update readme

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Richard Smith 2024-04-05 17:21:39 +01:00
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# Python Bindings for Raylib 5.0
<iframe src="https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/shapes_bouncing_ball/build/web/" style="border:0px #ffffff none;" name="myiFrame" scrolling="no" frameborder="1" marginheight="0px" marginwidth="0px" height="450px" width="800px" allowfullscreen></iframe>
Chatroom: [Discord](https://discord.gg/fKDwt85aX6) or [Matrix](https://matrix.to/#/#raylib-python-cffi:matrix.org)
New CFFI API static bindings.
* Automatically generated to be as close as possible to
original Raylib.
@ -113,15 +117,15 @@ Make a folder `my_project` with a file `main.py`:
Then to create the web files and launch a web server:
python3 -m pip install --user --upgrade git+https://github.com/pygame-web/pygbag
python3 -m pygbag --git --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
python3.12 -m pip install --user --upgrade pygbag
python3.12 -m pygbag --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
Point your browser to http://localhost:8000
This is all done by Pygbag rather than by me, so you should probably contact them with any issues.
Carefully read all their [documentation](https://pygame-web.github.io/).
It does work for most of the examples at https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/
It does work for most of [these examples](https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/)
# App showcase

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<section id="python-bindings-for-raylib-5-0">
<h1>Python Bindings for Raylib 5.0<a class="headerlink" href="#python-bindings-for-raylib-5-0" title="Link to this heading"></a></h1>
<iframe src="https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/shapes_bouncing_ball/build/web/" style="border:0px #ffffff none;" name="myiFrame" scrolling="no" frameborder="1" marginheight="0px" marginwidth="0px" height="450px" width="800px" allowfullscreen></iframe>
<p>Chatroom: <a class="reference external" href="https://discord.gg/fKDwt85aX6">Discord</a> or <a class="reference external" href="https://matrix.to/#/#raylib-python-cffi:matrix.org">Matrix</a></p>
<p>New CFFI API static bindings.</p>
<ul class="simple">
<li><p>Automatically generated to be as close as possible to
@ -214,14 +216,14 @@ asyncio.run(main())
</pre></div>
</div>
<p>Then to create the web files and launch a web server:</p>
<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>python3 -m pip install --user --upgrade git+https://github.com/pygame-web/pygbag
python3 -m pygbag --git --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>python3.12 -m pip install --user --upgrade pygbag
python3.12 -m pygbag --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
</pre></div>
</div>
<p>Point your browser to http://localhost:8000</p>
<p>This is all done by Pygbag rather than by me, so you should probably contact them with any issues.
Carefully read all their <a class="reference external" href="https://pygame-web.github.io/">documentation</a>.</p>
<p>It does work for most of the examples at https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/</p>
<p>It does work for most of <a class="reference external" href="https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/">these examples</a></p>
</section>
<section id="app-showcase">
<h1>App showcase<a class="headerlink" href="#app-showcase" title="Link to this heading"></a></h1>

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# Python Bindings for Raylib 5.0
<iframe src="https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/shapes_bouncing_ball/build/web/" style="border:0px #ffffff none;" name="myiFrame" scrolling="no" frameborder="1" marginheight="0px" marginwidth="0px" height="450px" width="800px" allowfullscreen></iframe>
Chatroom: [Discord](https://discord.gg/fKDwt85aX6) or [Matrix](https://matrix.to/#/#raylib-python-cffi:matrix.org)
New CFFI API static bindings.
* Automatically generated to be as close as possible to
original Raylib.
@ -113,15 +117,15 @@ Make a folder `my_project` with a file `main.py`:
Then to create the web files and launch a web server:
python3 -m pip install --user --upgrade git+https://github.com/pygame-web/pygbag
python3 -m pygbag --git --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
python3.12 -m pip install --user --upgrade pygbag
python3.12 -m pygbag --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
Point your browser to http://localhost:8000
This is all done by Pygbag rather than by me, so you should probably contact them with any issues.
Carefully read all their [documentation](https://pygame-web.github.io/).
It does work for most of the examples at https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/
It does work for most of [these examples](https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/)
# App showcase

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