Update README.md
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@ -244,9 +244,18 @@ and then only convert them to C data structures when you have to call the C func
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## Bunnymark
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| Library | Implementation | Bunnies (60 FPS) | Percentage |
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| ------------- | ------------- | ------------- | ------------- |
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| Raylib 3.7 | C | 168100 | 100% |
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| Raylib Python CFFI 3.7 | Pypy 3.7 | 33800 | 20% |
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| Raylib Python CFFI 3.7 | Python 3.9 | 6800 | 4% |
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| Library | Implementation | Bunnies (60 FPS) | Percentage |
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| ------------- | ------------- | ------------- | ------------- |
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| Raylib 3.7 | C | 168100 | 100% |
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| Raylib Python CFFI 3.7 | Pypy 3.7 | 33800 | 20% |
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| Raylib Python CFFI 3.7 | Python 3.9 | 7700 | 4.5% |
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| Raylib Python CFFI 3.7 | Python 3.9 Nuitka | 8600 | 5.1% |
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# Packaging your app
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You can create a standalone binary using the Nuitka compiler. For example, here is how to package Bunnymark:
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pip3 install nuitka
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cd examples/textures
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python3 -m nuitka --onefile --linux-onefile-icon resources/wabbit_alpha.png textures_bunnymark.py
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