version bump

This commit is contained in:
Richard Smith 2024-01-22 15:16:49 +00:00
parent 87e534e142
commit 83b810b1eb
7 changed files with 3197 additions and 2193 deletions

View file

@ -1,4 +1,4 @@
# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
config: 3913c2f047571a901ddbfa6c10a1afeb
config: f23391837b4fdf2db377a22ccd4fd90f
tags: 645f666f9bcd5a90fca523b33c5a78b7

View file

@ -371,12 +371,8 @@
<h2 id="C">C</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="pyray.html#pyray.Camera">Camera (class in pyray)</a>
<ul>
<li><a href="raylib.html#raylib.Camera">(in module raylib)</a>
<li><a href="raylib.html#raylib.Camera">Camera (in module raylib)</a>
</li>
</ul></li>
<li><a href="pyray.html#pyray.Camera2D">Camera2D (class in pyray)</a>
<ul>
@ -1933,8 +1929,6 @@
</li>
<li><a href="raylib.html#raylib.GetFPS">GetFPS() (in module raylib)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="raylib.html#raylib.GetFrameTime">GetFrameTime() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GetGamepadAxisCount">GetGamepadAxisCount() (in module raylib)</a>
@ -2086,6 +2080,500 @@
<li><a href="raylib.html#raylib.GetWorldToScreen2D">GetWorldToScreen2D() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GetWorldToScreenEx">GetWorldToScreenEx() (in module raylib)</a>
</li>
<li><a href="pyray.html#pyray.glfw_create_cursor">glfw_create_cursor() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_create_standard_cursor">glfw_create_standard_cursor() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_create_window">glfw_create_window() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_default_window_hints">glfw_default_window_hints() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_destroy_cursor">glfw_destroy_cursor() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_destroy_window">glfw_destroy_window() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_extension_supported">glfw_extension_supported() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_focus_window">glfw_focus_window() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_clipboard_string">glfw_get_clipboard_string() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_current_context">glfw_get_current_context() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_cursor_pos">glfw_get_cursor_pos() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_error">glfw_get_error() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_framebuffer_size">glfw_get_framebuffer_size() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_gamepad_name">glfw_get_gamepad_name() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_gamepad_state">glfw_get_gamepad_state() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_gamma_ramp">glfw_get_gamma_ramp() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_input_mode">glfw_get_input_mode() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_joystick_axes">glfw_get_joystick_axes() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_joystick_buttons">glfw_get_joystick_buttons() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_joystick_guid">glfw_get_joystick_guid() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_joystick_hats">glfw_get_joystick_hats() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_joystick_name">glfw_get_joystick_name() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_joystick_user_pointer">glfw_get_joystick_user_pointer() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_key">glfw_get_key() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_key_name">glfw_get_key_name() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_key_scancode">glfw_get_key_scancode() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_monitor_content_scale">glfw_get_monitor_content_scale() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_monitor_name">glfw_get_monitor_name() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_monitor_physical_size">glfw_get_monitor_physical_size() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_monitor_pos">glfw_get_monitor_pos() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_monitor_user_pointer">glfw_get_monitor_user_pointer() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_monitor_workarea">glfw_get_monitor_workarea() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_monitors">glfw_get_monitors() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_mouse_button">glfw_get_mouse_button() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_platform">glfw_get_platform() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_primary_monitor">glfw_get_primary_monitor() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_proc_address">glfw_get_proc_address() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_required_instance_extensions">glfw_get_required_instance_extensions() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_time">glfw_get_time() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_timer_frequency">glfw_get_timer_frequency() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_timer_value">glfw_get_timer_value() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_version">glfw_get_version() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_version_string">glfw_get_version_string() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_video_mode">glfw_get_video_mode() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_video_modes">glfw_get_video_modes() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_window_attrib">glfw_get_window_attrib() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_window_content_scale">glfw_get_window_content_scale() (in module pyray)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="pyray.html#pyray.glfw_get_window_frame_size">glfw_get_window_frame_size() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_window_monitor">glfw_get_window_monitor() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_window_opacity">glfw_get_window_opacity() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_window_pos">glfw_get_window_pos() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_window_size">glfw_get_window_size() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_get_window_user_pointer">glfw_get_window_user_pointer() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_hide_window">glfw_hide_window() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_iconify_window">glfw_iconify_window() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_init">glfw_init() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_init_allocator">glfw_init_allocator() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_init_hint">glfw_init_hint() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_joystick_is_gamepad">glfw_joystick_is_gamepad() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_joystick_present">glfw_joystick_present() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_make_context_current">glfw_make_context_current() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_maximize_window">glfw_maximize_window() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_platform_supported">glfw_platform_supported() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_poll_events">glfw_poll_events() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_post_empty_event">glfw_post_empty_event() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_raw_mouse_motion_supported">glfw_raw_mouse_motion_supported() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_request_window_attention">glfw_request_window_attention() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_restore_window">glfw_restore_window() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_char_callback">glfw_set_char_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_char_mods_callback">glfw_set_char_mods_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_clipboard_string">glfw_set_clipboard_string() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_cursor">glfw_set_cursor() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_cursor_enter_callback">glfw_set_cursor_enter_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_cursor_pos">glfw_set_cursor_pos() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_cursor_pos_callback">glfw_set_cursor_pos_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_drop_callback">glfw_set_drop_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_error_callback">glfw_set_error_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_framebuffer_size_callback">glfw_set_framebuffer_size_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_gamma">glfw_set_gamma() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_gamma_ramp">glfw_set_gamma_ramp() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_input_mode">glfw_set_input_mode() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_joystick_callback">glfw_set_joystick_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_joystick_user_pointer">glfw_set_joystick_user_pointer() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_key_callback">glfw_set_key_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_monitor_callback">glfw_set_monitor_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_monitor_user_pointer">glfw_set_monitor_user_pointer() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_mouse_button_callback">glfw_set_mouse_button_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_scroll_callback">glfw_set_scroll_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_time">glfw_set_time() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_aspect_ratio">glfw_set_window_aspect_ratio() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_attrib">glfw_set_window_attrib() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_close_callback">glfw_set_window_close_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_content_scale_callback">glfw_set_window_content_scale_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_focus_callback">glfw_set_window_focus_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_icon">glfw_set_window_icon() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_iconify_callback">glfw_set_window_iconify_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_maximize_callback">glfw_set_window_maximize_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_monitor">glfw_set_window_monitor() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_opacity">glfw_set_window_opacity() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_pos">glfw_set_window_pos() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_pos_callback">glfw_set_window_pos_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_refresh_callback">glfw_set_window_refresh_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_should_close">glfw_set_window_should_close() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_size">glfw_set_window_size() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_size_callback">glfw_set_window_size_callback() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_size_limits">glfw_set_window_size_limits() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_title">glfw_set_window_title() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_set_window_user_pointer">glfw_set_window_user_pointer() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_show_window">glfw_show_window() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_swap_buffers">glfw_swap_buffers() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_swap_interval">glfw_swap_interval() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_terminate">glfw_terminate() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_update_gamepad_mappings">glfw_update_gamepad_mappings() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_vulkan_supported">glfw_vulkan_supported() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_wait_events">glfw_wait_events() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_wait_events_timeout">glfw_wait_events_timeout() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_window_hint">glfw_window_hint() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_window_hint_string">glfw_window_hint_string() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.glfw_window_should_close">glfw_window_should_close() (in module pyray)</a>
</li>
<li><a href="raylib.html#raylib.GLFWallocator">GLFWallocator (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwCreateCursor">glfwCreateCursor() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwCreateStandardCursor">glfwCreateStandardCursor() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwCreateWindow">glfwCreateWindow() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GLFWcursor">GLFWcursor (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwDefaultWindowHints">glfwDefaultWindowHints() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwDestroyCursor">glfwDestroyCursor() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwDestroyWindow">glfwDestroyWindow() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwExtensionSupported">glfwExtensionSupported() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwFocusWindow">glfwFocusWindow() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GLFWgamepadstate">GLFWgamepadstate (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GLFWgammaramp">GLFWgammaramp (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetClipboardString">glfwGetClipboardString() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetCurrentContext">glfwGetCurrentContext() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetCursorPos">glfwGetCursorPos() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetError">glfwGetError() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetFramebufferSize">glfwGetFramebufferSize() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetGamepadName">glfwGetGamepadName() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetGamepadState">glfwGetGamepadState() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetGammaRamp">glfwGetGammaRamp() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetInputMode">glfwGetInputMode() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetJoystickAxes">glfwGetJoystickAxes() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetJoystickButtons">glfwGetJoystickButtons() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetJoystickGUID">glfwGetJoystickGUID() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetJoystickHats">glfwGetJoystickHats() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetJoystickName">glfwGetJoystickName() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetJoystickUserPointer">glfwGetJoystickUserPointer() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetKey">glfwGetKey() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetKeyName">glfwGetKeyName() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetKeyScancode">glfwGetKeyScancode() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetMonitorContentScale">glfwGetMonitorContentScale() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetMonitorName">glfwGetMonitorName() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetMonitorPhysicalSize">glfwGetMonitorPhysicalSize() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetMonitorPos">glfwGetMonitorPos() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetMonitors">glfwGetMonitors() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetMonitorUserPointer">glfwGetMonitorUserPointer() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetMonitorWorkarea">glfwGetMonitorWorkarea() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetMouseButton">glfwGetMouseButton() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetPlatform">glfwGetPlatform() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetPrimaryMonitor">glfwGetPrimaryMonitor() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetProcAddress">glfwGetProcAddress() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetRequiredInstanceExtensions">glfwGetRequiredInstanceExtensions() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetTime">glfwGetTime() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetTimerFrequency">glfwGetTimerFrequency() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetTimerValue">glfwGetTimerValue() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetVersion">glfwGetVersion() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetVersionString">glfwGetVersionString() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetVideoMode">glfwGetVideoMode() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetVideoModes">glfwGetVideoModes() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetWindowAttrib">glfwGetWindowAttrib() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetWindowContentScale">glfwGetWindowContentScale() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetWindowFrameSize">glfwGetWindowFrameSize() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetWindowMonitor">glfwGetWindowMonitor() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetWindowOpacity">glfwGetWindowOpacity() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetWindowPos">glfwGetWindowPos() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetWindowSize">glfwGetWindowSize() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwGetWindowUserPointer">glfwGetWindowUserPointer() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwHideWindow">glfwHideWindow() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwIconifyWindow">glfwIconifyWindow() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GLFWimage">GLFWimage (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwInit">glfwInit() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwInitAllocator">glfwInitAllocator() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwInitHint">glfwInitHint() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwJoystickIsGamepad">glfwJoystickIsGamepad() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwJoystickPresent">glfwJoystickPresent() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwMakeContextCurrent">glfwMakeContextCurrent() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwMaximizeWindow">glfwMaximizeWindow() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GLFWmonitor">GLFWmonitor (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwPlatformSupported">glfwPlatformSupported() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwPollEvents">glfwPollEvents() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwPostEmptyEvent">glfwPostEmptyEvent() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwRawMouseMotionSupported">glfwRawMouseMotionSupported() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwRequestWindowAttention">glfwRequestWindowAttention() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwRestoreWindow">glfwRestoreWindow() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetCharCallback">glfwSetCharCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetCharModsCallback">glfwSetCharModsCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetClipboardString">glfwSetClipboardString() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetCursor">glfwSetCursor() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetCursorEnterCallback">glfwSetCursorEnterCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetCursorPos">glfwSetCursorPos() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetCursorPosCallback">glfwSetCursorPosCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetDropCallback">glfwSetDropCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetErrorCallback">glfwSetErrorCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetFramebufferSizeCallback">glfwSetFramebufferSizeCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetGamma">glfwSetGamma() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetGammaRamp">glfwSetGammaRamp() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetInputMode">glfwSetInputMode() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetJoystickCallback">glfwSetJoystickCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetJoystickUserPointer">glfwSetJoystickUserPointer() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetKeyCallback">glfwSetKeyCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetMonitorCallback">glfwSetMonitorCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetMonitorUserPointer">glfwSetMonitorUserPointer() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetMouseButtonCallback">glfwSetMouseButtonCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetScrollCallback">glfwSetScrollCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetTime">glfwSetTime() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowAspectRatio">glfwSetWindowAspectRatio() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowAttrib">glfwSetWindowAttrib() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowCloseCallback">glfwSetWindowCloseCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowContentScaleCallback">glfwSetWindowContentScaleCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowFocusCallback">glfwSetWindowFocusCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowIcon">glfwSetWindowIcon() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowIconifyCallback">glfwSetWindowIconifyCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowMaximizeCallback">glfwSetWindowMaximizeCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowMonitor">glfwSetWindowMonitor() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowOpacity">glfwSetWindowOpacity() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowPos">glfwSetWindowPos() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowPosCallback">glfwSetWindowPosCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowRefreshCallback">glfwSetWindowRefreshCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowShouldClose">glfwSetWindowShouldClose() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowSize">glfwSetWindowSize() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowSizeCallback">glfwSetWindowSizeCallback() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowSizeLimits">glfwSetWindowSizeLimits() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowTitle">glfwSetWindowTitle() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSetWindowUserPointer">glfwSetWindowUserPointer() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwShowWindow">glfwShowWindow() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSwapBuffers">glfwSwapBuffers() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwSwapInterval">glfwSwapInterval() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwTerminate">glfwTerminate() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwUpdateGamepadMappings">glfwUpdateGamepadMappings() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GLFWvidmode">GLFWvidmode (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwVulkanSupported">glfwVulkanSupported() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwWaitEvents">glfwWaitEvents() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwWaitEventsTimeout">glfwWaitEventsTimeout() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.GLFWwindow">GLFWwindow (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwWindowHint">glfwWindowHint() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwWindowHintString">glfwWindowHintString() (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.glfwWindowShouldClose">glfwWindowShouldClose() (in module raylib)</a>
</li>
<li><a href="pyray.html#pyray.GlyphInfo">GlyphInfo (class in pyray)</a>
@ -6079,12 +6567,8 @@
<h2 id="Q">Q</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="pyray.html#pyray.Quaternion">Quaternion (class in pyray)</a>
<ul>
<li><a href="raylib.html#raylib.Quaternion">(in module raylib)</a>
<li><a href="raylib.html#raylib.Quaternion">Quaternion (in module raylib)</a>
</li>
</ul></li>
<li><a href="pyray.html#pyray.quaternion_add">quaternion_add() (in module pyray)</a>
</li>
<li><a href="pyray.html#pyray.quaternion_add_value">quaternion_add_value() (in module pyray)</a>
@ -6236,12 +6720,8 @@
<li><a href="raylib.html#raylib.RenderTexture">(in module raylib)</a>
</li>
</ul></li>
<li><a href="pyray.html#pyray.RenderTexture2D">RenderTexture2D (class in pyray)</a>
<ul>
<li><a href="raylib.html#raylib.RenderTexture2D">(in module raylib)</a>
<li><a href="raylib.html#raylib.RenderTexture2D">RenderTexture2D (in module raylib)</a>
</li>
</ul></li>
<li><a href="pyray.html#pyray.reset_physics">reset_physics() (in module pyray)</a>
</li>
<li><a href="raylib.html#raylib.ResetPhysics">ResetPhysics() (in module raylib)</a>
@ -6654,10 +7134,10 @@
</li>
<li><a href="raylib.html#raylib.RL_SHADER_ATTRIB_VEC2">RL_SHADER_ATTRIB_VEC2 (in module raylib)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="raylib.html#raylib.RL_SHADER_ATTRIB_VEC3">RL_SHADER_ATTRIB_VEC3 (in module raylib)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="raylib.html#raylib.RL_SHADER_ATTRIB_VEC4">RL_SHADER_ATTRIB_VEC4 (in module raylib)</a>
</li>
<li><a href="raylib.html#raylib.RL_SHADER_LOC_COLOR_AMBIENT">RL_SHADER_LOC_COLOR_AMBIENT (in module raylib)</a>
@ -8044,12 +8524,8 @@
<li><a href="pyray.html#pyray.TextureWrap.TEXTURE_WRAP_REPEAT">(pyray.TextureWrap attribute)</a>
</li>
</ul></li>
<li><a href="pyray.html#pyray.TextureCubemap">TextureCubemap (class in pyray)</a>
<ul>
<li><a href="raylib.html#raylib.TextureCubemap">(in module raylib)</a>
<li><a href="raylib.html#raylib.TextureCubemap">TextureCubemap (in module raylib)</a>
</li>
</ul></li>
<li><a href="pyray.html#pyray.TextureFilter">TextureFilter (class in pyray)</a>
<ul>

Binary file not shown.

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because one or more lines are too long

View file

@ -1 +1 @@
__version__ = "5.0.0.0"
__version__ = "5.0.0.1"