This commit is contained in:
Richard Smith 2019-05-21 10:56:31 +01:00
parent cd300d256e
commit a703659c9d
76 changed files with 87245 additions and 0 deletions

View file

@ -0,0 +1,25 @@
/*******************************************************************************************
*
* rPBR [shader] - Bidirectional reflectance distribution function vertex shader
*
* Copyright (c) 2017 Victor Fisac
*
**********************************************************************************************/
#version 330
# Input vertex attributes
in vec3 vertexPosition
in vec2 vertexTexCoord
# Output vertex attributes (to fragment shader)
out vec2 fragTexCoord
void main()
[
# Calculate fragment position based on model transformations
fragTexCoord = vertexTexCoord
# Calculate final vertex position
gl_Position = vec4(vertexPosition, 1.0)
]