Sdl backend (#140)

* latest raylib version

* add libwayland-dev

* update headers

* add libxkbcommon-dev

* sdl

* sdl dl

* sdl dl

* sdl2 link flags

* remove glfw header

* try static sdl build

* try to set fpic

* install alsa etc before building sdl

* windows

* fix

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try mac

* try mac

* try mac

* try mac

* try

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* try

* try

* try

* try

* try

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* try

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* try

* try

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* try

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* try

* try

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* try

* try

* try

* try

* try

* try

* try

* update raylib

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* try

* update to 5.5

* dont link x11 if using DRM

* update to fixed raylib version
This commit is contained in:
Richard Smith 2024-11-19 12:05:28 +00:00 committed by GitHub
parent d28fa38e9f
commit 9e5c9b7f9f
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46 changed files with 4069 additions and 1472 deletions

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@ -56,7 +56,6 @@ Example program:
init_window(800, 450, "Raylib texture test")
...
(You don't need to use the PyRay() class anymore.)
`See all examples here <https://github.com/electronstudio/raylib-python-cffi/tree/master/examples>`_