.. |
external
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Fix OS X build, use system OpenAL, builds with clang now
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2017-01-31 13:15:46 +01:00 |
audio.c
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Rename variable
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2017-02-10 11:43:11 +01:00 |
audio.go
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Rename variable
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2017-02-10 11:43:11 +01:00 |
audio.h
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Rename variable
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2017-02-10 11:43:11 +01:00 |
camera.go
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Initial commit
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2017-01-27 09:35:30 +01:00 |
camera.h
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
cgo.go
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Split cgo files
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2017-01-31 16:38:51 +01:00 |
cgo_android.go
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Split cgo files
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2017-01-31 16:38:51 +01:00 |
cgo_darwin.go
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Split cgo files
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2017-01-31 16:38:51 +01:00 |
cgo_linux.go
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Split cgo files
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2017-01-31 16:38:51 +01:00 |
cgo_linux_arm.go
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Split cgo files
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2017-01-31 16:38:51 +01:00 |
cgo_linux_static.go
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Split cgo files
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2017-01-31 16:38:51 +01:00 |
cgo_windows.go
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Split cgo files
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2017-01-31 16:38:51 +01:00 |
cgo_windows_static.go
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Split cgo files
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2017-01-31 16:38:51 +01:00 |
core.c
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Update C sources, add new functions
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2017-02-10 11:28:19 +01:00 |
core.go
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Update C sources, add new functions
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2017-02-10 11:28:19 +01:00 |
doc.go
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Initial commit
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2017-01-27 09:35:30 +01:00 |
gestures.h
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Update C sources
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2017-02-01 15:56:27 +01:00 |
models.c
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Update C sources, add new functions
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2017-02-10 11:28:19 +01:00 |
models.go
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Golint
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2017-02-01 01:50:51 +01:00 |
platform_android.c
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Android example can now be built on desktop
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2017-02-02 03:09:17 +01:00 |
platform_android.go
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Add Seek for asset
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2017-02-02 14:29:53 +01:00 |
platform_arm.go
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Add Seek for asset
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2017-02-02 14:29:53 +01:00 |
platform_desktop.go
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Add Seek for asset
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2017-02-02 14:29:53 +01:00 |
raylib.h
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Rename variable
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2017-02-10 11:43:11 +01:00 |
raymath.h
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
rlgl.c
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Update C sources
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2017-02-01 15:56:27 +01:00 |
rlgl.h
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Update C sources, add new functions
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2017-02-10 11:28:19 +01:00 |
rres.go
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Add Seek for asset
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2017-02-02 14:29:53 +01:00 |
rres.h
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
shader_distortion.h
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
shaders.go
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Golint
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2017-02-01 01:50:51 +01:00 |
shapes.c
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
shapes.go
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Initial commit
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2017-01-27 09:35:30 +01:00 |
stb_vorbis.c
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
stb_vorbis.h
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
text.c
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Update C sources, add new functions
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2017-02-10 11:28:19 +01:00 |
text.go
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Update C sources, add new functions
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2017-02-10 11:28:19 +01:00 |
textures.c
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Update C sources, add new functions
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2017-02-10 11:28:19 +01:00 |
textures.go
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Golint
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2017-02-01 01:50:51 +01:00 |
utils.c
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
utils.go
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Improve GUI on Android, add OpenAsset function
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2017-02-02 02:05:14 +01:00 |
utils.h
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Bundle raylib C sources and switch to develop branch
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2017-01-28 17:19:06 +01:00 |
utils_android.go
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Improve GUI on Android, add OpenAsset function
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2017-02-02 02:05:14 +01:00 |