raylib-go/raygui/togglebutton.go
Oliver 'kfsone' Smith 8e6dcc45e1 Break raygui.go into separate files
- per-control .go file,
- separate file for style/property stuff,
- added NumProperties enum to the list of properties for constraint checking,
- should be no code changes
2021-02-24 12:18:02 -08:00

61 lines
3 KiB
Go

package raygui
import "github.com/gen2brain/raylib-go/raylib"
// ToggleButton - Toggle Button element, returns true when active
func ToggleButton(bounds rl.Rectangle, text string, active bool) bool {
b := bounds.ToInt32()
state := Normal
mousePoint := rl.GetMousePosition()
textHeight := int32(style[GlobalTextFontsize])
textWidth := rl.MeasureText(text, textHeight)
// Update control
if b.Width < textWidth {
b.Width = textWidth + int32(style[ToggleTextPadding])
}
if b.Height < textHeight {
b.Height = textHeight + int32(style[ToggleTextPadding])/2
}
if rl.CheckCollisionPointRec(mousePoint, bounds) {
if rl.IsMouseButtonDown(rl.MouseLeftButton) {
state = Pressed
} else if rl.IsMouseButtonReleased(rl.MouseLeftButton) || rl.IsMouseButtonPressed(rl.MouseLeftButton) {
state = Normal
active = !active
} else {
state = Focused
}
}
// Draw control
switch state {
case Normal:
if active {
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ToggleActiveBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[ToggleActiveInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, textHeight)/2)), b.Y+((b.Height/2)-(textHeight/2)), textHeight, rl.GetColor(int32(style[ToggleDefaultTextColor])))
} else {
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ToggleDefaultBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[ToggleDefaultInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, textHeight)/2)), b.Y+((b.Height/2)-(textHeight/2)), textHeight, rl.GetColor(int32(style[ToggleDefaultTextColor])))
}
break
case Focused:
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[ToggleHoverBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[ToggleHoverInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, textHeight)/2)), b.Y+((b.Height/2)-(textHeight/2)), textHeight, rl.GetColor(int32(style[ToggleHoverTextColor])))
break
case Pressed:
rl.DrawRectangle(b.X, b.Y, b.Width, b.Height, rl.GetColor(int32(style[TogglePressedBorderColor])))
rl.DrawRectangle(b.X+int32(style[ToggleBorderWidth]), b.Y+int32(style[ToggleBorderWidth]), b.Width-(2*int32(style[ToggleBorderWidth])), b.Height-(2*int32(style[ToggleBorderWidth])), rl.GetColor(int32(style[TogglePressedInsideColor])))
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, textHeight)/2)), b.Y+((b.Height/2)-(textHeight/2)), textHeight, rl.GetColor(int32(style[TogglePressedTextColor])))
break
default:
break
}
return active
}