Add Windows Build Script

Build Raylib from source (master branch) and put `raylib.lib` somewhere
on the path. Then run with `python build_win32.py` to build the
extension.

A prebuilt extension is provided for Win32 x64 Python37.
This commit is contained in:
Samuel Wilder 2019-05-23 10:35:11 -04:00
parent 74471cedc2
commit 09e2cd0903

17
raylib/build_win32.py Normal file
View file

@ -0,0 +1,17 @@
# Windows build assumes raylib, OpenGL32, etc are all already installed as system libraries. We dont distribute them.
from cffi import FFI
ffibuilder = FFI()
ffibuilder.cdef(open("raylib_modified.h").read().replace('RLAPI ', ''))
ffibuilder.set_source("_raylib_cffi",
"""
#include "raylib.h" // the C header of the library
""",
extra_link_args=['/NODEFAULTLIB:MSVCRTD'],
libraries=['raylib', 'gdi32', 'shell32', 'user32','OpenGL32', 'winmm'],
)
if __name__ == "__main__":
ffibuilder.compile(verbose=True)