remove depreciated stuff, tidy build a bit for 4.0

This commit is contained in:
richard 2021-10-13 16:35:35 +01:00
parent c818fae902
commit 775d2da32d
17 changed files with 63 additions and 201 deletions

View file

@ -30,7 +30,7 @@ rl.SetCameraMode(camera[0], rl.CAMERA_ORBITAL)
model = LoadModel(b"resources/models/house.obj") # Load OBJ model
texture = LoadTexture(b"resources/models/house_diffuse.png") # Load model texture
model.materials.maps[MATERIAL_MAP_DIFFUSE].texture = texture # Set map diffuse texture
model.materials.maps[MATERIAL_MAP_ALBEDO].texture = texture # Set map diffuse texture
position = [ 0.0, 0.0, 0.0 ] # Set model position
SetTargetFPS(60) # Set our game to run at 60 frames-per-second