raylib-go/examples/core/input_keys/main.go
Konstantin8105 fe6d2c0ed3 step
2022-11-22 18:50:35 +03:00

41 lines
816 B
Go

package main
import (
"github.com/gen2brain/raylib-go/raylib"
)
func main() {
screenWidth := int32(800)
screenHeight := int32(450)
rl.InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input")
ballPosition := rl.NewVector2(float32(screenWidth)/2, float32(screenHeight)/2)
rl.SetTargetFPS(60)
for !rl.WindowShouldClose() {
if rl.IsKeyDown(rl.KeyRight) {
ballPosition.X += 0.8
}
if rl.IsKeyDown(rl.KeyLeft) {
ballPosition.X -= 0.8
}
if rl.IsKeyDown(rl.KeyUp) {
ballPosition.Y -= 0.8
}
if rl.IsKeyDown(rl.KeyDown) {
ballPosition.Y += 0.8
}
rl.BeginDrawing()
rl.ClearBackground(rl.RayWhite)
rl.DrawText("move the ball with arrow keys", 10, 10, 20, rl.DarkGray)
rl.DrawCircleV(ballPosition, 50, rl.Maroon)
rl.EndDrawing()
}
rl.CloseWindow()
}