test jpeg image loading

This commit is contained in:
richard 2021-10-08 03:19:04 +01:00
parent 7b246103d8
commit 8666f0cff8
4 changed files with 33 additions and 2 deletions

View file

@ -84,7 +84,7 @@ jobs:
cd raylib-c
mkdir build
cd build
cmake -DINCLUDE_EVERYTHING=on -DWITH_PIC=on -DCMAKE_BUILD_TYPE=Release ..
cmake -DINCLUDE_EVERYTHING=on -DSUPPORT_FILEFORMAT_JPG -DWITH_PIC=on -DCMAKE_BUILD_TYPE=Release ..
make -j2
sudo make install
- name: Build raylib-python-cffi
@ -131,7 +131,7 @@ jobs:
cd raylib-c
mkdir build
cd build
cmake -DINCLUDE_EVERYTHING=on -DWITH_PIC=on -DCMAKE_BUILD_TYPE=Release ..
cmake -DINCLUDE_EVERYTHING=on -DSUPPORT_FILEFORMAT_JPG -DWITH_PIC=on -DCMAKE_BUILD_TYPE=Release ..
msbuild raylib.sln /target:raylib /property:Configuration=Release
copy raylib\Release\raylib.lib ..\..
cd ..\..

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@ -0,0 +1,31 @@
from raylib import *
screenWidth = 800
screenHeight = 450
InitWindow(screenWidth, screenHeight, b"raylib [textures] example - image loading")
image = LoadImage(b"resources/raylib_logo.jpg")
texture = LoadTextureFromImage(image)
UnloadImage(image)
while not WindowShouldClose():
BeginDrawing()
ClearBackground(RAYWHITE)
DrawTexture(texture, int(screenWidth/2 - texture.width/2), int(screenHeight/2 - texture.height/2), WHITE)
DrawText(b"this IS a texture loaded from an image!", 300, 370, 10, GRAY)
EndDrawing()
UnloadTexture(texture)
CloseWindow()

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