void WaveCrop(struct Wave * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-wave_format ( self , Wave_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int )
+wave_format ( self , Wave_pointer_0 : Any , int_1 : int , int_2 : int , int_3 : int )
void WaveFormat(struct Wave * , int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-window_should_close ( self )
+window_should_close ( self )
_Bool WindowShouldClose();
CFFI C function from raylib.static._raylib_cffi.lib
@@ -5997,50 +5906,33 @@
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+
\ No newline at end of file
diff --git a/docs/raylib.html b/docs/raylib.html
index 2a14efc..1151e37 100644
--- a/docs/raylib.html
+++ b/docs/raylib.html
@@ -1,74 +1,34 @@
-
-
-
-
raylib.static — Raylib Python documentation
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
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-
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+
Raylib Python
-
-
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-
-
-
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-
-
-
-
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-
+
-
+
-
raylib.static
+
raylib.static
The goal of raylib.static is make usage as similar to the original C as CFFI will allow. The example programs
are very, very similar to the C originals.
Example program:
@@ -666,3237 +575,3237 @@ are very, very similar to the C originals.
Your primary reference should always be the official Raylib docs
However, here is a list of available functions:
-
Functions API reference
+
Functions API reference
-raylib.static.rl. BeginBlendMode ( )
+raylib.static.rl. BeginBlendMode ( )
void BeginBlendMode(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. BeginDrawing ( )
+raylib.static.rl. BeginDrawing ( )
void BeginDrawing();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. BeginMode2D ( )
+raylib.static.rl. BeginMode2D ( )
void BeginMode2D(struct Camera2D);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. BeginMode3D ( )
+raylib.static.rl. BeginMode3D ( )
void BeginMode3D(struct Camera3D);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. BeginScissorMode ( )
+raylib.static.rl. BeginScissorMode ( )
void BeginScissorMode(int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. BeginShaderMode ( )
+raylib.static.rl. BeginShaderMode ( )
void BeginShaderMode(struct Shader);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. BeginTextureMode ( )
+raylib.static.rl. BeginTextureMode ( )
void BeginTextureMode(struct RenderTexture);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. BeginVrStereoMode ( )
+raylib.static.rl. BeginVrStereoMode ( )
void BeginVrStereoMode(struct VrStereoConfig);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ChangeDirectory ( )
+raylib.static.rl. ChangeDirectory ( )
_Bool ChangeDirectory(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionBoxSphere ( )
+raylib.static.rl. CheckCollisionBoxSphere ( )
_Bool CheckCollisionBoxSphere(struct BoundingBox, struct Vector3, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionBoxes ( )
+raylib.static.rl. CheckCollisionBoxes ( )
_Bool CheckCollisionBoxes(struct BoundingBox, struct BoundingBox);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionCircleRec ( )
+raylib.static.rl. CheckCollisionCircleRec ( )
_Bool CheckCollisionCircleRec(struct Vector2, float, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionCircles ( )
+raylib.static.rl. CheckCollisionCircles ( )
_Bool CheckCollisionCircles(struct Vector2, float, struct Vector2, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionLines ( )
+raylib.static.rl. CheckCollisionLines ( )
_Bool CheckCollisionLines(struct Vector2, struct Vector2, struct Vector2, struct Vector2, struct Vector2 * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionPointCircle ( )
+raylib.static.rl. CheckCollisionPointCircle ( )
_Bool CheckCollisionPointCircle(struct Vector2, struct Vector2, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionPointRec ( )
+raylib.static.rl. CheckCollisionPointRec ( )
_Bool CheckCollisionPointRec(struct Vector2, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionPointTriangle ( )
+raylib.static.rl. CheckCollisionPointTriangle ( )
_Bool CheckCollisionPointTriangle(struct Vector2, struct Vector2, struct Vector2, struct Vector2);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionRayBox ( )
+raylib.static.rl. CheckCollisionRayBox ( )
_Bool CheckCollisionRayBox(struct Ray, struct BoundingBox);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionRaySphere ( )
+raylib.static.rl. CheckCollisionRaySphere ( )
_Bool CheckCollisionRaySphere(struct Ray, struct Vector3, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionRaySphereEx ( )
+raylib.static.rl. CheckCollisionRaySphereEx ( )
_Bool CheckCollisionRaySphereEx(struct Ray, struct Vector3, float, struct Vector3 * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionRecs ( )
+raylib.static.rl. CheckCollisionRecs ( )
_Bool CheckCollisionRecs(struct Rectangle, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CheckCollisionSpheres ( )
+raylib.static.rl. CheckCollisionSpheres ( )
_Bool CheckCollisionSpheres(struct Vector3, float, struct Vector3, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ClearBackground ( )
+raylib.static.rl. ClearBackground ( )
void ClearBackground(struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ClearDirectoryFiles ( )
+raylib.static.rl. ClearDirectoryFiles ( )
void ClearDirectoryFiles();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ClearDroppedFiles ( )
+raylib.static.rl. ClearDroppedFiles ( )
void ClearDroppedFiles();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ClearWindowState ( )
+raylib.static.rl. ClearWindowState ( )
void ClearWindowState(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CloseAudioDevice ( )
+raylib.static.rl. CloseAudioDevice ( )
void CloseAudioDevice();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CloseAudioStream ( )
+raylib.static.rl. CloseAudioStream ( )
void CloseAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CloseWindow ( )
+raylib.static.rl. CloseWindow ( )
void CloseWindow();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CodepointToUtf8 ( )
+raylib.static.rl. CodepointToUtf8 ( )
char * CodepointToUtf8(int, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ColorAlpha ( )
+raylib.static.rl. ColorAlpha ( )
struct Color ColorAlpha(struct Color, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ColorAlphaBlend ( )
+raylib.static.rl. ColorAlphaBlend ( )
struct Color ColorAlphaBlend(struct Color, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ColorFromHSV ( )
+raylib.static.rl. ColorFromHSV ( )
struct Color ColorFromHSV(float, float, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ColorFromNormalized ( )
+raylib.static.rl. ColorFromNormalized ( )
struct Color ColorFromNormalized(struct Vector4);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ColorNormalize ( )
+raylib.static.rl. ColorNormalize ( )
struct Vector4 ColorNormalize(struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ColorToHSV ( )
+raylib.static.rl. ColorToHSV ( )
struct Vector3 ColorToHSV(struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ColorToInt ( )
+raylib.static.rl. ColorToInt ( )
int ColorToInt(struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. CompressData ( )
+raylib.static.rl. CompressData ( )
unsigned char * CompressData(unsigned char * , int, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DecompressData ( )
+raylib.static.rl. DecompressData ( )
unsigned char * DecompressData(unsigned char * , int, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DirectoryExists ( )
+raylib.static.rl. DirectoryExists ( )
_Bool DirectoryExists(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DisableCursor ( )
+raylib.static.rl. DisableCursor ( )
void DisableCursor();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawBillboard ( )
+raylib.static.rl. DrawBillboard ( )
void DrawBillboard(struct Camera3D, struct Texture, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawBillboardRec ( )
+raylib.static.rl. DrawBillboardRec ( )
void DrawBillboardRec(struct Camera3D, struct Texture, struct Rectangle, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawBoundingBox ( )
+raylib.static.rl. DrawBoundingBox ( )
void DrawBoundingBox(struct BoundingBox, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCircle ( )
+raylib.static.rl. DrawCircle ( )
void DrawCircle(int, int, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCircle3D ( )
+raylib.static.rl. DrawCircle3D ( )
void DrawCircle3D(struct Vector3, float, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCircleGradient ( )
+raylib.static.rl. DrawCircleGradient ( )
void DrawCircleGradient(int, int, float, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCircleLines ( )
+raylib.static.rl. DrawCircleLines ( )
void DrawCircleLines(int, int, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCircleSector ( )
+raylib.static.rl. DrawCircleSector ( )
void DrawCircleSector(struct Vector2, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCircleSectorLines ( )
+raylib.static.rl. DrawCircleSectorLines ( )
void DrawCircleSectorLines(struct Vector2, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCircleV ( )
+raylib.static.rl. DrawCircleV ( )
void DrawCircleV(struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCube ( )
+raylib.static.rl. DrawCube ( )
void DrawCube(struct Vector3, float, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCubeTexture ( )
+raylib.static.rl. DrawCubeTexture ( )
void DrawCubeTexture(struct Texture, struct Vector3, float, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCubeV ( )
+raylib.static.rl. DrawCubeV ( )
void DrawCubeV(struct Vector3, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCubeWires ( )
+raylib.static.rl. DrawCubeWires ( )
void DrawCubeWires(struct Vector3, float, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCubeWiresV ( )
+raylib.static.rl. DrawCubeWiresV ( )
void DrawCubeWiresV(struct Vector3, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCylinder ( )
+raylib.static.rl. DrawCylinder ( )
void DrawCylinder(struct Vector3, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawCylinderWires ( )
+raylib.static.rl. DrawCylinderWires ( )
void DrawCylinderWires(struct Vector3, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawEllipse ( )
+raylib.static.rl. DrawEllipse ( )
void DrawEllipse(int, int, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawEllipseLines ( )
+raylib.static.rl. DrawEllipseLines ( )
void DrawEllipseLines(int, int, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawFPS ( )
+raylib.static.rl. DrawFPS ( )
void DrawFPS(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawGrid ( )
+raylib.static.rl. DrawGrid ( )
void DrawGrid(int, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawLine ( )
+raylib.static.rl. DrawLine ( )
void DrawLine(int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawLine3D ( )
+raylib.static.rl. DrawLine3D ( )
void DrawLine3D(struct Vector3, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawLineBezier ( )
+raylib.static.rl. DrawLineBezier ( )
void DrawLineBezier(struct Vector2, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawLineBezierQuad ( )
+raylib.static.rl. DrawLineBezierQuad ( )
void DrawLineBezierQuad(struct Vector2, struct Vector2, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawLineEx ( )
+raylib.static.rl. DrawLineEx ( )
void DrawLineEx(struct Vector2, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawLineStrip ( )
+raylib.static.rl. DrawLineStrip ( )
void DrawLineStrip(struct Vector2 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawLineV ( )
+raylib.static.rl. DrawLineV ( )
void DrawLineV(struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawMesh ( )
+raylib.static.rl. DrawMesh ( )
void DrawMesh(struct Mesh, struct Material, struct Matrix);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawMeshInstanced ( )
+raylib.static.rl. DrawMeshInstanced ( )
void DrawMeshInstanced(struct Mesh, struct Material, struct Matrix * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawModel ( )
+raylib.static.rl. DrawModel ( )
void DrawModel(struct Model, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawModelEx ( )
+raylib.static.rl. DrawModelEx ( )
void DrawModelEx(struct Model, struct Vector3, struct Vector3, float, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawModelWires ( )
+raylib.static.rl. DrawModelWires ( )
void DrawModelWires(struct Model, struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawModelWiresEx ( )
+raylib.static.rl. DrawModelWiresEx ( )
void DrawModelWiresEx(struct Model, struct Vector3, struct Vector3, float, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawPixel ( )
+raylib.static.rl. DrawPixel ( )
void DrawPixel(int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawPixelV ( )
+raylib.static.rl. DrawPixelV ( )
void DrawPixelV(struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawPlane ( )
+raylib.static.rl. DrawPlane ( )
void DrawPlane(struct Vector3, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawPoint3D ( )
+raylib.static.rl. DrawPoint3D ( )
void DrawPoint3D(struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawPoly ( )
+raylib.static.rl. DrawPoly ( )
void DrawPoly(struct Vector2, int, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawPolyLines ( )
+raylib.static.rl. DrawPolyLines ( )
void DrawPolyLines(struct Vector2, int, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRay ( )
+raylib.static.rl. DrawRay ( )
void DrawRay(struct Ray, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangle ( )
+raylib.static.rl. DrawRectangle ( )
void DrawRectangle(int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleGradientEx ( )
+raylib.static.rl. DrawRectangleGradientEx ( )
void DrawRectangleGradientEx(struct Rectangle, struct Color, struct Color, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleGradientH ( )
+raylib.static.rl. DrawRectangleGradientH ( )
void DrawRectangleGradientH(int, int, int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleGradientV ( )
+raylib.static.rl. DrawRectangleGradientV ( )
void DrawRectangleGradientV(int, int, int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleLines ( )
+raylib.static.rl. DrawRectangleLines ( )
void DrawRectangleLines(int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleLinesEx ( )
+raylib.static.rl. DrawRectangleLinesEx ( )
void DrawRectangleLinesEx(struct Rectangle, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectanglePro ( )
+raylib.static.rl. DrawRectanglePro ( )
void DrawRectanglePro(struct Rectangle, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleRec ( )
+raylib.static.rl. DrawRectangleRec ( )
void DrawRectangleRec(struct Rectangle, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleRounded ( )
+raylib.static.rl. DrawRectangleRounded ( )
void DrawRectangleRounded(struct Rectangle, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleRoundedLines ( )
+raylib.static.rl. DrawRectangleRoundedLines ( )
void DrawRectangleRoundedLines(struct Rectangle, float, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRectangleV ( )
+raylib.static.rl. DrawRectangleV ( )
void DrawRectangleV(struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRing ( )
+raylib.static.rl. DrawRing ( )
void DrawRing(struct Vector2, float, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawRingLines ( )
+raylib.static.rl. DrawRingLines ( )
void DrawRingLines(struct Vector2, float, float, float, float, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawSphere ( )
+raylib.static.rl. DrawSphere ( )
void DrawSphere(struct Vector3, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawSphereEx ( )
+raylib.static.rl. DrawSphereEx ( )
void DrawSphereEx(struct Vector3, float, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawSphereWires ( )
+raylib.static.rl. DrawSphereWires ( )
void DrawSphereWires(struct Vector3, float, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawText ( )
+raylib.static.rl. DrawText ( )
void DrawText(char * , int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextCodepoint ( )
+raylib.static.rl. DrawTextCodepoint ( )
void DrawTextCodepoint(struct Font, int, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextEx ( )
+raylib.static.rl. DrawTextEx ( )
void DrawTextEx(struct Font, char * , struct Vector2, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextRec ( )
+raylib.static.rl. DrawTextRec ( )
void DrawTextRec(struct Font, char * , struct Rectangle, float, float, _Bool, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextRecEx ( )
+raylib.static.rl. DrawTextRecEx ( )
void DrawTextRecEx(struct Font, char * , struct Rectangle, float, float, _Bool, struct Color, int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTexture ( )
+raylib.static.rl. DrawTexture ( )
void DrawTexture(struct Texture, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextureEx ( )
+raylib.static.rl. DrawTextureEx ( )
void DrawTextureEx(struct Texture, struct Vector2, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextureNPatch ( )
+raylib.static.rl. DrawTextureNPatch ( )
void DrawTextureNPatch(struct Texture, struct NPatchInfo, struct Rectangle, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTexturePoly ( )
+raylib.static.rl. DrawTexturePoly ( )
void DrawTexturePoly(struct Texture, struct Vector2, struct Vector2 * , struct Vector2 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTexturePro ( )
+raylib.static.rl. DrawTexturePro ( )
void DrawTexturePro(struct Texture, struct Rectangle, struct Rectangle, struct Vector2, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextureQuad ( )
+raylib.static.rl. DrawTextureQuad ( )
void DrawTextureQuad(struct Texture, struct Vector2, struct Vector2, struct Rectangle, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextureRec ( )
+raylib.static.rl. DrawTextureRec ( )
void DrawTextureRec(struct Texture, struct Rectangle, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextureTiled ( )
+raylib.static.rl. DrawTextureTiled ( )
void DrawTextureTiled(struct Texture, struct Rectangle, struct Rectangle, struct Vector2, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTextureV ( )
+raylib.static.rl. DrawTextureV ( )
void DrawTextureV(struct Texture, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTriangle ( )
+raylib.static.rl. DrawTriangle ( )
void DrawTriangle(struct Vector2, struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTriangle3D ( )
+raylib.static.rl. DrawTriangle3D ( )
void DrawTriangle3D(struct Vector3, struct Vector3, struct Vector3, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTriangleFan ( )
+raylib.static.rl. DrawTriangleFan ( )
void DrawTriangleFan(struct Vector2 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTriangleLines ( )
+raylib.static.rl. DrawTriangleLines ( )
void DrawTriangleLines(struct Vector2, struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTriangleStrip ( )
+raylib.static.rl. DrawTriangleStrip ( )
void DrawTriangleStrip(struct Vector2 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. DrawTriangleStrip3D ( )
+raylib.static.rl. DrawTriangleStrip3D ( )
void DrawTriangleStrip3D(struct Vector3 * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EnableCursor ( )
+raylib.static.rl. EnableCursor ( )
void EnableCursor();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EndBlendMode ( )
+raylib.static.rl. EndBlendMode ( )
void EndBlendMode();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EndDrawing ( )
+raylib.static.rl. EndDrawing ( )
void EndDrawing();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EndMode2D ( )
+raylib.static.rl. EndMode2D ( )
void EndMode2D();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EndMode3D ( )
+raylib.static.rl. EndMode3D ( )
void EndMode3D();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EndScissorMode ( )
+raylib.static.rl. EndScissorMode ( )
void EndScissorMode();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EndShaderMode ( )
+raylib.static.rl. EndShaderMode ( )
void EndShaderMode();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EndTextureMode ( )
+raylib.static.rl. EndTextureMode ( )
void EndTextureMode();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. EndVrStereoMode ( )
+raylib.static.rl. EndVrStereoMode ( )
void EndVrStereoMode();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ExportImage ( )
+raylib.static.rl. ExportImage ( )
_Bool ExportImage(struct Image, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ExportImageAsCode ( )
+raylib.static.rl. ExportImageAsCode ( )
_Bool ExportImageAsCode(struct Image, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ExportMesh ( )
+raylib.static.rl. ExportMesh ( )
_Bool ExportMesh(struct Mesh, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ExportWave ( )
+raylib.static.rl. ExportWave ( )
_Bool ExportWave(struct Wave, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ExportWaveAsCode ( )
+raylib.static.rl. ExportWaveAsCode ( )
_Bool ExportWaveAsCode(struct Wave, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. Fade ( )
+raylib.static.rl. Fade ( )
struct Color Fade(struct Color, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. FileExists ( )
+raylib.static.rl. FileExists ( )
_Bool FileExists(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImageCellular ( )
+raylib.static.rl. GenImageCellular ( )
struct Image GenImageCellular(int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImageChecked ( )
+raylib.static.rl. GenImageChecked ( )
struct Image GenImageChecked(int, int, int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImageColor ( )
+raylib.static.rl. GenImageColor ( )
struct Image GenImageColor(int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImageFontAtlas ( )
+raylib.static.rl. GenImageFontAtlas ( )
struct Image GenImageFontAtlas(struct CharInfo * , struct Rectangle * * , int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImageGradientH ( )
+raylib.static.rl. GenImageGradientH ( )
struct Image GenImageGradientH(int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImageGradientRadial ( )
+raylib.static.rl. GenImageGradientRadial ( )
struct Image GenImageGradientRadial(int, int, float, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImageGradientV ( )
+raylib.static.rl. GenImageGradientV ( )
struct Image GenImageGradientV(int, int, struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImagePerlinNoise ( )
+raylib.static.rl. GenImagePerlinNoise ( )
struct Image GenImagePerlinNoise(int, int, int, int, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenImageWhiteNoise ( )
+raylib.static.rl. GenImageWhiteNoise ( )
struct Image GenImageWhiteNoise(int, int, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshCube ( )
+raylib.static.rl. GenMeshCube ( )
struct Mesh GenMeshCube(float, float, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshCubicmap ( )
+raylib.static.rl. GenMeshCubicmap ( )
struct Mesh GenMeshCubicmap(struct Image, struct Vector3);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshCylinder ( )
+raylib.static.rl. GenMeshCylinder ( )
struct Mesh GenMeshCylinder(float, float, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshHeightmap ( )
+raylib.static.rl. GenMeshHeightmap ( )
struct Mesh GenMeshHeightmap(struct Image, struct Vector3);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshHemiSphere ( )
+raylib.static.rl. GenMeshHemiSphere ( )
struct Mesh GenMeshHemiSphere(float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshKnot ( )
+raylib.static.rl. GenMeshKnot ( )
struct Mesh GenMeshKnot(float, float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshPlane ( )
+raylib.static.rl. GenMeshPlane ( )
struct Mesh GenMeshPlane(float, float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshPoly ( )
+raylib.static.rl. GenMeshPoly ( )
struct Mesh GenMeshPoly(int, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshSphere ( )
+raylib.static.rl. GenMeshSphere ( )
struct Mesh GenMeshSphere(float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenMeshTorus ( )
+raylib.static.rl. GenMeshTorus ( )
struct Mesh GenMeshTorus(float, float, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GenTextureMipmaps ( )
+raylib.static.rl. GenTextureMipmaps ( )
void GenTextureMipmaps(struct Texture * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCameraMatrix ( )
+raylib.static.rl. GetCameraMatrix ( )
struct Matrix GetCameraMatrix(struct Camera3D);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCameraMatrix2D ( )
+raylib.static.rl. GetCameraMatrix2D ( )
struct Matrix GetCameraMatrix2D(struct Camera2D);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCharPressed ( )
+raylib.static.rl. GetCharPressed ( )
int GetCharPressed();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetClipboardText ( )
+raylib.static.rl. GetClipboardText ( )
char * GetClipboardText();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCodepoints ( )
+raylib.static.rl. GetCodepoints ( )
int * GetCodepoints(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCodepointsCount ( )
+raylib.static.rl. GetCodepointsCount ( )
int GetCodepointsCount(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCollisionRayGround ( )
+raylib.static.rl. GetCollisionRayGround ( )
struct RayHitInfo GetCollisionRayGround(struct Ray, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCollisionRayMesh ( )
+raylib.static.rl. GetCollisionRayMesh ( )
struct RayHitInfo GetCollisionRayMesh(struct Ray, struct Mesh, struct Matrix);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCollisionRayModel ( )
+raylib.static.rl. GetCollisionRayModel ( )
struct RayHitInfo GetCollisionRayModel(struct Ray, struct Model);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCollisionRayTriangle ( )
+raylib.static.rl. GetCollisionRayTriangle ( )
struct RayHitInfo GetCollisionRayTriangle(struct Ray, struct Vector3, struct Vector3, struct Vector3);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCollisionRec ( )
+raylib.static.rl. GetCollisionRec ( )
struct Rectangle GetCollisionRec(struct Rectangle, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetColor ( )
+raylib.static.rl. GetColor ( )
struct Color GetColor(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetCurrentMonitor ( )
+raylib.static.rl. GetCurrentMonitor ( )
int GetCurrentMonitor();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetDirectoryFiles ( )
+raylib.static.rl. GetDirectoryFiles ( )
char * * GetDirectoryFiles(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetDirectoryPath ( )
+raylib.static.rl. GetDirectoryPath ( )
char * GetDirectoryPath(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetDroppedFiles ( )
+raylib.static.rl. GetDroppedFiles ( )
char * * GetDroppedFiles(int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetFPS ( )
+raylib.static.rl. GetFPS ( )
int GetFPS();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetFileExtension ( )
+raylib.static.rl. GetFileExtension ( )
char * GetFileExtension(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetFileModTime ( )
+raylib.static.rl. GetFileModTime ( )
long GetFileModTime(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetFileName ( )
+raylib.static.rl. GetFileName ( )
char * GetFileName(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetFileNameWithoutExt ( )
+raylib.static.rl. GetFileNameWithoutExt ( )
char * GetFileNameWithoutExt(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetFontDefault ( )
+raylib.static.rl. GetFontDefault ( )
struct Font GetFontDefault();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetFrameTime ( )
+raylib.static.rl. GetFrameTime ( )
float GetFrameTime();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGamepadAxisCount ( )
+raylib.static.rl. GetGamepadAxisCount ( )
int GetGamepadAxisCount(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGamepadAxisMovement ( )
+raylib.static.rl. GetGamepadAxisMovement ( )
float GetGamepadAxisMovement(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGamepadButtonPressed ( )
+raylib.static.rl. GetGamepadButtonPressed ( )
int GetGamepadButtonPressed();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGamepadName ( )
+raylib.static.rl. GetGamepadName ( )
char * GetGamepadName(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGestureDetected ( )
+raylib.static.rl. GetGestureDetected ( )
int GetGestureDetected();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGestureDragAngle ( )
+raylib.static.rl. GetGestureDragAngle ( )
float GetGestureDragAngle();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGestureDragVector ( )
+raylib.static.rl. GetGestureDragVector ( )
struct Vector2 GetGestureDragVector();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGestureHoldDuration ( )
+raylib.static.rl. GetGestureHoldDuration ( )
float GetGestureHoldDuration();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGesturePinchAngle ( )
+raylib.static.rl. GetGesturePinchAngle ( )
float GetGesturePinchAngle();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGesturePinchVector ( )
+raylib.static.rl. GetGesturePinchVector ( )
struct Vector2 GetGesturePinchVector();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetGlyphIndex ( )
+raylib.static.rl. GetGlyphIndex ( )
int GetGlyphIndex(struct Font, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetImageAlphaBorder ( )
+raylib.static.rl. GetImageAlphaBorder ( )
struct Rectangle GetImageAlphaBorder(struct Image, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetKeyPressed ( )
+raylib.static.rl. GetKeyPressed ( )
int GetKeyPressed();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMonitorCount ( )
+raylib.static.rl. GetMonitorCount ( )
int GetMonitorCount();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMonitorHeight ( )
+raylib.static.rl. GetMonitorHeight ( )
int GetMonitorHeight(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMonitorName ( )
+raylib.static.rl. GetMonitorName ( )
char * GetMonitorName(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMonitorPhysicalHeight ( )
+raylib.static.rl. GetMonitorPhysicalHeight ( )
int GetMonitorPhysicalHeight(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMonitorPhysicalWidth ( )
+raylib.static.rl. GetMonitorPhysicalWidth ( )
int GetMonitorPhysicalWidth(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMonitorPosition ( )
+raylib.static.rl. GetMonitorPosition ( )
struct Vector2 GetMonitorPosition(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMonitorRefreshRate ( )
+raylib.static.rl. GetMonitorRefreshRate ( )
int GetMonitorRefreshRate(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMonitorWidth ( )
+raylib.static.rl. GetMonitorWidth ( )
int GetMonitorWidth(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMousePosition ( )
+raylib.static.rl. GetMousePosition ( )
struct Vector2 GetMousePosition();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMouseRay ( )
+raylib.static.rl. GetMouseRay ( )
struct Ray GetMouseRay(struct Vector2, struct Camera3D);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMouseWheelMove ( )
+raylib.static.rl. GetMouseWheelMove ( )
float GetMouseWheelMove();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMouseX ( )
+raylib.static.rl. GetMouseX ( )
int GetMouseX();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMouseY ( )
+raylib.static.rl. GetMouseY ( )
int GetMouseY();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMusicTimeLength ( )
+raylib.static.rl. GetMusicTimeLength ( )
float GetMusicTimeLength(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetMusicTimePlayed ( )
+raylib.static.rl. GetMusicTimePlayed ( )
float GetMusicTimePlayed(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetNextCodepoint ( )
+raylib.static.rl. GetNextCodepoint ( )
int GetNextCodepoint(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetPixelColor ( )
+raylib.static.rl. GetPixelColor ( )
struct Color GetPixelColor(void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetPixelDataSize ( )
+raylib.static.rl. GetPixelDataSize ( )
int GetPixelDataSize(int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetPrevDirectoryPath ( )
+raylib.static.rl. GetPrevDirectoryPath ( )
char * GetPrevDirectoryPath(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetRandomValue ( )
+raylib.static.rl. GetRandomValue ( )
int GetRandomValue(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetScreenData ( )
+raylib.static.rl. GetScreenData ( )
struct Image GetScreenData();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetScreenHeight ( )
+raylib.static.rl. GetScreenHeight ( )
int GetScreenHeight();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetScreenToWorld2D ( )
+raylib.static.rl. GetScreenToWorld2D ( )
struct Vector2 GetScreenToWorld2D(struct Vector2, struct Camera2D);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetScreenWidth ( )
+raylib.static.rl. GetScreenWidth ( )
int GetScreenWidth();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetShaderLocation ( )
+raylib.static.rl. GetShaderLocation ( )
int GetShaderLocation(struct Shader, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetShaderLocationAttrib ( )
+raylib.static.rl. GetShaderLocationAttrib ( )
int GetShaderLocationAttrib(struct Shader, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetSoundsPlaying ( )
+raylib.static.rl. GetSoundsPlaying ( )
int GetSoundsPlaying();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetTextureData ( )
+raylib.static.rl. GetTextureData ( )
struct Image GetTextureData(struct Texture);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetTime ( )
+raylib.static.rl. GetTime ( )
double GetTime();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetTouchPointsCount ( )
+raylib.static.rl. GetTouchPointsCount ( )
int GetTouchPointsCount();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetTouchPosition ( )
+raylib.static.rl. GetTouchPosition ( )
struct Vector2 GetTouchPosition(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetTouchX ( )
+raylib.static.rl. GetTouchX ( )
int GetTouchX();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetTouchY ( )
+raylib.static.rl. GetTouchY ( )
int GetTouchY();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetWindowHandle ( )
+raylib.static.rl. GetWindowHandle ( )
void * GetWindowHandle();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetWindowPosition ( )
+raylib.static.rl. GetWindowPosition ( )
struct Vector2 GetWindowPosition();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetWindowScaleDPI ( )
+raylib.static.rl. GetWindowScaleDPI ( )
struct Vector2 GetWindowScaleDPI();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetWorkingDirectory ( )
+raylib.static.rl. GetWorkingDirectory ( )
char * GetWorkingDirectory();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetWorldToScreen ( )
+raylib.static.rl. GetWorldToScreen ( )
struct Vector2 GetWorldToScreen(struct Vector3, struct Camera3D);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetWorldToScreen2D ( )
+raylib.static.rl. GetWorldToScreen2D ( )
struct Vector2 GetWorldToScreen2D(struct Vector2, struct Camera2D);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. GetWorldToScreenEx ( )
+raylib.static.rl. GetWorldToScreenEx ( )
struct Vector2 GetWorldToScreenEx(struct Vector3, struct Camera3D, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. HideCursor ( )
+raylib.static.rl. HideCursor ( )
void HideCursor();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageAlphaClear ( )
+raylib.static.rl. ImageAlphaClear ( )
void ImageAlphaClear(struct Image * , struct Color, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageAlphaCrop ( )
+raylib.static.rl. ImageAlphaCrop ( )
void ImageAlphaCrop(struct Image * , float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageAlphaMask ( )
+raylib.static.rl. ImageAlphaMask ( )
void ImageAlphaMask(struct Image * , struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageAlphaPremultiply ( )
+raylib.static.rl. ImageAlphaPremultiply ( )
void ImageAlphaPremultiply(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageClearBackground ( )
+raylib.static.rl. ImageClearBackground ( )
void ImageClearBackground(struct Image * , struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageColorBrightness ( )
+raylib.static.rl. ImageColorBrightness ( )
void ImageColorBrightness(struct Image * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageColorContrast ( )
+raylib.static.rl. ImageColorContrast ( )
void ImageColorContrast(struct Image * , float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageColorGrayscale ( )
+raylib.static.rl. ImageColorGrayscale ( )
void ImageColorGrayscale(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageColorInvert ( )
+raylib.static.rl. ImageColorInvert ( )
void ImageColorInvert(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageColorReplace ( )
+raylib.static.rl. ImageColorReplace ( )
void ImageColorReplace(struct Image * , struct Color, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageColorTint ( )
+raylib.static.rl. ImageColorTint ( )
void ImageColorTint(struct Image * , struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageCopy ( )
+raylib.static.rl. ImageCopy ( )
struct Image ImageCopy(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageCrop ( )
+raylib.static.rl. ImageCrop ( )
void ImageCrop(struct Image * , struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDither ( )
+raylib.static.rl. ImageDither ( )
void ImageDither(struct Image * , int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDraw ( )
+raylib.static.rl. ImageDraw ( )
void ImageDraw(struct Image * , struct Image, struct Rectangle, struct Rectangle, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawCircle ( )
+raylib.static.rl. ImageDrawCircle ( )
void ImageDrawCircle(struct Image * , int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawCircleV ( )
+raylib.static.rl. ImageDrawCircleV ( )
void ImageDrawCircleV(struct Image * , struct Vector2, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawLine ( )
+raylib.static.rl. ImageDrawLine ( )
void ImageDrawLine(struct Image * , int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawLineV ( )
+raylib.static.rl. ImageDrawLineV ( )
void ImageDrawLineV(struct Image * , struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawPixel ( )
+raylib.static.rl. ImageDrawPixel ( )
void ImageDrawPixel(struct Image * , int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawPixelV ( )
+raylib.static.rl. ImageDrawPixelV ( )
void ImageDrawPixelV(struct Image * , struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawRectangle ( )
+raylib.static.rl. ImageDrawRectangle ( )
void ImageDrawRectangle(struct Image * , int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawRectangleLines ( )
+raylib.static.rl. ImageDrawRectangleLines ( )
void ImageDrawRectangleLines(struct Image * , struct Rectangle, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawRectangleRec ( )
+raylib.static.rl. ImageDrawRectangleRec ( )
void ImageDrawRectangleRec(struct Image * , struct Rectangle, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawRectangleV ( )
+raylib.static.rl. ImageDrawRectangleV ( )
void ImageDrawRectangleV(struct Image * , struct Vector2, struct Vector2, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawText ( )
+raylib.static.rl. ImageDrawText ( )
void ImageDrawText(struct Image * , char * , int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageDrawTextEx ( )
+raylib.static.rl. ImageDrawTextEx ( )
void ImageDrawTextEx(struct Image * , struct Font, char * , struct Vector2, float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageFlipHorizontal ( )
+raylib.static.rl. ImageFlipHorizontal ( )
void ImageFlipHorizontal(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageFlipVertical ( )
+raylib.static.rl. ImageFlipVertical ( )
void ImageFlipVertical(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageFormat ( )
+raylib.static.rl. ImageFormat ( )
void ImageFormat(struct Image * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageFromImage ( )
+raylib.static.rl. ImageFromImage ( )
struct Image ImageFromImage(struct Image, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageMipmaps ( )
+raylib.static.rl. ImageMipmaps ( )
void ImageMipmaps(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageResize ( )
+raylib.static.rl. ImageResize ( )
void ImageResize(struct Image * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageResizeCanvas ( )
+raylib.static.rl. ImageResizeCanvas ( )
void ImageResizeCanvas(struct Image * , int, int, int, int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageResizeNN ( )
+raylib.static.rl. ImageResizeNN ( )
void ImageResizeNN(struct Image * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageRotateCCW ( )
+raylib.static.rl. ImageRotateCCW ( )
void ImageRotateCCW(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageRotateCW ( )
+raylib.static.rl. ImageRotateCW ( )
void ImageRotateCW(struct Image * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageText ( )
+raylib.static.rl. ImageText ( )
struct Image ImageText(char * , int, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageTextEx ( )
+raylib.static.rl. ImageTextEx ( )
struct Image ImageTextEx(struct Font, char * , float, float, struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ImageToPOT ( )
+raylib.static.rl. ImageToPOT ( )
void ImageToPOT(struct Image * , struct Color);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. InitAudioDevice ( )
+raylib.static.rl. InitAudioDevice ( )
void InitAudioDevice();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. InitAudioStream ( )
+raylib.static.rl. InitAudioStream ( )
struct AudioStream InitAudioStream(unsigned int, unsigned int, unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. InitWindow ( )
+raylib.static.rl. InitWindow ( )
void InitWindow(int, int, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsAudioDeviceReady ( )
+raylib.static.rl. IsAudioDeviceReady ( )
_Bool IsAudioDeviceReady();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsAudioStreamPlaying ( )
+raylib.static.rl. IsAudioStreamPlaying ( )
_Bool IsAudioStreamPlaying(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsAudioStreamProcessed ( )
+raylib.static.rl. IsAudioStreamProcessed ( )
_Bool IsAudioStreamProcessed(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsCursorHidden ( )
+raylib.static.rl. IsCursorHidden ( )
_Bool IsCursorHidden();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsCursorOnScreen ( )
+raylib.static.rl. IsCursorOnScreen ( )
_Bool IsCursorOnScreen();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsFileDropped ( )
+raylib.static.rl. IsFileDropped ( )
_Bool IsFileDropped();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsFileExtension ( )
+raylib.static.rl. IsFileExtension ( )
_Bool IsFileExtension(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsGamepadAvailable ( )
+raylib.static.rl. IsGamepadAvailable ( )
_Bool IsGamepadAvailable(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsGamepadButtonDown ( )
+raylib.static.rl. IsGamepadButtonDown ( )
_Bool IsGamepadButtonDown(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsGamepadButtonPressed ( )
+raylib.static.rl. IsGamepadButtonPressed ( )
_Bool IsGamepadButtonPressed(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsGamepadButtonReleased ( )
+raylib.static.rl. IsGamepadButtonReleased ( )
_Bool IsGamepadButtonReleased(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsGamepadButtonUp ( )
+raylib.static.rl. IsGamepadButtonUp ( )
_Bool IsGamepadButtonUp(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsGamepadName ( )
+raylib.static.rl. IsGamepadName ( )
_Bool IsGamepadName(int, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsGestureDetected ( )
+raylib.static.rl. IsGestureDetected ( )
_Bool IsGestureDetected(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsKeyDown ( )
+raylib.static.rl. IsKeyDown ( )
_Bool IsKeyDown(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsKeyPressed ( )
+raylib.static.rl. IsKeyPressed ( )
_Bool IsKeyPressed(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsKeyReleased ( )
+raylib.static.rl. IsKeyReleased ( )
_Bool IsKeyReleased(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsKeyUp ( )
+raylib.static.rl. IsKeyUp ( )
_Bool IsKeyUp(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsModelAnimationValid ( )
+raylib.static.rl. IsModelAnimationValid ( )
_Bool IsModelAnimationValid(struct Model, struct ModelAnimation);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsMouseButtonDown ( )
+raylib.static.rl. IsMouseButtonDown ( )
_Bool IsMouseButtonDown(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsMouseButtonPressed ( )
+raylib.static.rl. IsMouseButtonPressed ( )
_Bool IsMouseButtonPressed(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsMouseButtonReleased ( )
+raylib.static.rl. IsMouseButtonReleased ( )
_Bool IsMouseButtonReleased(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsMouseButtonUp ( )
+raylib.static.rl. IsMouseButtonUp ( )
_Bool IsMouseButtonUp(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsMusicPlaying ( )
+raylib.static.rl. IsMusicPlaying ( )
_Bool IsMusicPlaying(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsSoundPlaying ( )
+raylib.static.rl. IsSoundPlaying ( )
_Bool IsSoundPlaying(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsWindowFocused ( )
+raylib.static.rl. IsWindowFocused ( )
_Bool IsWindowFocused();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsWindowFullscreen ( )
+raylib.static.rl. IsWindowFullscreen ( )
_Bool IsWindowFullscreen();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsWindowHidden ( )
+raylib.static.rl. IsWindowHidden ( )
_Bool IsWindowHidden();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsWindowMaximized ( )
+raylib.static.rl. IsWindowMaximized ( )
_Bool IsWindowMaximized();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsWindowMinimized ( )
+raylib.static.rl. IsWindowMinimized ( )
_Bool IsWindowMinimized();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsWindowReady ( )
+raylib.static.rl. IsWindowReady ( )
_Bool IsWindowReady();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsWindowResized ( )
+raylib.static.rl. IsWindowResized ( )
_Bool IsWindowResized();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. IsWindowState ( )
+raylib.static.rl. IsWindowState ( )
_Bool IsWindowState(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadFileData ( )
+raylib.static.rl. LoadFileData ( )
unsigned char * LoadFileData(char * , unsigned int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadFileText ( )
+raylib.static.rl. LoadFileText ( )
char * LoadFileText(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadFont ( )
+raylib.static.rl. LoadFont ( )
struct Font LoadFont(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadFontData ( )
+raylib.static.rl. LoadFontData ( )
struct CharInfo * LoadFontData(unsigned char * , int, int, int * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadFontEx ( )
+raylib.static.rl. LoadFontEx ( )
struct Font LoadFontEx(char * , int, int * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadFontFromImage ( )
+raylib.static.rl. LoadFontFromImage ( )
struct Font LoadFontFromImage(struct Image, struct Color, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadFontFromMemory ( )
+raylib.static.rl. LoadFontFromMemory ( )
struct Font LoadFontFromMemory(char * , unsigned char * , int, int, int * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadImage ( )
+raylib.static.rl. LoadImage ( )
struct Image LoadImage(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadImageAnim ( )
+raylib.static.rl. LoadImageAnim ( )
struct Image LoadImageAnim(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadImageColors ( )
+raylib.static.rl. LoadImageColors ( )
struct Color * LoadImageColors(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadImageFromMemory ( )
+raylib.static.rl. LoadImageFromMemory ( )
struct Image LoadImageFromMemory(char * , unsigned char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadImagePalette ( )
+raylib.static.rl. LoadImagePalette ( )
struct Color * LoadImagePalette(struct Image, int, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadImageRaw ( )
+raylib.static.rl. LoadImageRaw ( )
struct Image LoadImageRaw(char * , int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadMaterialDefault ( )
+raylib.static.rl. LoadMaterialDefault ( )
struct Material LoadMaterialDefault();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadMaterials ( )
+raylib.static.rl. LoadMaterials ( )
struct Material * LoadMaterials(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadModel ( )
+raylib.static.rl. LoadModel ( )
struct Model LoadModel(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadModelAnimations ( )
+raylib.static.rl. LoadModelAnimations ( )
struct ModelAnimation * LoadModelAnimations(char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadModelFromMesh ( )
+raylib.static.rl. LoadModelFromMesh ( )
struct Model LoadModelFromMesh(struct Mesh);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadMusicStream ( )
+raylib.static.rl. LoadMusicStream ( )
struct Music LoadMusicStream(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadMusicStreamFromMemory ( )
+raylib.static.rl. LoadMusicStreamFromMemory ( )
struct Music LoadMusicStreamFromMemory(char * , unsigned char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadRenderTexture ( )
+raylib.static.rl. LoadRenderTexture ( )
struct RenderTexture LoadRenderTexture(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadShader ( )
+raylib.static.rl. LoadShader ( )
struct Shader LoadShader(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadShaderFromMemory ( )
+raylib.static.rl. LoadShaderFromMemory ( )
struct Shader LoadShaderFromMemory(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadSound ( )
+raylib.static.rl. LoadSound ( )
struct Sound LoadSound(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadSoundFromWave ( )
+raylib.static.rl. LoadSoundFromWave ( )
struct Sound LoadSoundFromWave(struct Wave);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadStorageValue ( )
+raylib.static.rl. LoadStorageValue ( )
int LoadStorageValue(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadTexture ( )
+raylib.static.rl. LoadTexture ( )
struct Texture LoadTexture(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadTextureCubemap ( )
+raylib.static.rl. LoadTextureCubemap ( )
struct Texture LoadTextureCubemap(struct Image, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadTextureFromImage ( )
+raylib.static.rl. LoadTextureFromImage ( )
struct Texture LoadTextureFromImage(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadVrStereoConfig ( )
+raylib.static.rl. LoadVrStereoConfig ( )
struct VrStereoConfig LoadVrStereoConfig(struct VrDeviceInfo);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadWave ( )
+raylib.static.rl. LoadWave ( )
struct Wave LoadWave(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadWaveFromMemory ( )
+raylib.static.rl. LoadWaveFromMemory ( )
struct Wave LoadWaveFromMemory(char * , unsigned char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. LoadWaveSamples ( )
+raylib.static.rl. LoadWaveSamples ( )
float * LoadWaveSamples(struct Wave);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MaximizeWindow ( )
+raylib.static.rl. MaximizeWindow ( )
void MaximizeWindow();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MeasureText ( )
+raylib.static.rl. MeasureText ( )
int MeasureText(char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MeasureTextEx ( )
+raylib.static.rl. MeasureTextEx ( )
struct Vector2 MeasureTextEx(struct Font, char * , float, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MemAlloc ( )
+raylib.static.rl. MemAlloc ( )
void * MemAlloc(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MemFree ( )
+raylib.static.rl. MemFree ( )
void MemFree(void * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MemRealloc ( )
+raylib.static.rl. MemRealloc ( )
void * MemRealloc(void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MeshBinormals ( )
+raylib.static.rl. MeshBinormals ( )
void MeshBinormals(struct Mesh * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MeshBoundingBox ( )
+raylib.static.rl. MeshBoundingBox ( )
struct BoundingBox MeshBoundingBox(struct Mesh);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MeshTangents ( )
+raylib.static.rl. MeshTangents ( )
void MeshTangents(struct Mesh * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. MinimizeWindow ( )
+raylib.static.rl. MinimizeWindow ( )
void MinimizeWindow();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. OpenURL ( )
+raylib.static.rl. OpenURL ( )
void OpenURL(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. PauseAudioStream ( )
+raylib.static.rl. PauseAudioStream ( )
void PauseAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. PauseMusicStream ( )
+raylib.static.rl. PauseMusicStream ( )
void PauseMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. PauseSound ( )
+raylib.static.rl. PauseSound ( )
void PauseSound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. PlayAudioStream ( )
+raylib.static.rl. PlayAudioStream ( )
void PlayAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. PlayMusicStream ( )
+raylib.static.rl. PlayMusicStream ( )
void PlayMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. PlaySound ( )
+raylib.static.rl. PlaySound ( )
void PlaySound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. PlaySoundMulti ( )
+raylib.static.rl. PlaySoundMulti ( )
void PlaySoundMulti(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. RestoreWindow ( )
+raylib.static.rl. RestoreWindow ( )
void RestoreWindow();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ResumeAudioStream ( )
+raylib.static.rl. ResumeAudioStream ( )
void ResumeAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ResumeMusicStream ( )
+raylib.static.rl. ResumeMusicStream ( )
void ResumeMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ResumeSound ( )
+raylib.static.rl. ResumeSound ( )
void ResumeSound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SaveFileData ( )
+raylib.static.rl. SaveFileData ( )
_Bool SaveFileData(char * , void * , unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SaveFileText ( )
+raylib.static.rl. SaveFileText ( )
_Bool SaveFileText(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SaveStorageValue ( )
+raylib.static.rl. SaveStorageValue ( )
_Bool SaveStorageValue(unsigned int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetAudioStreamBufferSizeDefault ( )
+raylib.static.rl. SetAudioStreamBufferSizeDefault ( )
void SetAudioStreamBufferSizeDefault(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetAudioStreamPitch ( )
+raylib.static.rl. SetAudioStreamPitch ( )
void SetAudioStreamPitch(struct AudioStream, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetAudioStreamVolume ( )
+raylib.static.rl. SetAudioStreamVolume ( )
void SetAudioStreamVolume(struct AudioStream, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetCameraAltControl ( )
+raylib.static.rl. SetCameraAltControl ( )
void SetCameraAltControl(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetCameraMode ( )
+raylib.static.rl. SetCameraMode ( )
void SetCameraMode(struct Camera3D, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetCameraMoveControls ( )
+raylib.static.rl. SetCameraMoveControls ( )
void SetCameraMoveControls(int, int, int, int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetCameraPanControl ( )
+raylib.static.rl. SetCameraPanControl ( )
void SetCameraPanControl(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetCameraSmoothZoomControl ( )
+raylib.static.rl. SetCameraSmoothZoomControl ( )
void SetCameraSmoothZoomControl(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetClipboardText ( )
+raylib.static.rl. SetClipboardText ( )
void SetClipboardText(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetConfigFlags ( )
+raylib.static.rl. SetConfigFlags ( )
void SetConfigFlags(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetExitKey ( )
+raylib.static.rl. SetExitKey ( )
void SetExitKey(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetGamepadMappings ( )
+raylib.static.rl. SetGamepadMappings ( )
int SetGamepadMappings(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetGesturesEnabled ( )
+raylib.static.rl. SetGesturesEnabled ( )
void SetGesturesEnabled(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetMasterVolume ( )
+raylib.static.rl. SetMasterVolume ( )
void SetMasterVolume(float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetMaterialTexture ( )
+raylib.static.rl. SetMaterialTexture ( )
void SetMaterialTexture(struct Material * , int, struct Texture);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetModelMeshMaterial ( )
+raylib.static.rl. SetModelMeshMaterial ( )
void SetModelMeshMaterial(struct Model * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetMouseCursor ( )
+raylib.static.rl. SetMouseCursor ( )
void SetMouseCursor(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetMouseOffset ( )
+raylib.static.rl. SetMouseOffset ( )
void SetMouseOffset(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetMousePosition ( )
+raylib.static.rl. SetMousePosition ( )
void SetMousePosition(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetMouseScale ( )
+raylib.static.rl. SetMouseScale ( )
void SetMouseScale(float, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetMusicPitch ( )
+raylib.static.rl. SetMusicPitch ( )
void SetMusicPitch(struct Music, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetMusicVolume ( )
+raylib.static.rl. SetMusicVolume ( )
void SetMusicVolume(struct Music, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetPixelColor ( )
+raylib.static.rl. SetPixelColor ( )
void SetPixelColor(void * , struct Color, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetShaderValue ( )
+raylib.static.rl. SetShaderValue ( )
void SetShaderValue(struct Shader, int, void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetShaderValueMatrix ( )
+raylib.static.rl. SetShaderValueMatrix ( )
void SetShaderValueMatrix(struct Shader, int, struct Matrix);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetShaderValueTexture ( )
+raylib.static.rl. SetShaderValueTexture ( )
void SetShaderValueTexture(struct Shader, int, struct Texture);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetShaderValueV ( )
+raylib.static.rl. SetShaderValueV ( )
void SetShaderValueV(struct Shader, int, void * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetShapesTexture ( )
+raylib.static.rl. SetShapesTexture ( )
void SetShapesTexture(struct Texture, struct Rectangle);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetSoundPitch ( )
+raylib.static.rl. SetSoundPitch ( )
void SetSoundPitch(struct Sound, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetSoundVolume ( )
+raylib.static.rl. SetSoundVolume ( )
void SetSoundVolume(struct Sound, float);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetTargetFPS ( )
+raylib.static.rl. SetTargetFPS ( )
void SetTargetFPS(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetTextureFilter ( )
+raylib.static.rl. SetTextureFilter ( )
void SetTextureFilter(struct Texture, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetTextureWrap ( )
+raylib.static.rl. SetTextureWrap ( )
void SetTextureWrap(struct Texture, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetTraceLogLevel ( )
+raylib.static.rl. SetTraceLogLevel ( )
void SetTraceLogLevel(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetWindowIcon ( )
+raylib.static.rl. SetWindowIcon ( )
void SetWindowIcon(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetWindowMinSize ( )
+raylib.static.rl. SetWindowMinSize ( )
void SetWindowMinSize(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetWindowMonitor ( )
+raylib.static.rl. SetWindowMonitor ( )
void SetWindowMonitor(int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetWindowPosition ( )
+raylib.static.rl. SetWindowPosition ( )
void SetWindowPosition(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetWindowSize ( )
+raylib.static.rl. SetWindowSize ( )
void SetWindowSize(int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetWindowState ( )
+raylib.static.rl. SetWindowState ( )
void SetWindowState(unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. SetWindowTitle ( )
+raylib.static.rl. SetWindowTitle ( )
void SetWindowTitle(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ShowCursor ( )
+raylib.static.rl. ShowCursor ( )
void ShowCursor();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. StopAudioStream ( )
+raylib.static.rl. StopAudioStream ( )
void StopAudioStream(struct AudioStream);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. StopMusicStream ( )
+raylib.static.rl. StopMusicStream ( )
void StopMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. StopSound ( )
+raylib.static.rl. StopSound ( )
void StopSound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. StopSoundMulti ( )
+raylib.static.rl. StopSoundMulti ( )
void StopSoundMulti();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TakeScreenshot ( )
+raylib.static.rl. TakeScreenshot ( )
void TakeScreenshot(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextAppend ( )
+raylib.static.rl. TextAppend ( )
void TextAppend(char * , char * , int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextCopy ( )
+raylib.static.rl. TextCopy ( )
int TextCopy(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextFindIndex ( )
+raylib.static.rl. TextFindIndex ( )
int TextFindIndex(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextInsert ( )
+raylib.static.rl. TextInsert ( )
char * TextInsert(char * , char * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextIsEqual ( )
+raylib.static.rl. TextIsEqual ( )
_Bool TextIsEqual(char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextJoin ( )
+raylib.static.rl. TextJoin ( )
char * TextJoin(char * * , int, char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextLength ( )
+raylib.static.rl. TextLength ( )
unsigned int TextLength(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextReplace ( )
+raylib.static.rl. TextReplace ( )
char * TextReplace(char * , char * , char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextSplit ( )
+raylib.static.rl. TextSplit ( )
char * * TextSplit(char * , char, int * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextSubtext ( )
+raylib.static.rl. TextSubtext ( )
char * TextSubtext(char * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextToInteger ( )
+raylib.static.rl. TextToInteger ( )
int TextToInteger(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextToLower ( )
+raylib.static.rl. TextToLower ( )
char * TextToLower(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextToPascal ( )
+raylib.static.rl. TextToPascal ( )
char * TextToPascal(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextToUpper ( )
+raylib.static.rl. TextToUpper ( )
char * TextToUpper(char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. TextToUtf8 ( )
+raylib.static.rl. TextToUtf8 ( )
char * TextToUtf8(int * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. ToggleFullscreen ( )
+raylib.static.rl. ToggleFullscreen ( )
void ToggleFullscreen();
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadFileData ( )
+raylib.static.rl. UnloadFileData ( )
void UnloadFileData(unsigned char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadFileText ( )
+raylib.static.rl. UnloadFileText ( )
void UnloadFileText(unsigned char * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadFont ( )
+raylib.static.rl. UnloadFont ( )
void UnloadFont(struct Font);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadFontData ( )
+raylib.static.rl. UnloadFontData ( )
void UnloadFontData(struct CharInfo * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadImage ( )
+raylib.static.rl. UnloadImage ( )
void UnloadImage(struct Image);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadImageColors ( )
+raylib.static.rl. UnloadImageColors ( )
void UnloadImageColors(struct Color * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadImagePalette ( )
+raylib.static.rl. UnloadImagePalette ( )
void UnloadImagePalette(struct Color * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadMaterial ( )
+raylib.static.rl. UnloadMaterial ( )
void UnloadMaterial(struct Material);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadMesh ( )
+raylib.static.rl. UnloadMesh ( )
void UnloadMesh(struct Mesh);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadModel ( )
+raylib.static.rl. UnloadModel ( )
void UnloadModel(struct Model);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadModelAnimation ( )
+raylib.static.rl. UnloadModelAnimation ( )
void UnloadModelAnimation(struct ModelAnimation);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadModelAnimations ( )
+raylib.static.rl. UnloadModelAnimations ( )
void UnloadModelAnimations(struct ModelAnimation * , unsigned int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadModelKeepMeshes ( )
+raylib.static.rl. UnloadModelKeepMeshes ( )
void UnloadModelKeepMeshes(struct Model);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadMusicStream ( )
+raylib.static.rl. UnloadMusicStream ( )
void UnloadMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadRenderTexture ( )
+raylib.static.rl. UnloadRenderTexture ( )
void UnloadRenderTexture(struct RenderTexture);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadShader ( )
+raylib.static.rl. UnloadShader ( )
void UnloadShader(struct Shader);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadSound ( )
+raylib.static.rl. UnloadSound ( )
void UnloadSound(struct Sound);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadTexture ( )
+raylib.static.rl. UnloadTexture ( )
void UnloadTexture(struct Texture);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadVrStereoConfig ( )
+raylib.static.rl. UnloadVrStereoConfig ( )
void UnloadVrStereoConfig(struct VrStereoConfig);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadWave ( )
+raylib.static.rl. UnloadWave ( )
void UnloadWave(struct Wave);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UnloadWaveSamples ( )
+raylib.static.rl. UnloadWaveSamples ( )
void UnloadWaveSamples(float * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UpdateAudioStream ( )
+raylib.static.rl. UpdateAudioStream ( )
void UpdateAudioStream(struct AudioStream, void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UpdateCamera ( )
+raylib.static.rl. UpdateCamera ( )
void UpdateCamera(struct Camera3D * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UpdateMeshBuffer ( )
+raylib.static.rl. UpdateMeshBuffer ( )
void UpdateMeshBuffer(struct Mesh, int, void * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UpdateModelAnimation ( )
+raylib.static.rl. UpdateModelAnimation ( )
void UpdateModelAnimation(struct Model, struct ModelAnimation, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UpdateMusicStream ( )
+raylib.static.rl. UpdateMusicStream ( )
void UpdateMusicStream(struct Music);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UpdateSound ( )
+raylib.static.rl. UpdateSound ( )
void UpdateSound(struct Sound, void * , int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UpdateTexture ( )
+raylib.static.rl. UpdateTexture ( )
void UpdateTexture(struct Texture, void * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UpdateTextureRec ( )
+raylib.static.rl. UpdateTextureRec ( )
void UpdateTextureRec(struct Texture, struct Rectangle, void * );
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. UploadMesh ( )
+raylib.static.rl. UploadMesh ( )
void UploadMesh(struct Mesh * , _Bool);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. WaveCopy ( )
+raylib.static.rl. WaveCopy ( )
struct Wave WaveCopy(struct Wave);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. WaveCrop ( )
+raylib.static.rl. WaveCrop ( )
void WaveCrop(struct Wave * , int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. WaveFormat ( )
+raylib.static.rl. WaveFormat ( )
void WaveFormat(struct Wave * , int, int, int);
CFFI C function from raylib.static._raylib_cffi.lib
-raylib.static.rl. WindowShouldClose ( )
+raylib.static.rl. WindowShouldClose ( )
_Bool WindowShouldClose();
CFFI C function from raylib.static._raylib_cffi.lib
@@ -3906,50 +3815,33 @@ are very, very similar to the C originals.
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diff --git a/docs/search.html b/docs/search.html
index 4cd42e4..fd1f9de 100644
--- a/docs/search.html
+++ b/docs/search.html
@@ -1,75 +1,35 @@
-
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Search — Raylib Python documentation
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Raylib Python
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diff --git a/docs/searchindex.js b/docs/searchindex.js
index 5d32621..f586c11 100644
--- a/docs/searchindex.js
+++ b/docs/searchindex.js
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from source","Python Bindings for Raylib 3.7","raylib.dynamic","raylib.pyray.PyRay","Raylib Python","raylib.pyray","raylib.static"],titleterms:{"3":1,"7":1,"function":6,"static":6,If:1,advert:1,an:1,api:[1,5,6],app:1,ar:1,bind:1,build:0,bunnymark:1,c:1,care:1,code:1,content:4,copi:1,don:1,dynam:[1,2],etc:0,exact:1,familiar:1,from:0,have:0,help:1,how:1,insist:1,instal:1,less:1,librari:1,licens:1,linux:0,manual:0,might:1,mind:1,more:1,packag:1,perform:1,pi:0,pip:0,prefer:1,pyrai:[3,5],python:[1,4],pythonist:1,raspberri:0,raylib:[1,2,3,4,5,6],refer:[5,6],rlzero:1,safe:1,slightli:1,slower:1,sourc:0,t:1,thei:1,updat:1,us:1,want:1,window:0,you:1,your:1}})
\ No newline at end of file
diff --git a/raylib/pyray.py b/raylib/pyray.py
index ec56209..0f4d1cf 100644
--- a/raylib/pyray.py
+++ b/raylib/pyray.py
@@ -61,7 +61,7 @@ for name, attr in getmembers(rl):
else:
setattr(PyRay, name, attr)
-for struct in ('Vector2','Vector3','Vector4','Camera2D', 'Camera3D', 'Quaternion', 'Color', 'Rectangle'):
+for struct in ffi.list_types()[0]:
f = makeStructHelper(struct)
setattr(PyRay, struct, f)