Add Windows Build Script
Build Raylib from source (master branch) and put `raylib.lib` somewhere on the path. Then run with `python build_win32.py` to build the extension. A prebuilt extension is provided for Win32 x64 Python37.
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raylib/build_win32.py
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raylib/build_win32.py
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# Windows build assumes raylib, OpenGL32, etc are all already installed as system libraries. We dont distribute them.
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from cffi import FFI
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ffibuilder = FFI()
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ffibuilder.cdef(open("raylib_modified.h").read().replace('RLAPI ', ''))
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ffibuilder.set_source("_raylib_cffi",
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"""
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#include "raylib.h" // the C header of the library
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""",
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extra_link_args=['/NODEFAULTLIB:MSVCRTD'],
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libraries=['raylib', 'gdi32', 'shell32', 'user32','OpenGL32', 'winmm'],
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)
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if __name__ == "__main__":
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ffibuilder.compile(verbose=True)
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