add some legacy #defines
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3ffa4cc549
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5 changed files with 30 additions and 28 deletions
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@ -13,6 +13,9 @@
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# SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
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from raylib import rl, ffi
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from raylib.colors import *
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from raylib.defines import *
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from inspect import ismethod,getmembers,isbuiltin
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import inflection
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@ -24,32 +27,7 @@ current_module = __import__(__name__)
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def pointer(self, struct):
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return ffi.addressof(struct)
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LIGHTGRAY =( 200, 200, 200, 255 )
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GRAY =( 130, 130, 130, 255 )
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DARKGRAY =( 80, 80, 80, 255 )
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YELLOW =( 253, 249, 0, 255 )
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GOLD =( 255, 203, 0, 255 )
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ORANGE =( 255, 161, 0, 255 )
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PINK =( 255, 109, 194, 255 )
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RED =( 230, 41, 55, 255 )
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MAROON =( 190, 33, 55, 255 )
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GREEN =( 0, 228, 48, 255 )
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LIME =( 0, 158, 47, 255 )
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DARKGREEN =( 0, 117, 44, 255 )
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SKYBLUE =( 102, 191, 255, 255 )
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BLUE =( 0, 121, 241, 255 )
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DARKBLUE =( 0, 82, 172, 255 )
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PURPLE =( 200, 122, 255, 255 )
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VIOLET =( 135, 60, 190, 255 )
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DARKPURPLE =( 112, 31, 126, 255 )
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BEIGE =( 211, 176, 131, 255 )
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BROWN =( 127, 106, 79, 255 )
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DARKBROWN =( 76, 63, 47, 255 )
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WHITE =( 255, 255, 255, 255 )
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BLACK =( 0, 0, 0, 255 )
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BLANK =( 0, 0, 0, 0 )
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MAGENTA =( 255, 0, 255, 255 )
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RAYWHITE =( 245, 245, 245, 255 )
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# I'm concerned that we are doing a lot of string comparisons on every function call to detect types.
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@ -15,9 +15,9 @@
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from ._raylib_cffi import ffi, lib as rl
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from raylib._raylib_cffi.lib import *
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from raylib.colors import *
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from raylib.defines import *
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import cffi
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import sys
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#from raylib.pyray import PyRay
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from .version import __version__
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print("RAYLIB STATIC "+__version__+" LOADED", file=sys.stderr)
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@ -37,4 +37,5 @@ WHITE =( 255, 255, 255, 255 )
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BLACK =( 0, 0, 0, 255 )
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BLANK =( 0, 0, 0, 0 )
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MAGENTA =( 255, 0, 255, 255 )
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RAYWHITE =( 245, 245, 245, 255 )
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RAYWHITE =( 245, 245, 245, 255 )
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9
raylib/defines.py
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9
raylib/defines.py
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@ -0,0 +1,9 @@
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import raylib
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MOUSE_LEFT_BUTTON = raylib.MOUSE_BUTTON_LEFT
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MOUSE_RIGHT_BUTTON = raylib.MOUSE_BUTTON_RIGHT
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MOUSE_MIDDLE_BUTTON = raylib.MOUSE_BUTTON_MIDDLE
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MATERIAL_MAP_DIFFUSE = raylib.MATERIAL_MAP_ALBEDO
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MATERIAL_MAP_SPECULAR = raylib.MATERIAL_MAP_METALNESS
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SHADER_LOC_MAP_DIFFUSE = raylib.SHADER_LOC_MAP_ALBEDO
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SHADER_LOC_MAP_SPECULAR = raylib.SHADER_LOC_MAP_METALNESS
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14
tests/test_defines.py
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14
tests/test_defines.py
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@ -0,0 +1,14 @@
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"""
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This shows how to use the Pyray wrapper around the static binding.
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"""
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import pyray as pr
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print(pr.WHITE)
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print(pr.MOUSE_BUTTON_LEFT)
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print(pr.MOUSE_LEFT_BUTTON )
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print(pr.MATERIAL_MAP_SPECULAR)
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import raylib as rl
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print(rl.MATERIAL_MAP_DIFFUSE)
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