remove depreciated stuff, tidy build a bit for 4.0
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17 changed files with 63 additions and 201 deletions
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@ -30,7 +30,7 @@ rl.SetCameraMode(camera[0], rl.CAMERA_ORBITAL)
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model = LoadModel(b"resources/models/house.obj") # Load OBJ model
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texture = LoadTexture(b"resources/models/house_diffuse.png") # Load model texture
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model.materials.maps[MATERIAL_MAP_DIFFUSE].texture = texture # Set map diffuse texture
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model.materials.maps[MATERIAL_MAP_ALBEDO].texture = texture # Set map diffuse texture
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position = [ 0.0, 0.0, 0.0 ] # Set model position
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SetTargetFPS(60) # Set our game to run at 60 frames-per-second
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