use typedefs when constructing structs

This commit is contained in:
Richard Smith 2025-05-27 14:53:20 +01:00
parent d3fcb40408
commit 11c5b1a728
2 changed files with 3 additions and 1 deletions

View file

@ -7,6 +7,8 @@ import pyray as pr
pr.init_window(800, 450, "Raylib texture test")
pr.set_target_fps(60)
test_typedef_init = pr.Texture2D() # Texture2D is typedef for Texture
image = pr.gen_image_color(800, 400, (0,0,0,255) )
texture = pr.load_texture_from_image(image)
pr.update_texture(texture, image.data)