update raylib to 4.5

This commit is contained in:
electronstudio 2023-05-22 16:42:24 +01:00 committed by Richard Smith
parent cbcb0719a6
commit 42d6762fbe
60 changed files with 6581 additions and 18340 deletions

View file

@ -90,8 +90,6 @@ modelA.materials[0].shader = lightSystem.shader
modelB.materials[0].shader = lightSystem.shader
modelC.materials[0].shader = lightSystem.shader
rl.SetCameraMode(camera[0], rl.CAMERA_ORBITAL) # Set an orbital camera mode
rl.SetTargetFPS(60) # // Set our game to run at 60 frames-per-second
# --------------------------------------------------------------------------------------
@ -104,7 +102,7 @@ while not rl.WindowShouldClose(): # Detect window close button or ESC key
if rl.IsKeyPressed(rl.KEY_G): lights2.enabled = not lights2.enabled
if rl.IsKeyPressed(rl.KEY_B): lights3.enabled = not lights3.enabled
rl.UpdateCamera(camera) # Update camera
rl.UpdateCamera(camera, rl.CAMERA_ORBITAL) # Update camera
# Make the lights do differing orbits
angle -= 0.02