making shapes_lines_bezier.py stand for the Python API conventions
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1 changed files with 4 additions and 5 deletions
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@ -14,21 +14,20 @@ from raylib.colors import (
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)
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# ------------------------------------------------------------------------------------
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# ------------------------------------------------------------------------------------
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# Program main entry point
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# ------------------------------------------------------------------------------------
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def main():
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# Initialization
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# ------------------------------------------------------------------------------------
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screenWidth = 800
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screenHeight = 450
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SCREEN_WIDTH = 800
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SCREEN_HEIGHT = 450
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set_config_flags(ConfigFlags.FLAG_MSAA_4X_HINT)
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init_window(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines")
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init_window(SCREEN_WIDTH, SCREEN_HEIGHT, "raylib [shapes] example - cubic-bezier lines")
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start = Vector2(0, 0)
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end = Vector2(screenWidth, screenHeight)
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end = Vector2(SCREEN_WIDTH, SCREEN_HEIGHT)
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set_target_fps(60) # Set our game to run at 60 frames-per-second
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# -------------------------------------------------------------------------------------
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