change mac build to expect raylib installed in /usr/local/lib
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4 changed files with 6 additions and 3 deletions
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@ -55,7 +55,7 @@ def build_mac():
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"""
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#include "../../raylib/raylib.h" // the C header of the library, supplied by us here
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""",
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extra_link_args=['raylib-c/src/libraylib.a', '-framework', 'OpenGL', '-framework', 'Cocoa', '-framework', 'IOKit', '-framework', 'CoreFoundation', '-framework', 'CoreVideo'],
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extra_link_args=['-lraylib', '-framework', 'OpenGL', '-framework', 'Cocoa', '-framework', 'IOKit', '-framework', 'CoreFoundation', '-framework', 'CoreVideo'],
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)
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if __name__ == "__main__":
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