remove macos arm64 builds

This commit is contained in:
richard 2022-08-24 20:10:38 +01:00
parent baf12dd756
commit 6113328f8f
2 changed files with 97 additions and 97 deletions

View file

@ -60,102 +60,102 @@ jobs:
name: wheel
path: dist/*
build-mac12-arm64:
runs-on: macos-12
strategy:
matrix:
python-version: ['3.10', '3.11.0-alpha - 3.11.0' ]
# Requires universal2 build of python, which we get if we ask for 3.10.5 x86! Pypy not available in universal2
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Setup Python
uses: actions/setup-python@v2.2.2
with:
python-version: ${{ matrix.python-version }}
architecture: x64
# Only build raylib for arm64 (although we could make a fat universal2 binary by asking for x86_64 as well)
- name: Build raylib
run: |
cd raylib-c
mkdir build
cd build
cmake -DBUILD_EXAMPLES=off -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DINCLUDE_EVERYTHING=on -DSUPPORT_FILEFORMAT_JPG=on -DWITH_PIC=on -DCMAKE_BUILD_TYPE=Release ..
make -j2
sudo make install
- name: Copy extras
run: |
sudo cp physac/src/physac.h /usr/local/include/
sudo cp raygui/src/raygui.h /usr/local/include/
# Name defaults to universal2 and it technically is, but we override name to arm64. Why don't we make a working universal2 wheel? Because
# I'd rather have a separate x86_64 that I can test, and I want it to work on 10_15 but I'm not sure a 'macosx_10_15_universal2' is valid
# given that there is no SDK for universal until macosx_11_0
- name: Build raylib-python-cffi
run: |
python -m pip install --upgrade pip
pip3 install cffi
pip3 install wheel
python setup.py bdist_wheel --plat-name macosx_12_0_arm64
- name: Upload build Artifact wheel
uses: actions/upload-artifact@v2.2.4
with:
name: wheel
path: dist/*
build-mac11-arm64:
runs-on: macos-11
strategy:
matrix:
python-version: [ '3.10.5' ]
# Requires universal2 build of python, which we get if we ask for 3.10.5 x86! Pypy not available in universal2
env:
MACOSX_DEPLOYMENT_TARGET: 11.6
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Setup Python
uses: actions/setup-python@v2.2.2
with:
python-version: ${{ matrix.python-version }}
architecture: x64
# build raylib for arm64 and x86_64 as well
- name: Build raylib
run: |
cd raylib-c
mkdir build
cd build
cmake -DBUILD_EXAMPLES=off -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DINCLUDE_EVERYTHING=on -DSUPPORT_FILEFORMAT_JPG=on -DWITH_PIC=on -DCMAKE_BUILD_TYPE=Release ..
make -j2
sudo make install
- name: Copy extras
run: |
sudo cp physac/src/physac.h /usr/local/include/
sudo cp raygui/src/raygui.h /usr/local/include/
- name: Build raylib-python-cffi
run: |
python -m pip install --upgrade pip
pip3 install cffi
pip3 install wheel
python setup.py bdist_wheel --plat-name macosx_11_0_arm64
- name: Upload build Artifact wheel
uses: actions/upload-artifact@v2.2.4
with:
name: wheel
path: dist/*
# build-mac12-arm64:
# runs-on: macos-12
# strategy:
# matrix:
# python-version: ['3.10', '3.11.0-alpha - 3.11.0' ]
# # Requires universal2 build of python, which we get if we ask for 3.10.5 x86! Pypy not available in universal2
# steps:
# - uses: actions/checkout@v2
# with:
# submodules: recursive
#
# - name: Setup Python
# uses: actions/setup-python@v2.2.2
# with:
# python-version: ${{ matrix.python-version }}
# architecture: x64
#
# # Only build raylib for arm64 (although we could make a fat universal2 binary by asking for x86_64 as well)
# - name: Build raylib
# run: |
# cd raylib-c
# mkdir build
# cd build
# cmake -DBUILD_EXAMPLES=off -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DINCLUDE_EVERYTHING=on -DSUPPORT_FILEFORMAT_JPG=on -DWITH_PIC=on -DCMAKE_BUILD_TYPE=Release ..
# make -j2
# sudo make install
# - name: Copy extras
# run: |
# sudo cp physac/src/physac.h /usr/local/include/
# sudo cp raygui/src/raygui.h /usr/local/include/
#
# # Name defaults to universal2 and it technically is, but we override name to arm64. Why don't we make a working universal2 wheel? Because
# # I'd rather have a separate x86_64 that I can test, and I want it to work on 10_15 but I'm not sure a 'macosx_10_15_universal2' is valid
# # given that there is no SDK for universal until macosx_11_0
# - name: Build raylib-python-cffi
# run: |
# python -m pip install --upgrade pip
# pip3 install cffi
# pip3 install wheel
# python setup.py bdist_wheel --plat-name macosx_12_0_arm64
#
#
# - name: Upload build Artifact wheel
# uses: actions/upload-artifact@v2.2.4
# with:
# name: wheel
# path: dist/*
#
#
# build-mac11-arm64:
# runs-on: macos-11
# strategy:
# matrix:
# python-version: [ '3.10.5' ]
# # Requires universal2 build of python, which we get if we ask for 3.10.5 x86! Pypy not available in universal2
# env:
# MACOSX_DEPLOYMENT_TARGET: 11.6
# steps:
# - uses: actions/checkout@v2
# with:
# submodules: recursive
#
# - name: Setup Python
# uses: actions/setup-python@v2.2.2
# with:
# python-version: ${{ matrix.python-version }}
# architecture: x64
#
# # build raylib for arm64 and x86_64 as well
# - name: Build raylib
# run: |
# cd raylib-c
# mkdir build
# cd build
# cmake -DBUILD_EXAMPLES=off -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DINCLUDE_EVERYTHING=on -DSUPPORT_FILEFORMAT_JPG=on -DWITH_PIC=on -DCMAKE_BUILD_TYPE=Release ..
# make -j2
# sudo make install
# - name: Copy extras
# run: |
# sudo cp physac/src/physac.h /usr/local/include/
# sudo cp raygui/src/raygui.h /usr/local/include/
#
#
# - name: Build raylib-python-cffi
# run: |
# python -m pip install --upgrade pip
# pip3 install cffi
# pip3 install wheel
# python setup.py bdist_wheel --plat-name macosx_11_0_arm64
#
# - name: Upload build Artifact wheel
# uses: actions/upload-artifact@v2.2.4
# with:
# name: wheel
# path: dist/*
#
build-linux:

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@ -1 +1 @@
__version__ = "4.2.1.0"
__version__ = "4.2.1.1"