38 lines
1.5 KiB
Go
38 lines
1.5 KiB
Go
package raygui
|
|
|
|
import "github.com/gen2brain/raylib-go/raylib"
|
|
|
|
// buttonColoring describes the per-state properties for a Button control.
|
|
type buttonColoring struct {
|
|
Border, Inside, Text Property
|
|
}
|
|
|
|
// buttonColors lists the styling for each supported state.
|
|
var buttonColors = map[ControlState]buttonColoring{
|
|
Normal: {ButtonDefaultBorderColor, ButtonDefaultInsideColor, ButtonDefaultTextColor},
|
|
Clicked: {ButtonDefaultBorderColor, ButtonDefaultInsideColor, ButtonDefaultTextColor},
|
|
Focused: {ButtonHoverBorderColor, ButtonHoverInsideColor, ButtonHoverTextColor},
|
|
Pressed: {ButtonPressedBorderColor, ButtonPressedInsideColor, ButtonPressedTextColor},
|
|
}
|
|
|
|
// Button - Button element, returns true when clicked
|
|
func Button(bounds rl.Rectangle, text string) bool {
|
|
textHeight := int32(style[GlobalTextFontsize])
|
|
textWidth := rl.MeasureText(text, textHeight)
|
|
|
|
ConstrainRectangle(&bounds, textWidth, textWidth+GetStyle32(ButtonTextPadding), textHeight, textHeight+GetStyle32(ButtonTextPadding)/2)
|
|
|
|
// Determine what state we're in and whether its valid.
|
|
state := GetInteractionState(bounds)
|
|
colors, exist := buttonColors[state]
|
|
if !exist {
|
|
return false
|
|
}
|
|
|
|
// Draw control
|
|
b := bounds.ToInt32()
|
|
DrawBorderedRectangle(b, GetStyle32(ButtonBorderWidth), GetStyleColor(colors.Border), GetStyleColor(colors.Inside))
|
|
rl.DrawText(text, b.X+((b.Width/2)-(rl.MeasureText(text, textHeight)/2)), b.Y+((b.Height/2)-(textHeight/2)), textHeight, GetStyleColor(colors.Text))
|
|
|
|
return state == Clicked
|
|
}
|